SPSTEAMPULSELIVE ANALYTICS
Demons Happened

Demons Happened Steam metadata

Delusional Scrapyard | Jul 25, 2022 | game

Released

0players observed · 23 September 2026 - 05:16:24 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)390
  • Revenue (VGI)$2,565
  • Review score100% positive

Demons Happened metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)390
  • Revenue (VGI)$2,565
  • Review score100% positive
  • Total reviews13
  • Release dateJul 25, 2022
  • DeveloperDelusional Scrapyard
  • PublisherDelusional Scrapyard

Genres: Action, Indie

Company pages: Developer: Delusional ScrapyardPublisher: Delusional Scrapyard

Top Steam chartsTop 100 gamesGame directorySteam Store page

Demons Happened Steam metadata

Demons Happened metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1992020/metadata
Steam Storehttps://store.steampowered.com/app/1992020/
Steam Communityhttps://steamcommunity.com/app/1992020
PCGamingWiki search
IGDB searchSearch IGDB for Demons Happened

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 13 positive, 0 negative

Price and discount

$7.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Cloud, Family Sharing

Achievements

8

Platform releases
  • Steam 25 July 2022

Latest Steam announcements

  • Less frustration, more coffee breaks - 9 July 2025

    At long last I decided to act on the feedback I received in the last 3 years (and especially the last week), and finally, FINALLY I took the time to add the coffee break scene to the second world. I always wanted to do it but I felt like working on Demons Happened rather than on the sequel was a waste of time. Well, no more! The mid-world breather looks exactly like I wanted it, and it feels as relaxing as I hoped! Changes in this patch: The hardest levels of the first two worlds are now less frustrating. Yes, this includes the very first level, now split across two smaller levels. An inordinate amount of people had trouble with the second "jump", causing a lot of unexpected attrition New music for the second part of the second world! My ears needed a break. COFFEEEE BREEEEAK! I always wanted a coffee drinking scene to break the intensity of the action. This should make the second world…

  • Tiny fix - 18 June 2025

    For the first time in 3 years somebody tried to remap an action to a mouse button, and my god why and when did that break ._. So yeah, it's a quick fix :D On the other hand, I think I'll start cooking something new with this engine...

  • Completionist achievements fix - 9 October 2024

    Good news everyone, somebody new completed the game 100%! Bad news everyone, a corner case came up that prevents two achievements from being unlocked. Good news again everyone, this release should fix it! Changes: Issue preventing the Crystal Clear and Demonic Eradication achievements from unlocking fixed Introduced an entry in the Options menu to manually re-check your level completion stats to unlock those two achievements. If you collected all crystals and/or killed every demon but the achievement didn't unlock for you, please use this option to make the achievement checker do a second pass :)

  • Waddling pic for the waddlebox - 3 June 2023

    The fact that I never got around to putting in a pic for the waddlebox dialogue kept bugging me, so I can sleep better now! It also made me want to model them in 3D for my next game, it's a pity you can't really see the duck legs in a top down view...

  • Crash fixes - 10 August 2022

    Hotfix for a very nice bug that made the game crash at random for a few people, introduced updating the SDL libraries to 2.0.22. The kind of inconsistent bugs that don't show up during testing. Updating libraries, main source of premature aging for devs since 1964. Changes: Fixed bug that made the game crash on level change for some people. I have no idea why it didn't happen to everyone, but well. Fixed the mouse capturing when the options menu is closed on the end level screen. Fixed a bug that sometimes killed the music permanently after playing a silent level.

  • User friendliness all around - 7 August 2022

    More changes to make the game more user friendly! Very (VERY) few sales, but nice and plentiful feedback overall! Added Vsync option. This will lock the framerate to your screen's refresh rate, which should make the streaming experience smoother. Some particle effects look a tad worse at a capped framerate though, I'll investigate why at a later time. Turned the values from the config menu into something more human readable. Most importantly the deadzones have more understandable numbers, they used to range from 0 to 32000, which most players found confusing. They now go from 0 to 64, so changes are more noticeable. Simplified the first few shielder levels further. I saw more people getting stuck there, so I made it clearer where/how to throw the husk to solve the puzzle. I couldn't find a way to simplify them further without killing the challenge, so I released a walkthrough of the lev…

  • Small completionism improvement - 31 July 2022

    Some players were rightly confused by the optional tags and the amount of crystals in the game, here's something to make completionism more straightforward. Replaced the skull tag with a dead demon tag. It should be clearer now that you get that by killing every demon in the room. Made the demon tag red instead of blue. Red is clearly associated with the enemies, it makes more sense. Removed the heart tag. The game is already challenging as it is, and while it's nice to keep track of the levels where you managed not to get hit a single time the information wasn't used anywhere, and adding an achievement for finishing the game untouched would just make everyone salty. Get hit at your heart's content! Added easy crystals to normal rooms that were missing one. Just for consistency, they don't add challenge but it was confusing to find some random levels without a gem.

  • First patch, addressing feedback - 28 July 2022

    Small changes after being surprised but not traumatized by seeing people streaming the game. Added pause menu in the level selection screen; you can press ESC now after completing a level to change the options or close the game. Added a locked door at the end of the secret passage in 1.18. People kept accessing it from the endpoint instead of the start, and while it's lovely to see alternative solutions to my puzzles it usually ended up in people getting killed by a cannon just around the corner designed to be telegraphed from the opposite direction, resulting in "oook screw this" levels of frustration. Simplified level 2.16. I saw a streamer breezing through the first world just to get stuck there for 10 minutes, not the challenge I was looking for. Added an accessibility option to the config file to allow players to disable the mouse capturing (e.g. to support MHOOK, see https://steam…

Patch notes and updates

S.noRelease datePatch nameGID number
19 July 2025Less frustration, more coffee breaks1803527891935785
218 June 2025Tiny fix1802893906688234
39 October 2024Completionist achievements fix6360862737591824045
43 June 2023Waddling pic for the waddlebox5151601211234727014
510 August 2022Crash fixes4607764924146519978
67 August 2022User friendliness all around4598757090461611949
731 July 2022Small completionism improvement4587497456691173641
828 July 2022First patch, addressing feedback4587497456680854596

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1992020
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$7.99
Free to playNo
Discount0%
Original price USD$7.99
Current price USD$7.99
Release dateJul 25, 2022
DeveloperDelusional Scrapyard
PublisherDelusional Scrapyard
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent100%
Positive reviews13
Negative reviews0
Total reviews13
Steam recommendationsNot available
Achievements8
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1992020/

Short description

Demons Happened is a challenging top down shooter/puzzler with an enemy possession mechanic, about a dead-inside ghost on a journey to fix his tv.

About this game

Demons Happened is a fast paced action/puzzler with an enemy possession mechanic. Grab a demon, exploit its powers, fling it to the next one, and chain your kills in a perfect execution of your master plan... or miss a step, improvise, and quickly recover with a creative solution. Handcrafted Levels Try, fail, wing it, and try again until you bring your plan to perfection, all in the span of a few seconds. Set in a world where rent prices seem unaffected by humanity's demise, bite-size, handcrafted levels unfold in a series of challenges where every fight is a puzzle, and your enemies become the tools to overcome any obstacle. Use Your Enemies Possess everybody else's demons to confront and use a variety of powers. Shoot from a safe distance with passive-aggressiveness, explode with repressed anger, shield yourself with overprotectiveness, stop time with your stress, and pet some very cute rats spawned by cowardice, nice and fluffy. Features Control your enemies to overcome your obstacles 8 enemies with vastly different skills, from ricocheting bullets to time stopping More than 100 bite-size levels, a mix of action, puzzle, and skillful dodging Collectibles for an extra challenge Two endings A protagonist dead inside AND outside

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência Drogas
steam germany12Gewalt Drogen Derbe Sprache
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

Demons Happened's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Demons Happened's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.99. The latest run records $7.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Demons Happened at $7.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$7.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$7.99$7.99No discountSteam Store

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