Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1964830 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Sapient |
| Publisher | Sapient |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Backrooms horror multiplayer game that is procedurally generated.
About this game
The backrooms is an almost infinite non-linear space, which means that our Universe's physics and time do not apply to this Universe. I have taken this idea of the backrooms and made it into reality. A psychological horror where your goal is to find an exit to the backrooms while being chased by an entity. Single player or multiplayer. Procedurally generated canon and non canon levels from the backrooms lore. With the idea to make a full fledged story mode alongside the regular mode. List of content to expect: - Multiplayer - Many Levels of the backrooms lore - Many creatures/entities of the backrooms lore and even my own ideas - Procedurally Generated Maps - Regular updates (Going for major updates weekly) - Immersive high quality graphics and materials - First Person POV - Mouse and keyboard controls List of future content ideas: - Story Mode - Coop Story Mode - Multiple Endings for story mode - Third Person POV ?? - Controller Inputs ?? July 1st might be when I try to get a playtest out, then I will release the game later. I am a solo developer, so we will see where I am in a few days. (date written -June 22) If you have any questions, or even content ideas you would like to see in the game, please send me an email: [email protected]
Supported languages
English * * languages with full audio support
