- 2026 Free Release + Supporter DLC - 3 April 2026
To celebrate this Easter, get your controllers ready for an epic showdown between your old friends in magnificent gold-plated skins. After the release of the game under a free-to-play model, we are releasing the Supporter DLC for FREE to everyone that has supported our game since launch by purchasing the original game. We greatly appreciate it. If you didn't buy the original game, you still have the opportunity to buy this DLC. Happy holidays, The Spawn Point Team
- 2025 Winter Update - 24 December 2025
Christmas is right around the bend, and as we settle down in family and friends' couches for a wonderful night of joy and memories, there is always time for a little brawl to settle the dinner table debates...But who's to say you can't settle it over the good old internet either? Thanks to steam remote play, you can invite your friends from across the globe to test out who takes the holiday throne!Below is a small guide for how you can brawl over the network!NOTE: Very important, remember to wait in the invite panel for the sound that your friends have joined the game for everything to go smoothly!Happy holidays,The Spawn Point Team
- Hooking Season Update 2.1, Lunar New Year - 12 February 2024
With a new year comes new friends and new ways to play! Steam's Remote Play Together has been fixed: Join up to 4 players with either 4 controllers or 3 controllers + keyboard and play together with only one copy of the game. Play together from anywhere in the world as if you're sitting next to each other. Announcing the new character New Year's Dragon: Use Dragon's fireworks to move around. His ability launches a remote controlled firework that works as a longer hook Trace out a path and then pull your enemies from across the map Get around walls quickly with his lightning fast hook Be careful though, that much speed is hard to control!
- Hooking Season Major Update 2.0, Winter Update - 23 December 2023
With this update we have finally released: 2 new characters: Krampus and Buck Krampus: The nightmare of Christmas is here to spread terror throughout the winter. Being used to the cold, Krampus is calm and calculated. That is until he is hit with a present, making him RAGE and pursue the aggressors like the menace he really is. Buck: Being one of Santa's reindeers, Buck is as slippery as they come by flying large distances as a way to evade his enemies or confront them and become the winner. 10 new skins: With the release of this update, we have released the Skin System. Now you are able to switch skins of characters in the character selection by clicking your character's portrait. Every previously released character now has a unique skin, and we are currently working on more to come... Some minor fixes With this update released, our team will now enjoy our holidays and come back next y…
- Hooking Season Post Release Patch 1.3, The Convention Patch - 29 November 2023
And we're finished with Lisbon Games Week 2023, we took the opportunity to improve on the feedback and hands-on testing we got from all of you: We got map updates: River in Clover Grove no longer affects players in every state (such as being dragged) Spooky Manor Pit functionality re-enabled Gobbles's eggs now avoid the holes in Spooky Manor Gameplay fixes: Prevents players being stuck in the dragging state if the dragger gets interrupted Santa's speed is no longer halved by dying after getting hit during his ability Freeze's slow down effect removed from his dash Goobles's eggs are no longer indestructible in some situations Changed respawn effect color to match player ui color UI: Pause menu resume button and exit button working again during gameplay Main Menu Options moved to improve controller support Tweaks to ui resolution issues so certain elements will no longer scale weirdly Co…
- Hooking Season Post Release Patch 1.2 - 22 November 2023
And just in time for Lisbon GamesWeek this year, here's our latest game patch, and it's a big one! This patch is all about improving menu navigation and user experience. We have plenty of UI improvements: Win screen back button now matches the rest of the game Pause menu options and controls screen rework to match the rest of the menu aesthetically Fixed pause menu bug that stopped you from being able to open and close the menu with a button press if done repeatedly Map select buttons are now properly centered Gobbles no longer gets too big in some menus and no longer covers certain buttons Fixes and additions to the online lobby: Fixed bug in which game would freeze after every online match Returning to the main menu after a match no longer kicks you from the lobby Added a lobby lock system to prevent error in starting match A new host is now select when the original leaves You can no…
- Hooking Season Post Release Patch 1.1 - 12 November 2023
As promised we're handling all sorts of initial bugs and balance patches. This week we've worked on: 3rd and 4th characters on local no longer default to CPU's Characters no longer remain visible while dead in online. Items online now more closely follow the speed of the hook as they're pulled. Fixed a Player detection error that caused duplicated player entries during gameplay. Added missing localization tags Lastly, we've sadly had to lock out the Spooky Manor map from online play due to some existing bugs, the map is still available for local play and will be re-released soon.
- Hooking Season Is Out Now! - 11 November 2023
It's official, Hooking Season is out now! Hey Everyone! We at Spawn Point are proud to officially release Hooking Season! The hectic and action packed party game where you must hook your friends to win it all! Join up to 4 friends, family or anyone else you can find and challenge them to a holiday game night filled with plenty of shenanigans, fun maps and all the best holiday characters, each with their own crazy ability! New content and events are coming in the near future so stay tuned and join us on Discord and X for the latest news! Come Play With Us
- Dev Update: Next Fest June 2023 - 20 June 2023
Hey everyone! We've been hard at work on the online mode and making the game as smooth and as polished as possible. In the mean time, steam next fest June edition has started and we are a part of it! Given this opportunity, we're going to be posting a lot of content during the length of the event, including updates for our demo and a new trailer! Stay tuned to our steam page and social media for more updates!
- Dev Update: - 5 March 2023
Hello everyone, As mentioned in the last update we’ve been working hard on the standalone multiplayer system. At this point we have a fully working lobby implementation with features such as: • Lobby creation • Search by lobby code • Quick join. • Map selection • Support for multiple game modes At the same time we’ve been making progress on the gameplay side, ensuring that movement feels smooth over the network and making some of our abilities compatible with our online implementation. And so, now closer to having a working version of our online implementation, we’d like to share some footage of our testing!
- Dev Update: Multiplayer news, Ui work - 8 January 2023
Hello everyone, The team has been quite busy applying the feedback that we obtained from both the conventions and we're quite happy with the current state of Hooking Season! One of the main topics of polish were the menus. They were clonky and confusing, so we've been working on revamping the system a bit and you'll be able to experience this in a build that's coming soon! Asides from this polish, we've also been working on something very interesting: online mode! Currently, we're using the steam share feature, where you invite friends from your friendlist and you can all play together. In the future, we want to have an independent system where players can match up with strangers and see who's the ultimate Hooking Season expert! This is still very early, but we'll be keeping you up to date.
- DreamHack x Lisbon Games Week Update - 24 November 2022
Hello everyone, We want to thank everyone who tried out the game in both Lisboa Games Week and Dreamhack Atlanta. The feedback we received was great and the reaction to the game was even better than we could have predicted! After a long but exciting weekend, we are getting right back into the action, going over the feedback we received and starting to implement it, as well as fixing some of the issues we spotted during the conventions. We're ready to announce that we have been working on A.I (bots), and they are in a first iteration state. They'll be sent out to playtest soon and should help anyone to fill up their matches and practice their skills. We can't wait to see what you think of this first batch of bots, since as it stands, even the dev team is struggling to beat them! In the mean time, we are working on a series of youtube videos, explaining in more detail certain aspects of t…
- DEMO - 31 August 2022
Hello and good day everyone! We have an exciting announcement! We scheduled a demo launch for earlier this week, but it didn't. Why? Well, we've had a technical difficulty with Steam -- but don't worry! We buried our hooks into that one, fixed it, and have now grown bigger and stronger. Do you want to grow big and strong too? Well then keep your eyes peeled because that demo will be coming out this week! -For real this time!