Creature Crafter news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players3 · 25 September 2026 - 13:03:59 UTC
- SteamPulse tracked peak120
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score88% positive
- Total reviews819
- Release dateDec 23, 2022
- DeveloperDaniel Lochner
- PublisherDaniel Lochner
Genres: Adventure, Casual, Indie, Massively Multiplayer, RPG
Company pages: Developer: Daniel LochnerPublisher: Daniel Lochner
Creature Crafter Steam news
Creature Crafter news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 1.9 - Performance & Optimisation - 11 August 2026
Hey everyone! A new update is now live, and it’s a big one under the hood! Performance & Optimisation Creatures are dramatically cheaper to render. Previously, a creature could use hundreds of draw calls since each body part was rendered separately with its own submeshes. With the new mesh-baking system, an entire creature can now be combined into a single mesh! Creature Optimisation is still in testing, so it's opt-in from the settings menu for now, but it’ll be enabled by default everywhere very soon. Let me know if you run into any issues! Multiplayer netcode overhaul. Creature and world-item synchronisation has been optimised, reducing bandwidth usage and helping prevent hitches in busy online worlds. Scene optimisation. Foliage has been improved with distant tree billboards, tuned grass, and optimised shadows. The Farm map in particular has also received lots of smaller performance…
- 1.8 - Major Update - 29 June 2026
Hey everyone! A new major update (v1.8) is now live with a lot of new features! 🎉 Minigames Mode The old “prioritize minigames” option has been replaced with a full Minigames Mode. In this mode, players are automatically taken through all the minigames on a map. When one minigame ends, the next begins right away. Once all minigames on the current map are finished, the game rotates to a new map and keeps going. I’ve also fixed several issues with minigames and even implemented creature scaling, which now also scales up Kaijus in the Kaiju Hunt minigame! Multiplayer Player Options Menu Clicking a player’s username now opens a proper interaction menu instead of only sending a friend request. From this menu, you can: Add/Remove Friend (send a friend request like before or remove them from your friends list) Mute (hide messages from that player) Block (prevent all interactions and blocks th…
- 1.7 - Modding Support! - 29 September 2025
Hey everyone!The official modding support update is live! 🎉Create your own custom maps, parts and patterns using the Creature Creator SDK in Unity! You can download community-made mods from the in-game browser on both PC and Mobile, and easily create custom online worlds by selecting them from the world creation settings.Hope you like it!Cheers,Daniel
- 1.6 - Safety First! - 10 August 2025
Hi Creators!The highly anticipated v1.6 is now live! 🎉First up, I’ve upgraded the game engine to Unity 6 (2025) to meet mobile requirements, which is quite the leap from Unity 2021! This brings improved stability, security, and performance across the board.Next, there’s a new age selection system. On your first login, you’ll be asked for your date of birth. This info is never shared or uploaded. Like in Roblox or Clash of Clans, it helps provide a safer, age-appropriate experience for everyone.Finally, we now have a moderation system! Moderators can kick or ban disruptive players, and hosts can still kick players in their own worlds. Please use the forum to report players or appeal bans. If you see a moderator abusing their power, please let me know — we’re not here to control people, just to keep the community fun and respectful.Thanks for playing, and enjoy the update!Cheers,Daniel
- Photo Mode! - 19 June 2025
Hi Creators! You can now enter free-cam in Creative Mode to take clean, high-quality screenshots of your creatures. Fly around the scene, find the perfect angle, and capture your creations. The default keybind is Ctrl+P, but this can be rebound in the settings menu. Also in this update: XP is now awarded for defeating NPCs. Various bug fixes and improvements, including issues with footsteps, lighting, NPC behaviour, death messages, the tutorial, and more. A secret new animation! Hint: Hope you enjoy the update! Cheers, Daniel
- Bug Fixin' - 22 September 2024
Hey Creators! I've fixed some minor bugs and added a few quality of life improvements! :) Added: Add number above chat menu's handle to indicate the number of unread messages. Add button to load a creator's username in factory item menu. Fixed: Fix bug that prevented players from playing singleplayer after hosting a multiplayer world. Fix error for held items when joining game. Fix cross-platform player accounts sign in. Fix camera view offset. Fix connected foot rotations (e.g., feet now rotate when dancing). Fix minigame bug by preventing players from swapping between modes when minigame build time 15). Turn tutorial off in settings (for future games) after having started it. Prevent downloading multiple items at once from factory. (MOBILE) Update loadable creatures on premium purchased. (MOBILE) Reset workshop download limit (today) even when all parts have already been unlocked in t…
- Cross-platform factory, timed mode, asymmetry, XP and more! - 24 August 2024
Hey Creature Creators! A new update is now live with a tonne of new features, fixes and optimizations! Here is a summary of all the changes: Added/Removed: - Add cross-platform factory (i.e., Steam workshop) support to the main menu - Add timed mode with online leaderboards - Add asymmetrical body parts functionality - Add shine and metallic properties to individual body parts - Add player world chat side-menu - Add an experience system (XP level is now prepended to online player names) - Add zoom in/out and flip buttons - Add button for hold ability - Add fire breath keybind - Add role title during the building phase of Kaiju Hunt - Add setting to optimize lighting - Remove cash (unlocks, quests, battles, and mini-games now reward XP instead) - Remove nudge distance check so that parts can be nudged anywhere within the platform (no need for save/load glitch) Changed: - Optimize UI and…
- 1 Year Anniversary! - 23 December 2023
Hey everyone! Creature Creator just celebrated its first birthday! 🥳🎉 Over the past year, almost 400,000 players on PC and Mobile have created creatures in 13 languages around the world! The game has received tonnes of in-game updates, as well as a website, merchandise store, education edition, and animated short film! It has now even evolved into a franchise with 2 new CREATURE games in the works! I have huge plans for the future! Right now, I am busy working on a massive YouTube video in which I will take you behind the scenes and discuss the development journey so far! Thanks so much for playing my game and for your support over the past year! Cheers, Daniel
- F.R.I.E.N.D.S - 27 October 2023
Hey everyone! For this update, I implemented a better login system with the ability to set a unique username! You can still sign in anonymously like before, but I also added the option to sign in with a cross-platform Unity account. You can access this from the settings menu! This was mainly added for the new friends system which now allows you to make cross-platform friends! You can add friends by either sending a request directly using a player's ID (e.g., PlayerName#1234) or by clicking on their username from the in-game networking menu. Once they accept your request, they'll show up in your list of friends! As friends, you can see each other’s status (i.e., online, busy or invisible) and even quick join when they are in-game. To help distinguish players, your friends will also show up as a different colour. Best of all though, I’ve now added creature stacking! To stack on top of fri…
- The Creature Franchise! - 8 September 2023
Hey everyone! I’m super excited to announce that 2 new creature games are in development and are wishlist-able on Steam! To help fund development, I also developed a new website with an official creature-branded merchandise store! Creature Battle Simulator: Forge an army of creatures to defeat your opponents in epic battles across distant lands! Duel against your friends online, or conquer the campaign to unlock new parts that upgrade your creatures' stats and abilities. Will you emerge victorious? https://playcreature.com/creature-battle-simulator https://store.steampowered.com/app/2489760/Creature_Battle_Simulator Creature Evolution Simulator: Design an ecosystem and watch your creatures evolve through millions of years by means of natural selection. See them fight for survival and produce offspring which share their genes… occasionally mutating to form monstrosities! What will your c…
- The City! - 21 July 2023
Unlock 23 new body parts and patterns, complete 2 new quests, battle against the humans and challenge your friends to the new Kaiju Hunt minigame! You can unlock the city by travelling through the mineshaft in the Cave, or via the bus stop on Farm! Kaiju Hunt Hunters band together to hunt down the randomly chosen Kaiju before time runs out! It won't be that easy though... hunters are much weaker, and the only attack available to them is Bite (Lvl 1)! Body Parts & Patterns Unlock 18 new body parts and 5 new patterns. A new fire-breathing ability has also been added to all the dragon mouths! Quests Complete the factory and shopping quests. Battle Face off against the humans and their best friends! If you encounter a bug, please consider reporting it in the community Discord server. Thank you!
- Minigames! - 21 June 2023
Compete against friends in 6 new minigames throughout the world of Creature Creator: Build Battle - Given a topic, build a creature and then rate your opponents to determine whose is the best! Race - Be the first to complete three laps around the racetrack! Soccer - Score the most goals for your team before time runs out. Pirate King - Occupy the land near the shipwreck for the longest amount of time. Fruit Fight - Collect the most fruit for your team. Cave Critters - Kill the most spiders in the given time. All minigames follow the same structure! Firstly, players join by entering a glowing pad situated near the starting point. They are then introduced to the minigame via a cinematic, in which an electric bounds is defined around the play area. Next, players are given a period of time to create/modify a creature to compete with. A new system has been introduced to be able to temporaril…
- [1.1.27] New areas, enemies and combat enhancements! - 3 June 2023
The world of Creature Creator is evolving! Explore new areas on the Island and Farm, but watch out for enemies! You’ll now encounter octopuses in the ocean and spiders lurking in the caves of Farm and Cave. These enemies can quickly become overwhelming in hordes though, so make sure to use the new spin attack to deal lots of AOE damage! On the topic of combat, all the AI has been buffed and improved, and I’ve added some more satisfying damage effects! There are also now multiple battle locations on each map with enemies from that map — instead of the single battle arena on Sandbox! The hunger system has also been reworked so that you only regenerate health if your hunger is fully replenished and you have been out of combat for over 10 seconds! There have been quite a few changes to mobile as well. Free users will now be able to create online multiplayer worlds (limited to public lobbies…
- Creature Creator: Origins - 29 April 2023
Hey everyone! The animated backstory for Creature Creator is out now on YouTube! 🥳🎉 Hope you enjoy, and please remember to leave a like and subscribe for tHe AlGoRiThM! Cheers, Daniel
- Creature Creator: Mobile - 7 April 2023
Hey everyone, Creature Creator is going mobile! You can now pre-order the game for iOS and Android on the Apple and Google Play app stores: Apple: https://apps.apple.com/us/app/creature-creator/id1564115819 Google Play: https://play.google.com/store/apps/details?id=com.daniellochner.creature_creator And YES, you will be able to play cross-platform multiplayer, meaning that mobile and PC users will be able to create creatures together! This was a massive undertaking, but it wouldn't have been possible without all the support you've shown — thank you so much! Cheers, Daniel
- The Factory - 27 March 2023
The Factory Share your favorite creatures with the community! Popular trending creatures for the week are featured in the main menu. You can view all the creations in the Steam workshop. To send a creature to the factory (i.e., upload to the Steam workshop), just click on the share button next to its name. Optimizations The game underwent some major optimizations which improved both performance and file size! The total size of the application was reduced from ±3GB to ±0.6GB without any noticeable degradations in quality. Creature construction time was also reduced by 85% (previously a large creature would take ±120ms to construct, and now it takes ±20ms). This means no more lag spikes during a multiplayer game session when lots of players are constructing creatures at the same time. The average performance has improved a lot as well due to lots of factors like optimizing creature animat…
- v1.1.0-3 - Bug Fixin' - 21 February 2023
Added: Add walk, run and jump (landing) footsteps for grass, dirt, sand, rock and water. (Note that this can be disabled from the settings menu!) Add kicked list to lobby data using SteamId, so players cannot rejoin online worlds they have been kicked from. Add world hints to teleporters and blinking icons to minimap when you are ready to advance. Fixed: Fix "Could not resolve 'x' because it is not a child Transform in the Animator hierarchy” warning messages. Fix bug where the language would change unexpectedly. (Hopefully...) Fix teleporters not updating the number of players in multiplayer. Fix body parts overlapping in the editor. Fix minimap not disabling zones when entered. Fix issue where you couldn't change your language. Fix issue where releasing tools wouldn't register. Fix worlds with different versions. Fix linked quests not aligning to the player's view. Fix issue where hol…
- Map: The Cave - 16 February 2023
Explore the cave to unlock 14 new parts and 12 new patterns, and mine coal to complete the new quest! Tip: To unlock the cave in Adventure mode, enter through crack in the cave on Farm! This is the 2nd largest map but the most confusing, so use the minimap to help navigate. Remember that you can fast travel by clicking on an editing platform to teleport to it! A special thanks to those who helped contribute to this map's development, namely: VoidBeat for his help with designing the cave system; Ducktus, MAVG, Poliostasis and VoidBeat for modeling 14 new body parts; and Disgustedorite for creating 12 new patterns!
- v1.0.62 - Bug fixin' - 7 February 2023
Added: Add unlockable maps (maps now need to be unlocked in Adventure mode first before they can be loaded directly). Add "Maxwell The Cat" dance. Fixed: Fix auto-detection of available ports for singleplayer worlds. Fix changing language mid-game issue. Fix remove creature issue. Fix apple first interaction option. Changed: Teleport to beach after using raft. Improve inter-world teleport cinematics. If you encounter a bug, please consider reporting it in the community Discord server. Thank you!
- v1.0.60 - Cinematics! - 5 February 2023
Added: Add "Pitiful Worm" intro cinematic to Island tutorial. Add inter-world teleport cinematics (i.e., Island-Farm, Sandbox-Farm). Add outline to interactable world items. Add additional minimap icons (e.g., flag, teleports, corpses, etc.) Fixed: Fix creature creator tool sound effects unaffected by SFX volume. Fix singleplayer world failed to start (increment port on failed attempt to bind). Fix loading screen issue on connecting clients. Fix battle round/remaining text. Changes: Stop moving if you dance, and stop dancing if you move. Optimize Farm map loading time. If you encounter a bug, please consider reporting it in the community Discord server. Thank you!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 22 September 2024 | Bug Fixin' | 6341720536513037919 |
| 2 | 21 February 2023 | v1.1.0-3 - Bug Fixin' | 5059268099255861648 |
| 3 | 7 February 2023 | v1.0.62 - Bug fixin' | 5035622743899566133 |
| 4 | 5 February 2023 | v1.0.60 - Cinematics! | 5035622743892412505 |
| 5 | 15 January 2023 | v1.0.40 - Bug fixin' | 5035620840540365024 |
| 6 | 4 January 2023 | v1.0.37 - Bug fixin' | 5000716037489972820 |
| 7 | 23 December 2022 | v1.0.34 - Bug fixin' | 5000716037446416356 |
| 8 | 21 December 2022 | v1.0.32-rc.2 - UI redesign & source code | 5000716037437865269 |
| 9 | 28 November 2022 | v1.0.30-rc.2 | 4836332027669682389 |
| 10 | 16 November 2022 | v1.0.29-rc.2 | 4789043687469905033 |
| 11 | 15 November 2022 | v1.0.28-rc.2 | 6368680725440107707 |
| 12 | 25 August 2022 | v1.0.27-b.1 | 4514316500000910254 |
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