SPSTEAMPULSELIVE ANALYTICS
Rock Hoppers

Rock Hoppers Steam metadata

Rock Hoppers LLC | Coming soon | game

Coming Soon

GameSteam Store content

ActionAdventureIndieEarly Access

  • Steam app typegame
  • Steam App ID2017900
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperRock Hoppers LLC

Rock Hoppers metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2017900
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperRock Hoppers LLC
  • PublisherRock Hoppers LLC
  • Parent gameNot available

Genres: Action, Adventure, Indie, Early Access

Company pages: Developer: Rock Hoppers LLCPublisher: Rock Hoppers LLC

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Rock Hoppers Steam metadata

Rock Hoppers metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2017900/metadata
Steam Communityhttps://steamcommunity.com/app/2017900
PCGamingWiki search
IGDB searchSearch IGDB for Rock Hoppers

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, LAN Co-op, Includes level editor

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Let's Dev Some More! - 15 August 2026

    Oye, Hoppers! It's time for another "Let's Dev" video. Today we talk about new NPC interact options, including hiring NPCs to do your bidding. I also managed some significant load time improvements. watch the video to find out all you need to know.

  • New Dev Video! - 2 August 2026

    We just published our first 'Let's Dev' video, in which I explain what I've been up to these last five years and show off what the game looks like today. Join us, won't you?

  • Fresh Dev Stream Highlights! - 11 November 2025

    Every other week or so we do a live stream on our multiplayer server to show off how things are coming along. This week we invite some new players on and things get a little hectic. Check out the highlights!

  • Dev Stream Incoming! - 20 September 2025

    We've switched over to a dedicated server for more stability and capacity, so today we'll start letting some new people on and see how performance is. Join us at 5e/2p And find out if we melt the server or not!

  • It's almost time for another multiplayer dev stream. Join us! - 6 September 2025

    In half an hour, I'll be going live on twitch with more Rock Hoppers multiplayer survival gameplay. We're aiming to get some actual basebuilding done between all of the adventuring today, so don't miss it.We're going live today, September 6, at 5 Eastern, 2 Pacific on twitch

  • Devs will be Live on Twitch at 2P/5E/10BST with Drop-in Survival Multiplayer! - 16 August 2025

    Join us on twitch at once again at 2 Pacific / 5 Eastern / 10 BST for part two of our two player Survival playthrough with the devs. We have some new features to show off and are progressing through the early game. Might get around to some basebuilding tonight. We hope to see you all there! https://twitch.tv/statelyMC

  • Watch the Devs play Rock Hoppers Live Today at 5P/2E - 2 August 2025

    Join us on twitch at once again at 2 Pacific / 4 Eastern / 10 BST for the first in our weekly series of Rockhoppers streams. As we build towards releasing a demo in the not-too-distant future, I'll be talking about the current state of the game and where we're going with it while showing off survival gameplay. Join me, artist Leisa, and executive producer and lead tester Pete on my twitch channel.

  • More Streams and More Highlights! - 26 July 2025

    The highlights from last week's stream are up. We made it through our first incursion, thanks to a little luck and the tiny autoturret that could, and as usual, our Social Media Maven Leisa has made us look far more entertaining than we actually are. Check it out!And if that's not enough, we're doing it again. Join us today, July 26th at 2 Pacific / 5 Eastern / 10 London on twitch to see if we finally manage to make a vehicle and visit the boss we've been tasked with finding!

  • Devs in Spaaaace! - 24 July 2025

    We've put up a highlight reel of our recent live stream. Or maybe it's more of a blooper reel. Either way, it's six minutes of your life you'll never get back.

  • Dev stream 6/19 at 2p/5e. Join us! - 19 July 2025

    Come watch the devs play Rock Hoppers on twitch at https://twitch.tv/statelymc. Today we'll be continuing our single player survival world that we started last week. Don't miss it!

  • Watch the Devs play Rock Hoppers! - 12 July 2025

    Join us on twitch at 2 Pacific / 4 Eastern / 10 BST for the first in our weekly series of Rockhoppers streams. As we build towards releasing a demo in the not-too-distant future, I'll be talking about the current state of the game and where we're going with it while showing off survival gameplay. Join me, artist Leisa, and executive producer and lead tester Pete on my twitch channel:

  • New Creator Tutorial Series! - 9 May 2024

    One of Rock Hopper's greatest strengths is its extensive content creation tools. The creative editor, which allows you to create beautiful, dynamic locations, and the Story Arc editor, which lets you make branching Story Lines with full integration into the questing system, are built right into the game. Even though the game's not out yet, we have content to create, and lots of it, so I created this series of tutorials, in part to help our content creators to get started creating the vibrant and exiting worlds I want to give you with the game, but also so that you can get a taste of the tools you too will be able to use on launch day. The first five episodes cover prefab creation, from the basics all the way to modular builds and mission integration. The final three eps cover the story arc system. I hope you find them informative. And stay tuned. Things are heating up on that faraway as…

  • May 2023 Development Update - 4 June 2023

    Hello, Rock Hoppers. I'm here to give you all an update on what I've been working on this month. This one's gonna be pretty brief. Gestures I've added a series of player gestures for use in multiplayer. Players can now wave at each other, shrug, apologize, and cheer. I have a few more empty slots, and some ideas on how to fill them, but I don't know much of anything about animating skinned models. So far I've been able to get by with canned animations, but I think I'm gonna have to learn something new for this one. Better NPCs I starting laying the foundations for the improved characters by adding a meta-database of all NPCs. This allows NPCs to be referenced at all times, even if they aren't currently spawned. This has a whole slew of benefits. It allows me to create missions that reference multiple characters, even if those characters haven't been created yet. It allows for persistent…

  • April 2023 Development Update - 2 May 2023

    Welcome, Rock Hoppers, to the 1st of May edition of our devlog. I've been working on adding some core and core-adjacent functionality and I've started a concerted effort to optimize the multiplayer experience. Steam Workshop Integration We were always planning on implementing the Steam Workshop, but to be honest, I didn't expect it to happen before early access. I decided it would be a good use of my time after realizing I had dozens of prefabs and maps with dubious names scattered all over several development machines. So now, players can upload their prefabs, including complexes with multiple elements, and entire maps to the workshop right from the menu. When you want to release a complex, which can consist of any number of prefabs, all you have to do is publish the root prefab. The game will find all connected prefabs (corridors, rooms, and adjacent structures, for example) into a si…

  • March 2023 Development Update - 1 April 2023

    Welcome back, Rock Hoppers! I'm here to fill you in on what we've been up to over the last month. I think I mentioned last month that I was going to start working on the NPC overhaul. That did not happen. Instead, I spent much of the month fixing bugs. It ain't glamorous, and it doesn't write up quite as well for blog posts, but we're far enough along in the development cycle that I can longer put paying off tech debt and making the multiplayer in particular more robust. That does not mean to say I haven't been busy - besides a dozen new debug builds, I have added a few features and visible improvements. For starters, there's a new vehicle recovery bay. One of the issues we constantly ran into during testing is that, when you die, your vehicle remains wherever you parked it last. That could be right around the corner from your respawn location, but let's be honest; nine times out of ten…

  • February 2023 Development Update - 28 February 2023

    Hello again, Rock Hoppers! I've been busy this month and I can't wait to tell you all what I've been working on. Damage Textures I implemented a set of damage overlay textures into the triplanar shaders we use for pretty much everything in game. These textures visualize block damage for the players without having to resort to using the repair tool. There are separate textures for concrete, plastic, metal, and flooring. Restore Missions When a neutral or friendly location suffers damage, its residents may ask you to repair it. Repair missions involve placing repair blocks in highlighted locations. Once you turn the mission in, the location is restored to its original condition. Doing restore missions helps you gain the trust of the faction you're working for, and from a gameplay perspective, involves the player in the consequences of the background simulation. Ice Field and Vehicle Missi…

  • January 2023 Development Update - 1 February 2023

    Welcome, Rock Hoppers! I feel like it's long past time that I started providing regular updates on the game's progress, so here we are. It's been about six months since we went live with our Steam page, and four months since we opted out of Next Fest, because it turns out (who knew?) that making games is hard. Mind you, four months ago, we had a kind-of-playable shell of a game, with basic implementations of the core features. Now, we have a much more refined experience, and we're this close to being feature complete. Multiplayer and performance Our latest test build has fully functional multiplayer, with dedicated (headless) servers, as well as drop-in multiplayer over Steam. We've made massive performance improvements, with load times down to under two minutes for all but the largest builds. We do still have a way to go with in-game performance. We're pretty heavily CPU bound, but on…

  • Watch the devs play Rock Hoppers on Twitch! - 1 December 2022

    If you want to keep up on what we've been working on, Pete has taken to streaming twice a week on Twitch. He's been playing the single-player game, as well as showing off the POI editor and answering your questions. Join us live on Twitch Wednesdays and Saturdays at 6 PM Pacific / 9 Eastern, or tune in to a previous broadcast any time!

  • Public Playtest Ending - 19 September 2022

    Hello, Rock Hoppers! Over the next few days, we're going to be winding down the current round of playtesting and moving to a series of more focused tests. For now, that means we're going to be closing down the current steam playtest and archiving the associated discord channels. If you're involved in ongoing technical testing, you'll receive further information in the next few days. A big thank you to everybody who took the time to participate in our playtest up until now. Your feedback has helped us make Rock Hoppers a better game. Please check in with us here or on Discord for information about new playtest opportunities in the not too distant future.

  • The Devs Play Rock Hoppers - Episode Two - 4 September 2022

    In episode two of our Devs Play series, we show off the skill tree and we start making our upgraded weapons and armor. We kill some sneks, stomp some sproaches, and maybe get wiped. Tune in to find out!

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2017900
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperRock Hoppers LLC
PublisherRock Hoppers LLC
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

A light-hearted but deep first person exploration and survival game for you and your friends set in a procedurally-generated asteroid belt on the edge of known space. Explore the world, learn new skills, build and defend your base, and conquer the belt's unique threats.

About this game

Whether you're alone or with friends, Rock Hoppers offers a unique new survival challenge. Explore and conquer your way through a procedurally generated asteroid belt full of dangers and wonders! You start with nothing but an oxygen tank and a beat up old vacsuit to your name. Earn that next meal and that next breath of air by working for the local factions or strike out on your own in search of fortune. Your goal is not just to survive, but to thrive, and just maybe, to save the belt. EXPLORE THE ASTEROID BELT Explore a hostile alien environment where man is not an intruder, but merely a nuisance. Encounter a wide variety of aliens both weird and terrible. Build a vessel and set out in to the void in search of new biomes and new challenges. BUILD A BASE TO PROTECT WHAT'S YOURS You can start out small or aim big, but you'll need to defend you and yours from the constant threats the belt will throw at you. Experiment with new building styles in a world where up and down are only as good as the nearest gravmat. Build defenses both automated and manned, and progress through the tech tree to constantly improve your build. Hire guards, miners, and engineers to man your base and keep it humming. GATHER, LEARN, AND CRAFT Travel the length and breadth of the belt collecting resources for armor, weapons, vehicles, and more. Harvest alien plants. Spin the flesh of your enemies into filament for your fabricators, and complete special missions for unique and powerful rewards. KEY FEATURES Procedurally-generated worlds with distinct biomes, enemies, and challenges. No two games are the same. Play alone or with friends. Extensive customization options let you run your own dedicated server exactly how you like it. Customizable weapons and armor allow you to create the right build for you and for the enemies you'll face. Craft and find clothes and armor, melee and ranged weapons. Equip your friends and your colonists with the gear they need to survive. Build or destroy the entire world. Every block, every wall, every piece of ice or stone is destructible. Hollow out an asteroid or convert a broom closet. Manage power and oxygen for yourself and your people. Build and fly v…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
48LAN Co-op
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Drogas ilícitas Atos criminosos
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Rock Hoppers's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Rock Hoppers's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Rock Hoppers at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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