Before The Kingdom Falls news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviews1
- Release dateMay 17, 2022
- DeveloperFrozenMelter
- PublisherFrozenMelter
Genres: Adventure, Indie, RPG, Early Access
Company pages: Developer: FrozenMelterPublisher: FrozenMelter
Before The Kingdom Falls Steam news
Before The Kingdom Falls news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Player input. - 20 March 2023
Just a small update as per feedback. Updated attacking to hit nearest enemy even when moving. (Improvements will be made to this.) Updated in game menu to say exit to main menu and moved the settings to the middle. Updated tactical map icons and added a voice for when you do not have enough gold. Holding the sprinting button would drain stamina without moving and now it won't. (Small bug that sometimes appears but this will be dealt with.) I appreciate all player feedback and will update all the other requests in due time.
- Before The Kingdom Falls Revamp - 17 March 2023
Hi Everyone I have some exciting news regarding the improvements of BTKF. I scraped everything and started all over from scratch in Unreal Engine 5! From now on lighting look much better going forward and load times might be even faster now. This will allow for better looking environments and characters! This update will showcase how I wanted certain systems to work and a bit of the story is presented in the playable mission. I want to thank you all for your patience however now things might get rolling even quicker now that the base mechanics are fully modular. The AI on the other hand is definitely in need of some work but everything will come together eventually.
- Fence Update - 22 August 2022
Just some fixes. - Fixed fence so you can't get stuck on them. - Fixed Wave timer. - Fixed Weapon upgrades.
- Generals have arrived. - 20 August 2022
Well isn't this nice. I have finally added some generals that will give some playful banter as you play the map. These Generals will be unlocked as you play the campaign and will grant you different perks. Right now though all they will do is give random commentary every now and then. So there are two available at the moment to select, which will change as the story is added. - Added Male Commander. - Added Female Commander. - Fixed start mission bug. - Changed some UI elements.
- Bug fixes. - 16 August 2022
Thanks to some feedback I have added a few more tips for when you start the game and have added the control list in the options menu. Other changes: Finally fixed that irritating sound bar. Fixed the health widget on the troll. Changed RTS commanders position. Removed the one troll by the Kraken. Added a healing relic. If you have any more suggestions or notice any bugs then feel free to join the discord.
- Wave Timer - 13 August 2022
Added a timer to tell you when a new wave begins. It should make planing your attack easier.
- Adding the Campaign Menu - 13 August 2022
Just added the scene for the campaign menus. Changed desktop icon.
- Quest Journal - 11 August 2022
Just adding a few objectives that you can see by holding J.
- Earning an income and healing? - 9 August 2022
Hello everyone. I seem to be on a roll with adding features and I really hope that this trend can continue. At the moment I lack the funds to get new models so some things may not look quite right. This will not stop me though. I will continue to develop the game until it is an enjoyable experience for every fantasy lover out there. Now I shall describe what I am adding in this update and why. Number 1: I have added new attack animations to the character. This hero is not the final design. I have my eye on a set of characters however it will take some time to get them. Number 2: Have you ever been stabbed? Well if you did then you wouldn't magically heal the wounds almost instantly it would take awhile. This is why you can't outright heal however I have now added that when you get to the mysterious pool and go into the water then you start to passively heal over time! Magic water am I r…
- Path 2.1 - 6 August 2022
Just a little update to the AI. - Changed 2 enemy skins. - Reduced the likelihood of getting stuck AI. If there are still stuck then please let me know. Next update should include changes to characters attack and movement.
- Tower defense mode activated. - 31 July 2022
So a lot is going to be added in this update. With new features comes new bugs and so please feel free to report them in the discord or via email. It may still not be your cup of tea but I will continue to add and improve the game. Here a few things added to Before The Kingdom Falls. Added RTS over view for spawning defenders, restocking weapons and upgrading weapons. Added enemy bases that can be attacked. Added 2 bosses. Added 2 new enemies. Added 1 Defender. Added 3 Weapon Upgrades. Added weapons scattered through the villages. Added voiced sound affects. Added an ending scene once final boss is killed. Added new livestock. Patches: Added Better AI pathway to attack and occupy the fort. Changed some of the Landscape. Added décor to the Fort. You can no longer infinitely sprint around the map by jumping. Exploring mode is deactivated -_-. Jump height has also been reduced. Changed ene…
- Small patch - 13 June 2022
Just a small change to the menu and some of the village. - Changed menu background. - Fixed a bug when changing screen resolution. - Changed the village layout. More to come.
- Patch 1.10 - 28 May 2022
Hey Everyone Just a small update to include some changes and additions. If you experience any bugs then please feel free to contact me either through the discord or via email. - Added spawn point for enemies to spawn in. - Changed settings on attacking enemies to add a bit more challenge. - You now get damaged if you are in water. (You are in armor. You should not be able to swim.) - Changed Menu a bit so the options break should be fixed. (Audio is working just not perfect yet.) More stuff will be added and changed with development. Your feedback is always appreciated.
- Release Patch - 17 May 2022
Hello everyone I am thrilled to announce the release of this game into early access. I am super happy to announce these last minute updates. - Boss monster hints. - Blur effect when entering water. - Auto respawn and death screens. These are just a few things I added to make things a bit more spicy for release. This game is in early access and I would love your feedback so join the discord and follow me on the journey to save the kingdom before it falls. I am a lone dev so I will get to everything when I can. So I appreciate the patience everyone has given.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 20 March 2023 | Player input. | 5125698536869359963 |
| 2 | 22 August 2022 | Fence Update | 4584122114606483795 |
| 3 | 20 August 2022 | Generals have arrived. | 4584121659787275889 |
| 4 | 16 August 2022 | Bug fixes. | 4607764924169166589 |
| 5 | 13 August 2022 | Wave Timer | 4607764924158762375 |
| 6 | 13 August 2022 | Adding the Campaign Menu | 4607764924157746575 |
| 7 | 11 August 2022 | Quest Journal | 4607764924150900573 |
| 8 | 6 August 2022 | Path 2.1 | 4598757090456985032 |
| 9 | 13 June 2022 | Small patch | 4480532686362100500 |
| 10 | 28 May 2022 | Patch 1.10 | 4437747060835322881 |
| 11 | 17 May 2022 | Release Patch | 5849624375837310940 |
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