Junkyard Fury 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 25 September 2026 - 18:08:09 UTC
- SteamPulse tracked peak5
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score94% positive
- Total reviews48
- Release dateOct 27, 2022
- DeveloperDaniel Hood
- PublisherDhood Gaming
Genres: Indie
Company pages: Developer: Daniel HoodPublisher: Dhood Gaming
Junkyard Fury 2 Steam news
Junkyard Fury 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Quick update - Fury mode - 17 January 2024
Quick update to Fury mode activity levels, wanted to adjust it differently. In this update, I've adjusted the activity level to start off pretty strong but won't reach maximum activity until the last SET is activated. The goal here is to make the beginning more active, but also making sure maximum activity isn't initiated until the last SET is turned on. The difficulty of Fury mode will be about the same, in short, toning down the activity levels for SET activations 3 and 4, while also toning up the activity levels for SET activations 1 and 2.
- Fixes, Build mode additions, Fury mode - 15 January 2024
New build mode additions: - Added 2 new terrain options to choose from - Added new construction hangar in construction tab - Added new gas station in buildings tab - Added new destroyed house in buildings tab (contains door unlock and lockers) - Added lighting system to improve lighting performance in custom levels, decreasing lighting from afar and increasing lighting when close. Fixes: - Adjusted the probability rate of lockers, making it more likely to get tools. - Quick fix to Fury mode in Story, wouldn't activate before when initiated, should initiate now.
- Added Fury Mode - Story - 15 January 2024
Added a fury mode in story, adjusting cpu pathing and activity level, also will give an additional scene to the credits sequence of AJ8
- quick update - build mode patch - 8 January 2024
Quick update to get out a build mode patch. Previously, there was an issue uploading screenshots, preventing uploads. But now, what should happen is if the screenshot is too big, the upload will default to a basic screenshot for uploading. In which case, you can adjust the screenshot in the workshop outside of the game if necessary.
- Build Mode Update - New Items, Dome Size, and more! - 13 August 2023
Build mode now has a new section for construction items, as well as new dome sizes to choose from in the terrain editor! There is also a fix to the screenshot issue, which will hopefully fix the uploading issue as the screenshot file size was to big. You'll notice in the new update that there are black borders around the screenshot, this is to reduce the file size of the screenshot all-together. With how the screen capture is setup, there wasn't much alternative, but should still suffice for now. Additions: - Construction Items - Dome size options in terrain editor Fixes: - Screenshot has now been adjusted to capture a smaller resolution, should fix the majority of uploading issues
- Quick update, build mode additions and fixes - 23 July 2023
Added a few new models to the game, as well as fixed a few mesh collisions of the buildings. There was also an issue with uploading, there should be a new system that shows what the error is if it fails. I also discovered an issue with the file size for screenshots, so if you had issues uploading, it likely was due to the screenshot file being to big. This patch comes with a fix, making the screenshots lower resolution therefore lower in size, so that error in question should be fixed. However, this does mean if you already have levels saved, you will have to re-save the level to get the appropriate screenshot size for uploading. Hopefully, this patch will resolve most of the issues with uploading to Steam Workshop, feel free to reach out if there are more.
- Quick patch - build mode - 28 June 2023
Quick patch, some naming conventions were misnamed, that has been changed. Also had an issue where car bodies would not appear, that issue should be resolved as well
- Build Mode update / New Behavior - 27 June 2023
Build mode has gotten another update, adding in a new behavior called 'Crawler'. Crawlers have the same behavior as Seekers, but Crawlers will spawn at a speed of 20 mph, not making noise until it spots you. Anomalies throughout the main story have also been added! Most anomalies outside the 9 can be used if they have been discovered in the main story line. Additions to Build Mode: - New anomalies (all main story anomalies, excluding 4 in specific) - New Behavior, 'Crawler' - New models, (skyscrapers, buildings, containers) Fixes to Build Mode: - Issue where car minimap icon was visible in game and not in the radar has now been fixed. - Some objects prior to this update weren't able to be deleted properly, that has now been patched.
- Build Mode Update / Steam Workshop - 24 June 2023
This build mode updates comes with quite a few things. Most notably, Steam Workshop has been added to the game! You can now upload custom created levels through build mode for others to play! Still early in development, but pretty sizable update! Build Mode Additions: - Steam Workshop - Skyscraper models - New terrain options - New anomalies (DT3 basics) - Ramps Build Mode Patches: - Certain vehicles did not function, that has been fixed. - Soundtrack would glitch out with multiple anomalies chasing you, should not do so anymore.
- Build mode added! - 18 June 2023
Added a new build mode where you can create your own experiments! Create your own environment, add anomalies to your experiment with different behaviors, and more! It's early in development right now, so fairly bare bones as it is, so there isn't a huge selection to choose from yet. But I plan to be adding more down the line. Feel free to try it out!
- Added 2 new create a cars! - 4 June 2023
Added 2 new create a cars to workshop!
- AC1 Finale Update! - 26 May 2023
AC1 has been added to the story, concluding the story! This comes with a new map, 3 unlockable cars (one more in tower, one as a key collectable in the new map, and one for completing AC1), as well as a couple adjustments to exhibition, the first 3 bosses have been added to exhibition if you have beaten those bosses in said areas. While this is the end of the story of Junkyard Fury 2, this doesn't necessarily mean that this will be the last update. I will eventually come back to this title every once and a while to add a few more pieces of content, so I do intend to continue updating here and there while working on my other title. This has been quite a journey, and glad a lot of you enjoyed this title along with the series! Thank you for all the support!
- Quick patch - Bully buff, Credits updated - 8 May 2023
Quick patch, Bully boss has been toned down a bit with the frost missile, and the options menu now holds the credits roll. Credits throughout the game have been updated as well with the music that has been implemented within the DLC if you choose to check it out.
- New Secret Unlockable Vehicles! - 7 May 2023
New secret vehicles have been added to the game. Within each map, there is a key that will unlock a vehicle. There are also 3 new vehicles to unlock within tower mode. Totalling of 14 vehicles that can be unlocked or earned in this update!
- Quick patch - vehicle adjustments (DLC), save system change - 5 May 2023
Quick patch, adjusted the save system, nothing noticeable aside from the notification of when the game saves during scene transition, and adjusted the newer vehicles, namely 'Ice Cream Truck' and 'R32' with their handling. Ice Cream Truck is more stable now, should feel better. R32 has been worked on, handling is a little bit better, but not the best, may adjust it again in the future.
- Quick patch - walls added to DT3 (Destroyed) level in DLC - 2 May 2023
Quick patch, walls had been glitched where they wouldn't appear in DT3 (Destroyed) level, should be resolved now.
- SUA1, Super Bosses! - 1 May 2023
Added a new map, SUA1, as well as a new challenge section that covers the map with all new Bosses to fight! This also comes with a new unlockable vehicle within the challenge. Also adjusted the Tower mode, should now include the new map with the super bosses. The Towers are now randomly generated, so you may get a super boss, or multiple enemies, it will vary to keep things more fresh. Workshop resources earned in tower mode are now doubled, and now completing the tower mode will unlock vehicles! Once you unlock all the vehicles, you'll get more workshop resource in return.
- New SVC 'Create a car' vehicle, tuning adjustments - 9 April 2023
Added a new SVC vehicle to customize in workshop, also altered the tuning upgrade for better handling. Tuning now affects the steering and brake force of the car when upgraded.
- Heavy Cheat Codes Added, new SVC Create a car! - 30 March 2023
Added 2 new cheat codes, finishing up the cheat code list! One being 'Moon Gravity', which decreases gravity extremely and another being 'Sonic Speed' Which increases your movement speed dramatically! Also added a new SVC creatable in the DLC!
- New 'Create SVC' in workshop, new map, and more! - 27 March 2023
Added a lot in this update! Majority of it is for the DLC, but some of it is for the original game as well: - New 'Create SVC' in workshop, create your own vehicle with custom guns, upgrades, and visuals! - New map 'UA1' to battle in, available in Tower mode and Exhibition! - Changed the upgrade system to be more clear, will indicate which upgrade is equipped - Workshop Resources can now be earned by just playing in the DLC. You will still earn much more going through the Tower mode, but you can now earn workshop resources in all modes. - Added a Save / Load setup in the Options menu for the main menu. Can now have multiple saves, as well as delete or recover saves if you wish.
Patch notes and updates
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