SPSTEAMPULSELIVE ANALYTICS
Eternal Samurai

Eternal Samurai Steam news

THORSDAYORIGIN | May 31, 2022 | game

Released

0players observed · 24 September 2026 - 08:52:48 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Eternal Samurai news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews8
  • Release dateMay 31, 2022
  • DeveloperTHORSDAYORIGIN
  • PublisherTHORSDAYORIGIN

Genres: Action, Adventure, Indie

Company pages: Developer: THORSDAYORIGINPublisher: THORSDAYORIGIN

Top Steam chartsTop 100 gamesGame directorySteam Store page

Eternal Samurai Steam news

Eternal Samurai news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Winter Sale 2022 - 22 December 2022

    Happy Holidays to everyone! ːsteamhappyː Game is on-sale right now for 10% off

  • Eternal Samurai Autumn Sale 2022 - 22 November 2022

    Having the first sale for Eternal Samurai :)

  • Thank You - 14 September 2022

    Hello, Thanks to everyone who purchased Eternal Samurai :) This was my first commercial steam game and I'm glad with the responses I've gotten on the project. It was designed to be very small as there is a lot more I need to learn. I'm working on new games and someday would like to add more to this game. I had a prototype for a zombie horde mode that I might polish up one day. My main joy/goal is to try and have people play and enjoy my games. I hate to ask but if anyone that has purchased the game could leave a review that would help me out a lot :) I hope everyone is well and playing fun games :)

  • Duel Mode - 1 July 2022

    This most recent update includes a new mode on the main menu called "DUEL". This mode allows for 2 players to locally fight each other. - 4 arena levels - 8 characters - multiple colours to choose from This mode allows for fast/short fights that will allow players to test their skill against each other!

  • Duel Mode - 1 July 2022

    Adding local multiplayer duel mode allowing player to fight each other

  • Duel Mode - 24 June 2022

    Some testing going on right now but a basic multiplayer build is working where two players can choose a character, and battle each other in small simple duels. Will allow players to pick a character and pick their colour. Right now I'm going to normalize all the character stats for multiplayer only meaning that when dueling the attack/jump/speed stats will all be equal. Arguing about allowing the players to pick if the duel should use the single player stats.

  • Testing Patch 05 - 25 May 2022

    Been a number of smaller updates without notes but most of them were bug fixes. v0.29 - added particle effects to some of the levels - fixed bugs with paths not opening - tweaked the jump/collision mechanics to avoid issues - adjusting small colliders - fixing bugs with achievements not unlocking - added pause to map screen - map screen has a clearer player indicator with current class - game time stuff was not being added properly - cleaned up some level tiles in town/alley to make things more clear

  • Testing Patch 04 - 18 May 2022

    - background music fades in/out now - added tutorial signs at start of shrine level with info - corrected bad code detecting if keyboard was being used in menus - cleaning up cinematic scenes

  • Testing Patch 03 - 17 May 2022

    v0.16 - added launch options for steam integration - added world map music - tweaked last boss fight event - fixed bug with deflecting - added player sfx on death

  • Testing Patch 02 - 16 May 2022

    v0.14 - added ending music - fixed missing ambient audio in caves - fixed wrong ambient audio in alleyway - added all cinematic scenes and adjusted timing - added sfx to deflect and extra damage to make it worth it - hiding cursor when using gamepad - auto-pause on device disconnect - adjusted some tile art in town for more clarity - added Palace art near end - fixed some colliders on the forest level

  • Testing Patch 01 - 13 May 2022

    v0.8 - fixes to some of the colliders in the mountain level - fixes to the colliders in the cave level - Added more cinematic art at start

Patch notes and updates

S.noRelease datePatch nameGID number
11 July 2022Duel Mode4474904295759654795
225 May 2022Testing Patch 054437747060823714422
318 May 2022Testing Patch 044292505348822643217
417 May 2022Testing Patch 035849624375837345452
516 May 2022Testing Patch 025849624375833729651
613 May 2022Testing Patch 015849624375820104902

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