SPSTEAMPULSELIVE ANALYTICS
Bloody Hell Hotel

Bloody Hell Hotel Steam metadata

Unfold Games | 2026 | game

Coming Soon

GameSteam Store content

Simulation

  • Steam app typegame
  • Steam App ID2055770
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperUnfold Games

Bloody Hell Hotel metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2055770
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperUnfold Games
  • PublisherUnfold Games
  • Parent gameNot available

Genres: Simulation

Company pages: Developer: Unfold GamesPublisher: Unfold Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Bloody Hell Hotel Steam metadata

Bloody Hell Hotel metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2055770/metadata
Steam Communityhttps://steamcommunity.com/app/2055770
PCGamingWiki search
IGDB searchSearch IGDB for Bloody Hell Hotel

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Full controller support, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Gibberish - 3 August 2026

    Greetings, fellow Vampires!Lately, we've been spending a lot of time in the recording studio with an incredible cast of voice actors (known for their work for DreamWorks, Disney). While talking about each voice would be interesting enough, today we'll delve deeper into the language guests will speak. One of the boldest decisions we made during development was to create an entirely original spoken language for Bloody Hell Hotel.Why?Because Bloody Hell Hotel is a long game. Guests talk. A lot.If every guest repeated the same handful of English lines over dozens of hours, you'd eventually start noticing the repetition. Instead, we wanted conversations that stay emotionally expressive without becoming distracting.You might not understand a single word......but you'll know exactly when someone is excited, annoyed, terrified, or moments away from becoming dinner.(Madison Mitts performing some…

  • Dungeons Sneak Peek - 14 June 2026

    Greetings, fellow Vampires!We've been hard at work on the most challenging system in the game: procedurally generated dungeons. Our goal from the very beginning was to avoid the feeling of "procedural nonsense" - endless random rooms stitched together without purpose. We wanted dungeons that feel hand-crafted, while still offering the replayability and unpredictability that procedural generation makes possible. It's taken years to get this right, and we're finally at a point where we're proud of the results. *For clarity, all dungeon screenshots in this update were captured with the UI disabled.Bloody Hell Hotel is set in a world where resources are scarce, and running a successful hotel business is nearly impossible without finding building materials and cooking ingredients somewhere. That "somewhere" is where the dungeons come into play.As revealed in the previous update, the dungeons…

  • Character Progression - 30 April 2026

    Greetings, fellow Vampires!Happy to report that the last few months have been our most productive yet. We’ve made major progress on the dungeons - one of the most complex systems in the game. We’ll be taking you on a full tour in the next update. Today, we’re focusing on character progression.At a glance:ːsteamthisː 90 skills across 6 classes (270 including upgrades)ːsteamthisː 180 levels across 5 disciplinesːsteamthisː 60 perksThere are two ways your character progresses in the game: a class-specific skill tree, and an XP-driven discipline system.Every class has a set of 15 unique skills that can be assigned to skill slots. Today, we’re revealing the Darkstrider’s abilities and walking you through how the system works.Unlike traditional XP-driven systems - where you improve simply by performing certain actions - we made a conscious decision to separate vampiric powers from that loop. W…

  • Trains - 2 February 2026

    Greetings, fellow Vampires!While we’ve been buried in the kind of work that doesn’t screenshot well (those bloody 1s and 0s), we figured a small update is better than total silence. Today, we’re talking about the Train Station. Ready your luggage. Mind the step. Bloody Hell Hotel is just ahead. P.S.: We’ve been saving that last line for a while. We're unreasonably proud of it and regret nothing.The hotel is connected to the outside world by a single underground station. It’s not for guests. It’s for deliveries - conveniently ordered from your very own steampunk computer in the lobby.This is also where you’ll return from dungeon expeditions, via a network of minecarts scattered throughout the depths. A forgotten transportation system once used by the Vampiric Council.Quick Cart is the Bloody Hell Hotel equivalent of Amazon. Place an order through your lobby computer and the goods will be…

  • Coffins - 31 October 2025

    Greetings, fellow Vampires!Happy Halloween! As of today, development on Bloody Hell Hotel is right on track, and we’re still aiming to launch in 2026. The game is shaping up beautifully, and we’ll narrow down the release window as we get closer.Now, let’s talk about something near and dear to every vampire’s heart...Coffins play a key role in managing the two main player stats: Blood and HP.Blood slowly decreases throughout the day - when it runs out, you lose access to your vampiric powers until it’s replenished, though you don’t die. These powers don’t consume blood directly - we want you to have fun, so if you want to spam your superpowers like there's no tomorrow, go for it! Just keep in mind that low blood levels make their cooldowns longer.HP, on the other hand, is lost in combat. When it hits zero, you end up in your coffin. As an immortal, death isn’t fatal, but it costs time -…

  • When? - 30 July 2025

    Greetings, fellow Vampires!We're excited to announce that Bloody Hell Hotel will launch in 2026. We'll narrow the launch window further as we get closer. Following the announcement, we made a deliberate choice to expand the scope of the game. Early feedback from the community confirmed what we already felt - Bloody Hell Hotel needed to be bigger, deeper, and bolder. So we doubled down on the vision and committed to building something that fully delivers on its potential.We explored funding opportunities to accelerate development but chose not to compromise the vision when it didn't happen immediately. Instead, we continued working with a smaller team until the right support came through.That support is now secured. With full funding in place, the scope locked, and production accelerating, we finally have the clarity to commit to a timeline.We’re still cautious about overpromising, which…

  • Dungeons - 7 June 2025

    Greetings, fellow Vampires!Psst… remember that time (like… last update) when we said we’d start posting more often? Surprise - we weren’t lying (rare for vampires)! From now on, expect more frequent updates, whether they’re big or small. This one is small. Tiny. Microscopic. Subatomic. Quantum-level. Nanoliminal. (Nanoliminal is not a thing, I just made it up)Bloody Hell Hotel features procedurally generated dungeons - their layout shifts with each in-game day. It’s an ever-changing underworld where you’ll uncover everything from cooking ingredients and ores for forging weapons to lore items and, most importantly, the resources needed to upgrade your hotel, your crypt, your blacksmith workshop, your underground farm, your fangs, your broom, your coffin, your lobby computer, your machine gun, and your kitchen.OK, the machine gun is not a thing either. Everything else is real. Side note:…

  • Farming - 8 May 2025

    Greetings, fellow Vampires! Does every game need a farming system? Absolutely not. Did we put one in anyway? Bloody hell yes! Located beneath your hotel, the farm is carved into a shadowy cavern where sunlight dares not shine (helpful when you're a vampire). Grow everything from boring human food (ugh, if you're into that kind of thing) to twitchy herbs with questionable ethics. And yes, there’s livestock - well, technically dead. The undead cow had one too many espressos, and the zombie chickens are...surprisingly aerodynamic (watch the gameplay video to see what I mean): You know how the silly mortal farming works: some crops grow in spring, others in summer, and so on. Ridiculous! In the caves, seasons do technically exist, but they don’t affect the crops as much. You can grow any crop, any time. Think Stardew Valley's greenhouse - except ours is dark, moldy, and smells like bat orga…

  • Classes - 23 February 2025

    Greetings, fellow Vampires! OK, classes can wait. There's a giant roadmap-shaped elephant in the room - let's talk about it! First off - yep, we missed our planned roadmap reveal. Our apologies. The original goal was to reveal it about two months ago. In the recent months, we’ve been deep in discussions with a number of publishers, and things are taking longer than expected. A lot is being decided right now, and we'll only be able to make an official announcement once everything is locked in. No guesstimates this time, but your patience is greatly appreciated. As for the game itself - as you might have noticed, we're taking our sweet time. Did we announce the game too early? In retrospect - yes. That said, if we hadn’t, we wouldn’t have gotten all the amazing feedback from the community that’s helped shape the game into something x10 better. We’ve added a ton of great ideas, many of whi…

  • Cooking - 1 November 2024

    Greetings, fellow Vampires! Come in, come in! Step into the kitchen - watch your step, the gnomes are particularly lively today. Here, you’ll whip up dishes for guests and villagers using only the finest ingredients: Troll Snot Oil, Rat Broth, and, for a real touch of the exotic… weird ones, like tomatoes and such... And if you’re feeling experimental, you might just toss in some herbs or a dash of poison to give those dishes a little extra kick. Who knows what delightful (or dreadful) effects await those brave enough to order them! What took us so long? Ah, apologies. As much as we'd love to drop updates faster than a garlic clove clears the Vampiric Council, we sometimes get buried (alive!) under a pile of coding, testing, and tweaking. But fear not, as we're getting closer to the finish line, we’ll be posting more and more updates along the way! Today we'll delve in our cooking syste…

  • Blacksmithing - 23 March 2024

    Greetings, fellow Vampires! In today's update, we're going to talk about one of the main systems in the game. In Bloody Hell Hotel, you'll get to make your own weapons from scratch and take them for a spin in the procedurally generated, monster-infested dungeons to gather resources for your hotel upgrades. Since the announcement, we've increased the scope of the system quite a bit. Here's a little sneak peek of what awaits you. Your blacksmithing workshop is conveniently tucked away in the caves beneath the hotel. It's a pretty cozy place, especially after you've put some work into renovating it (there are plenty of upgrades to unlock). The process begins with smelting ores into ingots. You can buy ores in the nearby village or find them in the dungeons. Some ores are incredibly rare and mysterious, hidden in the deepest parts of the dungeons. Getting your hands on them won't be easy, a…

  • Fangs - 31 October 2023

    Greetings, fellow Vampires! In today's Halloween update, let's sink our teeth into the blood-sucking mechanic & fang customization. Since we announced the game, we've been revamping (pun intended :)) numerous game mechanics - one of them is blood extraction! Gone are the days of simply pressing a button to get your nightly nourishment. Now, you've got to master the art of drawing out just the right amount of blood without letting your victim kick the bucket too soon. Drinking blood from a dead victim will slap you with some nasty debuffs. And watch out for those feisty victims! They'll put up a fight, and if they wriggle free, they won't hesitate to tip off the Vampire Hunters. The challenge ramps up based on who you're feasting on. For instance, those high-brow snobs and royalty? They've got extra health and tend to struggle harder to free themselves. But fret not! With the new fang cu…

  • Bats - 30 September 2023

    Greetings, fellow Vampires! We’ve been hard at work behind the scenes, expanding the game based on the amazing feedback from all of you. We’re especially thrilled about adding a new alchemy system. Suggested by @squiggles on our Discord, it’s something we hadn’t planned initially but are super excited to include in the game! In other news, we’re eager to share a new feature with you all! As a vampire, you won’t just be choosing your class, but also your bat species for transformation. Transforming into a bat will allow you to quickly navigate between key locations (hotel, blacksmith, farm, kitchen, dungeons, etc.) as well as escape dangerous encounters. Every bat species will have a special ability though, adding another layer to the gameplay. 1. Snowfluff's unmatched speed makes zipping around the hotel a breeze, bringing a whirlwind of frosty white to every corner of the shadowy halls…

  • Vampire Hunters - 4 June 2023

    Greetings, fellow Vampires! The time has come to introduce you to the deadliest enemies in the game: Vampire Hunters! They come from the Hunter Guild, an esteemed order that has stood the test of centuries. Passed down through generations, their mission is to cleanse the world of vampires and put an end to their nocturnal shenanigans. In essence, Vampire Hunters are linked to the game's suspicion meter. Here's the deal: the more innocent blood you spill in the presence of witnesses, the higher their suspicions soar. Once you hit that danger zone, they'll be hot on your undead trail faster than a bat hell-bent on escape! At first, they may visit your hotel in disguise, posing as regular guests, just to carry out their investigation. The higher your suspicion meter rises, the greater the chance that the guest you are about to feed on is, in fact, a Vampire Hunter, prepared to unleash thei…

  • Pets - 21 January 2023

    Greetings, fellow Vampires! The addition of pets (or familiars) has been one of the most popular requests on our Discord server. You made us realize that it's a must-have feature! There's still much work to be done, but we're excited to share with you a little bit about what we've been working on. Familiars are loyal companions to Vampires and can assist you with small tasks. As you bond with your familiar, they will level up and become more adept at their unique skillsets. Choose your familiar wisely as you can only have one at a time. You can name and customize your familiar. Familiars do not require much attention, but most of them need to be fed and played with. Neglecting them for too long may make them moody and unwilling to collaborate. Incorporating a familiar into your playstyle is optional though - you don't have to have one. Here's our current line-up: Mosquitoes might not be…

  • Broom - 4 December 2022

    Greetings, fellow Vampires! We're making progress towards our mission of making Bloody Hell Hotel BLOODY AWESOME. We've increased the scope of the game significantly since the announcement. The upcoming updates will cover all the new features we're adding to BHH. In the meantime...let's talk BROOM. On the day we announced BHH, the broom became a meme on our Discord server (shoutout to @Dimentional Dining). The broom reaction emoji quickly became a thing (we use it...A LOT), and thus, a trend was born! The broom is now the official mascot of the game - as ridiculous as it may sound to mortals, we, the vampires, take the broom very seriously and wanted to give it a BLOODY AWESOME treatment as well. That can only mean one thing: broom customization! https://cdn.steampulse.org/steam/apps/2055770/extras/Broom_Gif.gif As you become more adept at using the broom, you'll unlock upgrades th…

  • Guest Traits - 15 October 2022

    Greetings, fellow Vampires, Today, we'll talk about food...I mean, guests! In Bloody Hell Hotel, every guest is unique and can be described by traits, likes & dislikes, and secrets: TRAITS Traits affect the general behavior of guests in the hotel. Traits are linked to the guest's appearance, so it's easy to tell who is who. We currently have 7 traits, but will likely add a few more. LIKES / DISLIKES Some guests like rooms with a fully stocked mini-bar. Others want extra towels. Each guest has a unique combination of likes and dislikes, and your ability to meet your customers' expectations will affect their generosity (tips) and reviews of your hotel. Needless to say, you don't have to care about making your customers happy - after all, you're a blood-thirsty vampire! Letting your guests live is a choice, not a must. SECRETS Every guest has at least one secret - something that is not imm…

  • Vampire Classes - 11 September 2022

    Greetings, fellow Vampires, Welcome to the first Bloody Hell Hotel Update! Before you sink your fangs into the meat of this update (classes), we'd like to go over commonly asked questions: Can I contribute? Yes. We invite the BHH community to contribute ideas and provide feedback. Ideas get sorted into categories and organized in a spreadsheet by our community managers, so we can refer to them at various stages of development. If your idea ends up being used in the game, you'll be featured in the credit roll and given a copy of the game when it launches. Three members have already done so. One of the ideas that was brought up happens to be the main focus of this update: the addition of Vampire Classes. If you're interested in getting involved, you can share your ideas on our Discord. Is there a release window? We know many of you can't wait to play the game & we're grateful to see so mu…

  • House Flipper meets V Rising in this vampire hotel management sim - 16 August 2022

    s the most feared and powerful members of the undead, vampires still have to follow a heck of a lot of rules. You have to stay out of sunlight. Garlic and crucifixes are a no-no. You can't cross running water, can't enter churches, and if someone throws rice at your feet you have to stand there and count the grains... Read more.

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2055770
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release date2026
DeveloperUnfold Games
PublisherUnfold Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Renovate, upgrade and expand your hotel! Oh, by the way, you're a vampire, so hospitality isn't your strong suit.

About this game

In Bloody Hell Hotel, you embody a vampire . You wake up from a coma that has lasted for centuries, only to find that your once-grand estate is now in ruins. It's time to turn it into a prosperous hotel! It's no easy task, though, as times are tough and resources are scarce. There are shortages of food, supplies, and workforce. Being a blood-thirsty monster doesn't help with customer satisfaction either. Luckily, underneath the estate lies a crypt and a system of caves. By foraging, farming, crafting , and fighting your way through the monster-infested dungeons , you'll find the resources you need to restore greatness to your mansion and turn it into a thriving hotel business . Fix broken furniture, clean rooms, hang wallpaper, install appliances, and make your once-grand estate look presentable. Don't forget to use your vampiric powers to speed up the process! Upgrade, decorate, and furnish your hotel. Make it your own! Meet the expectations of even the most demanding guests. Or don't! You're a vampire, after all. Suck your guests' blood to regenerate your powers and use their meat to save money on food. Your guests expect high-quality room service. While ingredients are costly, you can farm, milk the undead cow, collect eggs from zombie chickens, and find wild mushrooms that grow around your hotel. Oh, and when it comes to meat, nobody has to know where it comes from. Follow recipes and prepare even the most extravagant dishes for your guests. Those dungeons below aren't going to explore themselves. Be careful when stepping into these corridors - you might need a good sword to defeat the monsters that hide in the darkness. Luckily, you can make your weapons from scratch. All you need is a blacksmith’s workshop, a set of tools, and a handful of raw materials. Conveniently, they're located right underneath the hotel's lobby. Now that you're armed to the teeth with self-made weapons, you're ready to explore the dungeons. They hide many resources that you will need to unlock countless upgrades to your hotel. Once your hotel grows in size, you will be able to hire employees, your fellow vampires. You might need a cook, a housekeeper, a porter, a receptionist... Wh…

Supported languages

English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Ukrainian

Steam categories

Category IDCategory
2Single-player
28Full controller support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany16Gewalt Alkohol / Tabak
igrs15Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Bloody Hell Hotel's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Bloody Hell Hotel's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Bloody Hell Hotel at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$0.00$0.00No discountSteam Store

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