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Portobugia

Portobugia Steam news

Bogland Studio | Aug 19, 2024 | game

Released

0players observed · 6 October 2026 - 11:39:30 UTC

CasualIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak60
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive

Portobugia news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak60
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive
  • Total reviews80
  • Release dateAug 19, 2024
  • DeveloperBogland Studio
  • PublisherBogland Studio

Genres: Casual, Indie, Strategy

Company pages: Developer: Bogland StudioPublisher: Bogland Studio

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Portobugia Steam news

Portobugia news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Big update 7 : The polak (v1.3) is here! - 5 October 2026

    Hi everyone!Today, we are releasing our first community translation! Introducing the Polish translation for Portobugia, thanks to Paweł Turaczyk, also known as kantal! It was not an easy task: the game has more than 10k words to translate!Patch notes:Polish translationAdded a Credits menu to thank all the people who worked on the gameChanged one of the fonts because it didn't support some Polish charactersI also wanted to let you know that Portobugia is currently 66% off for the Steam Autumn Sale!And if you haven't already, feel free to leave a review. It really helps a lot!As always, if you encounter any issues with the new Polish translation, feel free to report them in the Steam Discussions.Have a great day, and enjoy the sale!

  • Small update (v1.2.12) : Bug & improvements - 5 August 2026

    Hi everyone! The patch note:Now prevent from pausing during tutorial to avoid breaking itFix the ship size upgrade not unlocking ships with 4 boxesFix names, numbers not showing correctly on certain shipsAdded new location for numbers for almost all shipsAdded new aging quality values : now the best aging is not 10 days for all grape varietiesMax wine quality is now 6Having less than 10 food/goods while having more than that for the other will have a greater chance of giving a ship with the resource you need.Fix french translation issuesFix save list menu preventing from load last one when more than 5 savesThat's all for today,Thank you for your support!Have a great day!

  • Steam Summer Sale! - 25 June 2026

    Hi everyone!Great news, Portobugia is currently 50% off for the Steam Summer Sale!So give it a try if you haven't bought the game yet, or recommend it to a friend!And if you haven't already, feel free to leave a review. It really helps a lot!As always, if you encounter any bugs, feel free to report them in the Steam Discussions.Have a great day, and enjoy the sale!

  • Portobugia biggest sale! - 21 March 2026

    Hi everyone, it's me again!Great news, Portobugia is currently 50% off for the Steam Spring Sale! It is the biggest sale since 1.0 release! So it is the perfect time to buy it if you are waiting!I will not repeat myself too much, but we recently reached over 5,000 copies sold, which is incredible and, so thank you again for your support!If you already own the game, feel free to leave a review or share it with your friends, it really helps a lot.As always, you can report bugs and balance issues, and I’ll do my best fix it as soon as possible.Have a great day, and enjoy the sale!

  • More than 5000 copies sold! - 10 March 2026

    Hi everyone,It has been a little while since my last post!I wanted to thank you all because we reached 5,000 copies sold in the last month! We are selling around one copy each day now. Five years ago, I would never have imagined reaching 5,000 copies — not even 1,000! So I'm very grateful to everyone who bought the game.I also never thought we would reach 50 reviews, yet we have been sitting at 76 reviews for a few months now. It would be awesome to reach 100 reviews. I know it's a big gap, but reaching 80 would already make my day!Since Christmas, I have published a few updates based on your feedback. Here are the changes made:Added tips on the loading screen to help beginners and explain specific features (for some scenarios)Slightly updated the probabilities for ship infection and right/wrong flags, numbers, and namesTsar Architect event now upgrades the building if it is already con…

  • Merry Christmas - 25 December 2025

    Hi everyone, I just wanted to wish you a Merry Christmas!Thanks to all the new players who bought the game during this holiday season. I hope you enjoy it!I published several small updates to fix and balance the last big update we released. Now, I think the game is pretty stable and well-balanced. If you have any feedback, feel free to write on the forum. And please do not hesitate to leave a review, as it would be a very welcome gift!Portobugia was a long journey for us, 4 years, to be precise. We are now closing this chapter of our lives, so stay tuned for our next new project in 2026 (maybe).Happy holidays and have a great day,

  • Big update 6 : The Sommelier (v1.2) is here! - 28 October 2025

    Hi everyone!Here are the patch notes for the update called The Sommelier! Since this update changes a lot of things in the game and introduces a French translation, I ask you to be kind regarding any bugs or translation issues (which you can report in the Steam discussions under a post called “Problème de traduction”).For bugs, you can report them under this post or in the BUGS post in the Steam discussions, and we will fix them as soon as we can! This update was a huge amount of work, and we didn’t have time to fully test it. We are already aware of some issues, but since they weren’t considered critical, we decided to release the update anyway.Also, to convince you to buy the game, there’s a sale going on! I’ve talked enough, so without further ado, let’s get started! The patch noteNew content French translation!!!!Winemaker scenario: - The goal is to produce five-star wine - Special…

  • Big update 6 : The Sommelier (v1.2) is coming on the 28th of October! - 13 October 2025

    Hi everyone, We have some big news to share today! I’ll be showcasing some of the new content and features coming in the next big update: The Sommelier! Without further ado, let’s get started!French translationSo the first thing I want to talk about today is one of the biggest projects we’ve worked on in the game: translating it into French. Along with choosing your temperature unit in the settings, you can now change the language. Translating the game was not an easy task, since there’s a lot of text everywhere. Moreover, sentences in French tend to be a bit longer, which made some translations and UI adjustments challenging.Winemaker scenarioAlong with the French translation, we could not resist adding a new scenario which tasks you with producing the best wine in the world! To do so, you need to find an optimal value for each of the options. Each time you restart the scenario, the gr…

  • Anniversary and what's coming next? - 19 August 2025

    Hello everyone!Today marks the 1-year anniversary of the full release of Portobugia! 🎉 We’re also incredibly close to reaching 5,000 copies sold, and it’s all thanks to you!To celebrate, we have two exciting announcements:33% Off Sale: The game is on sale right now, so if you’ve been thinking about recommending it to friends, this is the perfect time!A Final Big Update: We’re working on one last major update for Portobugia! While we don’t have a release date yet, here’s what you can look forward to:Improved progression, balance, and content (taking your feedbacks into account)Full French translation of the gameTo go along with the translation, we are adding a brand-new French-themed scenario: The Winemaker 🍷 – produce the highest quality wine possible! We also have a small request: We’ve sold nearly 5,000 copies, but we only have 71 reviews. Reviews are one of the best ways to support…

  • Big update 5 : The Pumpkins Keeper (v1.1) is here! - 30 October 2024

    Hi everyone ! Today, I want to talk about a little surprise we have for you! We have made a Halloween themed updated! It is available right now! If you like the game (or not), make a steam review and if you have any feedbacks and suggestions, please make a post in the Steam discussions! The patch note New content This update adds the Pumpkins Keeper scenario! It is a unique scenario where you must protect a pumpkin field from hordes of zombies coming at you! You have multiples ways of killing them and save your precious pumpkins! As you can see these zombies are coming for you but don't worry, I put some defenses! You can build traps, mines and barricades! Traps will kill a zombie that walk on it, mines will explode and do zone damage and finally, barricades will block and damage zombies! They each cost different resources and can be placed in several positions! Here you can see a mine…

  • Small update (v1.0.12) : Bug - 21 September 2024

    Hi everyone! - Fix when loading a save, the buildings that were under construction remained under construction forever That's all for today, Thank you for your support! Have a great day!

  • Small update (v1.0.11) : Bugs and balancing - 19 September 2024

    Hi everyone! This week, a patch to fix more bugs and balance Morale. - 4 new events to help you when you have low Morale - 1 new event to reward you when you have a high reward - Scenarios specific events will spawn more often - Balance cities distances and Tech ship distance (when call it with the horse/car) - Balance Morale delivery value - Fix rare food rotting while it shouldn't have when you when over max storage - Fix hammer sound at the beginning of Lighthouse scenario - Fix can't send resources to other cities when Portobugia is full - Fix repair ship with no textures I also wanted to thank all the new players (mostly Czech and Slovak). It would help us a lot if you could make a Steam review, we have a pretty low number of reviews compared to the number of copies sold (only 1% of our players wrote a review)! That's all for today, Thank you for your support! Have a great day!

  • Small update (v1.0.10.2) : Critical Bug - 9 September 2024

    Hi everyone! I'm very sorry for this huge game breaking bug! - Fix building (HQ, Warehouse...) menus remaining open when trying to close them Please tell me if you still encounter the bug! That's all for today, Thank you for your support! Have a great day!

  • Small update (v1.0.9) : Critical Bug - 7 September 2024

    Hi everyone! I'm very sorry for the critical bug introduced in the last patch! - Fix event spam in Sandbox, Siberia and Battleship scenarios That's all for today, Thank you for your support! Have a great day!

  • Small update (v1.0.8) : Bugs, QoL and balancing - 4 September 2024

    Hi everyone! I wanted to thank everyone for the reviews, we more than doubled them! Now, the main topic, the v1.0.8 patch is out and brings: - Big QoL change : The destination of the horse/car is now selected in the horse/car menu and not in the Garage menu - Fix HUD (resources) tooltips will not go hidden with the day change - Balance Morale when people die especially on low Morale (loose less Morale than before) - Balance Storage Morale Bonus (depends on Morale and People) - Loose Morale when give nothing in events about helping a city - Increase Morale drift - Increase fish hitbox so it is easier to get the Local Wildlife achievement - Increase cost of Clear Area upgrade - Reduce ship repair cost - Reduce Policies cost and upgrade duration - Reduce cost and duration of some upgrades - Technology Ship is slightly less frequent than before - Slightly adjust signs for Lighthouse and Hos…

  • Small update (v1.0.7) : Bugs and balancing - 27 August 2024

    Hi everyone! The v1.0.7 patch is out: - Change winning conditions of Librarian from collecting all artifacts to collecting only 6 - Increase artifact spawn - Increase coin/scrap spawn on ships - Decrease health of bugs - Increase frequency of knowledge in report rewards - Balance Scrap (lower cost) and Antibug (lower amount of resources produced) conversion - Add a bit more explanation in tutorial - Fix Captain of damaged ship and the tutorial ship having a hammer - Fix Morale not affected by events - Fix flag with transparency - Fix artifact estimation costing 1 coin instead of 4 knowledge - Fix Fishing technologies (coastal fishing and deep fishing) effects (were not working) - Fix upgrades in Recycling center requiring Antibug Production In the previous patchs (.4 and .5): - Fix new achievements - Fix boxes location on a specific boat type - Improve captain spawn location - Fix Capta…

  • What's next? - 26 August 2024

    Hi everyone, Firstly, thank you all! We have sold more than 2,000 copies (with a peak of 65 concurrent players)! However, we still have only 21 reviews (less than 1 person out of 100) with four of which were made just a few days ago. So, if you like the game (or even if you don’t), please consider leaving a review. It helps a lot with both visibility and morale! If you encounter any bugs or have feedback about balancing, please consider posting in the discussion forum. This will help us find the right balance. In the coming days (and weeks), there will be many balance adjustments, QoL improvements, and bug fixes. We've already released three updates to fix major bugs (or easy-to-fix issues), and so we are now focusing more on fixing issues based on your feedbacks! For example, the Librarian scenario will now require only 6 artifacts to complete, instead of needing all of them! Some of t…

  • Big update 4 : The Eternal Winter (v1.0) is here! - 19 August 2024

    Hi everyone ! This is the patch note of our last big update : "The Eternal Winter" (v1.0). As said in an earlier post, it is the last major update for the game. Please, consider leaving a Steam review if you like (or not) the game! We hope that you will have fun with the game because we made sure to fill any gaps in content with this update! Old Saves will not be compatible with this new version because of changes made on the maps! If you want to know all the changes, here is the patch note below. We jumped to the 1.0.3 because we had some fixes during beta test. A long version of our new trailer: The patch note New content Temperature: - The temperature almost follows a curve which is different in each maps - The lower the temperature, the higher the city consumes resources Morale: - The morale is between 0 and 100, it changes a bit every day - It depends on many variables like tempera…

  • Release date of the 1.0 - 3 August 2024

    Hi everyone, Today, a small post about the release date of the 1.0. We said that we aimed to release in July, but nothing released in July, and we are sorry for that. So, the Eternal Winter update which will end the Early Access of the game will release on the 19th of August with a small discount. We will release the patch note at the same time the update release but you can already see the big changes in our last post. We hope that you will like it! Thanks for reading and have a great day!

  • Big update 4 : The Eternal Winter (v1.0) is coming soon! - 30 May 2024

    Hi everyone, I'm happy to announce the biggest update (again!?) for the game! It will be released in July (we will share the date later). We are sorry for the delay since our last update. It's called The Eternal Winter, and it is currently the last planned major update of the game! This means that it will mark the end of the early access phase! A friendly reminder for the ones out there that didn't buy the game yet, the price will increase by 1$ (from 7$ to 8$). Seasons and Siberia scenario First, we added a new scenario called Siberia which you guessed it takes place in Siberia. Since it is a pretty isolated and cold place, ships are rarer than on the other scenarios. The temperature is very low (we will talk about it later), making it very difficult to survive! To counter that, we added a special building called the Expedition camp. From which you can send an expedition to certains lo…

Patch notes and updates

S.noRelease datePatch nameGID number
15 August 2026Small update (v1.2.12) : Bug & improvements1840310314340101
221 September 2024Small update (v1.0.12) : Bug6341720536509473612
319 September 2024Small update (v1.0.11) : Bugs and balancing6341720536503525349
49 September 2024Small update (v1.0.10.2) : Critical Bug6242640076612632086
57 September 2024Small update (v1.0.9) : Critical Bug6242640076605016630
64 September 2024Small update (v1.0.8) : Bugs, QoL and balancing6242640076594388303
727 August 2024Small update (v1.0.7) : Bugs and balancing6240387642448657365
814 December 2023Small update (v0.8.10) : Bugs and changes7585814657460251258
913 November 2023Small update (v0.8.9) : Small changes5302486388013349879
1010 November 2023Small update (v0.8.7) : Bugs & balance5302486388002267644
1128 October 2023Small update (v0.8.6) : Bugs5229301621582973918
1214 October 2023Small update (v0.8.5) : Bugs & Balance6438516944127711566
1311 October 2023Small update (v0.8.4) : Bugs & Save indicator5246188851833965049
149 October 2023Small update (v0.8.3) : Bugs, balancing and QoL5220292521196018930
155 September 2023Small updates (v0.7.6) & (v0.7.7) : Bugs and clarity5141476355675514661
1624 July 2023Small updates (v0.7.4) : Balancing and bugs5124584051984051644
172 June 2023Small updates (v0.7.3) : Balancing and bugs5151601211230768173
1831 May 2023Small updates (v0.7.1 and v0.7.2) : Fix bugs5151601211222841650
1919 February 2023Small update (v0.6.3) : Fix bug5059268099247496186
2011 February 2023Small update (v0.6.2) : Fix a critical bug5036749277236493855

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