- Archeblade HotFix for 1.0.5.0020 - 27 February 2018
Hey, this is just a quick heads up on why you're getting an update for your game! We've gone ahead and decided to push out this bugfixes early since they are minor fixes and can be done without worrying about client/server compatibility. Since this is only a minor patch, updating is not required and you'll still be able to play on previous patch servers and vice versa! Most of these fixes are on the new Ruins map in the game, patching a few more bugs found in the arenas! You can see a list of fixes below. If you ever come across any more bugs or glitches, report them on the forums and we'll work on stomping them out of Archeblade! ~ːelrathː Bugfixes: Fixed some bugs with heroes being instakilled when using abilities in arenas (Elika, Gaspar, Renny) Fixed a bug with arenas not closing properly Fixed an issue with taunt priority not actually being the lowest Fixed an issue where knockup c…
- Archeblade HotFix for 1.0.5.0020 - 27 February 2018
Hey, this is just a quick heads up on why you're getting an update for your game! We've gone ahead and decided to push out this bugfixes early since they are minor fixes and can be done without worrying about client/server compatibility. Since this is only a minor patch, updating is not required and you'll still be able to play on previous patch servers and vice versa! Most of these fixes are on the new Ruins map in the game, patching a few more bugs found in the arenas! You can see a list of fixes below. If you ever come across any more bugs or glitches, report them on the forums and we'll work on stomping them out of Archeblade! ~:elrath: Bugfixes: Fixed some bugs with heroes being instakilled when using abilities in arenas (Elika, Gaspar, Renny) Fixed a bug with arenas not closing properly Fixed an issue with taunt priority not actually being the lowest Fixed an issue where knockup c…
- Update V1.0.5.0020 - 22 January 2018
Update V1.0.5.0020 and Patch Notes Hello again fellow Archebladers! It's now time for the first update of this year! Update 1.0.5 brings with it some much needed bugfixes, as well as the first balance changes to the game in almost 4 years! Code wise the game should be much more stable now as we have managed to squash several new and old bugs from the code! Hopefully this means everyone will have a smoother experience playing the game (Yes we know about the lag and desync and are working to improve that as best we can!). In terms of balance, we've taken community feedback and input into our first round of character changes. The characters we focused on in this update are Ridika, Cezanne, Gaspar, and Dic. Hopefully you all will find these balance changes to be a step in the right direction, and even if not, be sure to let us know your thoughts on the forums! As always more updates are on…
- Update V1.0.5.0020 - 22 January 2018
Update V1.0.5.0020 and Patch Notes Hello again fellow Archebladers! It's now time for the first update of this year! Update 1.0.5 brings with it some much needed bugfixes, as well as the first balance changes to the game in almost 4 years! Code wise the game should be much more stable now as we have managed to squash several new and old bugs from the code! Hopefully this means everyone will have a smoother experience playing the game (Yes we know about the lag and desync and are working to improve that as best we can!). In terms of balance, we've taken community feedback and input into our first round of character changes. The characters we focused on in this update are Ridika, Cezanne, Gaspar, and Dic. Hopefully you all will find these balance changes to be a step in the right direction, and even if not, be sure to let us know your thoughts on the forums! As always more updates are on…
- Update 1.0.5 Coming Soon... - 20 January 2018
Join the Discord: https://discord.gg/M3ye9hs Hey everyone! It’s been a while since the last update, but I'm happy to say that another one is on the way! This next update will bring with it a lot of bug fixes as well as some new content in the game. All of the maps have been touched up in order to remove holes, as well as add some new atmosphere to the game. This includes new ambient sounds, as well as a new soundtrack coming to the game! What is going to be most exciting is that this update will be the first round of balance changes we're making to the game! The changes aren't anything crazy, we want to start off slow and test the waters of balancing Archeblade, but hopefully they should bring some immediate changes to the balance in game. We're always looking for your feedback and suggestions on the game, so if you have any ideas about balance, please discuss it with us and the communi…
- Update 1.0.5 Coming Soon... - 20 January 2018
Join the Discord: https://discord.gg/M3ye9hs Hey everyone! It’s been a while since the last update, but I'm happy to say that another one is on the way! This next update will bring with it a lot of bug fixes as well as some new content in the game. All of the maps have been touched up in order to remove holes, as well as add some new atmosphere to the game. This includes new ambient sounds, as well as a new soundtrack coming to the game! What is going to be most exciting is that this update will be the first round of balance changes we're making to the game! The changes aren't anything crazy, we want to start off slow and test the waters of balancing Archeblade, but hopefully they should bring some immediate changes to the balance in game. We're always looking for your feedback and suggestions on the game, so if you have any ideas about balance, please discuss it with us and the communi…
- Archeblade (Un)Official Discord Server! - 27 December 2017
Join the Discord Now! Archeblade Discord Archeblade now has an (un)official Discord server! A lot of the community is fond of communicating through the discord platform, so the dev team has set up a Discord! This discord is your best source for staying up-to-date with the current development of the game! You can talk about the game, get sneak peaks on what’s coming, and stay up to date with Archeblade’s development! On the discord, we have several community server hosts, news feeds on current game development, and a great community of people to hang out with. This server is a great place to meet with other Archeblade fans and many other great players of the game! Join the discord here: https://discord.gg/M3ye9hs Check out the forum post here: http://steamcommunity.com/app/207230/discussions/0/1621724915795774412/?tscn=1514401403 PS: For those of you wondering, the updates are coming soo…
- Archeblade (Un)Official Discord Server! - 27 December 2017
Join the Discord Now! Archeblade Discord Archeblade now has an (un)official Discord server! A lot of the community is fond of communicating through the discord platform, so the dev team has set up a Discord! This discord is your best source for staying up-to-date with the current development of the game! You can talk about the game, get sneak peaks on what’s coming, and stay up to date with Archeblade’s development! On the discord, we have several community server hosts, news feeds on current game development, and a great community of people to hang out with. This server is a great place to meet with other Archeblade fans and many other great players of the game! Join the discord here: https://discord.gg/M3ye9hs Check out the forum post here: http://steamcommunity.com/app/207230/discussions/0/1621724915795774412/?tscn=1514401403 PS: For those of you wondering, the updates are coming soo…
- Archeblade – Update V1.0.4.0027 - 29 October 2017
New Update and Patch Notes Hello fellow Archebladers! It’s been almost a month since the last update to the game, while I’m sure you’re all pretty accustomed to waiting a long time for updates, we thought it would be a good idea to wait a bit less than 3 years to release the next one ːrenoahː This update brings with it some much needed bugs fixes, better game performance, and some new content for you all to play around with. Also, by popular demand, the Archeblade Server Launch is now back and capable of launching all the new maps in the game! If you’re interested in some more detailed patch notes, you can find those below. More updates are on their way, now that the team has gotten settled into the swing of things, expect much more content to be coming in the future! As always, you can check out the unofficial discord to connect with other Archeblade players as well as stay on top of c…
- Archeblade – Update V1.0.4.0027 - 29 October 2017
New Update and Patch Notes Hello fellow Archebladers! It’s been almost a month since the last update to the game, while I’m sure you’re all pretty accustomed to waiting a long time for updates, we thought it would be a good idea to wait a bit less than 3 years to release the next one :renoah: This update brings with it some much needed bugs fixes, better game performance, and some new content for you all to play around with. Also, by popular demand, the Archeblade Server Launch is now back and capable of launching all the new maps in the game! If you’re interested in some more detailed patch notes, you can find those below. More updates are on their way, now that the team has gotten settled into the swing of things, expect much more content to be coming in the future! As always, you can check out the unofficial discord to connect with other Archeblade players as well as stay on top of c…
- About the recent update... - 11 October 2017
Hey! I'm sure a lot of you have noticed the update that recently came out and are a bit confused, so I'd just like to clear some things up. Codebrush, unfortunately, is no longer able to continue development of the game. For the time being, a community sourced dev team has been created to continue the development of Archeblade. With the current issue of new players being unable to join, the dev team decided it would be best to push out an update fixing this issue as well as include some minor bugfixes and new content. The team hopes to continue development of Archeblade as a community project, and add new content and balance fixes to a game that has not been updated in over 3 years! Yes, this does mean more updates are to come. The first few updates will only be minor changes, as it is important to make sure the team is assembled and capable. We'll try to keep the community updated as m…
- About the recent update... - 11 October 2017
Hey! I'm sure a lot of you have noticed the update that recently came out and are a bit confused, so I'd just like to clear some things up. Codebrush, unfortunately, is no longer able to continue development of the game. For the time being, a community sourced dev team has been created to continue the development of Archeblade. With the current issue of new players being unable to join, the dev team decided it would be best to push out an update fixing this issue as well as include some minor bugfixes and new content. The team hopes to continue development of Archeblade as a community project, and add new content and balance fixes to a game that has not been updated in over 3 years! Yes, this does mean more updates are to come. The first few updates will only be minor changes, as it is important to make sure the team is assembled and capable. We'll try to keep the community updated as m…
- Our current status, and our new project. - 19 September 2014
Hi guys, This is Jin. I apologize for being so quiet in recent months, and for this sudden announcement. It’s been about three months since our announcement of the stoppage of the development of ArcheBlade. During those three months, we sold off pretty much all the stuff in the office, canceled some service contracts, and finally moved out of our old office. After a couple of weeks without any direction, my life as a game developer seemed to be no more, and days passed by meaninglessly. But one day I came to realize that making games was all I wanted to do, and pretty much only thing I knew how to do. I contacted my old pals from Codebrush Games, and persuaded them to come aboard one more time. Luckily, six of them were generous enough to accept my offer. Not long after that, we started a team named “Fakedice”. For about two months of time period, we fully dedicated our lives to working…
- Our current status, and our new project. - 19 September 2014
Hi guys, This is Jin. I apologize for being so quiet in recent months, and for this sudden announcement. It’s been about three months since our announcement of the stoppage of the development of ArcheBlade. During those three months, we sold off pretty much all the stuff in the office, canceled some service contracts, and finally moved out of our old office. After a couple of weeks without any direction, my life as a game developer seemed to be no more, and days passed by meaninglessly. But one day I came to realize that making games was all I wanted to do, and pretty much only thing I knew how to do. I contacted my old pals from Codebrush Games, and persuaded them to come aboard one more time. Luckily, six of them were generous enough to accept my offer. Not long after that, we started a team named “Fakedice”. For about two months of time period, we fully dedicated our lives to working…
- [Quick Patch] Gear Up Save Issue - 27 May 2014
Hi guys, There will be a quick patch soon to fix the issue that resets your gears when you log out and log back in. Sorry about the inconvenience and thank you for your cooperation in advance. Codebrush Games
- [Quick Patch] Gear Up Save Issue - 27 May 2014
Hi guys, There will be a quick patch soon to fix the issue that resets your gears when you log out and log back in. Sorry about the inconvenience and thank you for your cooperation in advance. Codebrush Games
- Patch Note 1.0.3.0 and regarding additional compensation - 23 May 2014
Hi guys, Here are the details of our latest patch, which is probably going to be our last. Patch Note 1.0.3.0 - The player number requirement for each team is adjusted to 1. - All items now have Meceta price. - Removed stats from all gears. (Weapons, Armor, Accessories) - Unlocked all content for the players who own any DLC. (Early Access Basic/Premium/Starter Pack) - Current DLC “Starter Pack” is changed to “All Access” pack which unlocks all content available. Also please read the followings if you have spent more than $20 (or $19.99) in the game. We will send you additional key for every extra $20 you spent on the game. So for example, if you have spent $40, you will get one more all access key, and if you have spent $60, you will get two more keys in addition to the key you already received. Ex.) Total Amount Spent $25 -> You get 1 key in total (Already sent) Total Amount Spent $40…
- Patch Note 1.0.3.0 and regarding additional compensation - 23 May 2014
Hi guys, Here are the details of our latest patch, which is probably going to be our last. Patch Note 1.0.3.0 - The player number requirement for each team is adjusted to 1. - All items now have Meceta price. - Removed stats from all gears. (Weapons, Armor, Accessories) - Unlocked all content for the players who own any DLC. (Early Access Basic/Premium/Starter Pack) - Current DLC “Starter Pack” is changed to “All Access” pack which unlocks all content available. Also please read the followings if you have spent more than $20 (or $19.99) in the game. We will send you additional key for every extra $20 you spent on the game. So for example, if you have spent $40, you will get one more all access key, and if you have spent $60, you will get two more keys in addition to the key you already received. Ex.) Total Amount Spent $25 -> You get 1 key in total (Already sent) Total Amount Spent $40…
- Regarding your compensation - 15 May 2014
Hi guys, I’m sure many of you guys are still saddened by our recent announcement. We have read your comments after the announcement, and your supportive words really warmed our heart. Thank you again for your support. As promised, today we’re going to share with you our plan on how we’re going to compensate your investment and what kind of changes we’re going to make in what will likely be our last patch. It would be great if you could take your time to read the followings. 1. To all of you who invested at least $20 purchasing items in-game. (Not DLC) We will send you a key that unlocks every in-game content available. Please send ALL Purchase Confirmation Emails (preferably in a single email) OR send ALL Purchase Confirmation Numbers you received from Steam to: [email protected] However, if you have bought either one of the following DLCs, - Early Access Starter Pack (Unlocks all c…
- Regarding your compensation - 15 May 2014
Hi guys, I’m sure many of you guys are still saddened by our recent announcement. We have read your comments after the announcement, and your supportive words really warmed our heart. Thank you again for your support. As promised, today we’re going to share with you our plan on how we’re going to compensate your investment and what kind of changes we’re going to make in what will likely be our last patch. It would be great if you could take your time to read the followings. 1. To all of you who invested at least $20 purchasing items in-game. (Not DLC) We will send you a key that unlocks every in-game content available. Please send ALL Purchase Confirmation Emails (preferably in a single email) OR send ALL Purchase Confirmation Numbers you received from Steam to: [email protected] However, if you have bought either one of the following DLCs, - Early Access Starter Pack (Unlocks all c…