FurBalls Racing news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews12
- Release dateJan 30, 2023
- DeveloperMichael Maresch
- PublisherMichael Maresch
Company pages: Developer: Michael MareschPublisher: Michael Maresch
FurBalls Racing Steam news
FurBalls Racing news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 2025 Update! - 13 April 2025
Hi everyone! This update initially started out as just improving the graphics and optimization, but eventually turned into something bigger with new gameplay mechanics, quality of life changes, and improved level layouts. Feedback from reviews has been tremendously helpful and inspiring, so huge thanks to everyone who shared their thoughts! Gameplay-wise, the biggest change is the poojectiles, which now have more uses to add variety and new strategies. Some stages have been made easier as well. Keep reading below if you're curious about the details. New Gameplay Features and Changes If you drop a poojectile behind yourself (press the shoot button without holding a direction), it gives you a small boost forward. When you successfully hit another character (or yourself) with a launched poojectile, your top speed increases for the rest of the race. This can be repeated and stacked infinite…
- Update Notes for February 5th, 2023 (v1.0.3) - 5 February 2023
Gameplay Changes CPU players no longer shoot projectiles behind themselves; they only aim at characters ahead of them Small adjustments have been made to a few boost pads in Space Base Speedway to make a wall rolling section more consistent for the small characters A few platforms in Terminal Road are now slightly bigger to make it a bit easier Fixes & improvements Fixed certain characters slowing down a lot when holding towards a wall they are climbing right after getting an upwards boost Slight performance optimizations (most notably in split-screen multiplayer) Fixed squishing animations being slightly affected by framerate Fixed an oversight where the game wouldn't tell you when you've unlocked the secret extra mode for time trials Misc Slightly shortened certain unlock messages The title screen now says v1.0.3 in the bottom right; please make sure you have the same version as your…
- Update Notes For February 2nd, 2023 - 3 February 2023
Reduced the rate at which CPU players shoot projectiles when on casual difficulty Fixed the secret unlockable option for time trials mode always showing as 'On' when grand prix difficulty was set to medium, even when it was actually off internally The title screen now shows 'v1.0.2' in the bottom right; if you want to play online with friends, please make sure you all have the same version If there are any other bugs or issues that I've missed, please let me know and I'll do my best to fix them!
- Release Day! - 30 January 2023
FurBalls Racing is finally out! ːsteamhappyː If anyone has questions regarding the game or finds any bugs, please let me know and I'll be happy to help! I hope you all enjoy! ːsteamthumbsupː
- New Panic Inducing Game Mechanics! - 13 October 2022
Here's the biggest update since the first demo release - featuring new game mechanics, better visuals, and smarter CPU players! Check out the video for an in-depth look at the new mechanics! Projectiles now try to home in on opponents, and give the targeted player a warning Projectiles can be held around the player to block other projectiles (or attack other players) at the temporary cost of top speed Added more food pickups in certain stages Improved several textures and materials, some of which now have sub surface scattering Updated all flags to use Unity's cloth system Added more objects to most stages (trees, rocks, snowmen, etc.) Various AI adjustments: instead of just being faster when set to fierce, CPU players can now take various shortcuts and spinboost more often, so they're more intelligent and fair Casual and medium AI difficulties have also been tweaked to be more consiste…
- Free Demo Update! - 26 August 2022
Hi everyone! For today's update, almost all of the changes are the results of useful feedback, so thanks to everyone who gave their opinions or uploaded videos of their gameplay! Besides quality of life changes, one big focus of this update was on improving the spin drifting mechanic. It's been tweaked to be easier to use and to understand, and the signs in the tutorial have been updated to explain it better. However, most of the work time these past couple months was actually spent on something not in the demo, and not listed below: online multiplayer, which will now make it in to the final, full game! Specific details about it will have to wait until later. Now for the demo's changelog: New additions: Graphics and sound options can now be changed from the pause menu Added new camera sensitivity options to the pause menu Grand Prix races now keep track of your total time and show it at…
- FurBalls Racing - Beta Demo Release - 22 June 2022
The free demo is out now! So what does it have? The tutorial level, where other FurBalls try to show you all the mechanics you'll need to know Six playable characters, each one having unique properties The first cup, the Fuzzy Cup, which includes the first four stages of the game Grand Prix mode, where you can face a bunch of CPU players to try to earn that fuzzy trophy Time Trials mode, which includes two levels of staff ghosts per stage, so eight staff ghosts to beat in total! Good luck if you try to beat the expert ghosts :) Four different tiers of medals you can earn for every stage, depending on how fast you are. Try to get all gold medals, or if you're fast enough, all platinum medals! Support for four players in split screen for both Grand Prix AND Time Trials A surprisingly high skill ceiling for the more competitive players Enjoy! :)
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 5 February 2023 | Update Notes for February 5th, 2023 (v1.0.3) | 5035622743891742376 |
| 2 | 3 February 2023 | Update Notes For February 2nd, 2023 | 5035622743882086598 |
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