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Legacy

Legacy Steam news

Firedanger Studio | Feb 3, 2023 | game

Released

0players observed · 16 October 2026 - 09:11:42 UTC

ActionAdventureIndieRPGSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive

Legacy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive
  • Total reviews15
  • Release dateFeb 3, 2023
  • DeveloperFiredanger Studio
  • PublisherFiredanger Studio

Genres: Action, Adventure, Indie, RPG, Simulation

Company pages: Developer: Firedanger StudioPublisher: Firedanger Studio

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Legacy Steam news

Legacy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • A Shrubbery! - 14 August 2026

    -NEW SAVE- Version 0.5.8.2 has brought shrubs to the game, they just get in the way for now, but don't worry a hatchet will fit that problem. Citizens that die now leave a skeleton where they died. This is a step toward burial and diseases along with the decay, citizen inventory recovery and the Moonflower. The shrubs have been added to give a bit more depth and mystery to what is around you. These shrubberies are simple and new so they will be having some changes soon including their LOD files. The crafting menu has had some changes as more items are added some simplifying has happened. As I get closer to the combat update I am adding more items like bandages and modifying the armor and damage stats.I hope you enjoy!

  • Hunter's Post and Firewood Holder - 31 July 2026

    New buildings menus and progression!It's been more than a year and I'm doing my best to keep this game progressing! Life is life and I am working hard to keep these updates coming often. This update added two new buildings as well as a basic building progression unlock system. It is still very basic and temporary. This build created a few new concepts of design within Legacy and although they are time consuming, they are vital to the organization of the files and interaction between objects in the game.I hope you enjoy!

  • Character Customization and Clouds! - 29 March 2025

    I’m thrilled to announce the release of Legacy version 0.5.7.5! Please note that this update requires a new save, meaning older saves won’t be compatible as we roll out these exciting changes. This version brings a wealth of customization with the addition of skin and hair color choices for your citizens, complete with subtle random variances in tones when citizens have children, adding depth to each generation. A tremendous amount of effort went into crafting new and improved scripts to bring these features to life, ensuring that every citizen feels unique and vibrant as your families grow and evolve over time. The skies of Legacy have also been transformed with the introduction of dynamic clouds that drift across the landscape, casting soft shadows and enhancing the atmosphere of your world. This new system involved extensive work on scripts and shaders to create a seamless, immersive…

  • Construction Update V0.5.7 - 16 March 2025

    Construction is a big part of a city builder survival RPG game and I'm glad we have finally gotten here! A lot of work has gone into making the construction process for the buildings. This update brings the construction process to all of the primary buildings. There are still developer tools to allow for testing the process faster, but this update helps flesh out the gameplay of building your city. This system got streamlined down quite a few times while being developed and I am happy with the way it's working right now. One new dev tool that was added for this update is the instant build button located on the construction screen. The little green guy at the bottom left will finish your building without needing materials and can be used at any phase of the construction. These past two updates contained a lot of new code. I hope you enjoy them!

  • Build, Damage and Repair! - 11 March 2025

    The buildings have received a large amount of functionality in this update including the ability to be damaged and repaired. More storage interactions have been added and the construction and demolition process is working for three of the buildings. This is a rather small update but it took forever to get these processes working. Fortunately these systems have been rewritten over the past couple months in order to work efficiently and will make it easier as more buildings are added. A few more inventory processes were added so that the construction and demolition processes work correctly. I hope you enjoy the progress!

  • Hunter's Post - 29 December 2024

    The Hunter's Post brings a new level of gameplay to Legacy. Currently the Hunter's Post will simply spawn more meat and leather every couple minutes. This is temporary and will just simulate a hunter cutting up meat. Obviously this will change when the Hunter citizen is implemented. Only the player can pull items out of the hunter's post in this update, eventually the hunter will empty it into your other storage. This update also brings the first building that needs to be constructed. After you have the materials to place the construction site, you will need to add resources to the site in order to start construction. Once you have all the resources you can then build by hitting it with a hammer. All other buildings that have already been implemented will be upgraded to this style over time. Demolishing the building is now a process as well. This has been a very long update because this…

  • Cook and Firekeeper Jobs - 28 July 2024

    -NEW SAVE- This major update took over a month to get working. Added in this update is the citizen jobs Cook and Firekeeper. The campfires use either sticks or firewood to stay lit (when the bugs permit) and keeping them stocked became a chore once you got plenty of campfires in your village. So now the Firekeeper will make sure any campfire that is getting low will be topped off as well as swap out sticks for firewood if you have firewood available. In time, the plan is to have the fire keeper also cut firewood if there is none available, but that will be down the road. Also added in this update is the Cook. Currently this citizen can only cook raw meat into cooked meat with other recipes planned to come. The cook will keep an eye out for any raw meat placed into your storage buildings, they will then take the food to a campfire and proceed to cook it. Once finished the cook will retur…

  • Item Stats Update - 23 June 2024

    -NEW SAVE- Almost a major update with how much stuff went into the game these past two weeks. You now have leather to craft with, string is used and many crafted items have had a materials change. You can now throw rocks, no damage yet, but it is still as fun as it sounds. The map is working, the clothing and weapons now have stats on them and you can see the stats in the crafting menu. I added a pause game, x2 speed and improved the music button. This update is paving the way for more citizen jobs and more combat mechanics. This is a new save update so all your current progress will be lost. Unfortunately many of the upcoming versions will be new save updates because of modifying the save files. I hope you enjoy!

  • Citizens Love Peaches! - 8 June 2024

    Not quite a major update but this one was really hard and took a lot of time! You can now plant peach trees, and citizens will go to storage buildings when they get hungry, they'll get food out for themselves and continue on with their jobs. The campfires got some cleaning up. The woodcutter job got a few extra modifications and all of the structures got some stabilization and gameplay issues worked out. Tired of waiting for rocks to respawn? Me too! Now you can use a mining pick on the large rock mounds and they will throw rocks at you. One step closer to the mining citizen. Besides these changes there was an issue with the oak tree so it has been temporarily removed from the game. The initial spawns of trees can be very random so don't be afraid to start fresh and see. There is no in-game reset yet so you'll still have to delete the save file.

  • Patch 0.5.16 - 28 May 2024

    Fixed the grounded error and save location problem. Also included in this patch was the peach trees.

  • Content Update - 27 May 2024

    This update brings the functionality of the campfires, apple collection and item drops. You can now drop items from your inventory and your citizens will come pick them up and put them away for you. Citizens will also gather apples for you now. Campfires use stick to stay lit and citizens will not gather around a campfire that goes out at night. Other fixes and changes inside. I hope you enjoy!

  • Content Update - 27 May 2024

    This is a fairly large update considering what all went into it. In game there are newer features like the campfires now burn through their inventory, if they go out the citizens won't be able to rest there at night. Citizens will now collect your apples for you as well as items you drop from your inventory. Character movement has been modified, I wish I could say improved.. it runs smother but still has some issues.

  • Inventory Update - 20 May 2024

    This is a much needed update that adds the ability to move items in the inventory by double clicking on them. This also added a lot of improvements to the inventory logic and a few of the menus. In order for this update to work a bunch of the citizen code was modified and while I was at it the citizens can now wear shoes.

  • Woodcutter Update - 19 May 2023

    The citizens have ben updated with a new profession: the Woodcutter. This option created a whole new set of issues in the code and it took what seemed like forever to sort them out. Now you can assign the woodcutter task to your citizens provide them with an axe and a woodshed and they will get to work clearing the forest for you. The citizen rest state has been improved on with more to come.

  • House Inventories V0.4.95 - 4 March 2023

    This is the last update before the Citizen updates. Version 0.4.95 has brought the last batch of functionality to the housing structures. This was key for the citizens to be able to access the materials and/or benefit from the furniture within. During the next few updates more systems will be added to the buildings as the citizen's functions will be built on. This update will create a new save and all previous progress will be lost.

  • Version 0.4.9 Update - 11 February 2023

    This update brings another building into the mix, the stockpile, this is a small and cheap structure that can store anything. Citizens can now interact with these structures and chose which items should go to these structures first. For example, sticks will always be put in the stockpile first if there is room, leaving more room in your barns for fruit.

Patch notes and updates

S.noRelease datePatch nameGID number
128 May 2024Patch 0.5.165741605105624990102

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