SPSTEAMPULSELIVE ANALYTICS
Voltage High Society

Voltage High Society Steam metadata

Platonic Partnership | Jul 27, 2022 | game

Released

1players observed · 23 September 2026 - 19:46:39 UTC

ActionEarly AccessSteam Store

  • Latest observed players1 · 23 September 2026 - 19:46:39 UTC
  • SteamPulse tracked peak24
  • Units sold (VGI)6,690
  • Revenue (VGI)$62,602
  • Review score90% positive

Voltage High Society metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 23 September 2026 - 19:46:39 UTC
  • SteamPulse tracked peak24
  • Units sold (VGI)6,690
  • Revenue (VGI)$62,602
  • Review score90% positive
  • Total reviews194
  • Release dateJul 27, 2022
  • DeveloperPlatonic Partnership
  • PublisherCoyote Time Publishing

Genres: Action, Early Access

Company pages: Developer: Platonic PartnershipPublisher: Coyote Time Publishing

Top Steam chartsTop 100 gamesGame directorySteam Store page

Voltage High Society Steam metadata

Voltage High Society metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2063480/metadata
Steam Storehttps://store.steampowered.com/app/2063480/
Steam Communityhttps://steamcommunity.com/app/2063480
PCGamingWiki search
IGDB searchSearch IGDB for Voltage High Society

Reviews, pricing, and metadata

Review summary

Very Positive

90% positive, 174 positive, 20 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Camera Comfort, Custom Volume Controls

Achievements

6

Platform releases
  • Steam 27 July 2022

Latest Steam announcements

  • Bugs say squish! - 10 September 2026

    Fixed generator mission door bug

  • QUICK FIX - 24 August 2026

    Fixed the issue where the way out of rowhouse area does not react on reloading game

  • 1.7.9 FAST & FURIOUS QUICK FIX - 23 August 2026

    PATCH NOTES: Fixing a issue introduced by yesterday's patch, which would sometimes hide the component in the metro tunnel. Now its available again. Fixed a collider issue in the metro tunnels that let you go past the second train hull

  • Voltage High Society 1.7.9 - 22 August 2026

    1.7.9 PATCH NOTES: - Fixed a error in Haunted Place where for some reason breaking generators doesn't always apply to progressing the game - Fixed a error where, returning to the first hub area after accessing Ganglands seems to occasionally override progress data

  • Voltage High Society v1.7.5 - 21 August 2026

    1.7.5 PATCH NOTES: - Made rowhouse area one-way, as per suggestion, to lessen people exiting too early - Fixed a issue where breaking generator at beach sometimes does not turn off an electric gate - Fixed Overflower's health not showing - Fixed a issue where dying while also defeating Sheperd's Flock causes game to get stuck - Fixed a issue where Sheperd's Flock refuses to bleed out, softlocking players

  • Voltage High Society v1.7 - 11 August 2026

    Voltage High Society v1.7 changelog: Added camera smoothing toggle (mouse acceleration) Added UI popups for input behavior changes (gamepad, mouse) BEACH: fixed lighthouse not rotating BEACH: fixed turrets not shooting at player

  • Voltage High Society: What's Next? - 6 August 2026

    Hi,So now that we're out of Early Access and somehow survived the launch (and those awful two weeks of patches and bughunting), it's time to look at how things went and what's ahead of us!First of all, thank you! The reviews, feedback and support everybody's showering us with has been nothing short of amazing. We've looked through every video, stream, discussion topic, discord message, email, and its just super cool how such an odd game genuinely connects with folks. We're also taking responsibility for the jank and the bug reports received, and we try to fix as much as possible with the brutally limited time and resources for our work. Naturally, the game has not sold enough to start supporting full-time work and that's nothing new for us, during these four years of development. But the major thing is that we fulfilled our promise with the game, and its cyberpunk instead of cybercrap.…

  • Patch Notes for Version 1.4.3 - 12 July 2026

    Added a fix for the bug where haunted place courtyard gate is stuck halfway open Made map screen area names more visible as per request

  • VHS 1.4.2 patch notes - 11 July 2026

    Fix for a gamebreaking bug where, if collecting components by "USE" instead of walking over, they used to respawn on a continued game, thus picking them up again would break the mission counter. For who was affected by this, check forums for the new message.

  • 1.4 Patch Notes - 8 July 2026

    Fixed the bug where for some users the facility's 2nd set of towers don't move Fixed hint popup message getting stuck on screen when dying Added the option for the leaning effect (on/off) Added the option for mouse sensitivity slider to have decimals

  • Announcing Steam Trading Card Support! - 4 July 2026

    We’re excited to announce trading card support for Voltage High Society, including 6 trading cards, 6 badges, 3 backgrounds and 5 emoticons! Don’t forget: the more you punch, the more you unlock!

  • Update Notes for Friday Patch - 3 July 2026

    - Fixed a major bug: after fixing the water, and reloading the game, the mutant area gates seemed to disappear, which lets you run outside intended route and skip one part of the gangland area - Fixed a sequence break where you enter Haunted Place before acquiring a ball, softlocking doing so. If you by some devilish trickery did this, Haunted Place spawns a ball at the church gate, if you don't possess one. - Added a helper message(s) for the camp access guard and some scraps to lure you towards there. - Fixed Coil ring not working in right hand pinkie - Adjusted some colliders with the last area to fix exploits and glitchy behaviour - Made it so that the Prime Claw retreats if you run too far

  • Collider and UV fixes to end half - 2 July 2026

    -fixed some uncatched texture & collision issues

  • Small texture fix - 2 July 2026

    - Fixed some textures in Ganglands

  • 1.3 Update - 1 July 2026

    1.3 Patch notes: -Framerate optimization (especially with the gangland / second hub) -Change to Baseball: Does no damage to melee units, but hurts ranged ones. -Added UI hints to ending boss fight -Added two more combat skill to unlock by Liz -Punching a Crab Box will now hurt the hand -adjusted Liz prices, now hit by inflation so they work better over ~5 hours -adjusted Overflower hitboxes to make them more consistent -adjusted enemy movement & forces so they're more consistent -polish and fixes around audiovisuals in levels (missing sounds, visual artifacts, etc) -fixed glitch where a punch hits through but creatures register nothing -fixed shaky hands while game in menus -fixes on UI (loading screen having a gap at top, some texts going out of screen, etc) -fixed some exploits related to hugging walls and jumping and such -fixed the "get to the lighthouse get to the lighthouse" text…

  • 1.2 Update - 27 June 2026

    Fixes: One new ring type towards end half of the game Polished hands, weapons & ring shading (local light source, looks prettier) Fixed right hand pinkie never using a ring Adjusted some Relationship discoveries so they're slightly easier to find Disabled two Relationships because of bugs, 4 out of 6 in-game now. Will fix in later updates. Final Boss: Reactive difficulty settings based on how its going (less combat upgrades means less boss hp) Final Boss: Dialogue more clear, added subtitles too Final Boss: Projectiles and audio synchronised better Final Boss: Cleaned up floor colliders, easier to traverse Final Boss: Guards now drop health or energy based on which is lower Beach: Added magpies Beach: Fixed mesh blob glitch when resume of game from the lighthouse Beach: Fixed colliders in lighthouse base floor & spiral stairs Beach: Tick-tank adjustments > lasersight, adjusted timers, a…

  • 1.1 Hotfix 2 - 25 June 2026

    Gangland: Bossfight jumping now much easier & less damage penalty as well Gangland: Fixed being stuck in the shack with mutant, post-facility section Gangland: Slightly better now with the framerate spikes (work-in-progress!) Haunted Place: Fixed that one Riot Truck which nobody should be able to bypass Beach: Bossfight, if you die you respawn closer (no need to travel again) Beach: Fixed issues with enemies being invincible (should not have been, in the first place) Beach: Bossfight, made helicopter projectiles slightly slower Beach: Bossfight, modified helicopter's parameters (collider, speed) Beach: Bossfight, changed so that there is only one ranged guard Beach: Bossfight, added some hints Ending Credits: Added a cue that the game is over Thank you all for the support and valuable feedback!

  • 1.1 Fix - 24 June 2026

    - Fixed the factory access for some players

  • VHS 1.1 Patch Notes - 24 June 2026

    1.1 Update aka Post-Release Hangover Patch: Added Achievement for the Final Boss Added Bind support for special buttons (Mouse4, Mouse5, etc) Fixed enemies doing ZERO DAMAGE for some players Fixed Head on Wall not getting shuriken damage Fixed a Win Fanfare triggering in Gangland for no reason Fixed progression lock of no immediate save position after healing water + made a logic check to force stuck players to right place + Special fix for that one person who SOMEHOW managed to get to the Chariot's area without a taser. Now there's a taser to pick up before the boss fight, which also unlocks the doors to the area.

  • Voltage High Society 1.0 out now! - 23 June 2026

    1.0 RELEASE Added last level and an ending Added last ability Fixed: Flashlight not toggling Fixed: Ball Throw was unreliable Fixed freezing & electrocution behaviour not triggering on some enemies Fixed Key Binds: when adjusting gamepad, the keyboard got reverted Fixed Player pushing behaviour getting stuck Turret audio so its more consistent Mouse smoothing is now less sluggish Overflower is more precise, but damage is distance-based 1 audio log from first to last level, where it fits better Some iteration on the Map view visuals First Streets: Touched up the lighting Riot Scene: Added save spot at the start. Riot Scene: Fixed logic issues with melee guards Riot Scene: Fixed visual bugs with drones Haunted Place: Fixed enemy navigation errors Haunted Place: Removed second Tainted Triarchy Ganglands: fixed sequence breaks and soft locking Ganglands: added music to the boss fight TO EAR…

Patch notes and updates

S.noRelease datePatch nameGID number
110 September 2026Bugs say squish!1843481262691930
224 August 2026QUICK FIX1841579228676469
323 August 20261.7.9 FAST & FURIOUS QUICK FIX1841579228673029
422 August 2026Voltage High Society 1.7.91841579228671943
521 August 2026Voltage High Society v1.7.51841579228669580
611 August 2026Voltage High Society v1.71840310314354471
712 July 2026Patch Notes for Version 1.4.31837955055361540
811 July 2026VHS 1.4.2 patch notes1837955055359898
98 July 20261.4 Patch Notes1836506165580953
103 July 2026Update Notes for Friday Patch1836506165570801
112 July 2026Collider and UV fixes to end half1836506165568415
122 July 2026Small texture fix1836506165567921
1327 June 20261.2 Update1836506165556605
1425 June 20261.1 Hotfix 21836506165551188
1524 June 20261.1 Fix1836506165546494
1624 June 2026VHS 1.1 Patch Notes1836506165546288
1723 June 20261.01835871199315124
1827 December 2025Hotfix for Update 71819386365110225
1924 September 2025Haunted Hotfix #2 (2025.5.3)1811772772210392
2024 September 2025Haunted Hotfix (2025.5.2)1811772772203689

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2063480
Live current players1
SteamPulse tracked peak24
Live count (today's peak floor)1
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateJul 27, 2022
DeveloperPlatonic Partnership
PublisherCoyote Time Publishing
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent90%
Positive reviews174
Negative reviews20
Total reviews194
Steam recommendations143
Achievements6
Average playtime forever231 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2063480/

Short description

A first-person Metroidvania where you fight with your fists. No guns. Explore a prison island crawling with cybernetic horrors, rip new abilities from what you kill, and punch your way to freedom. Inspired by Tetsuo: The Iron Man.

About this game

You're sentenced to Nemo Ultra, a decaying prison island infested with cybernetic horrors. Learn what it means to survive in your new home. Explore the vast island and discover bizarre tools to help you press deeper. Meat obeys metal. Voltage High Society is a gritty first-person cyberpunk metroidvania. Locked doors, ability gates, backtracking, shortcuts, secrets, and boss fights test everything you've learned. CARVE A PATH WITH YOUR FISTS Each hand fights on its own in aggressive close-quarters combat. Throw punches with either fist, or arm one hand — or both — with the weapons and tools you discover. Choose the correct hand for the job by reading your enemies for an opening. MUTATE TO MAKE IT Embrace the island's virulent metal plague to survive and thrive on Nemo Ultra. Gain new combat moves and ways to interact with the world. Seek out the nearest lizard-run body-mod shop to get started. Veteran prisoners also whisper of mysterious rings surfacing across the island... NEMO ULTRA, YOUR PRISON PLAYGROUND Nemo Ultra is a hand-crafted, interconnected island built for exploration. Unlock new passages with your expanding toolkit and turn dead ends into shortcuts. Inspired by repeated viewings of Tetsuo: The Iron Man and Escape from New York. RETRO-GRIT BODY HORROR PS1-era aesthetics meet modern lighting and visual design. Dark, oppressive alleyways open into neon-drenched arenas. With its deformed inhabitants and electrified atmosphere, the world of Voltage High Society feels like a place that existed long before you arrived.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Medo Linguagem imprópria
steam germany14Drogen Gewalt Derbe Sprache
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Horor Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Voltage High Society's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Voltage High Society's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Voltage High Society at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$19.99$19.99No discountSteam Store

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