Slava Ukraini! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 25 September 2026 - 16:17:33 UTC
- SteamPulse tracked peak147
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score72% positive
- Total reviews1,560
- Release dateMay 23, 2022
- DeveloperThor Gaming
- PublisherThor Gaming
Genres: Action, Free To Play, Simulation, Strategy
Company pages: Developer: Thor GamingPublisher: Thor Gaming
Slava Ukraini! Steam news
Slava Ukraini! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Minor update, June 23rd - 23 June 2022
Feature updates Night missions added A couple of new maps added A few more weapons added (including a flare launcher for illumination) Bugfixes Most reported bugs have been fixed (hope I got them all)
- 70,000 users - 23 June 2022
Slava Ukraini! is now officially up to 70,000 users. Download statistics remain about the same, with 32.6% of the downloads made from Ukraine, 8.8% from the US and 8.1% from Poland. News from the war are mainly focused on the Russian attempt to encircle Sievierodonetsk and Lysychansk in the east, where it appears they've gained some ground. Our thoughts go to the brave soldiers on the frontlines fighting to hold the Russian advances back. A Google search for "NBU special account" will get you the link to the special account set up by the National Bank of Ukraine in support of the armed forces. Making a donation is simple and secure and every single cent counts, so please consider doing so. As always, make sure you verify the authenticity of the recipient before you make a donation. Slava Ukraini! Mathias
- Minor update, June 18th - 18 June 2022
SVD sight switched from red dot to PSO Partial character model shadow removed Simple "ducking mode" implemented (hold C) Automatic ducking when reloading Player killed counts as casualty Factory mission enemy seeing/moving/shooting through one building fixed Artillery smoke duration reduced
- 60,000 users - 13 June 2022
Today, Slava Ukraini! hit the 60,000 users mark. Most game downloads (34%) are in Ukraine, with the US (8.5%) and Poland (7.7%) second and third. Somewhat unexpected, the fourth most common download location is China, with 5.7% of the downloads made from there. On top of that, there are 27 individual downloads from the Russian Federation (even though the game is not available on the Steam store in Russia, so I don't really know how that works). As anyone paying attention to the exact wording above may have noticed, there is a difference between users and downloads, but Steam doesn't detail the registered location of the users, just from where the downloads are made. A single user may download the game multiple times - or not at all - so the statistics are not always easily interpreted and I can't say how many users are actually in Russia for example. As I've said previously, the interes…
- Minor update, June 10th - 10 June 2022
This patch is mostly about fixing bugs that have been reported. Feature updates Total casualties for the battles fought in battle mode are now diplayed in strategic mode. Bugfixes Accidental firing when a mission starts should not happen again. There's now a 3-second delay as a mission starts before weapons safeties come off. But never put a finger on the trigger unless you're prepared to actually fire your weapon. ;) BTGs getting stuck in combat mode after being attacked twice in succession should now be fixed. The AK-105 accidentally had the reloading sound instead of the shot sound. Fixed.
- Minor update, June 8th - 8 June 2022
I had to release this patch early to deal with the fact that the first achievements became visible through Steam even before they were obtainable. But since I don't do fully modular updates, some of the other stuff I've been working on goes with it as well. Feature updates AK-105 added AK-105 with red dot sight added RPG-7 added Zoom levels somewhat reduced for the older/basic weapons (like the AK-74). The larger zoom levels should be reserved for future (more modern) weapons as they are added. Preference setting to enable/disable zoom added (for those who want a challenge) 4 achievements added/fixed (previously made visible prematurely my mistake) One more defense mission added (featuring Russian artillery shelling) AI slightly improved (they won't shoot friendlies quite as often - though it can (and should) still happen occasionally Bugfixes Enemy moving/seeing/shooting through certai…
- Slava Ukraini! reached 50,000 users - 8 June 2022
Today, just over two weeks since release, Slava Ukraini! passed 50,000 users. I really did not see that coming. When I released Slava Ukraini!, I expected that it would perhaps reach somewhere between 1,000-2,000 users in total, accumulated over several months. That particular expectation was put to shame just a few hours after release and since then, the number of users has been steadily increasing. It's true that a lot of people probably don't spend hours playing the game, which is to be expected since after all it's a very simple game and it still lacks a lot of content. But anyone who launches it will at least see the plea to make a donation to the Ukrainian Armed Forces, which is what made me create it in the first place. The sheer number of users does put some pressure on me to add content and improvements as well as quickly fixing any bugs, spelling mistakes or inconsistencies in…
- Minor update, June 6th - 6 June 2022
Feature updates Enemy AI has been slightly improved. There may, however, be some situations which the AI isn't prepared to handle. Ability to invert mouse up/down. This is done from the preferences option in tha main menu. Weapons with iron sights now zooms in a bit when the player holds his (or her) breath. Bugfixes Countless minor gugs and glitches fixed. Multiple minor improvements in several missions. What's next? I'm working to implement FPS style missions (letting the player move around). The first one will take place in a cramped environment, the tunnels between Azovstal. The first version of the actual system is in place, but I haven't had time to complete the mission environment. Couldn't delay this patch any longer to complete the mission map, but I hope to have something in the next one.
- Minor update, May 31st - 31 May 2022
Feature updates Time control (0x - 8x) in tactical mode added. "Hold breath" feature to reduce weapon sway added. Bugfixes Several minor bugfixes
- Minor update, May 25th. - 25 May 2022
Several minor bugfixes and adjustments to missions. Briefings are now presented in both English and Ukrainian.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 23 June 2022 | Minor update, June 23rd | 4474904295731075325 |
| 2 | 18 June 2022 | Minor update, June 18th | 6214419350713129076 |
| 3 | 10 June 2022 | Minor update, June 10th | 4480532686350682183 |
| 4 | 8 June 2022 | Minor update, June 8th | 4480532526715394849 |
| 5 | 6 June 2022 | Minor update, June 6th | 4469272893507282576 |
| 6 | 31 May 2022 | Minor update, May 31st | 4437747060845961720 |
| 7 | 25 May 2022 | Minor update, May 25th. | 4437747060822879593 |
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