- The Fun Update – Mega Screenshot Post for our Retro Pixel Art Bug Blaster! - 15 September 2025
Slime is Forever! Bullet Casings (except from the Heavy Machine Gun) are also permanent. Paint the map with bug slime!Dynamic Roof Tops have been added! Now with Shadows!When you walk up to the building, the roof top fades away, so you can see inside. Protect the science team!Saving a scientist will give you a funding boost at the end of each mission. Destroying bugs will also provide a small funding boost. (The Fund Update)Carnage! Procedural Blood Effects create immersive outcomes!Our new tileset map editor allows for quick creation of dozens of new maps! (Recruiting Level Designers!)Shockwave Shaders, Water Ripples, and So Much More! (Supersonic Missles)Did you know the color of the car is randomly assigned every time?Bullets Sink! The Tank is now Drivable, and Amphibious! It's Like a Frog, without legs...Painting in Progress.Cloud Generation!What a Mess! So, you might be wondering w…
- Sound Track Overhaul, Main Menu Improved Graphical Styles, Cutscenes - 5 August 2025
Now the game is nearing a full state of completion. In the future, there are plans to include some extra maps. Until then, the game is essentially complete as it is. Expect a few small fixes and updates in the coming months. There may be a sequel in the future using 3D graphics and a multiplayer co-op game mode.
- Major Update Coming Soon! - 26 February 2025
Hi everybody. I am the director of Insectoid Descent. The project has been running smoothly. There are now grenades, with + 8 grenade types, + The plazma gun with an adjustable setting, allowing 12 types of plazma bolts, + The rocket launcher, with 3 rocket types + Increased colorful effects for various impacts (including more splatter) + Adjusted 7.62 penetration, allowing for some bullets to pass through + Experimenting with footstep sounds + Added a trading minigame that will allow you to profit from market fluctuations + Added a "funds" resource which will be used for weapon upgrades and hiring personnel + Dozens of small improvements to various aspects of the game + Redesigned the Main Menu to be more visually engaging and awesome https://imgur.com/gallery/new-throwables-insectoid-descent-gPE26ob https://i.imgur.com/EGhEnXG.png https://i.imgur.com/Ac1t4H0.png https://i.imgur.com/5Y…
- A New NPC has appeared - Soldier - 25 November 2024
Many things are being created in the last few weeks. NPCs, with multiple types. In addition to the existing Scientists and Guards, there is a new NPC type called Soldier. This NPC is equipped with a burst fire weapon with high accuracy in comparison to the Guards. The guards, are now able to follow you around and shoot at bugs. The soldiers are very good defensive sentries, and will be adding squad tactics and formation options. With the new update, the guards automatically go to form a defense for you if you remain still. New Levels, including a plane interior. We are also adding footstep sounds to the levels, however this will only be applied to the new levels at the moment. There are numerous new guns being worked on, and there is also new enemy types and more dangerous bugs. (This is 1/8th of the entire map size, we are using square chunks and tile mapping to create the levels.) Thi…
- Added Windowed Mode - 6 November 2024
Various small improvements to some glitches within the level, removed night vision temporarily as it is currently breaking the game. Added windowed mode support
- New Demo, Tomorrow - 2 November 2024
The goal of the demo update is to show a taste of what is next for the Expansion Update on Insectoid Descent. The game in its current state is not what we envision the full release looking like, however it is pretty close. Here are some things we are adding next, 15 new levels, taking place abandoned suburbs, dead outposts, sewers, the desert, the forest, and in these places you'll use new weapons and technology, meet new characters to support to help you defeat the hive, as well as many new more advanced enemy types to go up against. -Director of Insectoid Descent
- Halloween Update | ANNOUNCING RELEASE - 31 October 2024
-Added Cutscene for Descent Button -Implemented Original Soundtrack into Game -Added 'Press 6' button tooltip when picking up the Minigun -Added 'Enter' Guide Signs for the Tank and some confusing areas -Much More Coming This Week (new areas to explore in the city, characters to meet, dialogue options, upgrades) (the weapon modder, the technoshaman, the biologics center)
- Releasing on October 31st 2024 - 23 October 2024
Hi everybody. The game will be releasing on October 31st, 2024. There are a dozen new maps in production, with lots of pixel art being in the past few months. We are working consistently to expand the game and include narrative, also adding abilities and a safehouse feature for the campaign.
- Sprint Update 1.15 on the way! - 6 July 2024
Sprint Update 1.15 Last week we've added the sprint feature, (press left shift), and Sprint Shots, which are essentially health potions but for sprint instead of health. Developer Log - Insectoid Descent Date: July 1, 2024 This Week In Dev Spawn Locations: adjusted player spawn locations throughout the 6 levels. Player spawns are on the opposite ends of the exit hatch, which they must enter to proceed to the next level. Mini Gun Locations: Relocated the minigun locations in a few levels to make it harder to find. This is meant to reward exploration, and to receive a beneficial power-up even when you went down the wrong ventilation shaft. Texture Overlapping: Resolved several issues where environmental textures were overlapping incorrectly, and various objects were oddly out of place. Cutscene Collaboration: Working with Clayton, our storyboard and character artist. He is creating the fi…
- Demo Update 1.1 - New Maps - 23 June 2024
Explore the new maps and defeat the boss, if you can. Four new maps, with large areas and laboratories to explore. https://i.imgur.com/mmp71Hj.gif
- Labyrinth of the Unknown - 15 June 2024
Announcement: Insectoid Descent will be releasing on Steam available for purchase during September 2024. Changelog + I've added 4 new maps, + A minigun, + Two tank levels + Improved lighting. + Debris Pile with Dust + Breakable Lab Glass + Spawner Bugs + Increased Pistol Damage