- The After Your Nightmare Update - 24 May 2026
It's been 2 years since the release oft the 'Before You Wake' update completing the story of Somnipathy. We're hard at work on our next projects, but in the mean time we decided to return to our Freshman project and add some much needed love and care! So enjoy numerous changes, MANY QoL updates, extra content, and a price cut from us to you to say thanks for everything!Added Controller support! You can now play the game without the mouse if you so choose!Don't like controllers? You can also use a combination of mouse and WASD to move around! Added more hotkeys to advance dialog. Aside from mouse click (which is rebindable), you can also use space and enter by default.Added consistent hotkeys to close windows (like the journal, inventory, or dialog history)Added the ability to view your dungeon map at any time from your journal!Improved save game securityMuch dialog has been edited, tigh…
- Somnipathy version 2.0.2.0 - July fixes - 17 July 2025
Some changes that people have found over the last few weeks -Fixed bug in Bruxism room 7 that could get you stuck in a 'jump' infinite loop -Fixed a bug in the post bruxism hospital cutscene where the dialog wouldn't run properly
- Somnipathy version 2.0.1.0 - End game bug fixes - 17 February 2025
Some changes and crash fixes focused on the end game - Updated engine to version 3.6 - Fixed a bug which caused chattering teeth mobs to crash the game - Missable abilities are now automatically unlocked when you enter Bruxism - Fixed a bug that occurs when re-entering 'Final Destination'
- Somnipathy version 2.0.0.2 - Chapter 4 missing dialog - 10 April 2024
Another small one this time. A couple non-essential dialog files were missing in the final chapter. The error was discovered, and they are now properly implemented! Thanks as always.
- Somnipathy version 2.0.0.1 - Chapter 2 ending softlock fix - 2 March 2024
Small fix here, where we fix a softlock that occurred consistently after the 'accident' at the end of Chapter 2. Existing save files should properly play the cutscene and the game should continue! Thanks AGamerMom00 for this report!
- Somnipathy: Before You Wake - 9 February 2024
At long last, the end of Aggy's journey is upon us! The Somnipathy 'Before You Wake' update brings the nightmare to its proper conclusion, adding roughly another 4 hours of story and content (on your first play through) to the game. Before You Wake adds: A new neighbor to assist A new nightmare realm to explore 3 endings based on your decisions throughout the game Hours of new dialog and closure for your favorite characters It's been such an honor to take the first steps of our game dev journey with you all, and we're excited to take everything that Somnipathy has taught us and apply it to our next projects. That said: this won't be the last update to Somnipathy either, as bug fixes, minor content tweaks, and small additions are sure to come over the foreseeable future. Before You Wake is a free update for anyone who already owns the game and is included in any new purchase of the game…
- Somnipathy version 1.0.4.2 - Family sequence break fix - 20 November 2023
Been a bit since the last major fix! This one goes out to Forgottenfkr who did a sequence break we hadn't thought about. The epilogue chapter is still due out before years end as well, we haven't forgotten about that! Fixed a sequence break that would get you stuck in the family apartment during Bruxism
- Somnipathy version 1.0.4.0 - Pre-Scream Fest - 25 October 2023
Fixing some of the few remaining known bugs in the current build! The Final chapter is coming along nicely and should be released next month. General Typo Fixes Fixed a bug that would get the Journal stuck if you enterted Combat Fixed handmade binoculars to be 'holdable' Fixed some hand ins in the Family apartment Fixed the enemy codex previous page button not functioning right
- Somnipathy version 1.0.3.0 - Of Eggs and Family. - 27 September 2023
This one was supposed to be small but spiraled into something quite large. We've had ALOT of feedback and found alot of bugs, so we're pretty proud of where this eventually landed. Of particular note is the Memento Meri questline which pushed what our little system could do pretty hard, and has gotten alot of attention to make it smoother and harder to 'trap' yourself. It's a much happier experience now, even if you're mid way through. Upgraded the underlying engine to address a crash in Bruxism The Eggs no longer take up inventory space. You still gain the benefits, but they are now appear as part of your HUD after collection. Existing eggs have been converted into an apology item. Adjusted the placement of certain items in the Family apartment. This may result in 'duplicate' items for players who've already reached this point. Fixed many unintended breaks and flag increments related t…
- Somnipathy version 1.0.2.3 - Hardening the Kingslayer - 22 September 2023
This patch is about 'sequence' breaking and making sure things related to Kingsley don't break if you wander off the 'proper' path. A bunch of hardening was done. Apologies to RandomLib, but your trek can continue now! Fixed a bug where you could get locked out of the Gamer Nightmare if you left before getting the egg Fixed an errant event that could cause your quest flag to be wrong if you re-entered the Gamer nightmare Fixed a couple of softlocks in Bruxism nightmare that could occur if you gave the wrong items to the wrong things.
- Somnipathy version 1.0.2.0 - No Escape - 21 September 2023
Escape power has been upgraded! You are now immune to being captured again for a set time after using it You can no longer waste escape out of combat Giant Bump health bar now shows up appropriately Smoothed some dialog with Kingslayer Damage numbers now fly out of enemies when hurt out of combat Visual effect of Pull/Push has been tweaked Fixed bug where night wouldn't occur if you had too much money at work Work around for anchor quest if you were caught mid turn in when we changed the dialog short circuit
- Story focused point-and-click horror adventure Somnipathy is out now - 20 September 2023
Battle against Sleep Paralysis, Restless Leg Syndrome and Night Terrors in the story focused point-and-click horror adventure Somnipathy. Read the full article here: https://www.gamingonlinux.com/2023/09/story-focused-point-and-click-horror-adventure-somnipathy-is-out-now
- Somnipathy version 1.0.1.9 - Power Super, Super Power - 20 September 2023
A few minor patches rolled into one. This mostly effects Bruxism and some balance changes Nerfed Eye Squid attack pattern (again) Push and Pull now also do 1 damage to enemies in range Fixed poetry counter issue Expanded who counts as 'talking too' for the chatty kathy achievement Changed the aquisition method of the Piano Key item. Too many people were missing it, and it wasn't intended to be a 'hidden object' scenario. Fixed transitions in hospital Fixed variety of bugs in the Family Apartment Fixed some item name bugs Adjust room 28 of Bruxism based on player feedback (crusher spacing) Fixed bug in the survival gauntlet boss fight
- Behind the scenes broadcast - 19 September 2023
Welcome Steam gamers! The developers here at Tearcell Games are extremely proud to show you more of our debut game release, Somnipathy! We will be broadcasting some of our favorite highlights showing how Somnipathy was made so stay for a while to watch, or just pop in whenever you like. Our Discord is always open if you want to chat with us about any questions you might have. Thank you for sharing this wonderful moment with us. -Tearcell Games
- Somnipathy version 1.0.1.7 - Unstucking Adam specifically - 16 September 2023
This patch unstucks Adam specifically. Sorry Adam. Added an exit to the Hospital (Sorry Adam) Changed the can achievement to be a general trap achievement Fixed said trap achievement not incrementing properly Fixed boss health appearing and boss music playing in dead boss rooms Fixed missing interaction to Aggys dryer Fixed loom room pathing (again hopefully for good, it was the chair) Dialog Theme overrides have some exceptions for full screen backgrounds Fixed some logic loop holes when dealing with the Super and the anchors
- Somnipathy version 1.0.1.6 - It was the chair - 16 September 2023
The loom room pathing issue was the chair... naturally the last thing we looked at. Yay! We also fixed some issues with the theme overrides that made things funny. Changed the can achievement to be a general trap achievement Fixed said trap achievement not incrementing properly Fixed boss health appearing and boss music playing in dead boss rooms Fixed missing interaction to Aggys dryer Fixed loom room pathing (again hopefully for good, it was the chair) Dialog Theme overrides have some exceptions for full screen backgrounds
- Somnipathy version 1.0.1.5 - Night cometh - 16 September 2023
We fix some night time related issues here, as well as many little annoyances people have reported! Keep em coming Fixed a bug where 10 entries in the journal would cause a next button to appear in error Spam clicking a stamina potion will no longer cause the 'default response' Fixed an errant occurring when you reenter Kinsley's apartment Fixed a pathing bug in the Loom room Fixed a glitch where the work day would never end if you had too much money Fixed some radio related dialog Assorted typo and formatting fixes Removed item reminder effect on box 'doodads' Fixed some proximity lights in the first dungeon Fixed a bad interaction when handing items to named NPCs who don't need them Added an escape from the binary code puzzle in the 3rd floor mini dungeon Fixed some tooltip hover on debug issues Adjusted the Eye Squid attack pattern Removed redundant dialog from Aggys apartment concer…
- Somnipathy version 1.0.1.4 - Poetry no longer in motion - 14 September 2023
Another release week fix! This time fixing a persistence problem that didn't exist in debug, but definitely exists in release... until today! Thanks for your patience on this issue, took some digging to recreate. Fixed a persistence issue, most often seen with the 'poetry' collectable quest Addressed a rare crash when you hit a door and an enemy at the same time Adjusted animation timing of bound creature tail strike to be more accurate EyeSquids attack pattern has been nerfed slightly Fixed whiteboard map issues in RLS and Bruxism. Added an emergency food item after RLS boss fight Fixed interaction issue with Maureen Fixed 'fade to black' when you go through doors
- Somnipathy version 1.0.1.3 - Cash Money Fix - 13 September 2023
- The phantom tax man has been reprimanded. The Cash persistance bug has been fixed, and you will KEEP what you EARN properly. - Items you don't REALLY care about won't trigger the 'lost item' map marker, like the broken lamps (Sorry BillyKirby, C27Penn, and Lynn) - Brokenbat stun time has been buffed 2->3 seconds
- Somnipathy version 1.0.1.2 - First (2) post release patch! - 12 September 2023
Big thanks to Billy1Kirby for alot of these, and our other early testers for the rest! More fixes to come (fix for the cash glitch coming TONIGHT) -Fixed Date background not loading properly -Fixed Y sort in office breakroom -Fixed Hud tooltip error -Moved Anchor from room 16 to 17 -Fixed Frozen Pizza Dialogue -Fixed Gamer Nightmare Layer 1 quest -Fixed Boxes in Oakwood Hallway -Fixed Y Sort issue in Nightmare Room 10 w/ Lamp Cat Thanks 'BigAdam' for finding a progress halting bug in the 'Beholding Levers' quest! That has been patched and fixed in game version 1.0.1.2!