- Territory Alpha 7 Experimental Play Test - 8 September 2026
Territory (Alpha 7) has been updated on the experimental branch. Initially there is three dedicated servers, one in Sydney, APAC one in Ohio, US and one in Frankfurt, EU. Please bare with me and be patient as i get all of this infrastructure running smoothly. there will likely be hiccups and be prepared to lose everything you've done and to start fresh. Alternatively, you can play locally on your own PVE world or Co-op but note these worlds are completely separate from the dedicated server worlds though your character profile visually will remain the same across all worlds. When providing feedback, (here, forum or discord) please include your country/region, server name and region—or solo play—game version, and what you were doing. For bugs, add reproduction steps and a screenshot or short clip where possible.Performance: Stutters, freezes or FPS drops? Where, how often, and for how lon…
- Territory – Alpha 7 – Unreal Engine 5.6 - 25 June 2025
ChangedUpgraded project to Unreal Engine 5.6 (Latest Release)This should bring some overall performance improvements and gives me more tools to use in development. Note this will be a large download due to the new engine version.Starting the Alpha 7 run.
- Territory – Alpha 6.52 – New Quest System - 30 April 2025
Added New Quest System that is fully multiplayer ready. Only 2 Main Mission Quests to begin with while I work on more main mission and side quest types such as kill, collect and craft quests. In multiplayer other players can be invited to join quests so they can be completed together. Interested in ideas for quest types and ideas for where the story line should go.
- Territory – Alpha 6.51.1 – Loot Balancing - 26 April 2025
Changed Randomised loose item spawn timers and increased max respawn times Reduced global container item spawning by another 10% Reduced chance of resource car spawns Reduced chance of some random resource spawns Decreased early game aggressive roaming enemy spawns some more Added Gunpowder mixture to traders for Buy and Sell Improved Locked Crate spawn code and set spawn chance to 15%
- Territory – Alpha 6.51 – Early Game Balancing - 26 April 2025
Changed Implemented level scaling for aggressive roaming enemies spawns for players up to level 20 so that new games are less frustrating to get going. The aggressive roaming enemy spawn chance will gradually scale up from level one to 20. Note: POI’s will still have aggressive enemies from the start of new games so low level players will need to be careful near these areas Enemies will now only attack the players base if the player is within 100m so they will only attack your base if you are alive and in the immediate area so have a chance to defend it Reduced deadliness of ranged bandits Reduced Global loot item spawning by 40%
- Territory – Alpha 6.50.5 – Character Creator Fixes - 26 April 2025
Fixed Issues with character creator in main menu not showing correct clothing from players last saved game file and clothing not fully resetting when starting new games or loading other save files
- Territory – Alpha 6.50.4 – Fix and Improve - 25 April 2025
Added Added Low Ammo Text Color Changed Disabled Character Component Ticks on Death Changes to the Interaction Trace Rotation Values Changes to Build Part Preview Rotation Reduced bandage craft time from 4 to 2 seconds Fixed Character Clothing not being reset on new starting new game Lantern Candle flames not visible after loading save Weapon Muzzle Flash Effect Fixed Missing Quick Slots for Starting Equipment Fixed Proximity Item Spawning Warning Fixed Base Quick Slots Being Removed Fixed Burst Fire Shot Count Fixed Item’s Dropped On Same Slots not Displaying Fixed Stuck In Reload When No Space Found During Reload Fixed Magazine Ammo Count Fixed Using Players Remove From Holding Item Fixed Auto Fire Single Shot Fire Rate Fixed Remove Attachment Ignoring Item Restrictions Fixed Selling Container Items to Vendors not destroying item inventory Fixed External Inventories Not Closing on Des…
- Territory – Alpha 6.50.3 – Fixes - 22 April 2025
Fixed Fishing Zones blocking water interaction actions Fish not turning when colliding with cliff rocks
- Territory – Alpha 6.50.2 – Fish Improvements - 21 April 2025
Fixed Fish Navigation Issues that caused lakes to become empty of fish over time
- Territory – Alpha 6.50.1 – Multiplayer Fishing Improvements - 21 April 2025
Fixed Fish Spawning and De-spawning Issues Wooden fishing rod targeting and cast distance Changed Tweaked Fish Spawn Zones and Max Fish Numbers
- Territory – Alpha 6.50 – Multiplayer Fishing - 20 April 2025
Changed Changed fishing to new system that is replicated for multiplayer Changed fish to integrate with new fishing system so the fish you see is the fish you catch Reduced inventory weight of a lot of items Reduced build part destroy sound effect volume Reduced bandit assault rifle sound effect volume The fishing system is very complex and will need improvements. Currently you will have to try to throw your hook on or in front of fish or find a group of fish for the best chance of catching one. It will need balancing for sure. Let me know how it goes and I will tweak numbers of fish and catch chances etc I am working on an advanced fishing rod that will have a longer casting range and higher bite chance as well as other features.
- Territory – Alpha 6.49.10 – Fix and Improve - 17 October 2024
Fixed Selling items that were added to quick bar didn’t clear the quick bar item Melee Slash animation a little fast AI spawning on slopes where they can’t navigate
- Territory – Alpha 6.49.9 – Fix and Improve - 17 October 2024
Fixed Could not sell first aid kits Some icons that were out of shape Missing Stone spear and fishing rod recycle recipes Changed Items that have use amounts are now required either to be sold full or empty. The item you are trying to trade needs to be at the top of your inventory. Required to be full when sold: Cooked Meals that have a use amount First Aid and AI-2 Med Kits Required to be empty when sold: Metal Water Bottle Metal Watering Can
- Territory – Alpha 6.49.8 – Improve - 17 October 2024
Changed Increased M2 Browning Turret Damage Softened mining helmet light
- Territory – Alpha 6.49.7 – Fix and Improve - 17 October 2024
Fixed Crow fly speed Dead bodies flying into sky when killed by turrets Changed Turrets no longer target passive animals and crows as it chews through too much ammo Increased size of turret bullet projectile slightly
- Territory – Alpha 6.49.6 – Fix and Improve - 17 October 2024
Fixed Can’t shoot crows with bullets Armour Vests and Helmets not reducing their durability when hit Changed Added ammo info for turrets when trading and crafting Trader buy and sell amount editable text now resets to 1 on each sale Items with a use amount now won’t recycle unless they are empty Items that can contain other items such as magazines and backpacks won’t recycle unless they’re empty Items that have a use amount such as water bottles can’t be sold to traders unless they are empty Added bush rustling sounds to all shrubs and farm plants
- Territory – Alpha 6.49.5 – Trade Additions - 16 October 2024
Changed Added 32 More items to traders buy and sell listings including all of the clothing and armour equipment Improved tree felling effects Made survival tactical rig craft more expensive Fixed Ballista bolts not sticking in stuff straight Missing Shovel Sell listing at the traders Added Black Military Boots Equipment item for craft, loot and trade
- Territory – Alpha 6.49.4 – Fix and Improve - 16 October 2024
Changed Improved machete and knives attack animations Improved tree felling effects Fixed Possible fix for AI rolling on ground Can’t see total fuel time remaining on cooking equipment Ranged weapons moving too much when idle in FPP
- Territory – Alpha 6.49.2 – Aim and Shoot while sprinting - 15 October 2024
Changed You can now aim and shoot while sprinting with the P1911, M1892, M1891 and M4A4 You can now use melee weapons while sprinting Fixed Improved first person weapon animations Visual effects on game load for drying rack and leather rack
- Territory – Alpha 6.49.1 – Balance Tweaks - 15 October 2024
Changed Slightly increased loot for ranged enemies (Bandits, Raiders, Soldiers and Visitors) Slightly increased walk and sprint speeds Reduced rate that rain waters plants Updated some more UI things