Groven news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID1979500
- PriceFree to play
- Release dateComing soon
- DeveloperStefan Olsson
- PublisherStefan Olsson
- Parent gameNot available
Genres: Adventure, Indie, RPG, Simulation
Company pages: Developer: Stefan OlssonPublisher: Stefan Olsson
Groven Steam news
Groven news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Watch the Developer Play! - 8 January 2024
Watch the dev play Groven for the Steam Economy and Capitalism Fest!
- Steam Next Fest GROVEN Stream - 25 September 2022
Hi! I welcome any and everyone to come in, chat for a bit while they see me fail at my own game. Maybe we'll all run into a bug or two together and have a great laugh too!
- Steam Next Fest GROVEN Stream - 25 September 2022
Hi! I welcome any and everyone to come in, chat for a bit while they see me fail at my own game. Maybe we'll all run into a bug or two together and have a great laugh too!
- New Sytems Added! - 24 September 2022
Hi all, in preparation for the Steam next fest, a few major new systems have been introduced to the game to keep it more engaging. For any of those who wish to explore the game again to discover these new systems, do not continue reading, but for those who want to know what the new systems are, here is the list: - Treasure maps and treasure hunting in the overworld - Smithing competitions (proof of concept right now, AI will be made more intricate in the final version) - 2 New events that happen at the forge (more planned in final version) - Reworked balancing of jobs so that if you get a new recipe that is much harder to make, the job bulletin will not be filled with jobs requesting this really hard item - Randomly spawned overworld events (so far only 2 event types, but definitely more to come) - Added smithing rank in addition to smithing level, which can only be increased via winnin…
- Small User Experience and Bug fixes - 5 June 2022
Hi all! I have upgraded the save system in the game so that now when a new update is released, all the important things are saved. Right now, however, every time a new update is downloaded you will need to go through the starter dialogue from each village NPC, but already I am working on that. This is a vast improvement from having to do the tutorial over again. However, as this is a new save system, ultimately a new game will need to be started initially to get this system into place. Sorry for the inconvenience, and thank you.
- Small User Experience and Bug fixes - 22 May 2022
Hi all! Thank you so much to those who have tried out the demo. For any of you who are still playing, sadly I have to break the news that I have not found a good way to deal with save data and updating the game build on steam, i.e. whenever a new update is made, something in the old save data most likely breaks the game, and therefore a new game needs to be started for the new save data to be "up to date." This is something I very much want to figure out. Thank you for your understanding :)
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 5 June 2022 | Small User Experience and Bug fixes | 4469272893503829002 |
| 2 | 22 May 2022 | Small User Experience and Bug fixes | 4292505348835719695 |
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