- Hotfix for crash - 10 July 2024
Hotfix for a crash introduced with previous bugfix when starting new runs
- Tiny Bugfix - 7 June 2024
Fixed a couple small bugs including a glitch with Stage 5 achievements and difficulty unlocks, and a bug that could crash the game the first time a player purchased and used the extra passive upgrade. Thanks to shhfiftyfive, Ash Voller and others for pointing these out!
- Dinobot Weapon Drop - 26 February 2024
Hey Resistors! We have a quick little patch today that adds some new weapons and ultimates! Unlock requirements are listed below, or you can find the same information in the armory menu in-game. We hope you enjoy them, happy resisting as always! New Weapon - Egg Launcher: This shoulder-mounted incubator-cannon fires eggs that leave behind poisonous slowing yolks in addition to hatching dinobots. Leveling up the Egg Launcher unlocks the potential to hatch different and rarer dinobots, as well as increase the chances of rarer spawns. Beat Scorpion Land to unlock this weapon for all characters. –Dev Note: Another “weird” weapon. The semi-random nature of the dinobots it spawns was a fun departure from our other weapon designs, and we hope players agree and enjoy it as much as we have. New Ultimate - Eggcellent Launcher: This upgrade to the egg launcher splices forbidden robo-DNA into the i…
- Small Balance Patch - 18 December 2023
Small patch to ease on-boarding of new players. The Robot Graveyard now spawns the boss after 15 minutes (instead of 20) on normal difficulty Graveyard boss HP reduced by 1/6th on normal difficulty to account for less leveling time Adjusted timer in graveyard to count down instead of up Font size of timer slightly increased
- Hotfix v1.0.1 - 14 December 2023
This small hotfix fixes a bug with the Flash Freeze Bomb unlock. It was always hard to get, so we opted to change it's unlock requirements entirely. Check it out in the Armory for more details! This won't change anything for anyone who had already unlocked this Ultimate Weapon.
- Small art fix - 7 December 2023
Swapped out some temp art that made it into 1.0 build
- 1.0 Launch Brings Stage 5: The Moon! - 5 December 2023
Version 1.0 has arrived! Whew, we made it! It took longer than we expected, and it was harder than we expected, but we’ve had so much fun along the way. All the classic tropes of montages apply to our journey with Robot Resistors: Music Fade Ins, Learning, Failure, Improvement, More Learning, Thumbs-Uppery, Freeze Frame High Fives, Success, and Music Fade Outs. When we decided to make a fun little video game in our limited spare time, we thought it might take around three months to complete. Cut to almost two years later, and while we’re sheepish about our initial inexperience and ignorance, we’re very happy with where we’ve ended up. We hope all our players enjoy our game half as much as we’ve enjoyed making it! ********************* Release Notes A new stage, new ultimate weapons, difficulty settings, and new weapon and passive upgrades are just some of the changes arriving as we leav…
- Welcome to the Servo Sea! - 26 August 2023
Stage 4 Features: A new stage mechanic and layout to challenge our players! Over 15 new unique enemies, all with custom abilities and animations! New boss! New music! Cutting edge 1990s graphics technology: parallax scrolling! Other Changes: Lowered the unlock requirements for the bonus experience upgrade from level 30 → 25. –Dev note: This was a little too onerous a requirement for such a useful and basic upgrade, so we made the unlock requirement easier Gauss Rifle base damage increased from 175 → 200. –Dev Note: The gauss rifle was feeling slightly underpowered in later stages vs stronger enemies, so we buffed its damage. It should function largely the same in earlier stages, but should now be a more viable pick in later stages as well. Removed the on-hit armored sound from armored enemies –Dev Note: The armor “plink” sound was too oppressive and constant when armored enemies were on…
- Small update 0.8.7.1 - 8 June 2023
Changes in 0.8.7.1 Some balance changes and small improvements while we get ready to release Stage 4. Details below. Adjusted cyber blade base damage from 65→70. –Dev note: Cyber blade was a little too weak overall, this buff will help it scale slightly better Changed cyber blade weapon art to be more dynamic. –Dev note: The old art was… not great. Energy Burst knockback AoE increased slightly. Attack damage upgrade increased from 5 → 7.5% per level. –Dev note: Another change to help with scaling, this attack damage boost will help player progression in later stages. Floppy Disks default max range buffed slightly –Dev Note: Floppy disk range slightly increased to help with viability at medium-short ranges 2 Dimensional Disks firing rate (time to complete a circular rotation) buffed from 4 seconds → 3.25 seconds –Dev Note: 2 Dimensional Disks were slightly underperforming compared to the…
- New Character, Weapon, and Ultimate! - 9 May 2023
Changes in 0.8.7.0 A new resistor has joined the team! Introducing Rat GPT, the world’s most advanced Ratbot! Featuring cutting edge Rat-AI algorithms and chaingun welded to his back, Rat GPT is ready for action! In addition to the new character and weapons, this patch contains several tiny tweaks and changes, and a new passive ability for Robo-Shop. We are also currently hard at work on Stage 4, which we hope to release soon! Rat GPT- A new playable character, Rat GPT comes armed with a chaingun (also new) and a new active ability: Spray and Pray. When activated, all weapons gain +3 bonus projectiles for eight seconds. Additionally, Rat GPT starts with +100 bonus shields. New Weapon- Chaingun: This minigun spins up and fires a continuous stream of bullets at a random enemy until the target is destroyed, then finds a new target. Enemies in the path between the player and the target of t…
- Two New Characters Join the Fray! - 31 March 2023
Players, take heart! Two more robotic resistors have joined the fight, armed with new weaponry and ready to lay waste to those that oppose you! Hunter.0 is the prototype of a line of robots created to hunt down and destroy their own kin. Armed with the Ionic Edge, a powerful energy sword, Hunter.0 neutralized countless targets before finally being destroyed and having its parts scattered far and wide. If found and reassembled, a powerful new ally could be added to the Resistor lineup, one who will stop at nothing to eliminate all that stands between it and its goals. Robo-Shop has also arrived! This automated shopping cart/hovercraft hybrid comes armed with the legendary Pachelbot’s Cannon, a devastating weapon with a unique pickup mechanic for faster reloading of its giant cannonballs. Robo-Shop also comes equipped with a new ability: Man the Cannons! Fires a rapid barrage of full-stre…
- Introducing DDOS! - 3 March 2023
We’re happy to be able to introduce the newest member of the Robot Resistors: DDOS! Armed with his razor-bladed floppy disks and new abilities, he’s ready for action! In addition, we’ve added five new rare drops to the game, as well as some minor improvements and under-the-hood changes. You can read more details about the additions and changes below, happy resisting! New Character: DDOS! Starts with the floppy disk weapon (also new). Passive ability: +30% to the duration of effects from rare drops. Active Ability - Lottery: Generate a random rare drop that can be picked up. Unlock requirements listed in the character menu in-game. –Dev Note: Our newest addition to Robot Resistors came together very fast, and we hope players enjoy him as much as we have. His active ability “Lottery” is internally a new favorite, especially with the new rare drops we’ve added with this patch (see below).…
- Welcome to Scorpion Land! - 24 February 2023
Stage 3 is here! Internally, it’s our favorite yet, and we hope everyone enjoys it as much as we do! While we’re still very interested in feedback, we feel that Stage 3 is in a pretty good place and is ready for public consumption. This patch also contains a lot of balance and gameplay tweaks, check out the notes below for more details! Stage 3: Scorpion Land! Explore mysterious and ancient robotic temples in this desert land, and collect the secret blueprints needed for your final mission! Features over 22 unique new enemies with unique abilities, new mechanics, and a to , culminating in a battle on an . –Dev Note: Scorpion Land! is available to anyone who has completed the Crystal Caverns. It is intended to be the most challenging stage yet, and we playtested internally with between 5000-7000 salvage of upgrades to find a balance we felt good about. Feedback is greatly appreciated, an…
- V0.7.1.7 - new upgrades, behind the scenes changes - 17 January 2023
Changes in 0.7.1.7 We hope everyone had a great holiday season! Progress continues on the 3rd stage (our favorite yet!), and we hope to release it within a month! In the meantime, here is a patch with some new purchasable upgrades and changes/improvements/balance adjustments. Added a new upgrade for purchase: Cooldown reduction. Gives a 5% cooldown reduction to character special abilities per level purchased. Cap at 5, with a maximum of 25% cooldown reduction. –Dev Note: This is a fun upgrade we’d wanted to add for a while. Fairly simple, but hopefully opens up some build possibilities for players who want to better utilize their character’s special ability. Added a new upgrade for purchase: Poison resist. Gives 15% resistance to poison per level purchased. Cap at level 6, with a maximum of 90% poison resistance. –Dev note: We like and want different damage types and effects like poison…
- Small bugfix - 7 December 2022
Fixing a bug where the Caves waves weren't behaving quite the way we intended after beating a boss
- Version 0.7.1.6 - Infinite Graveyard - 2 December 2022
We’re still hard at work on Stage 3, but here’s a little something to bring some life back into the Graveyard! Ever wish you had just a bit longer to finish that perfect build? Well now with Infinite Mode you do! Fixes for some other small bugs that hopefully no one ever noticed to begin with.
- V0.7.1.4 - New Graveyard music! - 20 November 2022
Enjoy the new music as we continue to work on stage 3! New Graveyard music! Dev note: No one liked the graveyard music (including the composer). They kept saying “gimme somethin’ spooky!”, so we obliged with new music. Added “Refund All Upgrades” button to the upgrade menu Tesla Coils adjusted. Base maximum charge reduced, bonus from level 4 updated to work correctly and be more impactful. Redesigned some menu elements to be more consistent
- Performance improvements, balance, and bugfixes - 10 November 2022
Mini-patch mainly addressing a performance hit that some users were experiencing in the Caverns after a recent update. We're also doing some tuning on the blue boss encounter in the Caverns, it should be a bit less oppressive to when tackled early.
- New Ult, new Upgrade! V0.7.1.1 - 9 November 2022
Added an ultimate upgrade for the Gauss Rifle: Cryo Rifle. Each shot creates an AoE burst of cold on impact, freezing nearby enemies for a few seconds. Added a new ability to Fatal Error: Shockwave. When activated, nearby enemies are knocked back. Reduced his bonus HP from 150 → 100. Reduced his bonus Shields from 150 → 100. Dev note: We initially didn’t give Fatal Error an activated ability since we wanted the game to be super simple in the beginning for new players. Ironically, being the only character without an ability made him MORE confusing to new players who wondered why he didn’t do anything when they hit the ability button. So that mistake has been rectified, and his bonus passive health and shield boost has been nerfed slightly to compensate Added a random character button in character select. Fairly basic at this point: pick a random character and receive a +10% experience bo…
- Introducing Ex-Terminator - 2 November 2022
NEW CHARACTER AND NEW WEAPON New Character: Ex-Terminator Introducing the newest member of the Robot Resistors family: Ex-Terminator Starts with Gauss Rifle (also new), +5% base movement speed, and a new unique ability: Decoy Decoy creates a holographic decoy at the player’s feet, and for its duration, attracts enemies to itself instead of the player. After a few seconds, the decoy explodes, damaging nearby enemies Unlockable in-game, check the Character Select Menu for more details New Weapon: Gauss Rifle Meet the Gauss Rifle, a long-range single-target high-damage weapon with medium attack speed that has a chance to shoot multiple times in quick succession Each volley has a chance to fire additional bonus shots, a chance which is lowered as each bonus shot is fired before the next volley begins. Leveling up this weapon as well as the Weapon Enhancer passive and Probability passive wil…