SPSTEAMPULSELIVE ANALYTICS
The Burst

The Burst Steam news

GoRapid Studio | Aug 8, 2024 | game

Released

0players observed · 25 September 2026 - 06:31:54 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score72% positive

The Burst news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score72% positive
  • Total reviews83
  • Release dateAug 8, 2024
  • DeveloperGoRapid Studio
  • PublisherGoRapid Studio

Genres: Action, Adventure, Indie

Company pages: Developer: GoRapid StudioPublisher: GoRapid Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Burst Steam news

The Burst news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Hello again, operatives! - 14 December 2024

    Hello again, operatives! Today we have some grave news. We are disbanding the studio. We’ve been fighting a hard battle for quite some time, but as of today we lost. And here is why. Our studio began as a group of several enthusiasts, people dreaming and striving to create something new and exciting. We could never compare in budget with AAA-studios, but didn’t try to win any pity points and worked as hard as we could. For the last year we’ve been working without breaks, leaves and sometimes even on weekends. The Burst’s concept was extremely ambitious, almost unfeasible for a small indie-studio. At least we tried to bring it to life. The most frequently asked questions we received were “Why didn’t you postpone the release?” or “Why didn’t you go for the early access?” We didn’t have a choice. At all. It wasn’t a question of having an opportunity to shoot for it - we lacked resources to…

  • The Burst update 1.0.42 is now LIVE! - 30 November 2024

    Greetings operatives! The Burst update 1.0.42 is finally live! We got a bunch of cool stuff for you! What kinds of stuff, exactly, you might ask? Well, many of you were waiting for them, and THEY FINALLY ARRIVED! The highlights of our show... give a round of applause tooooo... SPRINT BUTTON and JUMP BUTTON! Woooo! We have also brought you a whole ton of weapon updates, movement fixes, and we have also eradicated a bunch of those pesky bugs that have been roaming around Damag! As always, if you're interested in the whole list of changes, read them down below! Gameplay Fixed voice recorders initial state Fixed Sniper Ratata sometimes becoming jammed, requiring multiple rebolts Fixed Sniper Ratata model and its LODs Fixed scope sizes and colors to improve visibility Reworked SAP energy mechanism, now it works correctly. Nova's special SAP now fires after trigger pull and not release Rework…

  • The Burst version 1.0.32 is out! - 1 November 2024

    Greetings operatives! I come bearing great news! We now have full bHaptics support! That's right! Now you can feel everything that poor Hornet feels! Getting shot, falling into the abyss, blowing up, crashing your mirage into a ton of explosives! Sounds like an amazing experience! Right? Oh, and by the way, there's a whoooole lot of other things we cooked with this new version! One of those things are... ACHIEVEMENTS!!! That's right, they're finally here! Also we've done some requested enemy improvements and much, MUCH more! Anyways, im sure you're curious about what exacrlty we did and what feedback we implemented, so here's a full list of everything! Gameplay Armor debris collision is fixed — the player can no longer stand on armor pieces ACHIEVEMENTS Enemy accuracy is now range-dependent Enemies now react faster if they lose sight of the player Enemies now play turn animations correc…

  • New Game Mode info - 26 October 2024

    Greetings operatives! How are you doing? Good? Good. I come bearing news. Sad ones, unfortunately. The game mode we planned to release in the end of October is being postponed. As it turned out, things were a little more complicated than we first thought. We have also decided to add a few extra features to make the new game mode burst, so there's nothing to fret about! We'll make sure everything's working perfectly! And although the news is sad, i have some cool things prepared for you in the nearest future! Be sure to join our discord and follow us on twitter if you don't want to miss them! ;) That's it for today, operatives! I'll be back!

  • VISUAL UPDATE IS FINALLY HERE - 4 October 2024

    Operatives! I’m pleased to finally announce that the Visual Update for THE BURST is now LIVE! Hope you didn’t have to wait for too long! To sweeten the pill a 25% discount is available starting today, October 4th, 10 AM PDT and will last for 14 days! As we promised, almost every aspect of the game was enhanced in one way or another: gameplay, level art, graphics and effects! We also delivered on our other promise - THE UPDATED DEMO FOR THE BURST WILL GO LIVE TODAY just a bit later, hour-two most. Jump on your Mirage, greet Shelldogs with rapid fire as they finally leave the Damag rehab center and touch THE NEW AND IMPROVED WALL! Bug fixes, bot behavior improvements, lots of environmental detailing, but that is not all. The Burst now supports bHaptics! Even more immersion for an epic postapocalyptic experience! We will be adding more events to the already existing list in upcoming patche…

  • The creation of Mirages! - 30 September 2024

    Hello everyone. I've noticed a lot of talk about mirages lately, so why not delve deeper into them and how they came to be? If you ask one of our programmers, who basically created the one and only reverse trike from scratch, he would probably say something like: “I was told to do it and I did it. And it slaps.” For serious though — At first we actually wanted to implement a vehicle that would glide across the sand using a sail, but ended up going for a reverse tricycle, since it was more... versatile. We began with a bunch of prototypes with a different number of wheels, casings - some of them looked like a full on buggy with four wheels, metal roof and multiple seats. We got rid of the roof, additional wheels (at some point the seats followed), and we even had some prototypes that looked like sleds! First we swapped front wheels with sleds, then we wanted something cooler, so we slapp…

  • The Burst Visual Update State - 27 September 2024

    Hello everyone! Been a while! Missed me? I'm here with an important announcement! The visual update we planned for September has been slightly postponed. Just until the first week of October rolls in. There are still some tests we need to run to make sure everything works, some minor hiccups here and there, but it's nothing to worry about. However, to sweeten the pill, I'd like to share something with you. Something I was extremely excited about since the day I first saw it! Looks amazing, doesn't it? That's it for today, operatives! I'll be back with more details and the announcement pretty soon!

  • UPCOMING UPDATES! Part 2! - 7 September 2024

    Hey, guys! We've got great news! It's been a week since we shared the first part of our upcoming updates, and we're thrilled to announce that it's finally time for PART 2! Today, we're going to dive into... VISUAL UPDATES! Alright, alright, without further ado, let's jump right into it! The visual update itself! (already in the works) We are set on maintaining our visual style, however, the quantity and quality of expressive means will be significantly increased across all platforms. Visual improvement will affect several locations not only from an aesthetical standpoint, but also in terms of gameplay experience. First and foremost it is the player’s navigation that will be affected. As you might have noticed we tend to keep the interface clear of any unnecessary markers — for that reason we are planning to add native markers to help the player progress further. You can also expect the…

  • UPCOMING UPDATES! - 31 August 2024

    Greetings operatives! Let’s have a little talk about all the current milestones of our Roadmap for The Burst. You’ll see what our team is up to right now and what to expect in the upcoming months. It’s a bit more complicated than just “we are fixing things” and expands on the whole “visual update” we are planning for this beloved child of ours. This time we'll cover... GENERAL TWEAKING AND TINKERING Critical bug fixes. Basically, what we were doing all this time anyway (and will keep on doing). That includes but isn’t limited to: Crashes, optimization stuttering, nasty visual and audio bugs. Going out of bounds, misplaced kill volumes and soft-locks. The AI in general will go through a lot of fine-tuning. As its improvement will be gradual, you’ll see some of it first-hand even before the content patch rolls out. The improvements mentioned will address some enemy AI issues such as navig…

  • The Burst Q&A - 28 August 2024

    Greetings operatives. A week ago we started collecting questions to answer in our Q&A. You seem to know a lot about The Burst already, huh? Well, not all of you, so here are some answers: Will there ever be free story dlc / paid content? We are not planning any DLCs as separate 'downloadable content' yet. But as you may know we are planning at least two new game modes, which are still under wraps, although I'm pretty sure we'll have something to show you soon enough ;) What was your scariest moment when the game released? It wasn't particularly scary, more like very... embarrassing. We couldn't bring the game to its desired state in the given time. When jump button? We have heard your request and added it to the list of features requested by players. We can't say exactly when we'll be able to implement it, but rest assured, we remember about it

  • The Burst Update 1.0.12! - 26 August 2024

    In the past week we received a tremendous amount of feedback from all of you guys, and we are extremely grateful for it! We went through every message (literally) and tried to answer each of them to the best of our abilities. The first patch is FINALLY HERE bringing many fixes to both PCVR and Quest! P.S. we've seen the rant about the AI... god, those mindfried freaks. Damag's toxic fumes surely mashed up their little braincells. Don't worry, we'll send those junkies to rehab. Anyways, here's the changelog: System Fixed a stuttering issue on PC (OpenXR) Fixed a crash related to precached shaders Enabled DX11 (Shader Model 5) support Gameplay Improved damage caused by breakable piles Improved belt positioning Improved enemy weapon handling Improved weapon finger animations Improved holster slot positioning, triggers and priorities Improved hook pulling item priority. Pulled items won't g…

  • The Burst's roadmap! - 12 August 2024

    Greetings, operatives! Thanks for staying with us as we work hard on bug fixes and incoming patch! We have some big plans for The Burst and wanted to share them with you. There were many questions about future content, such as endless game mode... Well, not much can be shared about it, yet, but here's something cool: our post-release Roadmap! ;) Once again, see you on Damag, operative! https://store.steampowered.com/app/2073880/The_Burst/

  • Important announcement - 9 August 2024

    Greetings everyone! Here's an update on the current state of events from our team. ] Hey, guys! Well, we have finally released. A lot of things didn't go as planned and unfortunately we weren't ready for it. the impossibility to win some more time for so much needed polishing, Technical problems... If we could, we really would have changed a lot of things, but such is the state of events. Our team consists mainly of enthusiasts and for many of us this is the first project. When we first came up with the idea of The Burst, we didn't expect it would grow to such a scale. We just wanted to make a game that we would love and want to play ourselves, as well as share with others. And we really strived for it. But in pursuit of everything we wanted to bring to the game, we did not have enough time to perfect it, polish all the mechanics and the world. We get all that and accept the fact that w…

  • The Burst Release - Bug Reports - 8 August 2024

    This is a discussion created for the purpose of having a place where you guys can tell us about your exerience with The Burst! All feedback appreciated! ;)

  • The Burst is being released! - 8 August 2024

    Greetings operatives! It's finally happening! The Burst is hitting release TODAY at 23:00 GMT, which means... In just 8 hours you will be able to descent on Damag and finally start your mission! Dust off your headsets, get your drop pods ready, check all your gear, and LETS ROLL! Release version v1.0.2 is available! Also, a small addition. You may have noticed that the demo is nowhere to be found. Fear not, we just took it down for maintenance. https://store.steampowered.com/app/2073880/The_Burst/

  • The Burst giveaway! - 1 August 2024

    Greetings Operative. Today is a great day. You can get a copy of The Burst of your own, and completely free at that! How? Oh, that's easy. Here, at GoRapid Studio, we love making our players happy, believe it or not. So all you need to do is just reply under this post with an answer to a question of ours: “What do you like more: gameplay or story-driven VR games?”, before 06/08 and that's gonna be it! Easy! We are going to let you guys know the names of 5 of our lucky operatives who will receive a free copy of The Burst on 06/08, during a stream! It will be broadcasted on Steam, and also restreamed on Twitch and YouTube. Ooh! That's not all that's going to happen! We also want to showcase some of the exclusive content and answer your questions in real time chat with our team! You'll have several days to ask all your daring questions that we will have no option but to answer! For that so…

  • Attention all agents! - 25 July 2024

    Greetings operatives. We are faced with yet another noteworthy threat. This time its the... Boomboys Once simple workers, miners and engineers, who came during the First Settling of the planet, now — mutants suffering from radiation... - It’s gonna blow! Hands off da smokey! Blow out leaky waste before it booms! - The leak is top, stinks like shit, but still top. Mixed it myself. Ain’t gonna boom! For sure! Look! That is an overheard conversation between two boom-engineers. Unfortunately, the recording ends there. Unfortunately, we lost contact with our agent. Once again, you will need some information on this gang. Here is an excerpt from our archive: This technocrat faction is loyal to the Agreement with the UCE. Boomboys send most of the chemicals and explosives up the space bridges. Most of their new "recruits" are engineers, artillery experts, sappers, scientists, chemists — all so…

  • Attention all agents! - 14 July 2024

    Greetings operatives. We are faced with a noteworthy threat. The megagang known as... The Shelldogs. A matriarchal religious megagang, with over ten thousand members. Firearms violence is elevated, preached as a virtue. Xenophobia is rampant among the Shelldogs — they would seek to dominate and degrade anyone outside of their cult “Dogs of the wastes! Behold the miracles of our Divine, in his grace blessing us for our gifts! Let our raids be fruitful, let our shells cover the wastes! In the name of Gunpowder and Lead!” - words of a Bulletpriestess, Embrasure II Though mostly loyal and obedient, Shelldogs are prone to unpredictable behavior. One day they call our spacebridges "Heavencanes" and praise Damag's moon as their Wolfgod, the other - blow one of them up, halting trade in the region. It would be useful to learn more on the gang's hierarchy, before you are sent to Damag, operative…

  • Future plans and upcoming news - 9 July 2024

    Greetings agent. Perhaps its time to talk a bit about what The Burst has in store for you. I am sure that by now you all are very familiar with our dynamic immersive movement and parkour systems... https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExb3Z3NW5kbXIxZTJhdHI2cDF4YWF1bXhvb2d3cGtiYXN1OHNnc3NjNyZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/fka2EWV5uInNl0N8Iv/giphy-downsized-large.gif ...or with our extensive arsenal of cool guns to shred your enemies with. https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExdWFseGxjZGJmbDJibWVrcnRpaXN5ejJrbDJ0dDd4NGFxMjhsdDBlYSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/hcuDiXEg4935SnHtB5/giphy-downsized-large.gif But did you know that we actually have several different endings? An interesting plot with mysteries, flashbacks to the past and drama? Well, guess what? Not so long ago we announced our release date, which is on 08.08, if you missed it. Now we brin…

  • Your mission begins. - 26 June 2024

    Greetings, agent. Your mission awaits you on 08.08.24. From now on you will be known as "Hornet". That's right folks! We are finally ready to announce The Burst's release date! Excited? So are we! Check your schedule, gear up, get into your drop pod and don't forget your Sting! 08.08.24 is a date for you to deploy on Damag! Track down and neutralize Utopia, and look sharp - danger lurks everywhere, especially now, since shelldogs have already caught your scent. You should feel honored, because not everyone gets their second chance to serve the UCE. What do you mean you don't remember..? You know everything you need to. https://store.steampowered.com/app/2073880/The_Burst/

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.