SPSTEAMPULSELIVE ANALYTICS
Fiefdom

Fiefdom Steam metadata

Lunatinea | May 30, 2022 | game

Released

0players observed · 14 October 2026 - 11:46:06 UTC

CasualIndieRPGSimulationStrategy

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)1,170
  • Revenue (VGI)$4,294
  • Review score50% positive

Fiefdom metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)1,170
  • Revenue (VGI)$4,294
  • Review score50% positive
  • Total reviews38
  • Release dateMay 30, 2022
  • DeveloperLunatinea
  • PublisherLunatinea Ltd.

Genres: Casual, Indie, RPG, Simulation, Strategy

Company pages: Developer: LunatineaPublisher: Lunatinea Ltd.

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Fiefdom Steam metadata

Fiefdom metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1994110/metadata
Steam Communityhttps://steamcommunity.com/app/1994110
PCGamingWiki search
IGDB searchSearch IGDB for Fiefdom

Reviews, pricing, and metadata

Review summary

Mixed

50% positive, 19 positive, 19 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 30 May 2022

Latest Steam announcements

  • The End of Fiefdom - 26 February 2024

    Hello, This message is an update regarding the development status of Fiefdom. While this once was our primary focus professionally, personal and economic conditions have caused the developers to have to seek sources of outside occupation that make continued development not possible. Despite our best efforts and a gracious amount of feedback from the community, we are unable to leverage the support into a more developed product. We want to express our sincere gratitude to everyone who has been a part of this undertaking. Your feedback and suggestions have been incredibly valuable, and we appreciate the time and effort you have invested into giving our game a chance. Thank you for being a part of the Fiefdom community. Your support has meant the world to us, and we hope to have your understanding during this challenging time. Lunatinea LTD.

  • Summer Sale Live Now! - 27 June 2022

    Fiefdom is now 2.99 until the end of the sale! This launch has been everything we could have hoped for and more! If your interested in Fiefdom and what it can become now is a great time to buy the game and see what its a about! Thanks for everything - The Lunatinea Team

  • June DevLog - 25 June 2022

    Hey Everyone! It's been about a week since our first update and we thought it would be a good idea to let people know what we have been working on. The Squire update was more focused on the things we felt were left untidy following release and we were excited for this next update to work on new, more ambitious things for Fiefdom. We hope to improve the game with each update in the technical, aesthetics, and game-play areas. The first step we’ve taken for this next, larger update is improving and expanding lighting effects for your fief. Although life has been busy, we’ve still found time to work on this upcoming update! So far, we’ve made a couple larger changes to the aesthetics of Fiefdom. The first being the lights appear in your fief. As you can see in the image above, we've also added the ability to change the color of your city’s roof’s. We think this will help the player feel mor…

  • Squire Update Patch Notes - 15 June 2022

    General Gameplay Adds beta saving and loading! This is a feature that we wanted to add with the original release, but unfortunately it had some major issues during development. While that was happening, life stuff got in the way so we decided to put it on the back burner. We looked at it with fresh eyes once life slowed down and were able to get it to be functional now. Right now, it still needs a little work and refinement, so consider it a beta launch. Please come report saving and loading bugs in our discord. As of now, the game autosaves every 5 years, but you can save any time in the escape menu. Changed scaling of population growth and resource production A common theme in this patch is making the game feel less unpredictable. This change will add to the feeling of accomplishment of getting a big city, since it will take more time and effort. Also, it will allow the numbers on the…

  • End of Week Dev Thoughts - 10 June 2022

    Hey everyone! We just wanted to make a post discussing what has been going on at Lunatinea since launch. Firstly, we have been surprised by the amount of visibility Fiefdom has been getting. We've seen it on the "New and Trending" page several times, which we never thought our little game would get to! That's all thanks to everyone who has bought or shared the game, so thank you! We also want to address problems with the family tree. It's been really unstable since launch and we are trying our best to find the issues within it. We don't have any updates yet, but please know that we are aware of the bugs and hang ups. Sorry about that, we will update you as soon as we are able to resolve those issues. As many of you know, the event system is a big part of our game. We always want to add more, and we thought the community might want to share some of their ideas. So, we've created a google…

  • First Quality of Life Update Patch Notes 🏰 - 4 June 2022

    UI Adds a bar above the calendar that shows the balance of your court Since this is one of the easiest ways to lose right now, we wanted to make it more accessible to the player. With this change, a player can look at the power balance easily while an event is active. Adds randomized starting crest to the crest designer Adds some more options to the crest designer No more plain white crests when starting! Adds volume sliders to the main menu …whoops. We’re working on a full settings menu, but this should have been in from the start. Adds an X button to the “Decisions” window It was there at one point, but it must have gotten overwritten by another change. Decisions Abdicating your throne now sets your stability to .6 Abdication doesn’t really serve that much of a purpose right now. Hopefully this will serve as a last resort option when in dire situations. Events Reworks the “Royal Respo…

  • 🚨Fiefdom Early Access Out Now!🚨 - 30 May 2022

    It's finally here! Fiefdom early access is now available to the public. We've been putting in a lot of work to get here, but there is still plenty more to do! In fact, we have some good news! While we were wrestling with the business side of Fiefdom, we had to do a lot of waiting before Fiefdom was actually released. In that time, we were able to make some small changes to enhance this first round of early access! It's not a lot, but we're hoping these changes make the game more enjoyable while we build out larger content like the wildlife update. On that note, we still have some things we're hoping to improve either with or before the wildlife update. Here are some of the things we're keeping our eye on while developing new content: Events can get repetitive and lose their story impact, specifically the scandals. Right now, these are some of the only events that repeat, so they are tak…

  • Fiefdom Early Access Out in 7 Days! - 23 May 2022

    It's officially been one week since our coming soon page has been up on steam! That means we only have one more week until Fiefdom early access gets released to the public. We have loved the response thus far and can't wait until people can get their hands on the game. This has been a long time coming and we couldn't be more excited! Thanks for all of your support, see you in a week! - The Lunatinea Team

  • Fiefdom Early Access Out May 25th! *POSTPONED TO MAY 30* - 16 May 2022

    Update: Due to some problems verifying our game export with steam, our publishing date has unfortunately been delayed to May 30th. Sorry for the delay, but we're still super excited to have Fiefdom out into the world! Fiefdom early access has been approved for release on steam! After plenty of love, sweat, and tears poured into this game, we're super excited to get early access out into the world. Wishlist it now, Fiefdom will be out May 25th 30th. We'll be updating our community page any time we have share worthy updates and we can't wait to continue working on this. Please join our discord to stay up to date with all things Fiefdom! Thank you so much from the Lunatinea team! Can't wait to have you along for the ride.

Patch notes and updates

S.noRelease datePatch nameGID number
115 June 2022Squire Update Patch Notes4480533160881162517
24 June 2022First Quality of Life Update Patch Notes 🏰4469272893497866545

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1994110
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateMay 30, 2022
DeveloperLunatinea
PublisherLunatinea Ltd.
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent50%
Positive reviews19
Negative reviews19
Total reviews38
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Build and manage your own fantasy kingdom! Navigate the politics of your court and create a dynasty that will last forever! Can you keep your subjects and court satisfied or will your realm fall to ruin?

About this game

Summary Fiefdom is an early access medieval city management game. Keeping your subjects content becomes a lot more difficult when you have to keep the ambitions of your court in check. Manage an ever changing supply of resources like food, money, stability, and more! Balance all aspects of your fief and experience explosive growth. But remember: the mightier the crown…the heavier the head. Features Family crest designer with thousands of combinations A dynamic family tree that catalogs the history of your kingdoms rulers Large scale city simulations Wonderful pixel graphics 3 unique races (+half races) to populate your city with Randomized events with outcomes that shape the fate of your realm. Procedurally generated world for you to explore Balancing the powers of the church and nobility and avoid their wrath Construct special buildings that grant powerful decisions Manage your kingdom and its resources using decisions like creating taxes, firing priests, and importing food Day 'N' Night Cycle About the Developers We’re a team of 2 lifelong friends from Colorado. One of us has been making games all of his life and the other loves developing deep and enriching stories. Together, we want to create unique and entertaining games refined from community engagement. We aim to carve our own niche in the indie gaming community. We'd love to chat more on . Roadmap For the Future Keep in mind, Fiefdom is very early in development. So, we are looking to add much more content than what is released right now. Each update will also include a whole host of new events. With each major update, we plan to increase the price a small amount to reflect the time, effort, and love we’ve put into it. Topics for future updates include (but aren’t limited to) the following: Wildlife Update: This will aim to make the area surrounding your fief feel more alive and also make you feel like you can have a more direct impact on the local fauna. Included with this update will also be a weather revamp to make seasons feel more unique. We are already developing this and should be released by the start of Q4 2022! Military Update: This will most likely be the largest of any of the majo…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Drogas ilícitas Violência fantasiosa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 14, 2026 to Oct 14, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Fiefdom's USD price history spans from Oct 14, 2026 to Oct 14, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Fiefdom's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Oct 14, 2026 through Oct 14, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Fiefdom at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-10-14$0.00$0.00No discountSteam Store

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