- The Rewind Factory V1.0.7 Christmas - 24 December 2023
Hey everyone, Here's a small update with some Christmas decorations and some small fixes Patchnotes Added Christmas decorations. Added a mesh cutter to the level editor. This can cut a volume out of geometry. The boost/dash now changes the movement direction better if you want to go in an opposite direction of where you're going. Made the fog less thick in Chambers 31 to 35. Optimized the menu. Fixed a bug which made you jump less high after wallrunning.
- The Rewind Factory OST Release Spotify - 7 October 2023
Hello everyone, I'm pleased to announce that the official soundtrack of The Rewind Factory is now available on Spotify. There are 2 albums: OST Vol.1: This volume contains all the gameplay songs. OST Vol.2: This volume contains various songs including ones about DB and the endings. Listen to OST Vol.1! Listen to OST Vol.2!
- The Rewind Factory V1.0.6 - 9 September 2023
Patchnotes Fixed a bug that caused the tutorial for typing with controller to pop-up at the start of the level, instead of at the computer. The timer will now always be visible, instead of only being visible when you play a chamber for the second time. The option for always showing the timer has been removed In chambers with a computer you no longer hear a beep sound at the start of a level. Fixed a bug that caused the achievement Collector I to be immediately unlocked if you started up the game. Fixed a bug where you couldn't restart in the Intro Chamber. Fixed a bug that locked you in place when you typed the command Exit on a terminal Fixed a bug that wouldn't let you enter new commands after you had executed the command Help in the Intro Chamber. The timer in Chamber 24 can no longer go below 0 (negative) Typing the wrong test subject code in the terminal in Chamber 24 no longer sof…
- The Rewind Factory V1.0.5 - 30 August 2023
Patchnotes Added a new difficulty: Hardcore. Hardcore uses the same difficulty settings as Insane, with the difference that your health doesn't rewind anymore and you only have 1 bullet. Hardcore is excluded from the automatic difficulty setting, which means the game doesn't automatically go to Hardcore when you are doing really well on Insane for example. The Extra ammo button will now be disabled when you select Hardcore. The Refill ammo feature in Endless will no longer work when you select Hardcore. Changed the way the timer adds randomness when rewinding. Before, it would always add a time when rewinding. Now you can rewind for 10 seconds without the timer adding anything. After those 10 seconds, the timer slowly starts adding extra time. The longer you rewind the more it adds. To show when the timer starts adding extra time when rewinding, the timer will now start to glitch when y…
- The Rewind Factory Hotfix V1.0.4 - 28 August 2023
Patchnotes When rewinding, the timer now has a bit of randomness to it. On average you lose about 500ms when rewinding 10s. Added a new voiceline to Chamber 2 explaining the above change about the timer. Added a help command to the terminal/computer. Fixed a bug that caused the stamina bar to disappear even if you didn't have full stamina. Fixed a bug that caused the moving chamber parts in Chamber 24 to stack up when you rewind. The game now checks in the menu whether or not the in-game statistics match with those from Steam. If not then it tries to update the ones from Steam. Changed the maximum amount that statistics in Steam can update at once to prevent bugs with achievements that rely on statistics (e.g. Swimming Champion).
- The Rewind Factory Hotfix V1.0.3 - 27 August 2023
Patchnotes The option Weapon Swing now correctly works. You now automatically stop rewinding when you cannot rewind any further. This also simultaneously fixes a bug where the timer would still rewind (if it wasn't already at zero) even if you couldn't rewind any further. You can no longer rewind after getting through a teleporter door into a computer area. You can no longer rewind back into The Machine in Chamber 16 after you completed it. The options menu will now correctly show the apply button when some options are changed. The achievements A tablet? and The complete story now work again. The achievement Faster than light now only requires a velocity of 6000 instead of 8000. The game no longer uses you old save file from the demo (if you have played the demo and haven't played it game since). You can no longer shoot the destructible wall in Chamber 16 to make it crumble earlier. Sta…
- The Rewind Factory Hotfix V1.0.2 - 27 August 2023
Patchnotes It is no longer possible to get the achievement No bullets wasted! in the tutorial chamber The achievement Not so accurate now also works with minigun enemies The achievement Dodging at its best will no longer unlock after falling into water The teleporter door now opens 30% faster Fixed a bug that would let you look around while viewing a log by rewinding. When you collect a new log, the pop-up UI stays longer on the screen and also gives information about where you can view all of the logs. Added some small railings to Chamber 31 to indicate which direction you need to go. Fixed some UI issues when playing on a screen that wasn't 16:9 Changed the default camera angle when customizing your weapon You can now press F4 to toggle whether or not you can only move while RMB is pressed in the level editor. A trigger now also delays an event when a delay is specified in the level e…
- The Rewind Factory Hotfix V1.0.1 - 26 August 2023
Patchnotes Added a start-up cinematic. You can now view the endless leaderboard from the menu. The leaderboard Time Practice now correctly loads in the menu. Fixed the lift LOD settings in Chamber END to prevent it from popping in and out. Fixed a bug that caused issues with "typing" in a terminal when playing on controller. The player can temporarily no longer go outside of the test chamber in Chamber 7, due to a bug with collision. Slightly lowered how strong the dash ability is. Tweaked some movement values to make it harder to get insane amounts of speed. Added a death barrier underneath the custom level editor map Renamed the leaderboards for Chamber Tutorial and Chamber Practice on Steam as they were switched.
- LAUNCH Stream! - 25 August 2023
Hello everyone, This is a small release stream!
- The Rewind Factory is OUT on Steam! - 25 August 2023
Hello everyone, After 3 years of developing this game, I am pleased to announce that The Rewind Factory is released! https://store.steampowered.com/app/1959840/The_Rewind_Factory/ Fight your way trough testchambers in this fast-paced movement-based first person shooter. Rewind, dash, slide and wall run to get the fastest time The Rewind Factory is a fast-paced first person shooter. You try to fix a software problem for a company, everything goes wrong and you end up in one of their test chambers. Only way out: complete the test chambers. Luckily you've got some new abilities to your use, including a rewind ability, wall running, dashing and sliding. Things get worse in the facility, so you must complete the test chambers as fast as possible to finally fix the software problem (or not...) Release Trailer: https://youtu.be/RvwWBqhcCM8
- Demo De-activation - 22 August 2023
Hello, Because the game is releasing really soon, on August 25, I've decided to de-activate the demo. That's everything, just a small heads-up In the mean time you can check out the latest devlog: https://youtu.be/S7scxTZTcQ4
- Demo Update 0.6 - 6 July 2023
Hello everyone, This update aims to polish the game up a bit. Patchnotes Added a "platinum" medal. You can get this medal by beating the time of the developer The user before and after you will now be displayed at the end of the level in the leaderboard section (only if you're not in the top 3) Added a new music Whenever you fall into the water, you'll now become wet. When you are wet, you'll take a small amount of damage over time (even when you are out of the water). The timer will now rewind if you rewind, instead of just ticking on. Updated all test chambers to have more consistent reflections on for example water Changed the death message when dying to water, since you can now also die to water when you are outside of the water. Added support for medals in the level editor. You can now customize the time for each medal. The enemies are a bit stronger now Updated the game icon Fixed…
- Medals | Demo V0.5 - 6 May 2023
Hi everyone, With the previous update and this update, I am trying to make the game a bit more enjoyable to play by polishing it! This update brings medals to the game, to give you a clear goal and indication of how good you are doing in a certain test chamber. Patch notes The timer will now count up, instead of down and it doesn't have a limit anymore. Added medals. There are currently 3 medals, each with their own color. You can get medals based on the time it took you to complete the test chamber. The end screen has been redesigned to make place for the medals. Medals will now also display in the Time Per Level window in the menu. With speedrun mode enabled you can now see how much time you have left to still get the best possible medal. The time will be invisible when you play a test chamber for the first time. The time will be visible once you've completed the test chamber at least…
- The Chaos Update | Demo V0.4 - 8 April 2023
Hi everyone, It's been a while since I've posted anything here, but I've been working hard on adding content. Some of it already made its way into the demo, but I've never made patch notes for them, so those changes will be included as well. The major thing in this update is the upgrade from UE4 to UE5. This allows for some new features like exploding objects and have physics-based debris. Patch notes Updated the engine to a newer version The body of a robot will now crumble into debris when you kill it. The debris will lay on the ground forever Added a new endscreen when you complete a chamber. Your time is more prominently shown and there's a small section with leaderboards, so you can directly see your new position. Added animations to the weapons and arms. They now move based on what you are doing. Added a new enemy. This new enemy has a laser weapon and will shoot laser beams. It h…
- Next Fest Demo + small update - 20 June 2022
Hello everyone! Thanks for playing the demo during the Steam Next Fest. There's also a small new patch available: Lowered the crosshair a bit to make it more aligned with the bullet. Changed the bullet drop slightly. Enemies will now wait with shooting until they have seen you at least once Lowered the water deathbox so you won't be instantly dead if your feet just ever so slightly touch the water without you noticing. Fixed a bug where the slide or dash pop-up tutorial wouldn't complete. Fixed some lightning issues. That's all for now. I'll keep the demo up for at least another week. If you have already played the demo, you can always open up de level editor and create some levels of your own. If you want to share your creation, you can upload your the save file (found in %USERPROFILE%/AppData/Local/TheRewindFactory/Saved/SaveGames). I might even put your chamber (or a variant of it) i…