- Supreme Ruler 2030 Update 15 Now Live - 1 January 2026
Multiplayer Sync Fixes definitely tops the list for this update. This update has been a long time coming due to the need to spend the time on this issue, and our limited resources to dig deep. However, here it is! The team will be monitoring closely for any further reports related to MP sync.The update also contains lots of content updates that were made by the design team while the coding team worked on the sync issues. New models, balance fixes, new equipment and new leaders. See below for full details.Update v.1360 Full ChangelogCompiler updates for code fixes and keeping with current code versionsFound and fixed three separate causes of sync errors, and a crashLots more 3D models added (Over 100 in mix of land/air/sea/missiles across eras)Significant clean up of assigned models for units, including for various Light Infantry typesReviewed elections and leader changes up to 01/01/202…
- Supreme Ruler Global Outbreak Now Available. - 24 April 2025
BattleGoat Studios is pleased to announce the release of the latest DLC for Supreme Ruler 2030. Supreme Ruler Global Outbreak offers players the opportunity to from any real world region in the modern day and deal with viral outbreaks of either a renewed COVID infection or the classic threat of a zombie invasion. Play out the genesis of a zombie invasion in the year 2020 to try and save humanity Face a renewed COVID outbreak in the year 2030 amidst various global tensions Infection System option at the game lobby allows for infections to be played in ANY of the available eras New technologies, tech race, and Zombie Defense Treaty You can find the game trailer here; The game is available separately as well. The DLC content has already been added to the Expansion Pass for those who own it.
- Update Build 1351 Live on Fasttrack - 9 April 2025
This update is small, but has a new feature that compliments Project 2025 very well - there is now a button accessible from the minimap screen to turn on a Political Leaders map mode. When active, hold over any region on the map for extra data about their head of government. We've added a screenshot to the store page for both SR2030 and for SR2025 if you'd like to see how it looks. Political Leaders Map Tooltip We also have a few more fixes and some engine changes for the upcoming Supreme Ruler Global Outbreak DLC which is getting close to the testing phase that will lead up to release. Here is the full list of changes New feature - political map mode Engine changes for infection system (SRGO) Engine changes for zombie spawn rate from kills (SRGO) Fixed Theater value for Easter Europe Fixed RSF continent assignment Minor updates to flags, 3D models
- Announcing Supreme Ruler Project 2025 - 19 March 2025
BattleGoat Studios is pleased to announce a new DLC for Supreme Ruler 2030. https://store.steampowered.com/app/3592470/Supreme_Ruler_Project_2025/ "MAKE AMERICA GREAT AGAIN AGAIN!" Donald Trump's second term in office has shaken up the very foundations of the 21st Century's Global Order... take your seat in the oval office and work to implement President Trumps agenda to Make America Great Again... Again! Is it time to break trade agreements with the rest of the world? Bring Panama and Greenland into America's control? And Canada will most certainly be excited to be the 51st State. To China and Russia, the US President continues to be unpredictable - how will they react? In Western Europe, leaders are shaken by their new reality and realize they may have to make hard decisions now that America can no longer be relied upon. How will this play out? Will you assume Trump's role as the new…
- Supreme Ruler 2030 Update 13 Now Live - 20 February 2025
We have a lot of great content and features for this update - and thank you to all our "Fasttrack" testers for the feedback and reports! As well as new content to keep up with world events (it's been pretty busy in the last six months), significant fixes in this update include player-requested improvements on aircraft movement (banking and travel range calculations), plus many internal engine enhancements such as Migration controls and UI enhancements. Also lots of new features for modders, Here is the full list of changes since our last Public Release update: Update Build 1343 Adjustments to aircraft turning radius / speed / return to base code, resolves most aircraft crashing issues. Ongoing engine work for infections Fixed 24h/48h-delay on response to air/sea transport commands Fixed bug in purchase units from markets code, could cause strat pool effects Fixed iconography for unit or…
- Update Build 1343 Live on Fasttrack - 15 February 2025
Over the last few months, much of our effort has been focused on the engine work required for the zombie and infection mechanics that will go into Supreme Ruler Global Outbreak, but we've also gotten many engine and content fixes done as well. The most significant fix in this update was a focus on aircraft movement, banking and travel range calculations. We believe we've now resolved the majority of the engine issues that could cause aircraft to crash. For modders, you can now assign land units to regions without any barracks and the engine will scatter units based on population in the region (larger cities first). We're not entirely sure how useful that will be, but some of the mods have been trying some very innovative ideas, so we wanted to make that possible. Air/Sea already look for the nearest airfield/pier if there was no reserve facility for them. Here is the full list of change…
- SR2030 Update Build 1335 Live on Fasttrack - 26 November 2024
This update represents incremental improvements to the game engine and content while work continues on SR Global Outbreak. Leader events also needed updates since some of our previous guessing can now be replaced with actual election outcomes. Leaders in 2025 and 2026 still represent possibilities or random leaders, we hope to keep updating those as time moves on. 2030 leaders are pure fiction or fun "what if" moments. Here is the full list of changes Engine changes for further MP sync stability, testing ongoing Major review of leader change events from 2023 to end of 2025. Some new leaders added. Update AIParams file from senior community members Fix to start button gridding after host transfers file even when other players are ready Fixed possible issues in WMData progression over multiple eras Modders can now adjust unit "rate of turn" to experiment with different rates of banking fo…
- Supreme Ruler 2030 Update 12 - 6 October 2024
We've posted fasttrack updates over the last few months that made changes and improvements. Our latest fasttrack seems like a stable build and a good point to update all users to the latest features and content. Some of the changes seen in this update are part of the work to develop our next DLC, Supreme Ruler Global Outbreak. Some of the work done impacts the whole game engine so is being provided to all versions of the game. Additions to the tech tree and a new set of migration controls are probably the easiest additions to spot, but there are also some other engine improvements gained from the ongoing work. If you'd like to know more about the tech tree additions, check out our latest Feature Highlight on YouTube. Work has also been done on multiplayer synchronisation. We've made a few fixes that should greatly increase stability, but we will continue to look at improving this. We've…
- Supreme Ruler 1936 Remastered DLC Released - 1 August 2024
The Supreme Ruler 1936 Remastered DLC is now available! Play through Campaigns, Scenarios and Sandboxes from our original 1936 release, with the addition of new game features from the Supreme Ruler 2030 game engine including improved graphics, AI improvements, new features in Espionage, Diplomacy, the Tech Tree, and much more! All Remastered Content is available as part of our Expansion Pass, or can be purchased individually as a DLC package. https://store.steampowered.com/app/2702500/Supreme_Ruler_2030_Expansion_Pass/ https://store.steampowered.com/app/2878240/Supreme_Ruler_1936_Remastered_DLC/
- Supreme Ruler Development Update - 24 July 2024
Curious what we've been up to lately? We just posted a Developer Update on our YouTube channel. You can check it out here; Also - Release date announced for SR1936 Remastered, Aug 1st 2024!
- Supreme Ruler 2030 - Update 11 - 22 July 2024
In the lead up to the release of the Supreme Ruler 1936 Remastered DLC, work has progressed on the core game engine as well. We've posted some fasttrack updates over the last few months and the results seem fairly stable, so it's time to make those changes public for all users. Update v.1309 Full Changelog Fixed GovType of Elective Autocracy, now set properly to Barbarians = False. Oops Adjustments to Espionage code for better frequency of missions (work in progress) Adjustments to when AIs add nukes to the queue to avoid clogging the queue with nothing but nukes Fixes to unit actions related to sell/scrap orders Fixes to rally point placement When a region is colonized or surrenders the embargoes/sanctions reset Adjustments to how overstacked units destack when next to borders fix for long deck carrier specialty display in UI Fixes to what messages are sent based on sanction actions im…
- Supreme Ruler 2030 Update 10 is now Live for all users - 27 June 2024
Summer time doesn't move as fast, but work is continuing for the Supreme Ruler series. Our apologies that there has been a longer than usual gap between public updates. The last few fasttrack updates we released had some elements we were concerned could have negative effects on gameplay, we needed more time to evaluate those changes before pushing it out to all users. There are lots of changes across various areas. The weather system wasn't working properly and has been fixed. The visual effects of unit shot, hit and kill have been updated. We found a cause of multiplayer sync errors and have solved it, hopefully that's the last remaining such issue. Some changes also relate to the existing WW1 scenario or the upcoming DLCs for 1936 Remastered and Global Outbreak. For anyone who missed the annoucement of those other two DLCs, you can watch the video here; https://www.youtube.com/watch?v…
- Supreme Ruler Global Outbreak Preview - Demo - 11 June 2024
Announcing the Steam NextFest Preview and Demo of Supreme Ruler Global Outbreak! Supreme Ruler Global Outbreak is a Survival Geopolitical Strategy game for PC, developed by BattleGoat Studios. It will be available as a DLC for Supreme Ruler 2030, and will also be included in the Supreme Ruler 2030 Expansion Pass. For players that don't own Supreme Ruler 2030 it will also be available as a stand-alone game. https://store.steampowered.com/app/2878200/Supreme_Ruler_Global_Outbreak/ The game has been created using the next generation Supreme Ruler engine, developed originally for Supreme Ruler 2030, released in 2023, and is still being further developed. Ongoing work will in most cases see both projects benefit from new features, fixes and improvements. The demo for Supreme Ruler Global Outbreak is currently featured in the Steam NextFest, June 10th to 17th. The demo includes the first sand…
- Update Build 1286 Live on Fasttrack - 15 April 2024
While we've been busy with other projects, we've still been making progress on improving SR2030. Here's the latest changes. Update v.1286 Full Changelog Game Speed fixed to auto start for tutorials Various tutorial fixes Tech tree text updates and translation updates Fixed camera movement that would sometimes "jump" when zooming in/out New visual effects for shot/damage/kill actions in combat Minor updates to equipment file and tech tree Updates to some 3D models Fixed crash when selecting techs from unit designs Various map fixes and updates UI updates in Region Popup For those who missed the announcement about what our other projects will be, you can check out the video we posted on our YouTube channel about Supreme Ruler 1936 Remastered and Supreme Ruler Global Outbreak, the next two DLCs for Supreme Ruler 2030. https://www.youtube.com/watch?v=OkGTbi7Ppcw&t=3 And watch for the releas…
- Supreme Ruler 2030 Update 1278 is now Live - 20 March 2024
We realize that it's only been a few days since the last public update, but the community was quick to find some flaws in the new sanctions system, and we accidentally broke some of the tech tree in the last update, so adjusted our focus to get a new update ready as quickly as we could. With version 1278, we've solved all the bugs that have been identified in the sanctions system. There may still be other issues, so please let us know if you see flaws in the system. Below you'll find the full changelog for version 1278. It's a short list since it's been less than a week since the last update. Many fixes to sanctions, hopefully we've addressed all the issues. Events for Sweden to join NATO Updates to tech tree (which had introduced a potential crash, now fixed) Fixed "camera jump" that happened occasionally Minor text and translation fixes Ongoing updates to the tech tree file in /Misc (…
- Supreme Ruler 2030 Update - Sanctions and more! - 14 March 2024
We're excited to release our latest updates to Supreme Ruler 2030! Changelog for Version 1275: More fixes to sanctions and data file updates. We've even begun updating the tech tree flow chart for the recent additions (it's updated to ~1980, work is ongoing). A new feature has been added to the game - regions can now be marked as sanctioned. This will put immediate diplomatic pressure on other regions. If you join a sanction, relations will degrade with the target. If you don't, your relations with the region that imposed the sanction will degrade. Full details of this feature can be found on the SupremeWiki: https://supremeruler.fandom.com/wiki/Sanctions#Sanctions Sanctions system added. Must be enabled at lobby level or CTRL+SHIFT+S popup. Controls in the State department, actions against. Compatible with savegames. Mutual Defense treaties rebalanced for AI consideration, should reduc…
- Supreme Ruler 2030 now includes sanctions - 1 March 2024
For those who haven't been playing the Fasttrack beta versions of Supreme Ruler 2030, we just wanted to share details of a feature that's in development - Sanctions have been added to the game. In version 12.1.1268 and later, regions can enact trade sanctions on other regions. Sanctions can only be applied to the entire set of products, you cannot sanction single commodities. This simulates cutting off economic ties with a region, and will stop them from requesting diplomatic trades with your region as well as applying a markup to their purchase cost and reduce their selling price, relative to the percentage of world production that region produces. Sanctions must be enabled in the scenario settings or in the settings popup in game Relationship Changes Imposing sanctions on a region will negatively affect the relationships with that region, similar to Support Opposition found in some al…
- Supreme Ruler 2030 Updates and News! - 22 January 2024
We have lots of big news and information on Supreme Ruler 2030 ... Major Update - Version 1248 Check out the full Changelog on our Steam Discussion forums ... here are some of the highlights: AI Units improvements regarding Naval Invasions, escorting naval transports, and Transit zones. Improvements in combat and land capture related to partisans vs. garrisons, improving the rebels mechanics. Naval AI improvements: New Defense minister priority of Escort Naval Transports. The population growth model for births, deaths and migration has been improved based on player feedback. Changes to unit behaviours when engaging/disengaging targets in combat Adjustment to aircraft fuel reserve calculations to try and resolve cases of aircraft running out of fuel and crashing before they can get back to base. More improvements to AI deploying aircraft to carriers Fixes to carrier based aircraft return…
- Minor Content update for v.1238 - 27 December 2023
Based on initial feedback from SR Great War Remastered players, we've found (and fixed) a few different issues in the data files. These mostly affect the 1914 content, but they share data files so the updates apply to all versions. These were previously on Fasttrack and have now moved to public. Update v.1238 extra content Full Changelog 1914 Leader stances updates. The goal is "more aggressive tactics" tied to leader stances 1914 region starting techs reviewed for all regions. Some post 1914 techs had incorrectly been assigned. More Portuguese translations (might be done, we're looking for anything we've missed) Minor UI fixes
- Supreme Ruler 2030 Update 7 - version 1238 - 19 December 2023
Today's update coincides with the release of our first DLC for Supreme Ruler 2030. You can now purchase Supreme Ruler The Great War Remastered. It is available as both a DLC and a stand alone version. When you purchase one of them, you get both added to your library. For those who missed this announcement video, here's a link to our YouTube channel; This update has a number of UI and quality of life fixes. We've also been continuing to clean up the game data to make region starting conditions and ongoing events more realistic. A focus was put on multiplayer testing in the last few weeks and a few different fixes are in this update and hopefully resolve the remaining multiplayer issues. In terms of content changes, most of them related to supporting the earlier eras so might not be immediately visible such as the different trains for the different eras. We've also done some work to expan…