Be news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score79% positive
- Total reviews29
- Release dateAug 1, 2022
- Developershinywhitebox ltd
- Publishershinywhitebox ltd
Genres: Casual, Indie, Simulation, Early Access
Company pages: Developer: shinywhitebox ltdPublisher: shinywhitebox ltd
Be Steam news
Be news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Fly Fly Fly Away - 22 September 2022
Can't get up to the top of that tower you're building? No problem! Just fly there! Both Keyboard and VR (smooth locomotion only atm) now support flying. The mode is entirely *optional*. If you enjoy trying to figure out how to get to places so you can build there, then by all means continue to do that. Turns out it's also a pretty handy for build outwards (imagine building a plank out into space) since you can now far more easily see the 'face' of the object you're building against. Instead of 'peering over the edge' to see the face of the object, instead fly out, turn around, and begin going backwards as you place objects. Also in this patch, I've made a start on stats and achievements, with 19 achievements available in this release. Go check out the list on the store page to find out what they are! My future intention is to begin adding specific items to your inventory based on some o…
- Load/Save System - 18 September 2022
Say "Hi!" to the new "load/save" system. Excellent! Use this to roll back if you've made mistake while building. Not only that... you can personalise/name your saves now, giving you more context as to what this save was about. Each 'save' includes a visual preview of what you were looking at the save occured, including the save number and also the number of items in the world for that save. Access the "load & save" dialog by: Opening the main menu (ESC or left menu button in VR) Click the "Load..." button From this new dialog you can load any previous game save, or make a new save. By the way: Clicking "Save" from main menu is exactly the same as the "Save" button in this dialog. From Neil Clayton (developer of Be): "While this isn't new content, I think it's really important to improve the game infrastructure so that the overall experience is improved. For me this makes the long term p…
- New Items! - 8 September 2022
New items this week! Tiny cubes, in both wood and stone Stone 45 degree angled pole Stone 45 degree roof Stone 45 degree fill wall Glass light (vertical) what items do you want to see next? Do feel free to leave a comment in the forum. It turns out I can't read peoples minds. How annoying! But probably for the best :-) What else? Oh yes: the tools and items buttons now emit slight noises when hovered over/clicked. Oh, and another thing: I also added further feedback to the tools panel. Now there's a little square on the left telling you that you're in "build" or "delete" mode. Not only that, AMAZINGLY, delete mode has a RED background! Yes! I know. Unbelievable! Go check it all out and share some screenshots of new things you can build (nicely)!
- Delete Mode Revamped - 31 August 2022
Now you KNOW you're in delete mode: The cursor (or beam, in VR) goes RED. Use the left mouse button, or right trigger to delete the highlighted item Theres text above the item bar to help you get out of delete mode Selecting an item from the items bar will also get out of delete mode (so you don't HAVE to push ESC/B) For VR: the reticle changes from the round ball (with yellow stick) to just a flat, larger, red ... spot. Also, if you hide the items bar entirely, all reticles/pointers/rays are hidden. I call this "exploration mode". Gets rid of all UI so you can enjoy the view! Happy exploring!
- Quality of Life Update - 4 August 2022
This weeks focus has been to make it such that the game should do "whats on the can" (i.e: does what you think it should do!) Various annoying or weird bugs have been fixed, with a focus on graphics and the tools menu. Graphics It turns out there were a number of "weird" issues. Graphics settings not being applied. Sometimes. Squirrels. Settings being applied but conflicting if you were in VR, resulting in blurred views. I'm happy to say these have been fixed! Graphics settings are now applied consistently. Secondly, Depth of Field has been fixed and also greatly expanded. You now have three options: 1) No DoF at all. Everything disabled. No distance blur at all. 2) DoF at a fixed distance. Slight blurring of distant objects, to create a mild DoF view. 3) DoF based on what you are looking at (auto focus). The *new* default setting is that ALL DoF is disabled. The rationale being that if…
- The unusual and annoying 'levitating objects' have been fixed! - 3 August 2022
I'd like to say that squirrels or some other devious animal ate my "object placement" code. The truth however is that I broke it by adding "an enhancement". The GOOD news is that it's now fixed! Stairs no longer hover menacingly (annoyingly) in the air! Walls and other objects now actually snap together! Hooray! Oh; and you can teleport again as well. - Fixed object placement (stairs and other objects snap much better now and no longer float in mid air). - Fixed dithering so that objects become somewhat transparent if you're really close to them (when placing new objects). - Default 'depth of field' to off. - Fixed teleport. Sorry about that.
- Hurry up and relax: Be enters early Access - 1 August 2022
Hello all! I'm pleased to announce the release of Be into Early Access today. Astute readers (those with eyeballs) will notice the 10% discount, which is valid for one week. I trust you'll enjoy this relaxing experience, and have a go at building something. If building isn't your thing, can you find the rubby ducky? I look forward to meeting players and continuing the games development :) Happy "Be-ing"!
- Go Networking Go! - 13 June 2022
I wont bore with the details - but if you tried Be in the past and couldn't connect to another player (black screen, and nothing else) - this build should fix that. What else comes to mind: - Mostly I'm working on fixing little things (making the app appear correctly in Steam VR, that kind of thing). - New graphics setting of "medium" has far far better performance than "high" while retaining almost all the visual fidelity. Still working on why "High" is having such an impact. It should be called "Insanity" right now :) Enjoy!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 31 August 2022 | Delete Mode Revamped | 4621277624685430684 |
| 2 | 3 August 2022 | The unusual and annoying 'levitating objects' have been fixed! | 4598757090444600962 |
| 3 | 13 June 2022 | Go Networking Go! | 4480532686360774603 |
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