SPSTEAMPULSELIVE ANALYTICS
The Backroom - Lost and Found

The Backroom - Lost and Found Steam news

Lollin' Pony | Jul 25, 2022 | game

Released

1players observed · 7 October 2026 - 10:27:57 UTC

AdventureFree To PlayIndieSteam Store

  • Latest observed players1 · 7 October 2026 - 10:27:57 UTC
  • SteamPulse tracked peak24
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive

The Backroom - Lost and Found news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 7 October 2026 - 10:27:57 UTC
  • SteamPulse tracked peak24
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive
  • Total reviews433
  • Release dateJul 25, 2022
  • DeveloperLollin' Pony
  • PublisherLollin' Pony

Genres: Adventure, Free To Play, Indie

Company pages: Developer: Lollin' PonyPublisher: Lollin' Pony

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Backroom - Lost and Found Steam news

The Backroom - Lost and Found news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • When one liminal corridor closes, another one opens? - 5 June 2024

    Before telling in more detail what this above banner is all about, let me say that about a year ago I made the last update to The Backroom - Lost and Found. I had fell in love with the Quraffs, but it was time to let them go their own way. Among thousands of lessons learned during the development of the game, there were two that I want to highlight: Making games isn't easy, but it is doable. Making free games is doable, but not a viable long-term solution. Also I'm going to let you in on a little secret - I'm not a horror game fan, but more of a turn-based tactical person. And to that end, let me introduce you my latest passion project, the crazy ass big game that no one person should attempt to do: https://store.steampowered.com/app/3013690/VEILTactics Got the Steam page up for it and I can now share the upcoming awesomeness with the whole world. If you want to support the development,…

  • Update 1.3.3 - Unreal 5.2 - 3 July 2023

    Not much to say except the game has been updated to Unreal 5.2 and some of the previous optimizations were reverted due to them potentially causing some rendering issues on AMD Radeon cards. Thanks XBrethren for streaming the game and exposing this bug. Hopefully this patch fixes the issue without causing too much of an FPS hit!

  • Quraffs are here! - 1 June 2023

    Ahoy my fellow Quraffians! It is my pleasure to announce a mystical no-clip to reality for our lovin' Quraffs --- not in a form of a wooden well burning toy, but rather an adorable pendant. A limited edition of 10 were made and if you are fast and order one right now, you'll still not be able to get it, because they are not available for sale. Sadly these guys are personal celebratory Quraffs. It has been a journey of learning with this project for me: Everything from planning to executing to publishing to patching; and everything in between. Currently at 70k players with 88% Positive Ratings is a joyful thing, as most of those people have had the pleasure of meeting Quraffs. Spreading their joy to the world one player at time. Thank you for being part of this journey. Best cheers, Pony P.S. Game was also updated to 1.3.2, fixing a minor bug with mommy.

  • Update 1.3.1 - Optimization - 16 May 2023

    This update hopefully greatly improves the game's performance. If you have had issues with the framerate, you may want to give the game another chance. Optimization Reduced requirements for Chapter 2's happier endings Added option to re-play the ending of Chapter 2 and make different choices Minor changes in the level for better player guidance

  • 1.3.0 Relased - The CRT-UE-???-TXT-CYOA Update - 3 March 2023

    Everything from retro to weirdcore It was supposed to be a simple update, but it ended up being likely the biggest one. From optimization to pointlessly weird features - there's a new reactive CRT effect as well as lots of improvements primarily for The Found -mode. While it is not specified whether the game takes place in the Backrooms or not, the game does now have an improved "The Backrooms" -feel. Additional ??? stuff and a completely new gameplay mode hidden into the mix of things. ... and 11 new endings. With the introduction of the new CRT-look, the Steam page has been updated to reflect this and a two new trailers have landed! Here's the complete list of changes with this version: Game is now experienced through an old VHS camcorder: CRT effect that reacts to events & locations Toggle in the settings menu Left mouse button can be used to zoom in Level changes: Chapter 1 and Chap…

  • Update 1.2.3 - 14 September 2022

    Special thanks to all the streamers - without you I would not be able to pinpoint several problems: Bunch of art fixes Some feature fixes Correcting flow fixes When you get the full game completion achievement, you get a pop-up where Lollin' Pony is humbly asking for your help. What is that last bullet point about? Well, simply put "Making games is fun. Advertising them isn't." As a Finnish developer, I hate(!) trying to promote the game. I'm proud of the game, but truly am not good at advertisement. Over the past few weeks the player numbers have fallen to 30% of what they were initially and I'm quite sure there's still a ton of people who'd like to experience The Backroom - Lost and Found. Rather than trying to do something I don't like, nor am I good at, I'd like to ask for Your Help. If you've played the game and enjoyed it, please don't hesitate to plug it in any and all shapes and…

  • Update 1.2.2 - 30 August 2022

    This time the patch brings bunch of small fixes & volume adjustment: Master Volume setting Can run easier after liminal Enemies are less deadly when scared Looking at enemies doesn't wake them up immediately Hopefully the world doesn't turn all light-and-shadowless after returning from the anymore Minor fixes and guidance improvements All settings are now properly saved

  • Update 1.2.0 - The Story Split - 23 August 2022

    This is it, this is the last content patch for the game. It has been a journey to make you this game, but as they say - all good things come to an end, and this is it for The Backroom - Lost and Found. A project that started as a "I'll do it in 2 weeks", has taken about 8 months now and it is time to move on to something else. What that is... Who knows? I'll still be updating with fixes, but no crazy expansions or edits. Here's the list of changes in this patch: Previous normal game has been renamed to "Floor 1: The Lost", and is about 10% shorter. It is also more streamlined and easier. And to compensate that, the previously known "New Game: The Backroom" is now "Floor 1: The Found", and is about the same length as the previous game mode, but has some twists in it. "The Found" contains new enemies, confusing game mechanics, and disorienting locations. Some optimization which should mak…

  • Update 1.1.1 - 13 August 2022

    Finally squished few of the remaining annoyance-bugs and added some extra flesh to the NewGamePlus -mode. Though, no achievement for completing that, but perhaps one day. Here's the list of changes: Liminal space transition & "Look At" bug fixes Additional NewGamePlus -mode content All 7 endings have unique images Once again, more player guiding Minor fixes here and there

  • Update 1.1.0 - The story from another perspective - 10 August 2022

    While I'm well aware that many players stop playing the game after just few minutes, I decided to cater the people who have completed the game. Introducing sort-of-NewGamePlus -mode which tells the other half of the story. The first half was cute. The second... Well, things weren't quite what you may have expected. Or wanted. Changes in 1.1.0: Additional player guiding and gating New game mode telling the story from a different perspective. It unlocks after you've completed the game.

  • Update 1.0.8 - 6 August 2022

    Time for some "boring stuff": Settings have new options for FoV, Head bobbing, and VSync. Various small UI improvements. Small tweaks here and there. Thunder!

  • Update 1.0.7 - 31 July 2022

    With the help of the fans, I've been able to address some additional pain points and hopefully make the journeys even more fluent. None of these make the game easier - just more understandable and rewarding. The Room has a new way of communication. Minor level layout changes. One more Secret Ending. Small dialog & ending improvements.

  • Update 1.0.61 - 30 July 2022

    Minor fix to people who are playing the game with over 200FPS. The whole phase shift was accidentally left synced to 60FPS. If your computer ran 30FPS, the shift took half the time, and at 240FPS the phase shift took 4x the time it should've taken, meaning became super confusing. Phase shift now takes the same time, regardless of your frame rate. Rookie mistake. Ashamed, I am.

  • Update 1.0.6 - Your friendly guide has arrived! - 29 July 2022

    Seeing how much struggles the confusing corridors cause, there is now an option in the pause menu to toggle "GUIDING HOOVES" visible or hidden. This will make small hoof imprints visible across the levels that will guide you past some of the worst problems. They will not always show you the best way to get from point A to point B, but they will, in most cases, show a way. Hooves are toggled hidden by default and they do not affect achievements. Personally I like them since they also tell an additional bits of the story as you can see where the have traveled and what they have done. Hope this will alleviate some of the problems and make your journeys feel less like banging your head against a wall! Best travels, Team Pony

  • 1.0.5 Update - 29 July 2022

    And the updates keep on coming! This time the only change is the addition of auto settings -detection at the beginning of the game and a simple button to scroll through game quality settings in the pause menu. Hopefully this will resolve some of the performance issues!

  • 1.0.4 Update - 28 July 2022

    Did you like the footstep -sounds? I absolutely hated them! Luckily they are no longer on the ToDo -list as, thanks to the push from the keen-eared players, they've been completely reworked! Changes in 1.0.4: All surfaces have now proper foot step sounds. Both and sides have their own sounds. A hint pop-up appears if you've returned the , but haven't moved the . Collectible paintings on the walls now have frames, making them easier to spot.

  • 1.0.3 Update - 27 July 2022

    While there doesn't seem to be too many bugs to squish, there are lots of ways to make the game more enjoyable. Here's the list of latest tweaks: Collectibles are simpler to find & see Some barren corridors now have stuff littering them, making them easier to navigate Prevented backtracking when it served no purpose Punched a hole in the wall to make life a bit easier Paintings and Almond Water have higher value, while have lower. Day/Night cycle fixed Minor changes to various texts

  • 1.0.1 Update notes - 26 July 2022

    Who could have foreseen that there were minor bugs and some other 'flaws' in the release version of a game?! List of tweaks and fixes: No more completing the game by looking at a random wall. Mouse sensitivity controls added to pause menu. Player guiding improved in various places.

  • Game Released! - 25 July 2022

    The fun little game that was supposed to take 2 weeks to make, took only 6 months in the end. Goes to show that scheduling and goals are good -- but then again, this game wouldn't be what it is without the crazy passion for games that we all here at the Lollin' Pony have. Enjoy the game and remember; if you appreciate it, don't hesitate to drop some money to SaveTheManagee.org. Wishing the best of adventures, Team Pony

Patch notes and updates

S.noRelease datePatch nameGID number
13 July 2023Update 1.3.3 - Unreal 5.25124582150145540155
216 May 2023Update 1.3.1 - Optimization6557848386959339552
314 September 2022Update 1.2.34705721386245361841
430 August 2022Update 1.2.24514316500021190749
513 August 2022Update 1.1.14607764924157428330
66 August 2022Update 1.0.84598757090457158668
731 July 2022Update 1.0.74587497456691914370
830 July 2022Update 1.0.614587497456686920775
929 July 20221.0.5 Update4587497456683375123
1028 July 20221.0.4 Update4587497456680235238
1127 July 20221.0.3 Update4587497456677233368
1226 July 20221.0.1 Update notes4598755821882324782

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