SPSTEAMPULSELIVE ANALYTICS
A Quest That Became Legend

A Quest That Became Legend Steam metadata

Neon Light Studio | Oct 13, 2023 | game

Released

0players observed · 22 September 2026 - 15:24:20 UTC

ActionAdventureRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak24
  • Units sold (VGI)3,030
  • Revenue (VGI)$71,097
  • Review score84% positive

A Quest That Became Legend metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak24
  • Units sold (VGI)3,030
  • Revenue (VGI)$71,097
  • Review score84% positive
  • Total reviews95
  • Release dateOct 13, 2023
  • DeveloperNeon Light Studio
  • PublisherNeon Light Studio

Genres: Action, Adventure, RPG, Strategy

Company pages: Developer: Neon Light StudioPublisher: Neon Light Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

A Quest That Became Legend Steam metadata

A Quest That Became Legend metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2080130/metadata
Steam Storehttps://store.steampowered.com/app/2080130/
Steam Communityhttps://steamcommunity.com/app/2080130
PCGamingWiki search
IGDB searchSearch IGDB for A Quest That Became Legend

Reviews, pricing, and metadata

Review summary

Very Positive

84% positive, 80 positive, 15 negative

Price and discount

$29.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

26

Platform releases
  • Steam 13 October 2023

Latest Steam announcements

  • Minor corrections - 10 June 2026

    This update contains: 1. Fixed an issue where, after performing an action that costs an action point and leaving the area before the action point had recharged, the action point would not recharge unless a save game was loaded or the first round of combat had passed. 2. Corrected a few typos.

  • Correction to the 16 February Update and a Typo Fix - 8 May 2026

    In a short while, the next update will be ready.1. In the update from 16 February, the spell Dirt Arrow was changed to last longer and deal more damage. However, by accident, the damage increase at level 1 was made equal to the increase obtained with level 4 Earth Magic. This has now been corrected, so the damage of Dirt Arrow at level 1 now corresponds with the intended values, meaning the damage at level 1 has been decreased. However, the damage at levels 2, 3, and 4 has been slightly increased.2. Corrected a typo.

  • Minor corrections - 1 May 2026

    This update contains:1. A fix for the Nobleman’s Cloth armor, which had a fault that meant it would disappear after loading a game.2. A correction for the Always Run and Auto Move functions. Previously, when Always Run was enabled and Auto Move was used, the run button would stop working after stopping Auto Move. It would only work again after disabling Always Run.

  • Minor corrections and modifications - 17 February 2026

    This update contains:1. Correction of a few typos.2. For every 3 points of Constitution, 1 Combat Energy is granted. However, on the character creation screen, Combat Energy appeared to increase with every point of Constitution.3. For every 6 points of Wisdom over 20, 1% resistance is granted. However, on the character creation screen, it appeared to increase with every 4 points of Wisdom.4. In the quest "Fast Travel," choosing the "wrong" dialogue option did not mark the quest as completed in the quest log, even though the quest was completed.5. The damage of the spell "Dirt Arrow" has been increased. It now has a higher base damage and gains a larger damage increase when leveling up the Earth Magic skill. The duration of the spell has also been increased by one round.6. The Ranger’s class-specific skill called "Enhancement Dexterity" has been modified to grant 3 points of extra damage…

  • Bug fix and some minor corrections - 11 May 2025

    The next update will be released a little later today and will include: 1. In the controls menu, a typo has been fixed so that when assigning the right mouse button to an action, it will now show as RMB instead of LMB. 2. If a savegame was made and then loaded while in the second part of Etyrial, the loot objects in the first part would become bugged and lose all their content. This has been fixed. 3. The range shown from the player to an enemy in the info panel had a slight deviation from the distance measured by the system when making an attack. This meant that players could be out of attack range even though it looked like they were close enough based on the info panel. This has now been corrected. 4. The Smithy quest in Olhenvey Town had an issue where the final part of the quest would, in rare cases, not trigger—resulting in the NPC not showing up, and the quest couldn't be complet…

  • Minor corrections - 24 September 2024

    The next update is almost ready: 1. In the prison camp in Etyrial, one of the stairs was blocked by an invisible wall; this has now been corrected. 2. An HP cap of 2300 on the Regeneration spell has been added.

  • Bug fix and some corrections - 29 July 2024

    The next update will be ready in a couple of hours: 1. The achievement for collecting all the Ruga fruits did not trigger. This is now corrected. 2. The achievement for killing the Storm Witch triggered just by killing one of her clones. This is now corrected. 3. A bug that caused merchant item prices to decrease on loading has now been corrected. 4. The Angle Shot skill has been fixed so that it now fires undodgeable arrows as it is supposed to. 5. Inconsistencies between the icon and information text for the Power Draw skill have been fixed. 6. A few typos and spelling inconsistencies have been corrected.

  • Added achievements and some minor corrections - 23 July 2024

    In a couple of hours, the next update will be ready. 1. 26 achievements have now been added to the game. Achievements will not be added retrospectively, so only goals completed after this update will unlock the corresponding achievement. 2. A test function had been left active by mistake in the previous build, which caused the shield skill to increase to level 4 if a specific key was pressed. This has now been disabled. 3. In the wave battle in the Dwarf King's Hall, if you killed all enemies in a single round before all waves were completed, the sequence would soft lock, making it impossible to progress without loading and redoing the battle. This has now been corrected.

  • Quality update - 27 June 2024

    Update coming later today: 1. I noticed that some quality settings were not set correctly, resulting in an unintended decrease in quality on some systems. This issue is particularly noticeable in the environment ground textures, which become blurry at a very short distance. This is a method for the game to reduce performance load, but it shouldn't happen at a distance where it's noticeable. This update fixes this issue and also raises a few other quality settings.

  • Minor correction - 26 April 2024

    1. Corrected a bug that meant players could discard shopkeepers' items.

  • Minor corrections - 24 April 2024

    1. Corrected a bug where saving while having the shop window open would override the player's inventory with the shop's items. 2. If the inventory window was open when entering a shop, the player could not move after closing the shop unless the inventory window was opened again and closed. This has also been corrected.

  • Added a new spell and some minor corrections. - 6 April 2024

    Later today, a new update will be released with the following changes: 1. Corrected a fault in the Viper Den in Rasunda, where some ambush enemies were visible. 2. Added a new spell, "Guiding Light," which creates a light source that follows the party around. This addition aims to reduce the need for adjusting the brightness on some monitors in dark areas. It's a first-level spell in the category of 'Healing Magic' and can be obtained in the same ways as other spells 3. Increased the item drop chance on rats and goblins. 4. Slightly increased the gold drop from rats and goblins.

  • New difficulty setting and some corrections - 16 December 2023

    In about two hours, the next update should be ready: 1. The shield skill previously ignored the defense power bonus it provides at levels 3 and 4, and the informational text was incorrect. This has now been rectified. 2. Some players have expressed a desire for an easier game, while others have requested more challenging gameplay. This illustrates the challenge of finding a difficulty level that satisfies all players. To address this, “Easy Mode” has been replaced with a difficulty dropdown menu. Players can now select from “Normal,” “Easy,” and “Hard” options. The new “Easy” setting further reduces difficulty compared to the old “Easy Mode.” Note that this change will reset the game's difficulty to normal. If you are currently playing on “Easy Mode” and wish to continue at this level, you will need to go to the menu and select the new easy difficulty.

  • Ranger update - 2 December 2023

    In a couple of hours, I will make an update that adds some changes to the Ranger class: 1. The skill attacks that use normal arrows, like Heavy Arrow and Double Shot, are now undodgeable. 2. The skill tree option for 'Enhanced Dexterity' now gives 2 extra damage per 3 points of dexterity instead of 1. 3. When the Ranger reaches level 15, the class is granted a new passive skill named 'Mystical Arrows'. This adds different random effects to all the Ranger's ranged attacks. These include 'Cripple', 'Burning', 'Powerless', 'Weakness', 'Acid Burn', and 'Sticky'.

  • Scale UI To Resolution, and some corrections - 26 November 2023

    The next update will be ready shortly: 1. The item compare panel has been locked to the item info panel, so they always show up next to each other. 2. Screen match size now saves and loads correctly. 3. A new option called "Scale UI To Resolution" has been added to the screen resolutions menu. By default, the UI elements are set to scale in such a way that they more or less occupy the same space on the screen regardless of the screen's resolution. Then the match size can be adjusted to decrease the size a bit if needed. This is to prevent UI objects from becoming so small that text, for instance, becomes unreadable. However, this does mean that UI elements can seem unnecessarily big on high resolutions. Enabling "Scale UI To Resolution" will scale the UI to the active resolution, which in most cases will result in considerably smaller UI.

  • New function and some corrections - 22 November 2023

    1. The Shaman skill "My Blood Is Your Life" was only working when the shaman received physical damage. This has been corrected so the skill also works when receiving all other damage types. 2. The auto-walk function has been deactivated in combat. 3. Some enemies that were wrongly placed in Etyrial have been removed. These enemies had no effect on the gameplay, but you could never encounter them. So, after the new function that tells if all enemies are defeated in an area was implemented, they blocked the function from triggering in Etyrial, since there were always these two enemies left on the map. 4. When moving the inventory window or the character outfit window, the new position will now be saved. So their position won't reset back to default when loading a game. This will also be expanded to the character stat window in a later update. 5. A very small number of players have experie…

  • Area cleared notifications, separate music/ambience volume control, and more - 18 November 2023

    The next update is ready and will be available shortly. Here are the changes: 1. Added the ability to change the volume of out-of-combat world ambiance and in-combat music separately. 2. Added a function that prints a message in the information window when all enemies in the area have been defeated and looted. It also triggers when entering an area. 3. Added a function that prints a message in the information window when all loot objects, like chests in the area, have been looted. It also triggers when entering an area. 4. Made some corrections to prevent red slime in Dralavia from being able to spawning inside a cliff. There might be a need for further adjustments, so please let us know if you encounter this issue. 5. Added the Bastion as a location that can be traveled to using the town portal skill.

  • Restore default keys and a few other things - 15 November 2023

    The next update will be ready in about two hours. Here's what it includes: 1. Added a button to restore default keys in the controls menu. 2. In the controls menu, mouse buttons will now be named 'RMB' (Right Mouse Button) and 'MMB' (Middle Mouse Button) instead of 'Mouse1' and 'Mouse2'. 3. The tutorial has been corrected to display 'Middle Mouse Button' for free look since it was still showing 'Right Mouse Button' as assigned to this action. This was an oversight after the default keys were changed. 4. Corrected the symbol of the healer in Cathlana, so it now displays the correct one. 5. Fixed a few typos. Upcoming update: 1. I'm currently working on a function that shows whether all enemies have been defeated in an area and if all loot has been collected. However, this feature is not ready yet. I'm hoping to have it available by the end of the week. 2. I will also add the ability to i…

  • Highlighting Enemies on Mouseover and a Few Other Things - 11 November 2023

    The next update is ready in a few hours: 1. Made enemies highlight on mouseover, to make it easier to see which enemy is targeted when enemies are standing close together. 2. Added an option in the 'Other Options' menu to disable character voices. 3. Corrected a bug that was introduced in the previous update when correcting a typo for the item 'Mana Thief' that meant that the ring lost its ability to steal mana. 4. Corrected a few more typos.

  • Town portal skill for the ranger, and some minor corrections - 9 November 2023

    The next update is ready in a short while: 1. Added a new skill to the ranger called 'Town Portal.' This skill enables the ranger to teleport the party to any village teleport that has already been discovered. The skill unlocks at level 20. If your characters have already reached that level, it will automatically be added to the skill book when you load your game. 2. Corrected a minor bug from the previous update related to the auto-walk function. If you activated auto-walk and used the run key to set auto-walk to run speed, run speed would persist when the function was disabled and would only return to normal walk speed if the run key was pressed once more. This has now been fixed. 3. Corrected some typos.

Patch notes and updates

S.noRelease datePatch nameGID number
122 October 2023Update Information5218041989054820426
218 October 2023Update Information5218041989040158986
314 October 2023Update Information6438516944128909639

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2080130
Live current players0
SteamPulse tracked peak24
Live count (today's peak floor)0
Price$29.99
Free to playNo
Discount0%
Original price USD$29.99
Current price USD$29.99
Release dateOct 13, 2023
DeveloperNeon Light Studio
PublisherNeon Light Studio
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent84%
Positive reviews80
Negative reviews15
Total reviews95
Steam recommendationsNot available
Achievements26
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2080130/

Short description

A Quest That Became Legend is a game inspired by old school RPG classics, with turn based combat and an open world environment. Set out on an epic quest to defeat the dark conjurers and save your world from destruction.

About this game

"A Quest That Became Legend" is a game inspired by old-school RPG classics, featuring turn-based combat and an open-world environment. Embark on an epic quest to defeat the dark conjurers and save your world from destruction. Explore various lands and venture into different crypts, dungeons, and many other locations to battle all kinds of monsters, and perhaps discover shiny treasures or powerful magical items. Create a party of four heroes and choose from up to four different hero classes, each with unique skills and abilities. Assist the people you encounter on your journey, level up your characters, and become a living legend as you strive to save the world.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $29.99
  • Highest observed: $29.99

A Quest That Became Legend's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $29.99, the highest is $29.99, and the first visible tracked price is $29.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

A Quest That Became Legend's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $29.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $29.99. The latest run records $29.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $29.99
  • Current list price: $29.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records A Quest That Became Legend at $29.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$29.99$29.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $29.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$29.99$29.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $29.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$29.99$29.99No discountSteam Store

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