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Title Pending!

Title Pending! Steam news

Blantech | Coming soon | game

Coming Soon

GameSteam Store content

AdventureRPG

  • Steam app typegame
  • Steam App ID2052250
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperBlantech

Title Pending! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2052250
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperBlantech
  • PublisherBlantech
  • Parent gameNot available

Genres: Adventure, RPG

Company pages: Developer: BlantechPublisher: Blantech

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Title Pending! Steam news

Title Pending! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Belated Happy New Year! - 7 January 2023

    Belated Happy New years! I some managed to get the swineflu for the holidays, so bit late. Right now I am caught I was hopping to use this winter break in college to get stuff done, but life is fun. Had really nasty case of flu VA doc almost admitted me to hospital I was that close to getting pneumonia. Finally feeling 90% not 100% yet. I am gonna try to proof and edit my store page some more already replaced old screenshot with Kipp's old outfit with new. I am still recovering though, got few other outstanding IRL things to do, been out commission was sick for 9 days now, that flu was worst I ever got, defiantly getting flu shot next season. But I am gonna do some work, but I got busy schedule starting new classes on 17, still got follow up stuff with VA doc, yearly check up with them as well. Lots fun stuff. So my goals are a little low for right now sorry about that. I am going all i…

  • August News - 23 August 2022

    So I had a ton of misfortune at the start of this month, lots of plumbing issues that took almost two weeks for my landlord to fix kind of brought my whole life to a halt, as I couldn't shower or use the toilet for almost a week straight that was different kind of experience and threw everything out of whack in my life. Anyways stuff is finally back to some resemblance of order in my life. I starting classes again today, in fact prepping my my stuff now, charging my laptop and what not for class right now. So I got adobe back feel more motivated now summer is done. Plan getting more done I hope but also got more on my plate just I work better with routine of school. With out it I am disability so my routing is "shop Saturday," and that is about it. Really messes up productivity, Now I got have set sleep schedule and got things I can't go "well maybe I do that in a few hours." lol Plus s…

  • End of July, early August News Update - 30 July 2022

    With August just around the corner, I am getting prepped for productivity to increase again. Defiantly looking forward to getting my student license of adobe again, I almost bought another art class with it starting August 23rd, which means free till June license again. Nothing much happened. I redid one char design; her old outfit was a bit much; joys of using premade commercial assets, most the outfits for females are made for pin-up calendars, more or less. Kipps new look, the last one, was way too BDSM for my liking more of a placeholder; I love her new look. Minus, I have been messing, learning the 3d program more, and improving with RPG Maker MZ. For instance, I made this while experimenting with chars. I reached for the game CG. Friendly, fun, inspirational image, and once I get adobe back, I will probably be retexturing that sign at some point as an experiment with the 3d render…

  • Were Live and Public! - 4 July 2022

    Yes, it's life! Alright, this is the first of, I hope, many status updates on the progress. Right now, I have the plot worked out, main chars, and a working tech demo. I am still far from full release and intend to be out as a full, not EA release. I am very excited; I know it's just an RPG Maker game, but as someone with PTSD who struggles in real life, I feel for this game and want to make it right. The following steps for me are to keep working on the game and get it polished enough for its first short teaser trailer. I have some issues about why this game is so important to me, so I am taking this one step at a time—but hoping to keep anyone who follows this page in the loop with updates at least once a month. The biggest issue with that is my anxiety had it mapped out for the next three steps, and getting this page live, and the public was next on the list, making fear go crazy as…

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