SPSTEAMPULSELIVE ANALYTICS
Elengard: Ascension

Elengard: Ascension Steam metadata

Stèphano M. M. G. | Jan 19, 2026 | game

Released

2players observed · 22 September 2026 - 00:42:01 UTC

ActionAdventureRPGStrategyEarly AccessSteam Store

  • Latest observed players2 · 22 September 2026 - 00:42:01 UTC
  • SteamPulse tracked peak49
  • Units sold (VGI)1,603
  • Revenue (VGI)$29,245
  • Review score80% positive

Elengard: Ascension metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players2 · 22 September 2026 - 00:42:01 UTC
  • SteamPulse tracked peak49
  • Units sold (VGI)1,603
  • Revenue (VGI)$29,245
  • Review score80% positive
  • Total reviews103
  • Release dateJan 19, 2026
  • DeveloperStèphano M. M. G.
  • PublisherStèphano M. M. G.

Genres: Action, Adventure, RPG, Strategy, Early Access

Company pages: Developer: Stèphano M. M. G.Publisher: Stèphano M. M. G.

Top Steam chartsTop 100 gamesGame directorySteam Store page

Elengard: Ascension Steam metadata

Elengard: Ascension metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2017480/metadata
Steam Storehttps://store.steampowered.com/app/2017480/
Steam Communityhttps://steamcommunity.com/app/2017480
PCGamingWiki search
IGDB searchSearch IGDB for Elengard: Ascension

Reviews, pricing, and metadata

Review summary

Mostly Positive

80% positive, 82 positive, 21 negative

Price and discount

$19.99 (20% off from $24.99)

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 19 January 2026

Latest Steam announcements

  • New game update: patch 2.3.2 - 18 August 2026

    Bug-fixesUghatar Duels: if the player had a summon before the duel, the combat was not ending after the enemy is defeatedSome enemies changing the name and possibly stats after reloading the gameCharacters sometimes slided towards the movement direction when the game would freeze for an instant (as in a game saving). This has been mitigated.Balancing:Reduced spirituality scaling of Fire GeiserEmpower Elemental: added Strength bonus to the effectWhirlwind Aura: reduced damage scaling from configuration (damage is x1.5 at power x2)Ability descriptions: event delay shows delay variance nowNew icon for Empower Elemental

  • New game update: patch 2.3.1 - 16 August 2026

    Bug-fixesbug related to breaking bond with animal companion and not being able to recruit a new one as if it still had the previous companionsummons vanishing sometimeselemental summons with colliders too high, making impossible to enter some areasremoving torpor effect while unconscious was not removing unconsciousnessvfx of Empower Elemental sometimes located on the groundburning causing damage on dead creaturescommand points of animal companion are ignored now in the village battle

  • New game update: 2.3.0 - 15 August 2026

    Hello everyone! So, this is a big Druid update! But not only this, there is some cool stuff like respec and support to switch characters inside the Resting Place. Here are the main changes: Attributes:New combat skills: Elemental Domains – Fire/Air/Earth, Nature Creature DomainMage combat skills were renamed to Arcane Magic – Fire/Lightning/Feyzir/EnchantmentAll attribute bonuses from any source except from Innate Features now does not count to the cost to increase the attributeDruid22 new Druid unique abilities + their improvements and combat skill masteries, adding a total of 63 new abilitiesHighlights:You can now “tame” wild animals to become your animal companion.You can acquire abilities that improve them. You cannot level up them like any other character, but this is planned for the future.You can also temporarily recruit wild animals.Elemental Summoning up to tier 4.You can have…

  • New game update: patch 2.2.2 - 3 July 2026

    Changelog:Fixed Ughatars with visual glitch from distance in Death’s PassFixed front dodge animation not working sometimes

  • New game update: patch 2.2.1 - 3 July 2026

    Changelog:Auto send loot to storage now works with items picked from ground tooIncreased spawn trigger radius from enemies at the center of Death’s Pass so they can spawn approximately together Adjusted difficulty level of some encounters in Death’s Pass. WARNING: if you already have a save in Death’s Pass, this may create new enemies.

  • New game update: 2.2.0 - 2 July 2026

    Hey people! This update comes with customizable difficulty levels and a few bug-fixes and balancing. Changelog:Customizable difficulty levels: choose among 6 new options (+ Exhaustion) to customize the difficulty, including toggling friendly-fire. These are packed into 5 difficulty presets: Unfairly Easy, Beginner, Standard, Veteran and Unfairly Hard. Special encounter difficulty: this is one of the custom options. It may increase or reduce the number of enemies as well as replacing some by stronger or weaker versions. All areas were revised to scale their "special encounters", but the starter areas were the ones more affected. Note that this applies only to some encounters. The other options apply to every enemy, but they act as "buffs/debuffs", which could be seen as "unfair"New enemy: Arganon Ughatar Warrior, located in a single place in Valmsteim area.Auto send loot to storage optio…

  • New game update: patch 2.1.1 - 25 June 2026

    Fixed a bug that sometimes prevented entering the game from character creation.

  • New game update: 2.1.0 - 24 June 2026

    Hey people! This update comes mainly with changes in the exhaustion mechanic and the option to disable it. Also, it comes with some bug-fixes and new keys.Changelog:Exhaustion:Option to disable exhaustion mechanicsChanges in the descriptionBase time is now 40 minutesPhysical Conditioning (I/II/II) abilities provide +10/+20/+30 minutes (all cumulative)The timer is frozen when inside villages and townsNew keys:Switch Party Member (Shift+Tab)Sheathe Weapons (Z)Main menu Continue buttonThe switch camera mode (End key) now disables Manual Combat Mode when it is set to UI Mode. Manual Combat Mode sets the camera mode to Free Look Mode. Change in Arganon Stone descriptionNight is less darkBug-fixes:Added the corresponding Combat Skill ability (like, Feyzir Magic) to many spells that were missing themLack of space between charges with UI size greater than 1Sometimes Pain Threshold and Strong Pa…

  • New game update: patch 2.0.2 - 19 June 2026

    This is a small patch with some bug fixes and clarifications in descriptions.Changelog:Bug FixesFire Ring: spending Plasma after being deactivatedGetting stuck when running while in combatRetaliate was not working correctlyStealthy enemies disappearing and reappearing after attacking from stealthAbility icons in the action bar getting bigger after reassigning them to slots when the UI size option is greater than 1Field of view not updating to default after the first dialogue with DianaWeapons becoming invisible after being equipped while in a resting placeHand not releasing the weapon when using a two-handed grip and dodging, sometimesMotor Skills bonus to attack had a bug that could sometimes reduce attackCooldowns of abilities not resetting after loading the gameSometimes, ability configuration parameters were interactable when they should not have been while the ability was being use…

  • New game update: patch 2.0.1 - 15 June 2026

    This is a small patch with some fixes:Fixes:TyposCreature name fixes (Cultist Veterans and Bandits)Mass Fire Projectile II/III pre-requisitesEnemies using front dodge while strafingPlaying animation of switching weapon sets on rest placeElementals and wyrmlings moving very fast to got out of AoEsWeakspot focus bugFloating arganon stones inside ughatar camp in ValmsteimExhaustion paused in the tutorialDarian dialogue now tells player that Dark Forest is available after completingthe EA content

  • New game update: 2.0.0 - 12 June 2026

    Hello everyone! Finally, the next update is here! This update is mainly about new and reworked mechanics, enhancements on some spell trees and some QoL. There are many miscellaneous changes, so I will post only the most relevant ones. Here is the changelog:MechanicsNew combat skills (as in Melee Attack, Dodge Defense, Archery, and Block Defense): Fire/Lightning/Feyzir/Nature Magic. These skills enhance the effects of related abilities. They can be bought with XP and are also prerequisites for acquiring abilities. They should be able to be increased by training with NPCs and books in the future.Attribute cost changes:Attribute bonuses given by Arganon abilities are now ignored when calculating attribute costs.Attribute costs now increase every 10 points, allowing the player to better focus on one branch.Spell disruption no longer causes a spell failure chance; instead, it causes a Plasma…

  • Next update coming soon! - 1 June 2026

    Hey people!Just passing by to let you know that the next update will arrive sometime between June 9 and June 15! Stay tuned!

  • Montly development report - 16 April 2026

    Hi everyone! In the last month, I've spent most of my time restructuring the software to better accommodate future features (refactoring is the technical term), so these changes are more impactful from a developer perspective than a player one. Still, I have some highlights of changes for you:New combat skills (as in Melee Attack, Dodge Defense, Archery, and Block Defense): Fire/Lightning/Feyzir Magic. Air/Earth/Fire domains (for nature magic), and positive/negative energy channeling (for light/dark/chaos/order spells — either divine or plasmic, or even arganon abilities) are coming.These skills enhance the effects of their related abilities. They can be bought with XP and are also prerequisites for acquiring abilities. They should be able to be increased by training with NPCs and books in the future.New skill-related abilities will be created, following a similar pattern to Melee Attac…

  • New game update: patch 1.21.3 + 1.21.4 - 12 March 2026

    Hi people! This update comes mainly with memory optimization of chapter 1 areas, as stated here.Changelog:Optimization: memory and fps optimization in chapter 1 areas. Saved 2Gb-5Gb RAM, 10%-38% FPS (measured in specific locations)Adjusted LODs (Level of Detail) of some trees, so they keep the higher resolution LODs across a higher distancesBugfixesFixed items with infinite item amount not appearing on stores (like arrows)Fixed item panel in Crafting/Item Improvement panel being able to be dragged out of the panelFixed creature spawners not spawning in some circumstancesMinimap zoom is now saved Default locked target aim changed to the "discrete" one (now called grey)Added support to custom localization, meaning you can now add your own translations to the game. You can simply copy the tables in Elengard Ascension_Data\\StreamingAssets\\Language\\Original\\en\\ to Elengard Ascension_Dat…

  • Weekly report and roadmap - 7 March 2026

    Hi people. I've been busy this week with other matters, therefore it was not possible to come with a game update for the weekend. Still, I bring the weekly report and the roadmap for future updates.I am currently working on area optimization, mainly on memory optimization, with some repercussion on FPS. For now, I recorded a saving of about 5GB of RAM in some areas, like Death's Pass, Valmsteim Forest and Dark Forest, while other areas have about 2GB of savings. The FPS improvement ranged from 10% to 38% (measured in specific spots).The next update, with this optimization, should arrive next week. This will be the last update before I dive deep into the software "infrastructure" to reform it in order to make it more viable to accommodate future features, like improved AI, an improved action/ability system, etc. This means I will become more absent while doing this, but I may occasionall…

  • New game update: patch 1.21.2 - 27 February 2026

    Changelog:Bugfixes:Triggering Diana encounter cutscene if reloading the game near DianaWrong position of visual effects of enchantmentsPresets of Fire Mage and Mage (Debuff) with incomplete abilitiesAdded message if attempting to open the boulder in Glenvael - East after speaking to Diana but before speaking to FinnianEnchantment visual effect now scales according to the blade (hit part) size, to avoid hyper concentration of many particles in small volumesNew options:VSync: actually, VSync was always used by default, but now you can switch on/off as a game optionWindowed ModeBloom: you can change the intensity between 40% and 150% of the default value. 0% is not allowed since bloom is a heavy part of the visual identity of the game

  • New game update: patch 1.21.1 - 26 February 2026

    Hi people. This patch comes with changes in Manual Mode, demo content reduced, bugfixes and miscelaneous.Changelog:Demo content reduced: as warned before, only first area is available, but no ability is locked anymoreMost camps near area entrances are now easier to find.Manual Combat: changes to make it more manual and a bit closer to an ARPGYou can now attack with no target selectedCharacter does not auto run to the target when attackingCharacter does not auto strafe when WaitingAttacks/defenses mechanics remain the same, but you need to be close enough for the attack to conenct to the target. Ranged attacks connect easier. Special abilities are not affected.The toggle button (manual or auto) at the right corner of the screen is now saved (i.e. keeps state when reloading)Default key for Switch Cam Mode is now EndChanged some text of Jeremy dialogue to make it more clear that the daught…

  • Demo content decreased - 22 February 2026

    Hi everyone. The demo will have its content limited soon. The current plan is to have only the village area in the demo, and to unlock druid abilities.

  • New game update: 1.21.0 - 20 February 2026

    Hi folks! This update comes mostly with fixes and adjustments and item count appearing in the action bar.Changelog:Item amount shown on item actions in the action barGameplay UI now fully scales with Font/UI size in the game optionsMouse pointer is now always locked within the windowReduced aggro range of boars and stagsThe character does not retalliate an enemy that is not the locked target anymoreAdded a button to switch the camera modeAdded an option to toggle allow auto combat move while waitingAdded Limit FPS option, BUT it ended up not working in the build. It will in a future update.Glenvael area:Some small rocks that were not walkable are now walkableRemoved invisible walls nearby rocks in Glenvael VillageCombo key bindings: first binding now appears in the slot as soon as it is typedEmit Lightning spell: Reduced influence of the Range parameter on damageInteract action \ when l…

  • New game update: patch 1.20.1 - 13 February 2026

    Hey everyone! This update comes with some bug fixing, QoL improvements, like easy looting, and more resources for mages to handle staggers.Changelog:BalancingReduced minimum conjuring time for minimized configuration parameters. This further helps mages avoid being interrupted and makes minimized power more usefull (also, don't forget to early cast with R!)New abilities:Anesthesia: pain immunity increase and touch perception reductionFirmness: body/block poise at the cost of stamina regenAdjusted characteristics of AsyumBlast/Projectile/Bomb and Shock Arc: xp, plasma cost, configuration parameters, conj. timeIncreased poise bonus of Steadfast InvocationArganon Plasma Source 1 and 3: further reduced cost-to-increase plasmaDebuff Mage and Fire Mage preset changes in character creationIncreased spawn time of large boar group near a camp in Glenvael Forest Camp map markers (for known camp s…

Patch notes and updates

S.noRelease datePatch nameGID number
118 August 2026New game update: patch 2.3.21840944183789870
216 August 2026New game update: patch 2.3.11840944183784641
33 July 2026New game update: patch 2.2.21836506165571608
43 July 2026New game update: patch 2.2.11836506165570943
525 June 2026New game update: patch 2.1.11836506165549414
619 June 2026New game update: patch 2.0.21835871199306847
715 June 2026New game update: patch 2.0.11835236783572255
827 February 2026New game update: patch 1.21.21825727806712196
929 January 2026New game update: patch 1.18.11823191198601076
1022 January 2026New game update: patch 1.17.71822556746160432
1122 January 2026New game update: patch 1.17.61822556746159606
1221 January 2026New game update: Patch 1.17.5 (+1.17.4 notes)1822556746156350
1316 January 2026New game update: patch 1.17.2 and 1.17.31821922921816222
147 January 2026New game update: Patch 1.17.11821288646577336
152 January 2026New game update: patch 1.16.71819386365119841
1623 December 2025New game update: Patch 1.16.41819386365104126
1720 December 2025New game update: patch 1.16.31819386365098594
186 December 2025New game update: Patch 1.16.21818118366179530
195 December 2025New game update: patch 1.16.11818118366178005
2025 October 2025New game update: patch 1.15.21814309641507846

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2017480
Live current players2
SteamPulse tracked peak49
Live count (today's peak floor)2
Price$19.99 (20% off from $24.99)
Free to playNo
Discount20%
Original price USD$24.99
Current price USD$19.99
Release dateJan 19, 2026
DeveloperStèphano M. M. G.
PublisherStèphano M. M. G.
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent80%
Positive reviews82
Negative reviews21
Total reviews103
Steam recommendations116
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2017480/

Short description

Embark on an epic adventure to rise to power in this new Real-Time-With-Pause medieval fantasy RPG that combines action and strategy mechanics. Fight a lot, explore, choose how you fight, configure your abilities, create powerful builds and combos. Awaken your true power!

About this game

This is a Real-Time-with-Pause RPG, in the style of Dragon Age Origins and Neverwinter Nights, but more focused on combat and with some elements of action RPGs. It is neither a “Hack and Slash” nor a Soulslike. Combat has two modes: Automatic: you order the attack and the character attacks on its own, just like in the classic CRPGs mentioned above. Manual: you need to click for each attack and press a button to defend, which is similar to an action RPG, albeit with significant differences. Basic features: Combat: Real-Time-with-Pause Dialogues: multiple choice dialogues Quests: main quests and side quests Character customization: appearance customization (including gender) and equipment. Possibility to equip various items, which appear visually (only clothing/armor and weapons, jewelry does not appear, for now) Trade: buying and selling items Item crafting Item enchanting Main features: Ability/Skill Tree : massive ability tree, with no level restrictions and no class restrictions, allowing for the creation of various builds and combos, and unique play styles. Ability configuration : configure several features of abilities (especially spells), such as power, range, radius, and more. Ability actions : some abilities have actions that can be performed while using the ability, for example, when creating an Electric Orb, it is possible to use the Shock action or the Cast action. Choose how you fight : strategically choose which combat actions, modes and stances to use depending on the situation. Would you prefer to defend yourself by blocking, spending little stamina but running the risk of being staggered by the impact of the blow? Or would you rather spend more stamina dodging? Are you going to use area attacks against a group of enemies, at the cost of reducing the chance of a hit, or are you going to kill them one by one? Will you use swing attacks, causing more impact, or would you rather use straight (thrust) attacks, taking a greater risk of missing, but causing greater potential damage? Will you wield the weapon with one hand or two? Will you attack faster or stronger? Will you be more aggressive or more defensive? In short, there are many po…

Supported languages

English * , Portuguese - Brazil, Russian, Traditional Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Elengard: Ascension's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -20%
  • Latest sale window: Sep 22, 2026 to Sep 22, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -20%, with a lowest recorded final price of $19.99 during rows named Steam sale. The latest recorded window starts Sep 22, 2026 and ends Sep 22, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 22, 2026 through Sep 22, 2026. The latest run records $19.99 for 1 day of uninterrupted daily tracking with a listed discount from $24.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $24.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Elengard: Ascension at $19.99 in USD, with a listed base price of $24.99 and a -20% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$24.9920%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No change20% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$19.99$24.9920% (Steam sale)Steam Store - Steam sale

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Adventure

GameLatest observed playersTracked peakReviewsDeveloper
Valheim144,90321 September 2026 - 23:57:02 UTC498,478533,888Iron Gate AB
Aniimo108,43922 September 2026 - 00:48:49 UTC111,475Not availablePawprint Studio
PUBG: BATTLEGROUNDS94,48422 September 2026 - 00:55:26 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™59,86422 September 2026 - 00:46:42 UTC624,4731,047,228Respawn
Rust58,19622 September 2026 - 00:29:48 UTC259,6461,359,516Facepunch Studios
Palworld51,57022 September 2026 - 00:36:32 UTC2,101,535451,088Pocketpair
Baldur's Gate 345,09322 September 2026 - 00:32:13 UTC875,343836,282Larian Studios
VRChat40,83921 September 2026 - 23:53:27 UTC74,217261,953VRChat Inc.
Grand Theft Auto V Enhanced32,61122 September 2026 - 00:46:49 UTC161,805217,159Rockstar North
Path of Exile 232,12822 September 2026 - 00:47:48 UTC578,562209,717Grinding Gear Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
No Man's Sky30,56922 September 2026 - 00:49:20 UTC212,321412,546Hello Games

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim144,90321 September 2026 - 23:57:02 UTC498,478533,888Iron Gate AB
Aniimo108,43922 September 2026 - 00:48:49 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero68,62521 September 2026 - 23:48:13 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust58,19622 September 2026 - 00:29:48 UTC259,6461,359,516Facepunch Studios
Palworld51,57022 September 2026 - 00:36:32 UTC2,101,535451,088Pocketpair
Project Zomboid46,03021 September 2026 - 23:58:29 UTC122,811467,999The Indie Stone
Baldur's Gate 345,09322 September 2026 - 00:32:13 UTC875,343836,282Larian Studios
Warframe40,08922 September 2026 - 00:27:53 UTC181,509676,031Digital Extremes
Stardew Valley35,00921 September 2026 - 23:48:24 UTC236,6141,016,067ConcernedApe
Path of Exile 232,12822 September 2026 - 00:47:48 UTC578,562209,717Grinding Gear Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
PAYDAY 231,30721 September 2026 - 23:56:58 UTC247,628672,146OVERKILL - a Starbreeze Studio.

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2371,15222 September 2026 - 00:55:26 UTC1,291,3282,758,031Valve
Slay the Spire 248,15022 September 2026 - 00:46:26 UTC574,638199,438Mega Crit
Baldur's Gate 345,09322 September 2026 - 00:32:13 UTC875,343836,282Larian Studios
Arena Breakout: Infinite21,65022 September 2026 - 00:46:52 UTC65,94478,112Morefun Studios
RimWorld21,59222 September 2026 - 00:33:19 UTC95,851239,107Ludeon Studios
Hearts of Iron IV21,36421 September 2026 - 23:55:51 UTC93,196366,107Paradox Development Studio
Black Desert19,84122 September 2026 - 00:08:17 UTC59,91792,632Pearl Abyss
Once Human19,08221 September 2026 - 22:42:27 UTC231,343179,110Starry Studio
Sid Meier’s Civilization® VI19,00021 September 2026 - 23:53:19 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Total War: WARHAMMER III17,40522 September 2026 - 00:48:54 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Football Manager 2616,61622 September 2026 - 00:47:38 UTC82,75035,608Sports Interactive

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS245,43121 September 2026 - 23:04:39 UTC399,748Not availableBULKHEAD
Valheim144,90321 September 2026 - 23:57:02 UTC498,478533,888Iron Gate AB
Palworld51,57022 September 2026 - 00:36:32 UTC2,101,535451,088Pocketpair
Slay the Spire 248,15022 September 2026 - 00:46:26 UTC574,638199,438Mega Crit
Project Zomboid46,03021 September 2026 - 23:58:29 UTC122,811467,999The Indie Stone
VRChat40,83921 September 2026 - 23:53:27 UTC74,217261,953VRChat Inc.
Path of Exile 232,12822 September 2026 - 00:47:48 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds29,35822 September 2026 - 00:32:58 UTC39,10324,686Jagex Ltd
R.E.P.O.18,76621 September 2026 - 20:55:29 UTC266,908420,693semiwork
ARK: Survival Ascended17,60622 September 2026 - 00:47:54 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive14,86822 September 2026 - 00:17:11 UTC44,232392,944BeamNG
The Isle14,15722 September 2026 - 00:48:48 UTC27,916111,695Afterthought LLC

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