SPSTEAMPULSELIVE ANALYTICS
Die to Survive

Die to Survive Steam metadata

RLS-IT | Coming soon | game

Coming Soon

GameSteam Store content

Action

  • Steam app typegame
  • Steam App ID1966330
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperRLS-IT

Die to Survive metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID1966330
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperRLS-IT
  • PublisherRLS-IT
  • Parent gameNot available

Genres: Action

Company pages: Developer: RLS-ITPublisher: RLS-IT

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Die to Survive Steam metadata

Die to Survive metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1966330/metadata
Steam Communityhttps://steamcommunity.com/app/1966330
PCGamingWiki search
IGDB searchSearch IGDB for Die to Survive

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Adjustable Difficulty, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • New playtest version available soon - 13 September 2026

    Hello,a new version of the current playtest will be soon available for testing. The playtest will soon be offline for some time, starting 16 September 2026 in order to do a full reset.Planed date for the restart of the new playtest is 24 Septmeber 2026.What will be new::Level 4 will be availableArcade modeReworked Gore-SystemSome minor, mayor changes and bugfixes.A full list of what will be new added and/or changed will be published with the starting of the new playtest.Here you can see a short, first glimse of Level 4.Stay tuned for more informations.

  • Playtest v. 1.2.0 available - 25 June 2026

    Changes with the new versionFixes::Traps (Level 5 at gamestart) now apply damage as intendedLevel 2:: Headshots now count for Challenges and StatisticsNew:Steam Leaderboards:: We added Steam online Leaderboards for all available levels. Normal and Hard difficulty have seperated Leaderboards. Implemented for testing at the moment (still WIP).Achievements:: 9 Achievements added.Tweaked achievementsAdded a function to reset the combos if you take damageHave fun hunting highscores.Important Note:We removed one of the two versions that used different starting methodes. The only Path that is used now is:: „Starting Path:: /Die to Survive Playtest/DieToSurvive.exe“If the game do not update, the game is probaly installed at Path:: /Die to Survive Playtest/Windows/DieToSurvive.exeIn this case you maybe need to uninstall and install the game again. If you run into problems with this, just reach o…

  • Playtest v 1.1.3 available now - 18 June 2026

    What changed with playtest version 1.1.3:More missed Localization added (English, German, French)UI improvements/changes for better display of localizationChallenges for level 2 are adjusted (changes for other Levels coming soon)Calm and silend background music added to the main menuAdded some Sound/FX to response to system settingsChanged Level EndResult Widget (Experimental)Removed the "Resume" Button from the Widget the will be displayed after "Level End"Have fun.

  • Playtest version 1.1.0 out now - 11 June 2026

    A new version of the playtest is now available.A new level (lvl 2) being added. This level now includes path selection through the level for the first time.Overview:Path selection: 3 paths trough level 2Challenges activeHave fun.

  • New playtest version coming soon - 3 June 2026

    Hello all, a new version of the current ongoing playtest will be available soon. Planed eta for the new playtest is june 11, 2026. The new version will include a new level i wanted to add. Because of the size of the level it will still take a while to be finished. It will be the first level with included selectable paths trough the level.Basicly with the added path selection this level will be the size of 3 levels in one.Here is a first glimse of the upcoming level (2 minutes of gameplay): Stay tuned.

  • Playtest version 1.0.12 now available - 26 April 2026

    Hello all, Playtest version 1.0.12 is out now.Includet in the new version::Hotfix:Fixed a bug where bird enemies are sometimes add damage to the player after being dead.Level:Level 6 being lenght expanded and populated with enemies to be more close to the final version.Note:Still working on a more advanced version of Level 6. So it is still not ready (new enemies still needs to be finished) but i wanted to include it for testing purposes as it is right now. This way you can hopefully have fun with it till the level is finished.The only new enemies included with level 6 are the yellow color coded ones. They act like normal zombies at the moment (for testing) as they use a updated version of the gore system.Have fun and stay tuned for more updates very soon.

  • Playtest Version 1.0.11 is now available - 20 March 2026

    Hello together,the new version of the ongoing playtest is now live and ready to play.We hope you have fun testing the new version.This version include the following:Reworked and improved splatter effectsActivated calculation for dismemberingCalculated point display at impact point1 new enemy model with variationsA tiny part of a new levelNotice:Sadly the announced new level did not get finished in time.The full level, also with more new enemies will be added at a later time.However a small part of the level is playable right now. But it is more a short fly through a part of the level with only a few active enemies at the start.The new level will be updated as soon it is ready. Stay tuned, the updated version will arrive very soon.

  • New playtest version available soon - 12 March 2026

    Hello together,A new version of the playtest will be available at saturday the 20th of march 2026.The next version will include the following:Reworked and improved splatter effectsActivated calculation for dismemberingCalculated point display at impact pointSome new enemy modelsA new levelHere is a first glimse of what you can expect from the next version:

  • Hotfix - Playtest v 1.0.9 - 4 December 2025

    Bug::The game sometimes crashed if an enemy was hitted into the belly.(the new implemented gore-system caused this)The bug is fixed.Changes::Playtest is now Version 1.0.10Added a few new enemy models (Lvl 5)

  • Playtest v. 1.0.9 is now available - 2 December 2025

    Playtest v. 1.0.9 now availableHey Everyone,a new version 1.0.9 for the ongoing playtest is now available.This time It is meant to test the following:Fully reworked gore systemPerformanceNotes:The gore-system now includes headshot damage states (devil enemies lvl 5 only).Headshots are now based on weapon damage. Example:The standard pistol (not upgradet) will need two hits in normal game mode and three hits playing on hard mode.The shotgun will kill instant on headshots.Have fun

  • Playtest v. 1.0.8 now available - 27 November 2025

    Playtest v. 1.0.9 now availableHey Everyone, the new version 1.0.8 for the ongoing playtest is now available. This time It is meant to test the following: Reworked gore system (new enemies from lvl 5 only at the moment)ChallengesPerformance Update Notes Playtest Version 1.0.8:: Fixed:: Challenge (Enemies Killed): The ammount of killed enemies now counts for the challenge Activated new challenge: Limbs(Dismembered body parts)

  • Playtest v1.0.7 now available - 14 November 2025

    Hey Everyone,the new version 1.0.7 for the ongoing playtest is now available.This time It is meant to test the following:New enemy archetypesFast paced gameplay passagesMusic selection (Jukebox)PerformanceColor coded enemiesUpdate Notes Playtest Version 1.0.7::The jukebox is now available based on a community suggestion.Jukebox:Added a Jukebox:: " Select a song you want to hear as background music "Notes (Jukebox):The jukebox can be found within the "GAME SETTINGS"To play the selected song in any level, you need to press "SELECTED SONG"Level:Added a new level (5)New enemy archetypes (randomized)Faster paced gameplayNotes (Level):This level is available as normal and hard difficulty. But at the moment the hard difficulty only change the amount of health you collect and the challenges.The enemy count does not change at the moment, this will be updated later after reciving some feedback ab…

  • A new level for the playtest will be available soon - 11 October 2025

    Hey Everyone,a new level for the current ongoing playtest will be available soon.This time It is meant to test the following:New enemy archetypesFast paced gameplay passagesNew trapsMusic selection (Jukebox)PerformanceHere is a short video of what is coming next:Stay tuned and have fun.

  • Update Notes Playtest Version 1.0.6 - 21 September 2025

    Update Notes Playtest Version 1.0.6The following new selectable option is now available based on a community suggestion.UI / Gamesettings:Added a new selectable option for Crosshair:: " None+Hitindicator "(If you want to play without an visible crosshair, you can now see, in case you missed the target, how far away the last shoot was)

  • Update Notes Playtest v. 1.0.5 - 18 September 2025

    Update Notes Playtest v. 1.0.5Fixes::System message "ray tracing geometry over budget" should not apear any longerChanges::Weapons balancing::Rifle -> Damage increased, Ammo increased (+1 Bullet), Reload speed slightly increasedEnemies:Size increased (available as selectable option: Arcade/Standard)UI / Gamesettings:Added selectable option within Gamesettings menu. Arcade and Standart sized enemies.(As this is experimental at the moment, it only effects Level 1 for testing purposes first)

  • Hotfix #1 Playtest v. 1.0.4 - 11 September 2025

    Hey Everyone,Hotfix #1 is out for the current Playtest v. 1.0.4Fixed:- Graveyard level: Common Zombie enemies are now stopping as intended after taking damage.

  • Playtest available - 11 July 2025

    This first playtest is basicly to help us identify problems early, that may come with the newest changes and the current state of the game.It is a short first test to gather some feedback about the following topics:GameplayDifficultyBugsPerformanceLightguns Settings (does the build in Rumble/Recoil work) General Feedback & SuggestionLevel lenghtWe are aware it is a little overtuned for the standard pistols. But we did this on purpose.All weapons and upgrades are available for you to test. Automatic weapons for example will make the level much easier to play.The playtest will be extendet very soon.We hope you enjoy this first playtest, have fun and we look forward to your feedback.

  • Playtest delay - 9 June 2025

    Hello together,A short update about what happends and why we thought it is better to delay the planned playtest.We added a new feature to the game we wanted to test.It is about traps, in the short video you can have a first glimse of the new feature.The playtest level is almost finished, but still needs some rework. We will announce when the playtest be available for you to play very soon. So stay tuned.

  • Playtest in preparation - 25 May 2025

    We are currently preparing a first playtest. It should be finished within the next 14 days. For this first test we will make one playable level available. More levels will be added in later playtests. Why we do this playtest? test gameplay finding bugs Performance Lightguns Settings (Rumble/Recoil) Feedback We will inform you the moment it is finished and available. So stay tuned. A sneak peek for the upcoming playtest:

  • Small update, Demo version 3.0.2 - 15 September 2024

    Fixes: Leaderboard: Fixed display name of the sort method Splash Screen: Now displays the correct version number of the demo Changes: System Settings: Set the standard alternative reload function to middle mouse button Lightning: The first entrance hall is now a little brighter New: Added: Endless Continues Added: Version number is now displayed in the main menu

Patch notes and updates

S.noRelease datePatch nameGID number
125 June 2026Playtest v. 1.2.0 available1836506165551054
218 June 2026Playtest v 1.1.3 available now1835871199304698
326 April 2026Playtest version 1.0.12 now available1830797770240235
420 March 2026Playtest Version 1.0.11 is now available1827626365758681
54 December 2025Hotfix - Playtest v 1.0.91818118366173116
62 December 2025Playtest v. 1.0.9 is now available1817483467049435
727 November 2025Playtest v. 1.0.8 now available1817483467037630
821 September 2025Update Notes Playtest Version 1.0.61811138915489283
918 September 2025Update Notes Playtest v. 1.0.51811138915398502
1011 September 2025Hotfix #1 Playtest v. 1.0.41810503566418227
1115 September 2024Small update, Demo version 3.0.26250522009523876801
125 December 2023Demo Version 2.0.25395937983679753909

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1966330
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperRLS-IT
PublisherRLS-IT
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Gory rail shooter filled with action, explosions, boss battles, weapon upgrades, demons and zombies ... lot´s of zombies.

About this game

Gory arcade rail shooter directly from hell. There is no room in hell anymore. The gates of hell are now open and the dead and demons are walking on earth. Destroy all deamons and kill the zombies to rescue the souls of this sinners, so there can be room again in hell. - 3 Game Modes: Headshot Mania, Story, Chasing Points - 6 Level, 6 Boss Battles - Choose your path trough the level - Different weapons - Collectables - Combo-Bonus for points ... and of course endless deamon and zombie hordes. Only a headshot helps. Aim at the head, this is the only way to kill them. You can kill all zombies the way you like In story mode. Fight your way through 6 different level at different locations. You beginn your fight at earth and you will end it in hell. Only Highscore matters … - Get more points with a higher combo-bonus. - Shooting at the head or the body will count for different points. But be carefull, if you miss your target the combo-bonus will reset to 0. 6 Level, 6 Boss Battles. Fight your way trough locations on earth and hell. Millitary outposts, surreal places and much more awaiting you. Decide wich way you go. Choose at certain places in the level the path you want to go, to find all the collectables. Choose your weapon loadout. Select one primary and one secondary weapon to master all the challenges of the level. Collect different collectables to master challenges. Do not miss your target. You can increase your combo-bonus if you hit targets you earn points from. The moment you miss your target your combo-bonus will reset and fall back to 0 ... The development of the game is still in an early phase. This means, right now the game will have still a lot of minor and major changes to come. We will keep you informend.

Supported languages

English, French, German

Steam categories

Category IDCategory
2Single-player
78Adjustable Difficulty
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Extrema Nudez
steam germany18Drastische Gewalt
igrsBANNEDKekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Die to Survive's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Die to Survive's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Die to Survive at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$0.00$0.00No discountSteam Store

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