Project: The MIR Incident news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID1961030
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperRhineware
- PublisherRhineware
- Parent gameNot available
Genres: Action, Adventure, Indie, RPG, Free To Play
Company pages: Developer: RhinewarePublisher: Rhineware
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Project: The MIR Incident Steam news
Project: The MIR Incident news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update 3.5 - 30 June 2026
Part of the UI has been upgraded.A day and night cycle has been added.New crafting stations have need added.Combat/Status informations have been added.Forest level on Earth has been decorated and populated.General:Parts of the UI has been upgraded to the new Unity UI-Toolkit. (work in progress)A dynamic day and night cycle has been added.'Ambient Occlusion' has been improved.'Undead' characters have now a small chance to infect other none 'Zombie' characters.New camera follow types added Hard/Smooth/LookAhead/Dynamic. (see options)New graphics have been added.New audio files have been added. Player:Character class 'Infected' has been slightly reworked.'Combat Text' (damage info) is now displayed on each hit.Active status effects are now shown in the quickbar, including a hint text.Items can now be stored in chests.Sold items can now be bought back from traders.'Simple Forging' and 'Skin…
- Update 3.4 - 20 February 2026
General:Ragdoll-Effects now also work for the remaining characters (e.g. spider, alien, ...).Ragdoll-Effects now also work for the Player and Companions.Collectable items can now be visually highlighted (see options).New graphics have been added.New audio files have been added. Player:A new crafting skill 'Sharpening' has been added (currently learned from the beginning).A new crafting skill 'Modify' has been added (currently learned from the beginning).Some 'Slime' placeholders have been replaced with new 'Zombie' characters. Equipment:Inventory/Loot/Shop can now hold unique items.The save file can now hold unique items.Weapons/Armor now have a chance to have up to three additional random attributes.New equipment attributes have been added (more coins, more ammunition, ...).Melee weapons can now be sharpened at the 'Grindstone' for random effects.Ranged weapons can now be modified at t…
- Update 3.3 - 27 November 2025
General:Project was updated to Unity 6.Ambient-Occlusion has been added.Ragdoll-Effects now also work during Knockback. (not for player/companions)New graphics.New audio files. Player:New character class 'Infected' has been added.The character class 'Boxer' now has a chance to stun enemies.The character class 'Hunter' now has a chance to ignore armor. Equipment:New equipment has been added.Old status effect system has been replaced by a new one.New status effects have been added.New equipment attributes have been added.Some weapons now have status effects.Some helmets/armor now provide additional attribute values. Campaign:More rooms have been decorated in the 'Forest' level on 'Earth'. (work in progress) Arcade:A new level has been added under the 'Hunting' category.A new 'Dungeon' category and a corresponding level have been added. (work in progress)In the 'Horde' category, the shop n…
- Update 3.2 - 25 August 2025
Known Issues:Performance drops during Arcade-Horde-Levels due to a high number of enemies. Performance has been already improved, but is still not satisfactory. Work is continuing on this for the next update.Alternatively, the Vsync can be deactivated and switched to Window-Mode. This solves the performance issues.General:Improved character hitboxes.Improved animations for wolves and dogs.The monitor frequency can now be set manually in the options.New graphics.New music.Campaign:A German voice acting has been added.The Forest-Level on Earth is now fully accessible, however still a work in progress.Arcade:A new arcade level has been added.Player character head is now freely selectable.AI:Ragdoll-Effects for characters have been added.The AI is now allowed more freedom of movement, less precise but smoother movements.Bugfix:Character flickering at the camera edge should be fixed.Parallax…
- Update 3.1 - 6 May 2025
Known Issues: Lags in Horde-Levels on high difficulties when Vsync is active (due to large amount of enemies). A possible workaround is deactivating the Vsync within the options (can lead to small graphics distortions). We will try to find a solution until the next release. General: Character hitboxes have been improved. Headshots now cause increased damage. Limb hits now deal reduced damage. Improved animations for raptors. New music and sound effects. New graphics. Player: Character classes are now available. Ammunition is now significantly cheaper. Auto-Equip when picking up items, if the equipment slot is free. Ledge-Grab is now also possible while jumping/falling. Quick-Loot is now available. (See Options) AI: AI now searches for healing when health is low. AI now searches for equipment when nothing is equipped. AI now tries to save itself via a Ledge-Grab when falling. Companions…
- Update 3.01 - 31 January 2025
Update 3.01 is now available. - Additional 'Arcade-Mode' alongside the 'Campaign' is now available. - The combat system has been further developed and 'Stamina' has been added. - Stats teachers are now available. - New equipment balancing. - New achievements. The next update is planned for May.
- Update 2.1 - 18 November 2024
- Player now starts with 2 companions. - Guides have been added to provide an easier start for new players. - Maps have been added for all levels. - Solar system (overworld) is now accessible. - First room in all levels is now accessible. - 100+ items (weapons, armor, abilities) are now accessible. - Improved camera movement and focusing. - New difficulties have been added (for experienced players).
- Update Demo 2022-06-03 - 3 June 2022
Bugfix: When collecting some items, the info showed the wrong amount. An attack was performed when clicking on the skip/pause button in the dialog. The 'Resolution' options showed the same resolutions multiple times on monitors with multiple supported refresh rates. Citizens/Livestock did not show aggressive behavior towards the player when attacked with abilities. Balancing (Character): All: Run/Sprint speed increased (+20%). Platypus: Increased chance of poisoning in melee (0% -> 10%). Platypus: Increased chance of poisoning in ranged combat (20% -> 35%). Snake: Increased chance of poisoning in melee (0% -> 50%). Balancing (Equipment): Nitrogen Vial: Increased status effect duration (10s -> 12s). Poison Vial: Increased status effect duration (5s -> 8s). Flammable Vial: Increased status effect duration (5s -> 8s). Usability: Equipment: Better description of passive skills. Player Chara…
- Update Demo 2022-05-24 - 24 May 2022
Bugfix: The text density on some UI elements was too huge. This resulted in a poor readability. When changing the room to quickly the 'First Aid Kit' spawner spawned the kits in the wrong room. Scrolling in the menu did not work properly when the mouse cursor was over the 'Save' buttons. When spamming skills/food/drink an error could occur once the last item was used up. Balancing: Potato Cannon reload time has been reduced (10s -> 7s). The health points of all human enemies have been reduced (30 -> 25). Gameplay: Hints about how to defeat the Gorilla Boss are now be given.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 3 June 2022 | Update Demo 2022-06-03 | 4469272893496819573 |
| 2 | 24 May 2022 | Update Demo 2022-05-24 | 4292505348844298631 |
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