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(square)

(square) Steam news

Brennan Curtis Cottrell | Aug 8, 2022 | game

Released

0players observed · 25 September 2026 - 00:45:00 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive

(square) news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive
  • Total reviews25
  • Release dateAug 8, 2022
  • DeveloperBrennan Curtis Cottrell
  • PublisherBrennan Curtis Cottrell

Genres: Action, Indie

Company pages: Developer: Brennan Curtis CottrellPublisher: Brennan Curtis Cottrell

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(square) Steam news

(square) news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • (square) is now free - 25 July 2023

    (square) is now completely free to download and play. If you bought the game and are upset that it is now free, please email me at [email protected], and I will see what I can do for you.

  • Update 2 - 22 December 2022

    New Start Scene This update adds a new starting scene. The old one worked, but it was lacking in some functionality and didn't look great. The new start scene includes a settings screen that allows for music and sounds effects be toggled. Slow Mode Also available in the settings, is the option to turn Slow Mode on. When Slow Mode is on, the square will move with a lower maximum speed and there is a larger buffer for launching the square. Additionally, a particularly challenging enemy from Chapter 3 moves slower in Slow Mode. If Slow Mode still feels to difficult, please let me know, and I can adjust it further. New Content The other major addition is a set of new levels called Appendix A. They can be accessed after completing the game. Appendix A is a bit shorter than the other chapters, but it introduces some new ideas and should be a fun (if frustrating) challenge after completing the…

  • Update 1 - 15 August 2022

    Just a small update today. - Changed the color of the square for chapter 1 to make the change in the circle when nearby more obvious. - Adjusted a level in chapter 1. It was too difficult for where it is in the game. Thanks to everyone who has tried the game! It would help me a lot if you could leave a review. Thanks, Brennan

  • The history and inspirations of (square) - 12 August 2022

    I wanted to talk a little bit about the history of (square) and how it turned into the game it is today. The story begins back in 2019 when I participated in the GMTK Game Jam. The theme of the jam was Only One so there were lots of games about having only one bullet. My favorite of the bunch was a game called Octarena by Galakrond. While it had a frustrating system of restarting the game every time you made a single mistake, it had a really fun way it handled having a single bullet. You could shoot out your bullet and then recall back to yourself. Control of this system was required as shield enemies came in later levels that required shooting behind them and recalling the bullet to fly into them as it returned to you. I loved this mechanic and thought there was a lot of room for it expanded on. Galakrond's Octarena This idea stuck with me. I wondered what would happen if you couldn't…

Patch notes and updates

S.noRelease datePatch nameGID number
115 August 2022Update 14607764924165121303

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