- v1.3 Patch Update! - 10 October 2025
Hello Adventurers! We're popping in to post some minor updates as we're working on some fixes for future stuff!Here's a list of the minor updates which are mainly optimization and bug fixes:Unity Engine Security VulnerabilityThe unity engine had a security vulnerability which required developers to update and patch their games Enemy optimizationMonster spawn sound effects were playing even if they were spawning out of the player's sight (from a far distance) - we've cleaned this up to cut down too many sounds being played at one timeEnemies now more accurately detect hazard positions and will be less likely to perish before you see themMinor FixesFood cooked in the restaurant now spawns on the closest counter to the cooking toolObjects/walls in dungeon that were using the wrong material when turning transparent are now using the right materialA new (invisible) headpiece attachment was c…
- Our next major game is called HellHeart Breaker - 7 July 2025
Hello Adventurers!Steam Summer Sales have been going on, and we're here to remind you that Cuisineer is currently 40% off - so feel free to gift it to a loved one or if you haven't bought it, now is your chance!Now that we've gotten that said, it has been a while since we've posted here. We want to thank you for all the support you've shown us through Cuisineer, and the team has been working hard behind the scenes as we figure where to go from here.Some exciting news that has been happening behind the BattleBrew crew:We just recently announced our new major game HellHeart Breaker!It's a hack and slash action roguelite with a dating sim which will be releasing Q1 2027!For more information about the game, you can check our the steam page for it! And if it brings you joy, do wishlist it~ We also have a smaller project that is releasing at the end of this month called Love In Tiny Spaces!It…
- v1.29 Patch Update! - 3 February 2025
Hello Adventurers! A new patch has gone live now that should resolve the infinite loading issue some players are having. Thank you to everyone that has sent files in and helped us isolate the problem. Also, an update was issued this morning, so those that were having problems with achievements should see them working now. Thank you for your patience! Love, Battlebrew Productions (and Pom)
- Action roguelike combining Hades with Dave the Diver adds new weapons and events - 29 January 2025
If you're after a roguelike that's a little less intense than the likes of Hades 2, cozy cooking-themed dungeon crawler Cuisineer is a delightful option. It combines isometric ARPG dungeon crawling with a restaurant management side reminiscent of Overcooked. Having already seen success on Steam, the indie game has now made its way to consoles - and alongside that launch, the PC version is getting a generous helping of new features including more weapons, events, and quality-of-life upgrades. Read the rest of the story...
- Fresh Features Update available now! - 28 January 2025
Hello Adventurers! We’re so happy to bring all the new features to Steam at the same time as our console launch! There are plenty of fun additions that we hope you enjoy! The Fresh Features Update brings in a scrumptious new wardrobe feature, year-round festivals, and additional sizzling weapons and boosts that are sure to spice things up. We've done a deep-dive of the new features in November at the MIX so if you want to see more before you jump back in, head here to watch the video: We've got also got a detailed breakdown of today's update for you: GRAMOPHONE A new special item is now purchasable at Alder’s shop! Placing the gramophone in the restaurant or bedroom will allow you to play custom music in their individual rooms! Unlock all the original music by visiting all the dungeons and battling the bosses! FOOD BUFFS Need a little boost? Pom can now eat food to buff herself during e…
- Cuisineer (PlayStation 5) Review - 27 January 2025
Like most of the cozy games I find, Cuisineer randomly appeared on my YouTube front page whereupon I immediately sent it to CGM’s Dayna Eileen because it looked adorable. But I’ve been on a bit of a cozy kick lately—spending the better part of December playing Harvest Moon 64 and Story of Seasons: Friends of Mineral Town —so I was looking forward to something genuinely new. Cuisineer surprised me in a lot of ways. At first glance, I had assumed it would be a fairly simple experience. But it has such a unique sense of personality and such a satisfying gameplay loop that every time I sat down to play it, I would get lost in it for hours. In Cuisineer, players take on the role of Pom—a young adventurer who, after returning to her hometown, finds she’s been left the run-down remains of her parents’ once-prosperous restaurant. After her friend, Biscotti, reminds her that the restaurant was a…
- We're in The Game Awards for Games Who Can’t Afford the Game Awards! - 9 December 2024
Hey Adventurers, We’re excited to announce that we've has been selected to be part of The Game Awards for Games Who Can’t Afford the Game Awards (TGAGWCAGA) 2024 Showcase! TGAGWCAGA is a brand new showcase designed to spotlight incredible indie games that truly deserve more attention—while also poking a bit of fun at the exclusivity of The Game Awards. We're releasing a new trailer featuring all the awesome updates coming in 28 January during the TGAGWCAGA showcase: Date: Friday, December 13 Time: 5:00 PM UTC / 6:00 PM CET / 12:00 PM ET Subscribe to the YouTube channel and don’t miss it! CLICK HERE! or here's the link: https://www.youtube.com/@TGAGWCAGA Hopefully we'll will still be awake by then, but we're really hoping you pop by the showcase and see some amazing other indie games as well! Love, Battlebrew Productions (and Pom)
- A sneak peek at the new features coming in January! - 20 November 2024
Hey adventurers, We've got a freshly baked trailer for you to feast your eyes on - this trailer shows you all the new features coming to Cuisineer on January 28, 2025 with our Fresh Features Update! The Fresh Features update dishes out a scrumptious new wardrobe feature, year-round festivals, and additional sizzling weapons and boosts that are sure to spice things up. More delicious details about the new features will be revealed in The MIX Fall Online Showcase 2024, which will air on Media Indie Exchange’s YouTube and Twitch channels on Thursday, November 21 at 9:00 AM PT/ 12:00 PM ET/ 17:00 GMT/ 18:00 CEST so catch us over there next! Love, Battlebrew Productions (and Pom)
- New content coming in 2025! - 27 August 2024
Hello Adventurers! You might have seen that Cuisineer is coming to additional platforms next year, but we wanted to share that new enticing weapons, year-round festivals, a wardrobe feature, and more tasty inclusions are also coming to the Steam version as well! The new content and features will be made available to the Steam version of Cuisineer simultaneously with the release of the console editions, early next year, on January 28, 2025. We appreciate your patience and support! Love, Battlebrew Productions (and Pom)
- v1.10 Patch Updates! - 19 April 2024
Hello Adventurers! We realised that there were missing translations for our new features and have patched the game to ensure that the text in your gaming language is in! Thank you for your patience! Love, Battlebrew Productions (and Pom)
- v1.09 Patch Updates! - 15 April 2024
Hello Adventurers! This will be the last major patch update in a while! We will still look into bugs and minor fixes but we thank you for your understanding as we focus on the future of Cuisineer! NEW GAME SETTINGS SELECTION MENU We’ve added a list of settings for you to select once you start a new game! This includes difficulty selection and a few selection preferences to improve your game experience from the get go! SELLING ITEMS You can now sell your furniture and equipment! Alder at the Carpenter shop will now buy any furniture at ⅕ its original price. Briquette at the Blacksmith shop will now buy any equipment at a minimum of ⅕ the base equipment price. Mods and weapon level might affect the final purchasing price! QoL UPDATES AND MINOR FIXES Tooltips in the inventory are no longer cut off. The Cheelee in town has a new special effect when petted. Minor model and texture fixes. Sli…
- v1.08 Patch Updates! - 5 March 2024
Hello adventurers! Hope you're all having a lovely day~ This is a small update for two bugs that we've found! There was a bug where players would fall through the ground, the chances of it happens has been greatly reduced! Hopefully it does not happen anymore! Previously the oustanding payment would not decrease if players paid partially. With this fix, the debt payment UI should be fully functional when players pay their Cuisineer League fees, regardless if they paid partially or in full! Love, Battlebrew Productions (and Pom)
- 1.07 Patch Updates! - 26 February 2024
Hello Adventurers! Amongst other things, we did a bit of balancing this month to make your experience more enjoyable. Hope you enjoy this month’s patch updates! UPDATED LOOT DROPS Potchers now have a chance of dropping gear. Loot drops are now fixed so that there is a chance all weapon types are dropped. Loot drops have been re-balanced so that there is a chance higher-tier mods are dropped (it is now possible to find gear with tier 3 mods)! As players proceed deeper into the dungeon, there is a higher chance of higher-tier mods being dropped (boss chests have the highest chance). BUBBLE TEA EFFECTS INCREASED Effects for the following Bubble Tea (and their upgraded versions) have been boosted to be more powerful in healing and/or damage: Berry Fruit Tea, Masala Chai, Leafy Matcha Tea, Sparkling Bubble Tea, Brown Sugar Sea Salt Milk Tea and Lemon Bubble Tea. A MORE FLEXIBLE PAYMENT We’ve…
- v1.06 Patch Updates! - 31 January 2024
Hello Adventurers! It has been a month since the year has started and we’re back with a small patch update! GREATER NOBLES PAY THEIR DUES The Mayor of Paell has decreed that all customers have to pay for what they have eaten, even if their entire order has not been served. In the past, greater nobles ordering two dishes but only eating one would leave the restaurant without paying for anything if the restaurant was closing. Now, they will pay for dishes they have eaten, even if they were not served the other. NPC SPAWN POINTS We’ve made quest NPCs spawn more regularly so it’s easier for players to find them and complete their quests! FONT FIX FOR CHINESE AND JAPANESE LANGUAGES Fixed bug where text would display in the smallest possible font size (which was most obvious in the Journal Townsfolk description). SOFTLOCK IN DUNGEON A bug occurred where if the player died beside the dungeon's…
- v1.05 Patch Updates! - 15 December 2023
Greetings to our lovely players~ As the year is coming to an end, we are grateful for all the love and support you have shown us. The team will be taking a short break to enjoy the holidays with their loved ones and rest before coming back to work next year. As such this is our last patch update of the year! MAXIMUM FRIDGE SIZE Increase ability to expand fridge to 80 slots (max previously is 60) OPTION TO PAUSE TIME IN TOWN An option in Settings to pause time while UI is open in Town has been added! UPDATES Briquette and Ankhiluun will have an overhead indicator to notify you if a piece of equipment is ready for collection! We now have directional guides on screen to show current available quests and equipment collection from shops! A visual prompt in the shop to collect your equipment from Briquette and Ankhiluun has been added. CALENDAR IN BEDROOM The Calendar which originally was onl…
- v1.04 Patch Updates! - 7 December 2023
Hello everyone! We are back with another short patch update! This round we’ve added a few important features~ FRAMERATE SETTINGS We’ve added framerate settings! (Note: As this option is overridden by VSync, you will need to uncheck VSync to use it) ATTACK DIRECTION OPTION Toggleable option in Settings for players to choose if they want to attack in the direction Pom is facing or from the mouse cursor position! DUNGEON Entrance rooms will no longer connect to exit rooms if they are adjacent to each other. Pathfinding optimizations which will help improve FPS in dungeons. QoL UPDATES and MINOR FIXES Shop UI animation update: All resources that the player is lacking to purchase/upgrade with will vibrate. Claim button will vibrate when the player attempts to claim equipment but does not have space in their inventory. Upgrade button will vibrate if the player is lacking all required resource…
- v1.03 Patch Update! - 27 November 2023
Hello! We’re still hard at work, fixing up different parts of the game, but we’ve come back with another minor patch update! GRAPHICS SETTINGS Implementation of VSync. This will help with screen stuttering and tearing. Implementation of Windowed Mode & Borderless Full Screen. UI/UX IMPROVEMENTS Reworked how the date is visualized: Date now represents the current date of the season and not the overall days passed (you can still see that in your save file). All icons for days of the week are shown, the current day is selected. Changed the seasons from icons to text. LOADING SCREEN We’ve added a new loading screen as a visual update between game scenes! You will still see the previous loading screen when you travel between the town and dungeons. COMBAT FIXES Rice sprites, Pewtatos and Tommays are now weakened thanks to the power of balancing! The projectiles that split from the initial pro…
- v1.02 Patch Update! - 17 November 2023
Hello everyone! The first week patch is finally up and running. These are the things that have been fixed and tweaked in this week's patch, but we are still working on other parts of the game as previously mentioned in Update #1 - Flavoursome Fixes! AUDIO You can toggle on/off eating sounds in restaurant in Options Menu! Ambient volumes and loot collection audio have been tweaked based off player feedback. INVENTORY All materials and ingredients now stack up to 30! You can collect more during your dungeon runs! CONTROLLER DISCONNECT The game should now automatically pause when controller is disconnected! Just plug it back in or hit a key on the keyboard to return to game! SAVING & PLAYTIME Play hours in UI screens that pause time should now be tracked by the save file! Save game files will make a backup of themselves before attempting a new save, to prevent progress loss. (In case of cr…
- Update #1 - Flavoursome Fixes! - 14 November 2023
Hi everyone, it's our first time writing a proper post on our STEAM page as the developers! Phew~ Hope you've been having fun playing Cuisineer! Just wanna say we've definitely been reading the comments, and we're really thankful for all the love and support shown to us so far. We hear your concerns and are working on what we can. It's been a busy weekend for us here as well ^^;;; ALRIGHT~ We're here to update you that we're planning a small patch by this weekend. Week 1 Patch Audio You can toggle on/off eating sounds in restaurant in Options Menu. Hope this helps for those with Misophonia :) We've noted that the item pickup audio might be a bit shrill, so it's undergoing some EQ work to be toned down a bit. Inventory Your Ingredients and Materials will now stack up to 30 in your inventory! Now you can collect more during your dungeon runs! Playtime Tracking Previously, the in-game time…
- v1.01 - 11 November 2023
Fix for games that are not loading due to specific regions