SPSTEAMPULSELIVE ANALYTICS
Pacific Strafe

Pacific Strafe Steam metadata

Insane Software | Mar 16, 2023 | game

Released

0players observed · 22 September 2026 - 03:59:42 UTC

ActionCasualEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)90
  • Revenue (VGI)$360
  • Review scoreNot available

Pacific Strafe metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)90
  • Revenue (VGI)$360
  • Review scoreNot available
  • Total reviews3
  • Release dateMar 16, 2023
  • DeveloperInsane Software
  • PublisherInsane Software

Genres: Action, Casual, Early Access

Company pages: Developer: Insane SoftwarePublisher: Insane Software

Top Steam chartsTop 100 gamesGame directorySteam Store page

Pacific Strafe Steam metadata

Pacific Strafe metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2056780/metadata
Steam Storehttps://store.steampowered.com/app/2056780/
Steam Communityhttps://steamcommunity.com/app/2056780
PCGamingWiki search
IGDB searchSearch IGDB for Pacific Strafe

Reviews, pricing, and metadata

Review summary

3 user reviews

Review score unavailable, 0 positive, 3 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Partial Controller Support, Steam Cloud, Family Sharing

Achievements

21

Platform releases
  • Steam 16 March 2023

Latest Steam announcements

  • Default Branch updated to Version 0.1.276.1 - Emergency gameplay fix - 4 January 2025

    Default Branch Bug Fix - Collision detection on ships was incorrect. Failing to detect bombs hitting hull. Launcher - updated with additional options on screen mode Launcher - layout updates.

  • Experimental Branch updated to Version 0.1.275.1 - 29 December 2024

    Experimental Branch Performance - Volumetric Cloud Rendering - performance improvement Performance - SSAO Compute Gameplay - Game Boundary - Clouded off area - prototype of implementing clear game play zones. This does impact performance of rendering. Map fixes - cloud rendering configurations changed, visual change only. Bug Fix - Water froth rendering fixed. Bug FIx - GPU Memory buffer rebuilding same buffer multiple times fixed. Bug Fix - Frame Pacing - logic changes to avoid certain frame jumps. Of note: This is an experimental build of the highest order. Testing has been done on some of the missions, not all.

  • Main Branch updated to Version 0.1.271.0 - 26 November 2024

    Main Branch Expect more updates over the coming weeks, I have been dealing with external life issues and stepped away from dev. Fixed - Crash to Desktop - Survival mode upon dying (Achievements are not lost) Rendering changes - Clean up of lighting, textures were washed out on dynamic assets. Various internal codes changes - watching closely but should not cause issues Windowless mode is now saved , before it would be either full or window. Of note: First mission after training will be updated with a proper mission, rather than the dev mission in coming releases. Further updates and game additions to main game play will be completed first before further game modes. And yes, i am looking at multiplayer code but this maybe a bridge too far atm.

  • Experimental Branch updated to Version 0.1.270.1 - 14 February 2024

    HI All Experimental has been updated to version 0.1.270.1 If any problems triggering launch, please verify files. But please let me know if there are issues. I have also noticed that sometimes the launch app has to trigger twice the game before it will run. A known issue I will look into. The internal changes to the game engine have been completed, and still needs shake out. of note on experimental branch: AOE Fix - Bombs explosions on ground were not using AOE stats. Hard coded value, hitting ground targets should be much easier. Enemy planes - Turn Speed and rate of change in turn have been dropped by about 40% to make it easier to track and shoot planes. Model Skeletal system added for better model reuse, flexibility. Large change and may affect gameplay such as dead gun points on enemy models etc. All models rebuilt with skeletons (rather than models with direct references to other…

  • Main Branch updated to Version 0.1.267.0 - 30 October 2023

    HI All Experimental has been very stable, so I have moved this to main branch. If any problems triggering launch, please verify files. But please let me know if there are issues. The reason for move is the internal changes coming to the game engine which I have done around the animation system which was basically non-existent. The initial development effectively caused a number of issues with re-use of mesh components in different models. It also meant that I was restricted in what I could do with game assets. For now, the experimental branch will soon become the home for the changes to the engine as well as some updates to the gameplay still being verified. Main Branch - All improvements have been applied from Versions 0.1.250.0 to version 0.1.267.0. of note on experimental branch soon: Tulagi Mission - Destroyer will spawn in a different location. Tulagi - new respawn zone introduced…

  • 0.1.267.0 - Experimental Branch - Graphics/Game Update - 10 October 2023

    Update Experimental branch - Graphics/Game Updates This version is a very much work in progress before going to default branch. Mini Map - Size changed to larger, More view area. Mini Map - Icons now accurate to type of object and colour to represent friend/foe. New Swap Zone - Allow to choose new plane. Available on Wake island/developer map. Rendering changes - Low lands clouds use a different rendering technique to volumetric which is faster and more artistic. Should affect all maps. Memory optimisation stopped silly fragmenting of memory (same buffer rebuilt multiple times per render) - should assist weaker GPUs and less memory. Custom Rendering options - internal engine change to allow more dynamic UI Volumetric cloud changes - WIP (seeing a little bit of banding in clouds). In progress: Changes to Tulagi and other maps to incorporate dynamic plane swapping.

  • 0.1.266.0 - Experimental Branch - Fixing Bad Crash Bug - 6 October 2023

    Update Experimental branch - Graphics Engine Update - BUG FIX Fixed Bug with Point effects leaking particles which leads to eventual crash. New Cloud textures for low cloud mode Changes to some rendering of volumetric clouds WIP - custom rendering shaders for various assets added. New effects - WIP Next Patch: TBC - Final pass on survival mode. Move achievements to be added.

  • I'm back working on the project - 3 October 2023

    Update Hi All, Yes, its been a month or 2 but stepped away due to family matters. But over the last few days I have firstly been working on the game to improve playing experience. Firstly some improvements to rendering with volumetric clouds, but the other feature is the ability to select other planes in mission more easily. This is done by flying into a highlighted zone and activating it. This will in turn allow for some quicker turn arounds and changes to strategy in game. This will be fitted into the current mission set. New patch soon.

  • Development Progress - 4 June 2023

    Update Hi All, Apologies for the lack of updates but the dreaded Covid knocked me out and it's been a long road back (as well as having to work my normal job). On top of that a holiday is now on. I will be back to progress the game post my holiday and already have mission content in dev atm. Hope to have an update in the coming month. Thanks! Andrew

  • 0.1.264.0 - Experimental Branch - Graphics Update - 3 May 2023

    Update Experimental branch - Graphics Engine Update Survival Mode - Plane counts now displayed per wave Survival Mode - Levels to survive reduced from 99 to 50. Difficulty Mode - Difficulty level changes size of waves Achievements - Survival Easy Mode - Work in progress Rendering of text and boxes. Alpha controls changed for flexibility. Some performance improvements on slower GPUs. Rendering - Changes to Foliage Rendering Rendering - Font Rendering edging calculation change. Mission Announcement updates - improve prompting to player of changes in mission goal. Next Patch: Final pass on survival mode. Move achievements to be added.

  • Survival Mode updates/Achievements - Work in progress - 19 April 2023

    This is just a quick note to let you know that the next patch is coming that will go to the live branch which includes all experimental changes. Survival mode is being tweaked at the moment. Changes to pacing, shortened the survival goal and also some achievements added for each difficulty level both in survival and mission. There are also some additional rendering updates being worked through. These are to improve the UI interactivity. Thanks again for your support.

  • 0.1.262.0 - Experimental Branch - Graphics Update - 12 April 2023

    Update Experimental branch - Graphics Engine Update Update - Particles now respect Z order with Volumetric clouds. Particles should no longer disappear at foreground and will blend correctly. This has some minor impact on current frame rates. Minor changes to survival mode - Achievements designed, to be added in next patch. Next Patch: Final pass on survival mode. Achievements to be added. Updates to Easy/Normal/Hard modes. Hud Updates - Survival Mode

  • 0.1.261.1 - Experimental Branch - Controller Update - Highly experimental - 8 April 2023

    Update Experimental branch - Balancing Updates Bug - Controller sometimes will not restore once disconnected, reconnected. Change introduces XInput controller detection for XBox Controllers. This change maybe breaking on some systems. If so, please let me know in the discussion forums. Bug - Z Fighting on water's edge. Fixed, this is impacted by the particles fixes currently underway in the graphics pipeline.

  • 0.1.261.0 - Experimental Branch - Balancing Patch - Round 1 - 7 April 2023

    Update Experimental branch - Balancing Updates Bug - Formation Control entity issue where it would fail to follow patrol paths. Change - Planes will return to the formation if out of range, or back to game play zone if the plane has moved out of the control zone too far from the formation. Graphics Change - Rendering of particles and projectiles now respects volumetric clouds. Known Issue of blending of smoke above cloud has some alpha blending issues. FIX WIP. Developer Map - Added Repair Zone to Carrier Wake Island - Repair zone is now visible on Carrier Balancing - Easy/Normal/Hard mode on Developer and Wake island now limit plane population based on difficulty Friendly Planes gain some additional stat bonuses on Easy. Player planes receive some additional stat bonuses on Easy (Health Regen etc). Bug - Squadron Wing forming logic updated to fix issue with additional planes taking ove…

  • 0.1.260.0 - Experimental Branch - Internal Code Changes/Survival Mode updates - 2 April 2023

    Update Experimental branch Bug - Crash after survival mission complete/failure fixed. Survival Map - Planes now return to centre of map during play. Wandering planes no longer prolong waits on levels. Game Zone Proximity controls updated to allow more control of game zone. New Survival Screens added for start and end of level - Work in progress Squadron Wing forming logic improved to ensure planes form up after each wave. Also applies to missions. In Progress New achievements for survival completion - Work in progress HUD updates - Survival mode stats and details - Work in progress. To Do: Cloud formations changing over waves - thicker cloud cover to add difficulty. Tulagi - Select new plane within mission (Access to P51 to player)

  • 0.1.257.1 - Experimental Branch - Survival Mode/Map Fixes - 2 April 2023

    Update Experimental branch only Bug - Survival map and mission 4 did not have enforced map boundaries. Allowing for players to fly off forever. Bug - Survival spawn bug would repeatedly only spawn the first 3 planes in the spawn order. AI Change - Patrolling Wing leaders are now more active looking for targets to attack. Known issue: Survival mode has enemy planes wandering off to fight other planes outside of play area. More permanent fix in play coming in next few weeks.

  • 0.1.257.0 - Experimental Branch - Survival Mode Roughout/Bug Fixes - 1 April 2023

    Update Experimental branch only AI Logic fix - Torpedo based planes would not find their primary target unless a friendly ship was available. Weird targeting bug. Screen Flow updates, survival mode screen setup. Set to Easy mode only at the moment. Screen flow logic changes. Music Player controls updated to use independent fade/fade out rather than coded to screen. Attack on Bungling Bay game mode rough out started. Torpedo hits now show fire and water explosion at point of hit. Easier now to confirm hits. Weird bug around initial ship speed fixed. Rough out of survival mode. This is not balanced, or paced correctly and is essentially a starting point. It's not even fair atm. it may also crash at end (this is due to incomplete screen flows). Torpedo planes need to be updated to ensure that misses are possible.

  • 0.1.255.0 - Experimental Branch - Internal Fixes/Preparation - 23 March 2023

    Update This version includes a fix to frame pacing. Which needs testing to confirm no adverse affect on game. Expectation that it should operate as intended. Frame Pacing fix. Max Frame rate also max to 2000 FPS. Frame rate at high speed is stable. Low frame rate movement is more accurate. Jitter issues fixed. Challenge screen options added. Screen added for challenge selection (no modes enabled). Screen flow controls updated to handle different game modes. Campaign mode changes allow easier addition of maps. All ships now initial speed is set to base speed.

  • 0.1.252.2 - Experimental Branch - Fonts not appearing issue - 19 March 2023

    Update: - Fonts not appearing on screen (UI) - Possible fix in experimental. - This issue is related to culture/regional settings on Windows 11. This can be fixed in game so no changes to windows should be ever warranted. Still tracking down if still an issue. Found multiple spots where fonts data may not load properly. Thanks Syrianes and Mekstart for reporting the issue. Update: Build updated with more logging and some additional conversion changes. Further Update: Reproduced issue and new version released.

  • Controller Support Issue and Experimental Branch - 19 March 2023

    Hi all, During release of game, for some reason default config seemed to of reverted to Steam controller. I have removed this setting which should then make the controller work as default in Strafe. Controller support will be an immediate change once you restart steam. Please test and let me know if you see any issues. You can also now select the experimental branch which I will be pushing updates to where extensive testing hasn't been completed. Experimental Branch Version 251 - I have added to the main screen an game input detection. It should now prompt your keyboard and controller input is detected. Apologies, thanks for the patience.

Patch notes and updates

S.noRelease datePatch nameGID number
14 January 2025Default Branch updated to Version 0.1.276.1 - Emergency gameplay fix1787858252765604
229 December 2024Experimental Branch updated to Version 0.1.275.11786573930952947
326 November 2024Main Branch updated to Version 0.1.271.01783872412138002
414 February 2024Experimental Branch updated to Version 0.1.270.15750603429271870052
530 October 2023Main Branch updated to Version 0.1.267.05229301621591912440
610 October 20230.1.267.0 - Experimental Branch - Graphics/Game Update5220292521200047651
76 October 20230.1.266.0 - Experimental Branch - Fixing Bad Crash Bug5220292521185887969
83 October 2023I'm back working on the project5220291886504194969
94 June 2023Development Progress5151601211238444024
103 May 20230.1.264.0 - Experimental Branch - Graphics Update5138087875077228999
1112 April 20230.1.262.0 - Experimental Branch - Graphics Update5132456474582802674
128 April 20230.1.261.1 - Experimental Branch - Controller Update - Highly experimental5121196841295613725
137 April 20230.1.261.0 - Experimental Branch - Balancing Patch - Round 15121196841290348300
142 April 20230.1.260.0 - Experimental Branch - Internal Code Changes/Survival Mode updates6839319551994128466
152 April 20230.1.257.1 - Experimental Branch - Survival Mode/Map Fixes6839319551990955404
161 April 20230.1.257.0 - Experimental Branch - Survival Mode Roughout/Bug Fixes6839319551988491091
1723 March 20230.1.255.0 - Experimental Branch - Internal Fixes/Preparation5125698536878920808
1819 March 20230.1.252.2 - Experimental Branch - Fonts not appearing issue5125698536866139024
1919 March 2023Controller Support Issue and Experimental Branch5125698536862936134
2017 March 20230.1.250.0 - 0 Day Bug Patch5125698536856550279

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2056780
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateMar 16, 2023
DeveloperInsane Software
PublisherInsane Software
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type3 user reviews
Positive review percentNot available
Positive reviews0
Negative reviews3
Total reviews3
Steam recommendationsNot available
Achievements21
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2056780/

Short description

Fight through historical locations of World War 2 with 1 of 5 classic WW2 fighters. Sink battleships with the help of your wingmen, recapture islands with the help of your tank crews.

About this game

Pacific Strafe is an Arcade Shooter over multiple missions. You fly 1 of 5 different classic World War 2 fighter planes, fighting over the Pacific Ocean to liberate islands from the invading force. Protect your carrier from Torpedo planes, lead attacks on enemy battleships and assist your landing craft in taking back territory. Dog fight alongside your squadron as well escort bombers on their way to sinking ships. * F4F Wildcat * F6F Hellcat * TBF Avenger * P38 Lightning * F4U Corsair Pacific Strafe is in early release with a number of elements to be added. The game will continue to evolve over the coming months to a completed stage. Currently 5 core missions completed, with additional to be added to complete a 12 mission set.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Pacific Strafe's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Pacific Strafe's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Pacific Strafe at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$4.99$4.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2428,44022 September 2026 - 04:28:30 UTC1,818,368
2Mechabellum2,13722 September 2026 - 02:49:46 UTC5,341
3Wallpaper Engine60,32022 September 2026 - 04:22:08 UTC150,271
4Party Animals2,94522 September 2026 - 01:22:39 UTC57,806
5Once Human17,34722 September 2026 - 04:09:09 UTC231,343
6Total Football Online9522 September 2026 - 01:10:37 UTC932
7Battle Teams 28422 September 2026 - 01:46:14 UTC7,966
8Dota 2358,61522 September 2026 - 04:28:30 UTC1,291,328
9Brotato5,66022 September 2026 - 03:18:45 UTC23,754

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2428,44022 September 2026 - 04:28:30 UTC1,818,3689,826,471Valve
Dota 2358,61522 September 2026 - 04:28:30 UTC1,291,3282,758,031Valve
WARDOGS204,52222 September 2026 - 03:56:32 UTC399,748Not availableBULKHEAD
PUBG: BATTLEGROUNDS177,84922 September 2026 - 04:28:30 UTC3,236,0272,744,193PUBG Corporation
Valheim139,05422 September 2026 - 02:48:13 UTC498,478533,888Iron Gate AB
Aniimo98,22022 September 2026 - 02:59:44 UTC111,475Not availablePawprint Studio
Marvel Rivals92,86422 September 2026 - 02:01:56 UTC642,333409,518NetEase Games
Tom Clancy's Rainbow Six Siege78,21022 September 2026 - 01:47:41 UTC200,4761,547,383Ubisoft Montreal
Apex Legends™76,87622 September 2026 - 02:50:47 UTC624,4731,047,228Respawn
Overwatch®69,91622 September 2026 - 01:46:14 UTC164,636420,984Blizzard Entertainment, Inc.
Team Fortress 254,58622 September 2026 - 04:00:31 UTC253,2251,230,475Valve
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero73,60622 September 2026 - 03:38:32 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine60,32022 September 2026 - 04:22:08 UTC150,2711,008,495Wallpaper Engine Team
VRChat44,44222 September 2026 - 01:47:29 UTC74,217261,953VRChat Inc.
Diablo® IV31,26822 September 2026 - 01:45:17 UTC64,51869,242Blizzard Entertainment, Inc.
The Sims™ 421,41422 September 2026 - 00:20:38 UTC96,185193,399Maxis
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
Garry's Mod13,28622 September 2026 - 04:06:01 UTC73,7501,258,308Facepunch Studios
How to Fish12,66922 September 2026 - 01:18:19 UTC373,97110,040Dazed Games
Factorio12,37022 September 2026 - 02:59:12 UTC118,166233,918Wube Software LTD.
IdleOn11,73122 September 2026 - 02:41:04 UTC21,01828,570Lavaflame2

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS204,52222 September 2026 - 03:56:32 UTC399,748Not availableBULKHEAD
Valheim139,05422 September 2026 - 02:48:13 UTC498,478533,888Iron Gate AB
Slay the Spire 257,51222 September 2026 - 04:07:09 UTC574,638199,438Mega Crit
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair
Project Zomboid46,94822 September 2026 - 02:15:54 UTC122,811467,999The Indie Stone
VRChat44,44222 September 2026 - 01:47:29 UTC74,217261,953VRChat Inc.
Path of Exile 231,89222 September 2026 - 01:22:28 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds30,04722 September 2026 - 01:46:13 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended16,58722 September 2026 - 03:33:13 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,65822 September 2026 - 04:19:57 UTC27,916111,695Afterthought LLC
R.E.P.O.12,11822 September 2026 - 04:01:00 UTC266,908420,693semiwork
Phasmophobia11,30321 September 2026 - 21:14:01 UTC112,241837,096Kinetic Games

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.