Thread news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score85% positive
- Total reviews26
- Release dateOct 18, 2022
- DeveloperMedow
- PublisherMedow
Company pages: Developer: MedowPublisher: Medow
Thread Steam news
Thread news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch Notes 1.0.1.2 - 30 December 2022
1.0.1.2 December 29, 2022 Added a 60 FPS frame rate target to help reduce GPU use. Added better detection for wireless controllers. Added images for controller face button prompts. Reduced difficulty spike in the ascending green ball room shortly after the Dash Bounce upgrade room. Fixed bug where scissors would attack a very short distance when moving slowly with a controller. Increased Dash Bounce hitbox. Fixed bug where the indicators on The Great Pin would not change until you entered a new room. Fixed bug where very few Great Pin indicators were the mirror of what they should have been. Added seconds to save profiles time section.
- Patch Notes 1.0.1.1 - 23 December 2022
1.0.1.1 December 23, 2022 Fixed bug where pause menu UI was appearing overtop of the options menu when opening the options while playing the game. Fixed the clipping of the right most letters in some lore textboxes.
- Patch Notes 1.0.1.0 - 21 December 2022
1.0.1.0 December 21, 2022 Added support for controllers. Updated to Godot Engine 3.5.1 from 3.4.4. Bugs Fixed issue where keybinds would be automatically set to left click when clicking on the keybind button. Fixed visual bug where the player could sometimes be seen behind through the back of room transition pipes. Fixed bug where buttons hanging on threads would be longer than intended sometimes. Fixed map legend to show the correct key to press to place a pin even if it has been re-mapped from its default. Fixed bug where the hud would be invisible when returning to the first room of the game. Fixed bug where the pause menu UI couldn’t be seen during parts of cutscenes.
- Hi, I'm Medow - 26 October 2022
Hi! I'm Matthew (Medow), a Canadian solo developer who wants to make good games. It's been a week since Thread released on Steam and my life has been a whirlwind of fixing things, marketing, and doing all the other little things I didn't know came with releasing your first game ever on Steam. I hope to continue to work on Thread to make it the best it can be. So please, leave me a review and let me know what you like and dislike about the game! Your help is so important to me and I really appreciate all your support and critiques. A massive thank you to my wonderful composer Lou Beau for making some incredible music for Thread! And a big thanks to all my awesome play testers! This game wouldn't have been so good without you! As a solo developer I'm hoping to use this experience to bootstrap my own game making company and fill the world with more and more great games for everyone to play…
- Patch Notes 1.0.0.1 - 20 October 2022
1.0.0.0 October 18, 2022 Initial steam release version. 1.0.0.1 October 19, 2022 Fixed bug where cutting the string of a button you already cut down gave you another button. Fixed bug where the player's hud would disappear when returning to the first room of the game. Fixed typo in the castle entrance rock lore textbox. Fixed typo in the Carving of the Hero’s description. Fixed typo in 2 playtester’s last names. Fixed issue where vsync said it was on by default but actually wasn’t.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 30 December 2022 | Patch Notes 1.0.1.2 | 5000716037469603537 |
| 2 | 23 December 2022 | Patch Notes 1.0.1.1 | 5000716037447633513 |
| 3 | 21 December 2022 | Patch Notes 1.0.1.0 | 5000716037440336602 |
| 4 | 20 October 2022 | Patch Notes 1.0.0.1 | 4714731755410612516 |
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