Vain Ascendance news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews9
- Release dateAug 5, 2022
- DeveloperTeam Scarlet, Will-o-Works
- PublisherWill-o-Works
Company pages: Developer: Team Scarlet, Will-o-WorksPublisher: Will-o-Works
Vain Ascendance Steam news
Vain Ascendance news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Steam Integration Fixed - v1.2.2 - 1 January 2025
This is a tiny update to fix the Steam integration because achievements were not working. If you update the game and it says v1.2.2 on the title screen, you should have the latest version. With Love and Malice, Will-o-Works Team
- Quick Patch for Vain Ascendance 1.2.1 - 20 June 2024
Hello, this is a quick update because I was stupid and forgot some things. Here are the changes: -Turned Steam integration back on (we turned it off to make a convention mode) This means you can get achievements again -Control prompts in the tutorial now show only the device you are using -Player dash aiming keeps its direction if you release directional inputs (thanks GCC players!) -The Boss has a new attack -You now heal between areas -Fixed a bug that would have some people have no inputs bound on first startup of the game (if you had this please go to your appdata and delete the options file) -Game window centers itself on startup -Fixed a typo in the tutorial Apologies for any inconvenience this may have caused! With Love and Malice, Will-o-Works Team
- Update Notes for Vain Ascendance 1.2 - 14 June 2024
Hello it has been a while. We've updated the game! This update is mainly focused on polish, there is no new content at this time. Here is the list of changes: Attempted fix for shader compilation stutters (this usually happens the first time you run the game, we have tried to force all shader compilation at startup, but have not verified it works) Corner dash correction now applied to downward-diagonal dashes (i.e. if you hit the floor/wall then pass the obstacle, you will move diagonal afterwards) New lighting in miniboss rooms New music track for the tutorial New decorations in Stella 1 room Menu UI visual overhaul Tutorial has popups that show the currently bound control for each action Kill all enemies rooms shows remaining enemy count on screen at all times Teri bank interface has control prompts New effect for bouncing off enemies New sounds for: parrying projectiles, hurt by elec…
- Patch Notes Aug 13, 2022 (1.1.1) - 14 August 2022
Thank you everyone for your support! We appreciate everyone who has played our game! We have a small bugfix patch today with mostly minor fixes. We've updated our engine to the latest version which seems to have increased the download size unfortunately, but it is not very large to begin with (about 30MB) so should not be a major problem. Patch Notes: Updated the game to Godot 3.5 Rollyboys have a longer cooldown when stunned Dashing through an enemy now adds a dash for up to two dashes at once Fixed some bugs where text would not translate properly Fixed a bug when loading options Fixed a bug where the language select UI didn't close correctly Added pitch variance on some sound effects
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 1 January 2025 | Steam Integration Fixed - v1.2.2 | 1786573931030406 |
| 2 | 20 June 2024 | Quick Patch for Vain Ascendance 1.2.1 | 5759622039975436419 |
| 3 | 14 June 2024 | Update Notes for Vain Ascendance 1.2 | 6890025005350675498 |
| 4 | 14 August 2022 | Patch Notes Aug 13, 2022 (1.1.1) | 4607764924159009738 |
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
