SPSTEAMPULSELIVE ANALYTICS
Dead Oculus

Dead Oculus Steam metadata

Andrew Wilker | Nov 4, 2024 | game

Released

0players observed · 25 September 2026 - 14:37:07 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive

Dead Oculus metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score91% positive
  • Total reviews11
  • Release dateNov 4, 2024
  • DeveloperAndrew Wilker
  • PublisherAndrew Wilker

Genres: Action, Indie

Company pages: Developer: Andrew WilkerPublisher: Andrew Wilker

Top Steam chartsTop 100 gamesGame directorySteam Store page

Dead Oculus Steam metadata

Dead Oculus metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2068660/metadata
Steam Storehttps://store.steampowered.com/app/2068660/
Steam Communityhttps://steamcommunity.com/app/2068660
PCGamingWiki search
IGDB searchSearch IGDB for Dead Oculus

Reviews, pricing, and metadata

Review summary

Positive

91% positive, 10 positive, 1 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, DualShock Controller Support, DualSense Controller Support, Steam Cloud

Achievements

86

Platform releases
  • Steam 4 November 2024

Latest Steam announcements

  • Version 1.1.0 Patch Notes (Controller Support) - 13 March 2025

    Controller Support Dead Oculus now has controller support for Xbox, PS4/DualShock, and PS5/DualSense controllers! The newly added controller support also supports dual wielding, so if you want to move with your controller but aim with your mouse, you can do that. You can even aim with one controller and move with another! Dead Oculus will simply read the strongest signal of each button for every plugged in controller. Please mind these limitations: - Controller binds are not rebindable - Wireless Bluetooth has not yet been tested for DualShock/DualSense controllers* - Dead Oculus does not have Steam controller integration - 3rd party controllers might work, but if it doesn't full conform to DirectInput or XInput, will read random junk inputs (in which case you might want to unplug that controller) - Nintendo Controllers are not supported and will not be registered unless the operating s…

  • Version 1.0.1 Patch Notes - 19 December 2024

    Just a few fixes and minor changes. Merry Christmas & Happy Holidays! Changes - Slightly reduced the gain of The Rauser's reload to 91% of its original value, it was a bit loud - Made the introduction tutorial slightly clearer Fixes - Fixed achievement descriptions on Steam (the endless achievements incorrectly stated that you need 15 arenas clear, whereas the real value is 10) - Fixed a bug where enemies that *could* be immortal, but weren't, still said "Shredded!" even when they had no armour to shred - Fixed a bug where the game would incorrectly pluralise "1 Eyeballs Remaining" intead of saying "1 Eyeball Remaining"

  • Dead Oculus 1.0 Launch! - 4 November 2024

    I'm super excited to announce that Dead Oculus -- the full game -- is out right now on both GX.Games and Steam! If you notice any bugs/issues or want to give feedback, the best place to reach me is through my email: supporttellypath.ca P.S: There's obviously a lot of new features in the full game for you to explore if you have only played the Demo, but there are a few tweaks in the full game that will also now apply to the demo, I'll list them here: - Fixed a typo in the Sentry boss description - Sentry boss now spawns all fireballs at once at the beginning of the fight - Reworked pattern falloff for lower difficulties on the Sentry: The 'turret head fire projectiles' randomly fire based on difficulty instead of shrinking in width based on difficulty - Reduced the number of knife gems that the Sentry boss spawns - Eye of Horus item buffed from 10 → 15 seconds

  • GX.Games version Offline from October 30th to Release - 29 October 2024

    Heads up, on GX.Games only, the Dead Oculus Demo will be offline from somewhere around the afternoon/evening (EST) on October 30th until the game's full release on November 4th. You can still play the Dead Oculus Demo on Steam in the meantime!

  • Release Date Announcement - 14 October 2024

    I am excited to announce that Dead Oculus will be releasing on November 4th, 2024! The full version of Dead Oculus will be releasing on both Steam & GX.games; you can find the portal to the GX.games version here: https://gx.games/games/dnhcgq/dead-oculus/ Dead Oculus is also participating in Steam Next Fest. If you haven't already, feel free to try the demo either on Steam, or through the GX.games link above! - Andrew Wilker

  • Demo v10 Patch Notes - 10 October 2024

    Changes - Endless Mode now takes 3|6|10|15 arenas for Bronze|Silver|Gold|Nazar medals (from 5|10|15|20 arenas) - Lowered Degressless boon time 20 -> 15 seconds - Lowered Eye of Horus boon time 30 -> 10 seconds - Lowered number of raindrop projectiles that spawn in the Skeleton boss fight - Slightly lowered tank boss health Bug Fixes - Fixed an issue where the game would crash when you press the exit button

  • Demo v9 Patch Notes - 25 September 2024

    Changes - Lowered Machine Gun reload volume - Reduced boss health scaling: +25%pt. increase -> +20%pt. increase per danger level - Gun and Ability gallery now stay on the right side of the hub (to make room for unlocks that come after the demo) - Added new icons for left-hand-side unlocks on the Victory screen - The difficulty description now contains much more information - GX.games only: Added challenges - Added Nazars, medals for extraordinarily fast times in areas - Updated the save folder name and added Steam Cloud support (unfortunately, due to the folder name change you will have a fresh save when you play the updated version of the demo) Bug Fixes - Fixed a bug where the Executioner boon would cause knives to phase through snake boss segments after a segment had taken damage from bullets - Fixed an issue where the game would crash if snake crystal projectiles were on the screen…

  • Demo v8 Patch Notes - 5 August 2024

    New Boons - Eye of Horus: Added to the demo (Get a second chance at living if you enter a zone fast enough) - IDDQD: Added to the demo (Invincibility at the start of an arena) Changes - Added icons for all item types - Balanced the revolver audio - There are now impact sounds when a knife hits an enemy - Tutorial exits are 3 seconds faster - Made the scaling on the skeleton boss's zones asymptotic (it took far too long to beat in the later stages of endless mode), its summons' health and is increased and gem output decreased to balance this out - Snake boss's scales now persist into the second phase Bug Fixes - Fixed a typo - The snake boss's full body and head now count as a single hitbox (grenading both the head and the body will no longer do double damage) - Fixed a problem where particles from gems would sometimes cover the gem Known Issue - There is a bug where if you hold left mou…

  • Demo v7 Patch Notes (12 New Items) - 17 June 2024

    I've been working on finalizing the boons in the game. This update brings a small selection of the new boons to the demo, along with some improvements to the current ones. Item Changes - Secret Passages: Added to the demo (allows you to dodge through walls) - Insanity Shuffle: Added to the demo (gives you a speed boost after you dodge) - Adrenaline: Added to the demo (shoot faster based on your missing health) - Thorns: Added to the demo (create bullets around you when damaged) - Ankh Rune: Added to the demo (become invincible for 1 second every 3 seconds) - Murder Slits: Added to the demo (create bullets when walking near walls) - Pillbox: Added to the demo (create bullets while standing on a zone) - Rift Daggers: Added to the demo (create daggers in random locations when you shoot) - Finger of Death: Added to the demo (any enemy you touch while dodging explode) - Demon Bullets: Added…

  • Demo v6 Patch Notes - 27 May 2024

    Improvements - Inventory screen now shows area/arena information at the bottom - Added a new pathway in The Bunkus - Updated The Bunkus arena visuals - Updated visuals of the hub - Projectiles are now cleared when switching to the Skull Boss battle arena - Deadlier Oculus ability now has a custom crosshair and only causes the player face the crosshair when shooting - Ricochet now properly plays sounds bouncing off a wall Balance - Mutant's Wrist now makes the enemy's corpse fly farther - Updated boss augment scaling - Only one segment of the Snake Boss can now be damaged per frame (excluding the head) - Reduced Snake Boss base health 70 tiers -> 60 tiers - Blaze infantry shooting interval 1.75 -> 2.25 - Increased The Rauser (Burst Gun) damage 0.5 tiers -> 0.6 tiers - Increased The Big Ounce (Machine Gun) damage 0.4 tiers -> 0.5 tiers - Updated completion point gains on Onslaught X (2.5x…

  • Demo v5 Patch Notes (Endless Mode) - 13 May 2024

    In celebration of Steam's Endless Replayability Fest, the Dead Oculus demo now contains the Endless Conquest gamemode. You can view the other changes from this patch below. Visuals - Updated enemy colours to fit the rest of the colour palette (they are now silver instead of grey) - Drop pod flames are now the colour of the enemy type it contains - Renamed "Zones" to "Areas" in the level select screen Balance - SMG damge 0.14 tiers -> 0.16 tiers - Boomerang Bullets no longer deal additional damage - Ricochet now deals double damage - Ricochet maximum bounces 4 -> 2 - Bullet Virus now consumes ammo - Knife fracture now breaks into 3 bullets (was 5); the bullets' angle is now reflected from the knife and the wall it hits - Reduced blaze bulwark fireball count on both sides by 1 - Sped up explosive timer on tesla bulwark & infantry projectiles: 2.53 seconds -> 1.9 seconds - Reordered some u…

  • Demo v4 Patch Notes (Play Zones 2-3) - 21 April 2024

    This update applies some changes from a round of playtesting and adds some sound work from the yet-to-be-released full version. Most importantly, it makes it much clearer how to progress to zones 2 & 3. This was the largest pain point in the previous version, as a majority of players thought the demo ended at zone 1. Sound - The demo should now have full sound coverage Balance - Boomerang bullets: Deal an extra tier of damage on the way back -> Deal double damage on the way back Bug Fix - Fixed a bug where the player could get a stationary projectile in "The Tutorial" to spawn out of bounds, forcing them to restart the game Confusion Reduction Measures - When there's an odd number of eye-cons on the mission select screen, they're now rotated such that the vertically furthest eye-con appears at the bottom of the screen instead of the top - Boon sub-menus on the boon gallery now have the…

  • Demo v3 Patch Notes - 1 April 2024

    This patch is meant to fix some pain points found after the GX.games demo release, but is also applicable to the PC version Patch Notes - You can now change your resolution to 1920x1080 even if your monitor doesn't support it - Removed some boss entrance zones that were in annoying locations - Made the gem collection sound more recognizable and audible - Reduced game size by removing unused sound files, and compressed the music (This did not reduce the quality of the music, they are uncompressed before playing)

  • Demo v2 Patch Notes - 30 March 2024

    In preparing for Dead Oculus's 1.0 release, there were a few improvements that the game's demo could also benefit from. Sound - Vastly expanded the game's sound coverage - Readjusted mastering on the audio -- sound volume is now balanced for 50%, so you may have to update your sound settings Quality of Life - Your equipped items now automatically display in item selection screens - Boss spawn zones are now coloured - New players are now given a prompt to let them know that the pause menu exists - Made the text on the demo completion screen go by much quicker - Wishlist button now opens the store page directly on the Steam overlay - The demo can now be playable in browser on GX.Games - Other minor improvements Balance - Reduced SMG damage 0.2 -> 0.14 tiers of damage - Increased Machine Gun reload speed 3.0 -> 2.0 seconds

  • Change in Release Date - 8 October 2022

    Dead Oculus is set to release in September of 2022, but it's October 8th. What's going on? Unfortunately, Dead Oculus has been delayed due to some artistic constraints. The game is currently in a state where all the core gameplay systems are complete, but surrounding systems which ensure a good gameplay experience (such as menus, sound design, and art) are not currently at a quality that meets my standards. For this reason, rather than rushing to release the project in September, I decided to silently push the release a few days into October, but this is taking longer than expected. Therefore, I have made the hard decision to delay the game for a short period of time. To clarify, Dead Oculus is still in active development, nearly complete, and will be released in the near future. Thanks - Andrew, the sole developer of Dead Oculus

Patch notes and updates

S.noRelease datePatch nameGID number
113 March 2025Version 1.1.0 Patch Notes (Controller Support)1794102528064447
219 December 2024Version 1.0.1 Patch Notes1786409468882527
329 October 2024GX.Games version Offline from October 30th to Release6212245217911969147
410 October 2024Demo v10 Patch Notes6931694080289482496
525 September 2024Demo v9 Patch Notes6339469370178749672
65 August 2024Demo v8 Patch Notes5963413728348526919
717 June 2024Demo v7 Patch Notes (12 New Items)6890025005362500560
827 May 2024Demo v6 Patch Notes5741605105620297762
913 May 2024Demo v5 Patch Notes (Endless Mode)5768625435409818154
1021 April 2024Demo v4 Patch Notes (Play Zones 2-3)5762994032400090644
111 April 2024Demo v3 Patch Notes5749481331450539751
1230 March 2024Demo v2 Patch Notes5749481331444063263

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2068660
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateNov 4, 2024
DeveloperAndrew Wilker
PublisherAndrew Wilker
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent91%
Positive reviews10
Negative reviews1
Total reviews11
Steam recommendationsNot available
Achievements86
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2068660/

Short description

Dead Oculus is a lethal, fast-paced bullet-hell that fuses arcade and roguelike elements. Brutalise your foes in gauntlets of handcrafted arenas by wielding deadly weapons with cataclysmic augments.

About this game

Dead Oculus is a lethal, fast-paced bullet-hell that fuses arcade and roguelike elements. Brutalise your foes in gauntlets of handcrafted arenas by wielding deadly weapons with cataclysmic augments. MEANINGFUL BUILD VARIETY Dead Oculus has over a quadrillion possible build combinations. Boons are designed to mechanically relate to each other, which ensures meaningful, new, and outrageously powerful synergies on every run. However, instead of limiting your hero’s strength, Dead Oculus offers challenges to match your power level. You will become overpowered, but so will your enemies. EXTREME SKILL EXPRESSION Although Dead Oculus allows you to assemble godlike builds, you are never reliant on them to win. While difficult, a player with great skill can theoretically beat the game without ever taking a hit. Dead Oculus offers a deep input system which allows for a high level of skill expression. CHOOSE YOUR RUN Dead Oculus is a roguelike, but your journey only starts after you complete your first run. Every completed zone unlocks a new, harder run with new enemy types, modifiers, and/or difficulty levels. If you finish zones without having your eyes gouged, you add them to your eyeball collection! The larger your eyeball collection grows, the more weapons, boons, and challenge zones you unlock. Dead Oculus features an original soundtrack by Hault

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
55DualShock Controller Support
57DualSense Controller Support
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 25, 2026 to Sep 25, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Dead Oculus's USD price history spans from Sep 25, 2026 to Sep 25, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Dead Oculus's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 25, 2026 through Sep 25, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Dead Oculus at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-25$14.99$14.99No discountSteam Store

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