SPSTEAMPULSELIVE ANALYTICS
RICE - Repetitive Indie Combat Experience™

RICE - Repetitive Indie Combat Experience™ Steam metadata

Pirate-Rob | May 1, 2023 | game

Released

0players observed · 23 September 2026 - 12:38:25 UTC

ActionCasualIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak228
  • Units sold (VGI)8,010
  • Revenue (VGI)$18,371
  • Review score74% positive

RICE - Repetitive Indie Combat Experience™ metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak228
  • Units sold (VGI)8,010
  • Revenue (VGI)$18,371
  • Review score74% positive
  • Total reviews266
  • Release dateMay 1, 2023
  • DeveloperPirate-Rob
  • Publisherindie.io

Genres: Action, Casual, Indie, Early Access

Company pages: Developer: Pirate-RobPublisher: indie.io

Top Steam chartsTop 100 gamesGame directorySteam Store page

RICE - Repetitive Indie Combat Experience™ Steam metadata

RICE - Repetitive Indie Combat Experience™ metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2086140/metadata
Steam Storehttps://store.steampowered.com/app/2086140/
Steam Communityhttps://steamcommunity.com/app/2086140
PCGamingWiki search
IGDB searchSearch IGDB for RICE - Repetitive Indie Combat Experience™

Reviews, pricing, and metadata

Review summary

Mostly Positive

74% positive, 196 positive, 70 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Partial Controller Support, Steam Cloud, Family Sharing

Achievements

Not available

Platform releases
  • Steam 1 May 2023

Latest Steam announcements

  • RICE™: 20% Off in the Steam Summer Sale! - 25 June 2026

    RICE™ is 20% off in the Steam Summer Sale, June 25 to July 9. Grab your copy and check out other great indie games on sale during the Summer Sale to add to your collection. https://store.steampowered.com/app/2086140/

  • V31: Curses and Rebalancing! - 2 May 2025

    Greetings Dred- actually wait wrong game Today we have a new ascension, along with a few cards to go with it! Ascension: In-Jokes Each stack of In-Jokes gives you the 'Cursed' card, increase damage to you by an extra 100% If you're keen-eyed you might notice a new element, Curse. Each stack of Curse gives you +7 damage. (As a reminder, paper cards count for 1/2 a stack) Once you have a cursed card, other curses will start appearing in the level up screen! New Cards: Curses There are 3 generic curse cards that just increase your damage taken to various degrees (giving you curse stacks and effectively damage in exchange) These 3 cards also let you qualify for curse medals appearing in the level up screen. The Cursed Gem Medal! A big pay off for stacking a ton of curses. Cursed Bronze, Silver and Gold tier medals, they can only show up mid-run and can't be bought. In regards to Frail: if y…

  • Buy this Repetitive Indie Combat Experience today! - 28 November 2024

    RICE is now 20% off for the next week, pick it up if you haven't already! Naturally all of this is to goad you into a potentially bad financial decision but don't worry if you don't like it you could always refund! Though the reality is I'm saying this in hopes you simply forget to or can't be bothered :) As for updates, I have gotten some time to work on RICE again recently, so I'm working on adding new cards soon, stay tuned!

  • V30: Cards, Qol and Changes! - 17 June 2024

    Wake up babe, new RICE update Got a large platter of miscellaneous additions and changes for you this time to feast your eyes upon! New Helmet: Arrogance You can only find your starting weapon. Cannot use Arsenals. (Effectively only 3 weapon slots) New Card: Blood Boiler Dual Element Card, Depraved and Flame: Explosions on enemy death! New Card Line: Thorn and Leaf From Bronze to Gem, a Verdant series of medals that's defensive or offensive depending on if it's attached. MINT-CHO MINT-CHO Additions: Planetoid loot will now contain either a silver or gold (10% chance) medal. Projectiles that hit their intended target have their Crit Rolls' value doubled. (So 50%, 10% becomes 100%, 20%) The intended target for mouse aim is always the closest enemy. Reworks: Vine: Vine was extremely boring, unfun and probably weak, this will put it closer to being on the right track. Vine projectile visual…

  • RICE is part of Freedom Games Publisher Sale! - 15 April 2024

    Hi everyone - if you were thinking about getting the game, now is a great time to do so. The game will be 20% off from April 15th through the 22nd! Make sure to check out Freedom Games Publisher Sale page to pick up some awesome indie games at great prices. Whether you like to play alone or with friends, there are some great deals you won't want to miss out on! https://store.steampowered.com/app/2086140/RICE__Repetitive_Indie_Combat_Experience/

  • RICE is temporarily more value for money! - 14 March 2024

    We're once again participating in an annual event designed around fomo and manipulation in order to sell games at their actual price range! Buy RICE, have fun, and enjoy the placebo effects that come from buying a game with it's price tag slashed through, underlined by a lower number! RICE will be 20% less expensive during the Steam Spring sale, so buy now! The publisher has also recommended shilling the other games so check those out as well!

  • V29: Christmas! - 20 December 2023

    It's holiday time! Before we wrap up the year we're bringing you a tasty dish of RICE to go with your festive dishes! This patch reworks enemy spawns, blackhole, has a lot of changes, fixes and new content for you to feast on! If you were thinking about getting the game, now is a great time to do so as we are part of the Steam Winter Sale through our publisher Freedom Games! From December 21st until January 4th, the game will be on sale for 20% off! Make sure to check out Freedom Games' Winter Sale 2023 page to pick up some great games to play over the holiday season. Additions: Idle Screen: Allow projectiles to bounce off the side of the screen! (, Gem) Spores: Gain nutrients on killing enemies, when hurt, consume nutrients to heal! (Verdant, Bronze) Blizzard: Slow and Shift enemies around you! (Frost, Silver) Hail: Frozen enemies shatter when damaged, firing icicles! (Frost, Gold) New…

  • V28: Antares Boss - 15 September 2023

    Hey RICE fans! More update goodness coming your way today. In fact, we're now officially on update #28! Lots of updates and lots of yummy RICE content to enjoy. We'll share the notes on all the new content you'll find in this update in just a sec, but first we wanna give a heads-up to the RICE community: on October 2, the base price of the game will be increasing to $5 USD (or the Steam equivalent for your region)! As we were working on this update, we felt like now was the time to update the change in price. It's super-important to us that RICE provides not just loads of fun for players, but also loads of value for the price. After nearly thirty free updates, we felt it would be justifiable to bump the price as a reflection of the work we've put in these past few months and certainly hope you agree! But don't worry if you've been on the fence about snagging the game while it's still $3…

  • V27: Misc QoL Update - 24 August 2023

    Small patch for today as the next boss fight is still being worked on. Changes: Stars now have 5 Stability, which means they take at least 10 hits to kill. Rewrote flame particles to use the less laggy particle system. Sun's particle spam has been toned down. Projectiles now fully expand before dying, to make large projectile builds more fun. When you draw a full hand, the UI is more reasonable and easier to see and use. Lightning now affected by projectile transparency. Added Clear button for the metaboard loadouts. Added option to remove game pause on window unfocus. Added medal counters to metaboard. Can now scroll the metaboard result medal list. Dev Note: Small patch for now, I planned to get the new boss Antares out this patch but I feel short on time. This patch was also delayed for some other reasons hence why it's only coming out this week. I have already started on the next pa…

  • Update v26! - 8 August 2023

    Update v26! New Weapon: Lightning Staff - Highly Unpredictable. - Spams lightning. - Only deals lucky damage. Cards: - Suppression: +4 Damage against the abyss. (Bronze) - HPot: On Discard: Heal 1000HP, gain 1 Regen permanently. (Bronze) - MPot: On Discard: Reset All Cooldowns. Gain 1% attack speed. (Bronze) - Stacked: +2 Hand Size (Silver) Additions: - New Star battle against ‘Pulsar’. - Uninitialised Name now causes the secret stage to be more likely. - Snap now has an effect on the metaboard, allowing it to turn higher rarity cards into lower rarity. - You can now adjust the maximum amount of enemies the game can spawn. (100-500) Changes: - The amount of enemies that spawn at the start of the stage depend on how many meta medals a player has now. - Multi-Shot and Branching now have smaller sizes on the meta board. - Planet rewards will stop auto collecting once you have full active w…

  • V25: End of Stage Boss - 24 July 2023

    Additions: At the end of stage, you fight the sun before moving onto the next stage. Secret sun boss at the end of Dev Note: Finally back from holidays with a small patch, but one that adds a new system. I’ll hopefully be able to add more star types in the future which’ll give some variety to the end of stage experience rather than just sitting around waiting for the sun to die. Currently the sun doesn’t scale with anything, so it’ll likely be very easy for players using a full board of metaprogression. Of course, stars aren’t the only bosses that’ll be in the game, we already have some boss enemies spirited up waiting to be implemented

  • v24 Changelog - 15 June 2023

    Changelog: Meta-Medals can now be flipped in the board. You can now Ctrl+C and Ctrl+V on the meta screen to copy and paste builds. You can now have meta-loadouts. Added a new map, a Mushroom themed one! Can only appear in stage two or three. Medal board will no longer reset every version. Ice map can now appear in stage one. The maps that didn’t have ambience before now have ambience. ‘Trust Me’ is 10x more common and Dev Note: A very empty patch, mostly due to a lot of backend rewriting how medals are stored, but hopefully medals should be a lot easier to manage now! I really like the new map, it feels fun to try zip around on the brooks, trust me

  • V23: Card balance and bug fixes - 2 June 2023

    Changelog: Card drawing has been rewritten, leading to some minor differences in how it works. Drawing gold cards now draws at least +1 silver at minimum. Gem cards can now be drawn randomly at an extremely low chance. If you draw a gem card randomly, you draw 2 golds and 2 silvers at minimum. Special level like Gem, Arsenal and Gold do no longer delete eachother but rather delay eachother to the next level. Fixed arbitrary getting offered multiple Gem cards. Pot of meta-gold is now always in the same spot when choosing rewards. Metacurrency earning has been rewritten, you will recover metacurrency if you return to main menu or the game crashes/closes unexpectedly. You no longer lose all metacurrency on stage 2, but rather just lose any multipliers. If you die on stage 3 without taking damage, you don't lose skill check bonus metacurrency. CON has been changed to be a little less confus…

  • V22: Content Patch - 26 May 2023

    New Cards: Added Healing Pulse (bronze - gem): Heal 100/200/800/1600 HP every minute. Added Poison Pulse (silver): Deal 10% of healing pulse’s healing as poison to ALL enemies. Illness (silver-gem): Add 5/20/40% of damage as poison, stacking. Bloodlet (bronze): Rapidly take damage to reduce poison. Heavy Hits (bronze): -10% Projectile Speed, +10% Projectile Size. Persist (bronze): Projectiles decay 10% slower. Echo (gold): Weapon fires a second time. Poison Splash (silver): Hitting a poisoned enemy adds 10% of their poison to near enemies. Snap (silver): Hitting an enemy deals 10% of the damage to nearby enemies afterward. Very Original (gold): Hitting an enemy has a 8% chance to send out chain lightning. Changelog: Spread out graphics options into two sections. Enemies now have better frozen sprites. Menu now has different sprites depending on weapon picked. Reduced the damage of enemy…

  • V21: QoL, bug fixes, new cards! - 11 May 2023

    V21 Changelog: Certain medals can now be attached to weapons! This allows you to isolate certain effects on specific weapons if you wish. Homing, Multi-Shot and Branching now HAVE to be attached to weapons in order to work. Each weapon can hold infinite bronze/silver medals. However, They can only hold gold/gem medals equal to their tier (so the first upgraded sword can only hold 2 gem/gold cards) The Weapon UI was updated to support medals, also with some minor improvements to the weapon stats bar. The loud sounds were fixed, and there are now two contingencies to prevent it from happening again. There is now a silver card called "Inventory" that allows you to store extra weapons. You can now delete Weapons and Upgrades from your inventory by holding right click on them. Pot of Meta-Gold now gives 100 extra for every previous pot you've picked up. Weapon rewards from planets will now b…

  • V20: FPS, QoL, Frostbite Improvements - 5 May 2023

    Changelog: Hard at work on more fixes! Check them out! Rewrote the game’s rendering pipeline, so hopefully FPS should be improved. Planets are now affected by cold, so they can take Frostbite damage. Fixed Frostbite’s description, and buffed it’s damage x2. Fixed frostbite having the incorrect meta-size and added new meta-effects for it. Frostbite Slots: Fingerfood: Heal upon enemies taking frostbite damage. Frostbitter Gold Line: Enemies die if they have less HP than your frost. Ignite and Frostbite now proc every half a second, so they’re more effective. Fireball now converts pierce+bounce to size. Golden Bounce/Boing now gives 4 bounces so it’s inline with other golden cards. Summoners are now capped by how many enemies they can spawn. The final summon has been drastically buffed and will ruin your day if it manages to hit you. Contradictions Ascension now longer makes your explosion…

  • Changelog v19: Fixing FPS/Memory Leaks - 3 May 2023

    Once more I've returned with updates! Changelog for v19: Improved FPS, should hopefully lean a lot less on GPU Basic Elemental Cards now have a better description. Fixed some bugs and text with Halo Added More Options Ability to turn off coin/exp orbits Shaders being turned off affects some more things Can now turn off the slash animation 4K mode is turned off if your settings are loaded on a device with too small of a screen Weapon Crit descriptors are less confusing ("x2 crit chance" now instead of "200% crit chance") Projectiles from the Twins deal significantly less damage now The large black projectiles now pierce so it's easier to notice when you're hit by one If there is only 1 or 0 planets left, enemies can start spawning off screen, this way they won't clump around the sun Added 2 new cards: If I'm allowed to take off the mask and be serious for one moment-I would really apprec…

  • Changelog for v18! - 2 May 2023

    Changelog for v18: Yes yes, that's right. I provided a patch shortly after launch. You're all welcome. Honestly I can't remember some of the stuff I changed, but probably not too important. Memory Leaks fixed Options screen has been categorised to make space for new options Full Screen Option 4K Option, doubles the view of the game, a temporary fix Added Vertex Buffer Option (if you're getting blank screens on fullscreen this may help) Added options to configure bloom's quality/performance, with the ability to turn it off There's now an option to turn off some shader effects Added a fall back for alt+f4 to quit the game The time it takes to commit to ending a run is now twice as quick Grouped Slimes on higher personality ascension should no longer nuke you on death when they split Optimised bloom Enemies no longer shrink to the point of being invisible when inside blackholes Enemies wit…

  • Early Access is here! - 1 May 2023

    This is an announcement that the game has been released for Early Access. RICE - Repetitive Indie Combat Experience™ is here for Early Access on PC! (insert celebratory emoji here) Here is where we say nice things about our community and their support. This is a second sentence stating how much we love and appreciate our community. Do you feel appreciated here? Good. Because we appreciate you. As you get to playing, please consider leaving a review for the game on Steam. Getting your feedback is very important to us! If you find any bugs, please report them in our bug reporting system in our official Discord server. Well, I guess we’re done, so we’re signing off here. Until then, see ya!

  • Early Access coming soon - 19 April 2023

    This is an announcement of when the game will be released. RICE - Repetitive Indie Combat Experience™ will be launched for Early Access on May 1st, 2023 on PC! (insert celebratory emoji here) Here is where we're meant to thank the community for being great and tell them how we appreciate their support and couldn’t have done it without them. Do you feel appreciated here? Because we definitely appreciate you. We're obliged to invite you to join our Discord server. Why? To supposedly “connect with the community” and “receive sneak peeks”. Something like that. We’re done here, nothing more to say at the moment. Soon, you’ll all be able to give into your primal desire to end lives and watch numbers go up. Until then, see ya!

Patch notes and updates

S.noRelease datePatch nameGID number
124 August 2023V27: Misc QoL Update5141475722326853290
224 July 2023V25: End of Stage Boss5124584051984257117
315 June 2023v24 Changelog5896948309840411049
43 May 2023Changelog v19: Fixing FPS/Memory Leaks5138087875076998215
52 May 2023Changelog for v18!5138087875073730483

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2086140
Live current players0
SteamPulse tracked peak228
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateMay 1, 2023
DeveloperPirate-Rob
Publisherindie.io
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent74%
Positive reviews196
Negative reviews70
Total reviews266
Steam recommendations253
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2086140/

Short description

A rich paragraph of information which will try to charm and pique interest, trying to catch your eye in a sea of competition using a slew of buzzwords such as ‘bullet heaven’ and ‘in-depth meta-progression’, in a vain attempt to make you believe this game is any different from others in its genre.

About this game

A more detailed description that knows what you’re here to order, a complete meal of destruction and mayhem. A serving of plain R.I.C.E is here for you: dramatic, spicy storyline that takes itself too seriously? Not a pinch. A huge cast of characters who complain endlessly? We cut the fat. Simple Fast-paced combat that’s arcade gaming distilled? Now that’s a good dish. The Repetitive Indie Combat Experience™ is everything you need at the end of the day. Sword, six-pack, and nothing but planets to turn into stardust and (most importantly) to loot. Indeed, you read that right. You’re killing entire planets. In a typical game, you’d start by beating rats with sticks, progressing up the food chain, and only then getting wrecked by bosses after two dozen hours in. Not here. Each run means slaughtering your way through an ecosystem in a single sitting, feeding on their experience for upgrades and dopamine. Unless you, ya know, die. Pro-Tip: Dying is bad. Don’t do death. Why bother killing planets? Same reason you murder in any other game, to get Loot. And the very best Loot comes from destroying entire civilizations with the planets they inhabit in one fell swoop. Eliminating worlds and their defenders at a quick pace awards you with newer and even better weapons and the upgrades for them. Another Tip: Better Loot makes for Better Killing. But of course, you knew that already didn't you? Each run completed by Not Dying and collecting Meta-Currency™ means even more options for the next one. Every card unlocked works on every weapon, synergises upgrades to create powerful builds, and offers the metaphorical sky as the limit (until you literally blow it away with the planet it’s on). We don’t do petty balancing or tweaking single numbers here. Repetitive Indie Combat Experience is all about distilling combat to its rawest, purest form, stripping everything that gets in the way - including limits on your ability to destroy. Nothing will stand between you and your R.I.C.E. Final Tip: Give into your primal desire to end lives and watch numbers go up.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

RICE - Repetitive Indie Combat Experience™'s USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

RICE - Repetitive Indie Combat Experience™'s tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records RICE - Repetitive Indie Combat Experience™ at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$4.99$4.99No discountSteam Store

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Apex Legends™251,57623 September 2026 - 14:12:16 UTC624,4731,047,228Respawn
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Rust85,62523 September 2026 - 13:48:13 UTC259,6461,359,516Facepunch Studios
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Delta Force71,06223 September 2026 - 11:13:26 UTC246,418192,933Team Jade
HELLDIVERS™ 266,50923 September 2026 - 13:48:32 UTC458,2081,150,310Arrowhead Game Studios
Grand Theft Auto V Enhanced64,74223 September 2026 - 13:43:35 UTC161,805217,159Rockstar North
Palworld63,42523 September 2026 - 13:10:47 UTC2,101,535451,088Pocketpair

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
Wallpaper Engine92,25623 September 2026 - 12:50:05 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Diablo® IV29,24823 September 2026 - 10:18:01 UTC64,51869,242Blizzard Entertainment, Inc.
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
The Sims™ 417,55823 September 2026 - 11:41:31 UTC96,185193,399Maxis
Factorio15,44223 September 2026 - 14:03:17 UTC118,166233,918Wube Software LTD.
Garry's Mod13,73123 September 2026 - 10:27:15 UTC73,7501,258,308Facepunch Studios
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
IdleOn11,80123 September 2026 - 09:11:11 UTC21,01828,570Lavaflame2
Unturned11,44523 September 2026 - 10:04:41 UTC112,648564,603Smartly Dressed Games

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Wallpaper Engine92,25623 September 2026 - 12:50:05 UTC150,2711,008,495Wallpaper Engine Team
Rust85,62523 September 2026 - 13:48:13 UTC259,6461,359,516Facepunch Studios
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Palworld63,42523 September 2026 - 13:10:47 UTC2,101,535451,088Pocketpair
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Project Zomboid48,70423 September 2026 - 14:00:32 UTC122,811467,999The Indie Stone
Don't Starve Together40,70723 September 2026 - 14:06:54 UTC122,662531,182Klei Entertainment
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Palworld63,42523 September 2026 - 13:10:47 UTC2,101,535451,088Pocketpair
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Project Zomboid48,70423 September 2026 - 14:00:32 UTC122,811467,999The Indie Stone
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,15023 September 2026 - 05:54:22 UTC27,916111,695Afterthought LLC
RuneScape: Dragonwilds12,38623 September 2026 - 12:48:29 UTC39,10324,686Jagex Ltd
BeamNG.drive11,33523 September 2026 - 10:12:17 UTC44,232392,944BeamNG
R.E.P.O.10,27723 September 2026 - 11:33:17 UTC266,908420,693semiwork

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