Flightpath news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score74% positive
- Total reviews27
- Release dateJan 26, 2023
- DeveloperIllogic Games
- PublisherIllogic Games
Genres: Action, Adventure, Indie
Company pages: Developer: Illogic GamesPublisher: Illogic Games
Flightpath Steam news
Flightpath news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Optimizations! (v1.17) - 23 February 2024
In preparation for the upcoming console ports, we've introduced a few optimizations. Primarily Removed an issue that would cause frame rate drops on older hardware Automatic system language detection and switch (if supported) Better stage loading. Should hiccup less in older hardware Optimizations to Sky Fire Other minor fixes and improvements (mostly for consoles)
- Flightpath Patch Update v.1.16 - 2 September 2023
After going to a few expos and conventions, we got some nice feedback we used to do some minor fixes and improvements. Here's the bulletpoints Adjusted some UI text for clarity. Adjusted Health / Shields UI for better readability. Generator load text in shop adjusted for readability on small screens. Defend VIP missions now come with a distance counter to know how long there is left on the mission. Changes to the tutorial to explain shields and generators. Improved gamepad-based control of UI menus. Fixed a bug that would lock weapons to be constantly shooting in Endless mode. Fixed a bug on the control remapping UI that would show the wrong buttons if the gamepad was disconnected after remapping. Other minor fixes
- Flightpath v.1.15 - 23 July 2023
Small fixes update. - Fixed control remapping UI to make it slightly less confusing - Added a numeric display to the generator load on shop to get a better idea of how the generator is performing - Fixed a typo on shop UI - Removed an unwanted behavior on the top menu that sometimes would force-quit the game - Fixed a sound bug for machines with slow framerates
- Hotfix Patch v1.12 - 5 April 2023
v 1.12 - Fixed a bug that would make the tutorial get stuck if secondary weapons were triggered before the comm prompt appeared. - Fixed a bug that would freeze the game after a bonus mission was played in the second half of Ep.10. - Added a "Special Thanks" section to credits.
- Hotfix Patch v1.11 - 29 March 2023
Small fixes based on user feedback: v 1.11 - Fixed a bug that sometimes made surface units disappear abruptly - Removed behavior that made the player's ship return to the start position after shop, since it was too jarring. - Fixed a bug on the Endless Results screen that would display and save the wrong number of defeated enemies.
- Endless Mode Update! - 24 March 2023
We're thrilled to announce a major update to our game, featuring the all-new Endless Mode! Thanks to Flightpath's procedural stage creation, this mode offers a unique experience every time you play. In Endless Mode, your skills will be put to the test as you attempt to stay afloat for as long as possible. Be prepared for tougher enemies as you progress further. Luckily, we've added a host of new booster items to help extend your basic upgrades. Making choices is crucial to your success in Endless Mode. At the start of each new stage, you'll be presented with a choice of boosts or debuffs. Choose wisely, as taking too many boosts early on may leave you vulnerable to debuffs when the game gets harder! To make this mode even more exciting, we've also included a range of achievements for you to unlock. Brag to your friends by flying the furthest, destroying the most buildings, or rescuing t…
- Hotfix - v.1.01 - 30 January 2023
First and foremost, thank all of you for playing Flightpath! After a handful of people played the game, we started getting some feedback. There's a lot we want to add but it's going to take time. For the time being, we made a few quick adjustments. Nothing major, but here's a quick overview of what's been changed: - Fixed an off issue that made some enemies spawn after the MISSION CLEARED message appeared - Added a small in-game options menu during pause (volume, full screen on/off, slowdown on/off) - "Defend installations" become active just when the event starts, to prevent unintended collateral damage of nearby installations. - Fixed a minor behavior bug with some bosses' turrets. - Fixed an unwanted behavior that allowed out of screen enemies to shoot.
- Flightpath Demo V.1.0 Released - 12 January 2023
Only two weeks left before launch. With most of the kinks worked out, we prepared a new demo to match closer to the version you'll get in the final release!. We've added a lot of changes and fixed a lot of glitches based on your invaluable reviews!. Please, don't hesitate to let us know if there's anything we can do for you. Without further ado, here's the list of major changes since our last update (0.29) Max the Racer is now playable in the demo up to Stage 3 New indicator that you've taken a hit, by highlighting the edges the of the screen red. Comms portraits updated (larger, better crops) Added "Defend" target markers to VIPs. Added custom player dialogues and animations when their ships are destroyed. Added a photosensitivity warning. Steam Achievements added (for the release version!) Added a whole bunch of new enemy names. (twitter promotion campaign) Updated support for ultra-w…
- Demo updated! - 22 November 2022
Version 0.29 of Flightpath is now live! We've fixed a good amount of bugs from the previous version, as well as implemented a few new features based on your feedback! One of the common comments we received was how frustrating it was to instantly lose if you accidentally clipped a very strong enemy, like The Junkyard King. This has been addressed by setting a max-damage cap, and a temporary grace period. This change should make the game a lot more welcoming to people new to the shmup genre. We also added an option to turn off the slowdown effect during the comms in-game. If you want to take your time to read, leave the option on, but if you just want to jump to the action, go ahead and turn the slowdown off. AJ is also now playable up to stage 3! Explore a new storyline as you try to defeat the Syndicate! Besides that, a lot of changes to audio and UI improvements. For details, you can r…
- Flightpath Demo version released! - 16 September 2022
In preparation for October's Steam Next Fest, we have built and released a small demo with the first four stages of Kath's story tree. In this demo, you can experience the basic gameplay, as well as the path choice mechanic and see how those choices affect your game from that point forward. Please keep in mind that we've only had a handful of people playtest the game, so some bugs might still be lurking. If you find a problem, don't hesitate to contact us at our Discord or contact link on the store page. We also would like to know how to make the game better! We have lots of ideas, but we definitely want to hear from you. As always, fly safe! -- The Illogic Games Team.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 23 February 2024 | Optimizations! (v1.17) | 5728086065184357080 |
| 2 | 2 September 2023 | Flightpath Patch Update v.1.16 | 5141476355664163458 |
| 3 | 23 July 2023 | Flightpath v.1.15 | 5124584051982235193 |
| 4 | 5 April 2023 | Hotfix Patch v1.12 | 5121196841282837540 |
| 5 | 29 March 2023 | Hotfix Patch v1.11 | 6839319551979711737 |
| 6 | 30 January 2023 | Hotfix - v.1.01 | 5035622109522923042 |
| 7 | 22 November 2022 | Demo updated! | 4836332027647559985 |
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