- Not Dead Yet - 28 August 2026
Greetings contestants,Time sure flies when you're running a galactic business. Updates have been few and far between, to say the least. However, I am still chiseling away at the lump of marble in front of me, and I'm pretty confident in saying that the next update will be pleasing.I'll be releasing the next major update, hopefully, before year's end. It's going to contain a lot of updates, changes, bug fixes, and new things that I'm excited about and hope you all will be too. I'll be revamping the store page and roadmap during that time, too.Some things to look forward to in the next update will include:More choice in the arenas you go toLarger maps for gathering and salvagingA stronger focus on salvage with an introduction of ruined city mapsMore game showsMore flair and dramatics New bossesTier 5 and 6 arenas with new enemies, arenas, items, weapons, and armorThe beginnings of the sto…
- Small Update 0.6.98 - 18 April 2025
Greetings participants. I am still hard at work on the next large update, and it will be a doozy. I still don't have an exact ETA for it, but rest assured, it's coming. This update is just a small patch to fix a few bugs that have been reported. Fixed issue with completed quests completing again when you load into new areas Fixed several UI glitches Fixed hitching when fighting specific enemies
- Still alive and still working! - 29 November 2024
Greetings participants, I have been silent for a bit but I wanted to post an update to reassure you that I am still working hard on Crossedland! A story update will be coming in the near future as well as tier 5 arenas! In the nearer future, new armor sets will be added, and a few new weapons. There will also be a good bit more furniture added!
- New furniture! - 2 November 2024
The Hub has returned to normal 20 new pieces of furniture can now be bought from Tony
- Time to get spooky! Update 0.6.9 - 15 October 2024
Happy Spooky Month! A darkness has fallen on the Hub and new Halloween decorations appear for the rest of the month. Many of them have a chance to be picked up! Combat Changes: • Added difficulty options with an easier difficulty Island Changes: • Roland now appears every three days instead of every five days Bug Fixes, UI Tweaks, and Optimizations
- Update .6.75 - 7 October 2024
Combat Changes: • R is now used to draw/sheathe weapons • Fist now does much more damage the higher the skill • Kicks now track properly Visuals: • Toned down outlines on grass Bug Fixes, UI Tweaks, and Optimizations
- Time to punch stuff! Update 0.6.7 - 3 October 2024
Combat Changes: • Unarmed combat reworked • Unarmed combat has new animations and a new ability • The ability unlocks lunge, heavy, and block break attacks for unarmed combat • There are now three stages of animations for unarmed combat that unlock as you level it
- Update 0.6.6 - 1 October 2024
Enemy Changes: • Camera drones are now easier to loot once they die • Enemies now deal less damage Arena Changes: • Some of the larger arenas have had their time limit increased Vendor Changes: • Deckar now stocks the correct items Bug fixes: • Fixed issue with some helmets not equipping to recruits correctly • Fixed issue with kill counts not tracking correctly • Skill level achievements now trigger correctly • Mind-wrapped no longer t-pose in some instances UI Tweaks and Optimizations
- Update 0.6.5 - 30 September 2024
Equipment Changes: • Tech Pistols can now be found in the game on Intactilis and their minions. Each shot takes 10 energy from you, but they pack quite a punch! Vendor Changes: • Jack can now carry the recipe book for bruntium bars and steel wood planks when the player reaches level 20 • Deckar can now sell a recipe book to make a tech pistol and bullets Crafting Changes: • Crafting tooltip now shows the quantity each craft makes Bug fixes: • Fixed issues with weapons not dropping from enemies correctly • Fixed Goblins t-posing on death • Fixed Goblin loot issues • Fixed issue with Goblin house collision • Resurrection no longer triggers when full destruction happens • Fixed issue with water purifier not creating more than one water at a time UI Tweaks and Optimizations
- Bug Fix Update 0.6.45 - 28 September 2024
Bug fixes: • Fixed issue with crafting plaster • T-RZ launches rockets correctly now • Fixed several typos UI Tweaks
- Update 0.6.35 - 26 September 2024
Arena Changes: • Mining cave arena expanded UI Changes: • You can now press any key to continue from the death/time up screen and the arena intro screen Bug fixes: • Fixed issue with quest tracking • Spiders can now move around in cave • Corrected names on some of the island buildings UI Tweaks and Optimizations
- Update 0.6.35 - 25 September 2024
0.6.35 Character changes: • New hairstyles added Fishing changes: • Fishing skill level now affects how frequently fish bite, the chance for rarer fish to spawn, and the chance for junk to spawn Bug fixes: • Fixed issue with Simian giving quest multiple times • Fishing skill now shows progress bar correctly UI Tweaks and Optimizations
- Update 0.6.3 - 20 September 2024
Combat changes: • Elemental damage now causes hit reactions correctly • Spear and Shield has a new move set Item changes: • Added trash can that is sold by Tony. It will allow you to permanently dispose of items Bug fixes: • Fixed CTD issue during combat • Fixed leaderboard getting stuck on screen during Waves on Waves UI Tweaks and Optimizations
- Update 0.6.27a - 18 September 2024
Disabled damage boosters in arena temporarily Fixed a couple of achievement bugs Fixed a few crafting recipe notifications triggering incorrectly UI Tweaks
- Hotfix 0.6.27 - 18 September 2024
Fixed issue with damage boosters and brain boosters UI Updates
- Update 0.6.26 Damage Increased! - 16 September 2024
Combat changes: • Damage increased across the board by 50% to speed up combat. Enemies are now deadlier, but so are you! Crafting changes: • All armors now have upgrades added. Picking up armor will unlock its next upgrade • Starloom plants added that can be found in tier 3 and 4 arenas. They will allow you to make starloom cloth Fishing changes: • Fish now have a chance to bite that is affected by fishing level. They will also get bored and leave eventually • You now need to click once the fish bites to get them on the hook before reeling • Added fish that only spawn when it’s raining • Fish spawn faster in the rain • Tweaked some of the visuals and sounds UI Tweaks and Optimizations
- Update 0.6.25 - 12 September 2024
Combat changes: • Damage increased across the board by 50% to speed up combat. Enemies are now deadlier, but so are you! Fishing changes: • Fish now have a chance to bite that is affected by fishing level. They will also get bored and leave eventually • You now need to click once the fish bites to get them on the hook before reeling • Added fish that only spawn when it’s raining • Fish spawn faster in the rain • Tweaked some of the visuals and sounds UI Tweaks and Optimizations
- Patch 0.6.21 - 7 September 2024
Plugged a memory leak.
- Update 0.6.2 - 6 September 2024
Lowered crafting cost of coordinates Bug fixes and optimizations
- Updated demo now available! - 6 September 2024
Greeting participants, A new updated demo has been added to Steam and is now available. Feast your eyes and try out Crossedland now!