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Energy Collector

Energy Collector Steam news

Jens Roderus | Jun 9, 2023 | game

Released

1players observed · 22 September 2026 - 16:54:42 UTC

CasualIndieSteam Store

  • Latest observed players1 · 22 September 2026 - 16:54:42 UTC
  • SteamPulse tracked peak97
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score74% positive

Energy Collector news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 22 September 2026 - 16:54:42 UTC
  • SteamPulse tracked peak97
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score74% positive
  • Total reviews31
  • Release dateJun 9, 2023
  • DeveloperJens Roderus
  • PublisherJens Roderus

Genres: Casual, Indie

Company pages: Developer: Jens RoderusPublisher: Jens Roderus

Top Steam chartsTop 100 gamesGame directorySteam Store page

Energy Collector Steam news

Energy Collector news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Free Demo for Energy Collector is OUT NOW! - 4 September 2023

    Energy Collector demo is out now! The game can be tried out for free via the official Demo that is available now! The following limitations apply to the Demo: A time limit, after which the save can be reset. If not reset, the progress carries over to the main game. Lower max level. No prestige. No leaderboards. The maximum field that can be reaches is the Archipelago. Check out the demo by visiting the game's Steam page: https://store.steampowered.com/app/2017540/Energy_Collector/ Check out the official Discord server for the game: https://discord.gg/62FCUKa5G3. Come hangout and discuss the game!

  • Patch 7 (v1.1.4) - 4 September 2023

    Patch 7 (v1.1.4) - Patch Notes New leaderboard and other minor improvements. Changes: New pick up count leaderboard! Companion customization unlocks now give the Companion a small chance to supercharge energies when picked up. Added two new achievements. Bug fixes: Diagonal transfer UI arrows now shine when putting the mouse over them. Diagonal transfer UI arrows are now drawn over the chest icons. "New customization unlocked" typo fixed. Notes: Your score is uploaded to the new leaderboard once for every 1000 pick ups. A free Demo of Energy Collector will be released soon!

  • Patch 6 (v1.1.3) - 27 July 2023

    Patch 6 (v1.1.3) - Patch Notes New achievements, rebindable hotkeys and more! Changes: New rebindable hotkeys system! Added 4 new hotkeys for manually buying upgrades. Default manual upgrade buy hotkeys are: G, H, J, K. Added 23 new achievements! Added a "Hide completed achievements" checkbox. Reduced the number of days needed to play for the "Dedicated" achievements. Reduced the robot helper speed up from the Acorn of Nimble Fingers power up. AI Helper speed is now also affected by the Acorn of Nimble Fingers power up. Added one more tier on the Acorn of Nimble Fingers's robot speed upgrade. New setting for disabling SFX when the Companion picks up power ups. Manually started quests now do not close the quest tab when completed if there are quests left. Added button click SFX when starting quests manually. Improved save file security. Bug fixes: Fixed a bug where left over black energi…

  • Patch 5 (v1.1.2) - 17 July 2023

    Patch 5 (v1.1.2) - Patch Notes Reducing long objectives, again. Changes: Reduced the number of active crystal activations needed for achievements. Reduced the number of energies needed to pick up in a row for the Workaholic II achievement. Bug fixes: All upgrade prices now fir inside the upgrade module properly. Loot boost text now fits into its window when you have bought them all.

  • Patch 4 (v1.1.1) - 11 July 2023

    Patch 4 (v1.1.1) - Patch Notes Reducing long objectives. Changes: Made the play x hours achievements easier. Reduced the hours played requirements for the playtime mastery objectives. Reduced the number of Huge Energy pick ups needed for achievements. Notes: Because the game is now much faster due to the Prestige Buffs system, it no longer makes sense to have some of the very long objectives.

  • Patch 3 (v1.1.0) - New Prestige Buffs System! - 11 July 2023

    Patch 3 (v1.1.0) - Patch Notes New prestige buff system and more! Changes: In response to feedback regarding prestige rewards a new Prestige Buffs system has been added! Prestige Buffs: Get Prestige Tokens from Energy Levels and spend them on base stats and new system unlocks! Example buffs: Diagonal transfers, offline XP, better idle rewards from the companion, faster research, and much more! Prestige window design improvements. Added separate "Prestige Bonuses" and "Prestige Buffs" tabs to the prestige UI. Updated the game guide for prestige. Field capacity bonus from Prestige has been increased by 10x. All capacity upgrades have been increased by 10x. Added +2 transfer points for reaching Energy Level 4. Power Ups now remain on screen 10 seconds, up from 5 seconds. The energy spawning quest no longer places the spawner behind the quest window. You can now see the max upgrade bought f…

  • Patch 2 (v1.0.2) - 25 June 2023

    Patch 2 (v1.0.2) - Patch Notes Minor improvements, but a lot of them, again! Changes: Implemented borderless fullscreen option! Switched to delta timing for in-game playtime. This should count time correctly even if the game is in the background. Prestige count now does not increment if you do a prestige with no rewards. You can now buy double capacity without closing open windows. Added units for some achievements to more clearly represent their progress. Increased Hub Capacity bonus from prestige by about 10x - 100x. Added window names to windows without tabs. Auto-Pin Quests setting now also closes the quest window when quests end. Added "Quest Steak" to quest statistics. You can now see a field's total in and out transfer even if the Transfer UI is opened. Added missing thousand separators in mastery objective descriptions. Added a few more shadows to the Paint surface decor item. T…

  • Patch 1 (v1.0.1) - 17 June 2023

    Patch 1 (v1.0.1) - Patch Notes Minor improvements, but a lot of them! Changes: Increased upgrade effect for very few early "energy per collect" upgrades. Increased upgrade effect for a few early "energy per second" upgrades. Changed a few early "energy per collect" upgrades to "energy per second" upgrades. Energies can now be picked up slightly before being fully spawned and slightly after starting to despawn. If the decimal symbol is ",", then the thousand separator is ".". If the decimal symbol is ".", then the thousand separator is ",". More consistent use of thousand separators. If the augmentation tree has been moved you can no longer accidentally spec/unspec nodes. Made moles a bit more visible by adding more light to them. "Unlock decor tokens X" now properly says "Unlock X decor tokens". Lowered the SFX for the Summoning Horn slightly. Sun flowers no longer spawn behind the ques…

  • Energy Collector is OUT NOW!!! - 9 June 2023

    Energy Collector is finally released on Steam!!! After about 1 year of non-stop development the 1.0.0 version of Energy Collector is here! Thanks to all the 100+ testers who participated in the beta and helped make the game better. The game will continue to get updates if there is interest so please do not hesitate to leave feedback and suggestions. You may write here on Steam or join the game's Discord server: https://discord.gg/62FCUKa5G3. I will patch eventual bugs immediately and will monitor how the game is doing and hopefully there will be an announcement on the future of the game soon. Come hangout and discuss the game!

  • Beta Patch 29 - 9 June 2023

    Beta Patch 29 - Patch Notes Patch to wipe save files and reset leaderboards. Also some bug fixes. Changes: Save files are reset. Leaderboards are reset. Buy powerup upgrade requirement text is now red when not affordable. Bug fixes: Music volume no longer resets when restarting the game. Music no longer overlaps itself when prestigeing. Fixed the in-game link to the game's Discord channel. Changed "Gardening" to "Expeditions" in the game guide. Notes: The game is releasing within an hour! Beta testers should have access now! Suggestions for improvements and features are appreciated!

  • Beta Patch 28 - 28 May 2023

    Beta Patch 28 - Patch Notes Last end game content and minor improvements. Changes: Implemented level 100! About 150 new upgrades! (1000 in total)! Various optimizations. Increased Hub capacity bonus from prestige for high energy levels. Added a notification on the augmentations tab when you have unspent augmentation points. Made manual companion charging achievements easier. Made skill count achievements easier. Made coffee pick up achievements easier. Added commas in achievement descriptions for large numbers. You no longer get more power up tokens after level 94 because they cannot be spent. Bug fixes: Now you cannot right-click upgrade modules to toggle auto buy when auto buy hasn't been unlocked. Removed a slight lingering sound that could be heard for the energy pick up SFX. The total energy picked up statistic now includes the bonus from the acorn. Notes: The release is June 9th!…

  • Beta Patch 27 - 22 May 2023

    Beta Patch 27 - Patch Notes Capacity changes, minor improvements and bug fixes. Changes: Added a few more upgrades. Increased max level to 95! Capacity can now always be doubled for a price. Changed how capacity values are shown. Updated "At Capacity"-tips. Hovering over the capacity bar shows a new small window where capacity can be increased. Made Huge Energy pickup count achievements a bit easier. Buy Loot Boost buttons are transparent when you cannot afford to buy Loot Boosts. Buy field link buttons are transparent when you cannot afford to buy field links. Buy Decor Token buttons are transparent when you cannot afford to buy Decor Tokens. Implemented the credits! Thanks to all beta testers! Added an info button to the buy field link button that explains that the energy needs to be in The Hub. You can now right-click an upgrade module to toggle auto-buy. The right-click option to to…

  • Release Date Announcement - 20 May 2023

    The release date of Energy Collector has been set to: When the game is released the saves and leaderboard entries of beta testers will be reset to give everyone an equal chance to compete. Do not hesitate to leave your feedback after release! I would love to continue improving the game based on your feedback. If you are hyped and cannot wait for the release, join the Discord to discuss the game and hang out: https://discord.gg/62FCUKa5G3.

  • Beta Patch 26 - 18 May 2023

    Beta Patch 26 - Patch Notes Augmentation tree changes and bug fixes. Changes: You now get one extra point in the augmentation tree every 10 levels. Added new energy spawn and battery charge/sec nodes in the augmentation tree. Added an info button that explains how augmentation points are unlocked. Hovering over the companion in the augmentation window shows how many pick ups it has made. Only companion stats that are relevant because they are unlocked are now shown. Redesigned the expedition stats window slightly. Bug fixes: You can now click outside the expedition window to close it. Fixed an issue where the achievement side buttons remained after closing the achievements window. Notes: The points spent in the augmentation tree has been reset due to the changes.

  • Beta Patch 25 - 17 May 2023

    Beta Patch 25 - Patch Notes Final achievements, expedition changes and bug fixes. Changes: Reduced XP needed to level up crystals slightly. Made expeditions a bit longer for rarer fragments. Adjusted expeditions XP rewards. Made the difference between rarities smaller. Made expedition count achievements a bit easier. Added a "Always use rarest fragment available" checkbox to the expeditions. Added 21 new achievements. Added side buttons to achievement pages. Pressing ESC now opens up the settings if no other window is open. Bug fixes: Upgrading a skill while active does now not change the progress of the active time bar. Fixed a bug allowing one to open the transfer UI with SPACE before level 5. Fixed a bug that caused the companion AFK shames not to count for the achievement. Notes: All planned achievements are now implemented!

  • Beta Patch 24 - 14 May 2023

    Beta Patch 24 - Patch Notes End game content, improvements and bug fixes. Changes: Increased max level to 90! Added 100 more upgrades. (Very late game content). Increased max level to 25. (Now the last mastery reward is unlockable). Added a button click SFX when starting expeditions. Added 14 new achievements! Added an intermediate size cursor (The cursor size is set dynamically based on the game's window size). Changed helper speed from the Acorn of Nimble Fingers from (+2,+4) to (+1,+2,+3). Increased the Acorn of Nimble Fingers helper speed up upgrade tier max level by 1. Changed the Burning Coal CD Reduction from (4+4*Level) to (10+10*Level). Increased the Burning Coal CD Reduction upgrade tier max level by 1. Jeff now takes into account the last 30 minutes when predicting the time to level up. Jeff no longer recalculates his prediction when a quest is completed. Moles can no longer…

  • Energy Collector - DevLog 06 - 11 May 2023

    Since the last DevLog there has been a second beta test. The feedback has been most valuable and the first changes to address it has already been published but there is more to come. Since the release is inching ever closer I will also talk about what the plans are for the game after the release date. Finally I tough upon some details regarding the release. The topics for this DevLog are: Post-Release Beta Feedback Release Date Let's begin! When you buy a game, it is nice to know if you are buying a finished product or if it will receive continued development. I would love nothing more than to continue development indefinitely, but I will also be transparent and admit that it will depend on the game's popularity after launch. At the very minimum the game will receive minor improvements and bug fixes directly after launch. I will be highly active and read all of the feedback and try to a…

  • Beta Patch 23 - 9 May 2023

    Beta Patch 23 - Patch Notes Minor improvements and bug fixes. Changes: You can now spec and unspec multiple nodes at once in the augmentation tree! Reduced the price of the first few skill upgrades. Quest plants are now invulnerable the first 8 seconds. Moles have received increased spawn rate and higher up time. Ghosts require fewer clicks to free and spawn every 25 seconds, down from 30. Redesigned the hotkeys window to match the rest of the settings. Removed one grid from Fallout on which one could place placeable objects. Adjusted the tutorial mission text to indicate clearly that you may prestige whenever you like. Added text indicating the map links are permanent unlocks. Added a window when clicking prestige that explains what is kept and what is lost. Bug fixes: Fixed a bug that could crash the game related to the companion's XPOrb. Augmentation tree UI does now not close when d…

  • Beta Patch 22 - 7 May 2023

    Beta Patch 22 - Patch Notes More endgame content and first changes addressing beta feedback! Changes: Raised max level to 85! Added around 150 new upgrades (for the very late game). You can now click outside windows to close them. Added a counter for how many prestiges you have made, this is shown in the Prestige UI when you have done at least one. Updated the tutorial dialogue to include that respecs in the augmentation tree are free. Updated the tooltip when hovering over collect and xp icons. Redesigned the shiny aura around huge energies. Increased the size of the energies that pop out when picking up a huge energy. Added a "Pin quest on start" setting. Added the "Walks around randomly" to the game guide to better describe the robot helper's movement. Rewrote the Wormhole! text to include the word "XP Orb". Redesigned the Divine Call icon slightly. The relative spawn rate of Large E…

  • Energy Collector - DevLog 05 - 11 March 2023

    Since the last DevLog there has been a beta test and the amount of great feedback has been extremely valuable. In this DevLog I want to summarize the feedback from the beta and what has/will be done to address it. The topics for this DevLog are: Beta Feedback Automation Remaining Work Let's begin! It is absolutely amazing how many were interested in the beta. Even better was all the great feedback which I received. I'll summarize all of the feedback and changes that will be made to address it. The most important point of feedback can be summarized as the game needs more automation, earlier on in the game or in other words the game is too slow. I have taken this very seriously and a lot of changes will be made to improve on that point. The most important changes related to the pacing of the game are summarized under Automation further down. Other important changes that were made based on…

Patch notes and updates

S.noRelease datePatch nameGID number
127 July 2023Patch 6 (v1.1.3)5124584686246462253
217 July 2023Patch 5 (v1.1.2)6079346804885383253
311 July 2023Patch 4 (v1.1.1)5124582150175565184
425 June 2023Patch 2 (v1.0.2)5124581515265579110
517 June 2023Patch 1 (v1.0.1)5896948309847517758
69 June 2023Beta Patch 295129083846342156145
728 May 2023Beta Patch 285151600576599354264
822 May 2023Beta Patch 275140340943320534006
918 May 2023Beta Patch 265140340943305385801
1017 May 2023Beta Patch 255140340943301988287
1114 May 2023Beta Patch 246557848386951841962
129 May 2023Beta Patch 235138087875098527808
137 May 2023Beta Patch 225138087875089928060

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