Psycho Reign news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak7
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score67% positive
- Total reviews57
- Release dateOct 6, 2022
- DeveloperD4
- PublisherD4
Genres: Action, Casual, Indie, Early Access
Company pages: Developer: D4Publisher: D4
Psycho Reign Steam news
Psycho Reign news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- V0.5.7 - Self Revive - 21 December 2022
New: - Every player has 1(!) self revive opportunity, you don't need to use it in multiplayer once you are down, just make sure you won't bleed out before you get revived - Some small changes in the settings / options windows Please note: In multiplayer, once a downed player bleeds out, the game ends for both players! This is intentional. Please do not report this as a bug. Duo play meant to be cooperative, so make sure you watch out for each other! As always, please let me know of how do you feel each update. Do they get the game better or not? If you are not happy with something let me know on discord, i am working hard to get this game enjoyable. Thank you!
- V0.5.6 - Fog of War - 10 December 2022
New: - Fog of War has been added to every map to increase the "unknown" and "exploration" factor - Paper model that contains one digit for the chest has been replaced completely with a new one that has the number written on the model, there is no need to press "read" to see the number anymore (still can if you wish) - Region selector window has been reworked Fixed: - Client player was unable to get hidden on Hard & Uninstall difficulties As always, please let me know of how do you feel each update. Do they get the game better or not? If you are not happy with something let me know on discord, i am working hard to get this game enjoyable. Thank you!
- V0.5.3 - Fear factor - 4 December 2022
Got many comments about the game's fear factor is really low due to the information shown on the radar, minimap and map. As a result of this i made the following changes: - the Psycho is NOT visible anymore on the minimap - the Psycho is NOT visible anymore on the radar - when you try to hide, you need to break the line of sight with the Psycho in order to get successfully hidden. If you don't see the crossed eye icon on the left side of the screen, he still sees you and you need to run. I know this was in the original releases and people were complaining that they cannot run even though they are in a hiding place. Well, if they see you trying to hide, that won't work. - since the change above regarding to the hiding mechanism, the Psycho's speed has been reduced by 10%, this should help you to build a bigger distance and break the line of sight before you would try to hide. If the Psyc…
- V0.5.2 hotfix + Bleed out - 25 November 2022
FPS optimalization done for: - St Zik Zak Added: - Bleed out mechanic for downed player has been added
- V0.5.1 hotfix - 24 November 2022
FPS optimalization done for: - tutorial level - st temples - misery house Coming: - same as above for st zik zak in the next 24 hours Please let me know how do you like the new tutorial level. Thanks Once this update is fixed: - Psycho behaviour will have a great update
- V0.5.0 - Tutorials reworked - 24 November 2022
New: - a new level has been added exclusively for the tutorial, this is a complete reworked one, not a copy paste of the old one, this level can be hosted as any other levels and can be played together - tutorials have been removed from the beginning of each level - in place of the tutorial a mini entry garden is added - once you create a lobby the tutorial level will be selected automatically Fix: - after a child attack the child character was walking in one place and not doing anything - Psycho icons replaced - some of the texts got rephrased Coming: - the Psycho will get a complete update on it's behaviour
- V0.4b - Revive v1 - 20 November 2022
Added: - Revive function has been added. Game will not be over once a player is down. Both players have to be knocked in order to get the Game Over screen. Please keep in mind that this function is not finished yet, fine tuning and bleed out will be added along with a few on screen hints regarding to this. - Players were weirdly twisted in 3rd player view, this is now fixed. Fixed: - anti-aliasing config has been changed, rain is visible now Changed: - Psychos speed increased a lot due to the fact that players can be revived after getting downed - Psychos damage is increased a lot too due to the above Coming: - As mentioned above, bleed out will be added - On screen hints will be added I'm trying to push fixes and new stuff as quick as I can.
- V0.4a - Players requested - 14 November 2022
Some of you asked me to modify the following "annoying" mechanics: - Once you trigger the child it does NOT shake both players screen anymore. The child's scream is not hearable for players too far from it. - Once you trigger the Psycho it does NOT shake both players screen anymore. The scream is not hearable for players too far from it. New: - Camera is slightly shakes once you get damage taken Fix: - Once a player died, the game did not finish for the other player
- V0.3f - Several fixes - 9 November 2022
- Camera shake reworked - Psycho chase speed adjusted as it was too easy to outrun them - Camera shake added during being hit - Psycho could have spotted player from a very far distance without seeing them - fixed
- Hotfix - Synchronization issues between players - 8 November 2022
Sync issues fixed
- V0.3 Network Code hotfix on St. Temples - 7 November 2022
- Network code modified to reduce lag on client side
- Hotfix - 7 November 2022
V0.3 Several minor things modified
- V0.3 Hotfix - 7 November 2022
Network code modified to reduce lag on client side.
- V0.3b - Sound queue issues - 7 November 2022
- hotfix for some sound and volume problems occured during coop play
- V0.3 - CONFINE - 6 November 2022
Version Title "Confine" has been released! Added / Changed: - "lore" description has been added - new game mechanic added (soul collecting) - score system got reworked - MAP overview got reworked - sounds and volumes got adjusted - camera shake adjusted - "head collector" puzzle bug where you needed to place the head in air instead of into the vase has been fixed on all maps - some other minor glitches are fixed too
- Update notes for V0.2c - Camera Shake Greatly Reduced - 29 October 2022
Fixed: - camera shake greatly reduced, shake type modified - some collectible items remained on the minimap even if it was collected already - some sound queue and loops were changed as they were too annoying - some other minor changes...
- V0.2b - MAP ADDED! - 24 October 2022
V0.2b - MAP ADDED! - Press M to open it - Minimap icons slightly modified - St. Zik Zak reworked, players spawn at the same location - Misery House - tiny fixes - Region Selection modified - More regions added, "Find best region Automatically" also added (if you cannot join to each other, select the region manually)
- MAJOR UPDATE! St. Temples & St. Zik Zak and Misery House having the new updates! - 22 October 2022
V0.2a St. Zik Zak - available to pick in the lobby again, all the previous updates are rolled out on this one too! - players start from the opposite side of the map to "increase" the fun :) St. Temples - Papers containing the codes are re-organized on the level Misery House - shotguns are now on the radar! General - ambience light added to player - Psycho's speed and damage adjusted again - all level has only 1 key at the start point (as the size of each level is reduced, there is no need for a 2nd key) - shotgun has a flashlight attached to it to help player's aim - minimap adjusted on every level ... and a few more tiny thing! FUTURE: Next update will contain a map! :)
- St. Zik Zak added! - 22 October 2022
New Map Added! - St. Zik Zak is live! St. Temples: - papers are reorganised General update: - ambience light added to player - flashlight to shotgun added
- Misery House updates - 17 October 2022
As a general feedback it looked to me that the idea of the "Start Tutorial Zone" has changed the playability of the game. As a reason of this I have decided to roll out the same changes on Misery House. Version updates in V0.1f: - V0.1e updates are rolled out on Misery House - Misery House is now unlocked and free to choose in the lobby EXTRA: - the hiding mechanism got adjusted, even if the Psycho has a line of sight at you, you can still use the hiding places - moving during hiding no longer makes you visible Version updates / fixes in V0.1e: - the start area is now replaced with a "tutorial area" where you can find explanations of the different icons and more importantly, it is described how and where to hide from the psycho - the psycho runs slower and damages a lot less giving you more chances to stay in one piece - the level size is greatly reduced (down to 60%) - hiding places no…
Patch notes and updates
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