SPSTEAMPULSELIVE ANALYTICS
SCP: The Paranormal

SCP: The Paranormal Steam metadata

Altus Interactive, Daybreak Studios | Coming soon | game

Coming Soon

GameSteam Store content

ActionAdventureFree To PlayIndieEarly AccessSteam Store

  • Steam app typegame
  • Steam App ID2094210
  • PriceFree to play
  • Release dateComing soon
  • DeveloperAltus Interactive, Daybreak Studios

SCP: The Paranormal metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2094210
  • PriceFree to play
  • Release dateComing soon
  • DeveloperAltus Interactive, Daybreak Studios
  • PublisherAltus Interactive
  • Parent gameNot available

Genres: Action, Adventure, Free To Play, Indie, Early Access

Company pages: Developer: Altus Interactive, Daybreak StudiosPublisher: Altus Interactive

Top Steam chartsTop 100 gamesGame directorySteam Store page

SCP: The Paranormal Steam metadata

SCP: The Paranormal metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2094210/metadata
Steam Storehttps://store.steampowered.com/app/2094210/
Steam Communityhttps://steamcommunity.com/app/2094210
PCGamingWiki search
IGDB searchSearch IGDB for SCP: The Paranormal

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • "SCP: Insamnium" Re-brand Proposal - 2 March 2024

    Hello everyone! We're here today to talk about our proposed re-brand for the game, "SCP: Insamnium" As you guys might've known, we posted an update to our Discord server a few days ago, proposing a re-brand (rename) for our game because our current name "The Paranormal" didn't quite fit our vision of the new theme/story of the game. So we decided it would be a good idea to rename the game. After some thinking, our dev team decided that the name "Insamnium" (meaning a hybrid of the word "insane"/"mentally unstable") on Latin, would be perfect as it fits the game's new story/theme. Then, we made a public vote on the name, and most people who voted, chose the name "Insamnium". So, that's what we're going with. Very soon, we will be re-branding the entire game as "SCP: Insamnium". We think the name is perfect for the game, and the community thinks so too, so we're gonna go with it. You can…

  • Reverting Back to Unreal Engine 4 - 26 February 2024

    Hello everyone! We have some news.. Unfortunately we're gonna have to revert back to Unreal Engine 4 from Unreal Engine 5.. As it turns out, UE5 seems to be a bit too demanding in terms of PC specs. It is very demanding, which means it won't really be that accessible for the majority of people. And we, as a team, obviously want to make this game as accessible to everyone as possible. Which means we will have to step-down from Unreal 5. I know this might upset a lot of people, but we really want this game to be very accessible. That's part of why we made the game free in the first place. However, it's honestly not that bad as all we're really losing here is a bit better graphics and a few editor tools. So it's really not that big of a deal anyway. Unreal 4 has everything we need to make this game, so for now we will stick with UE4. We have been discussing this for a while, but in the end…

  • Unreal Engine 5 Remake and HE removal - 20 January 2024

    Hello everybody and good evening! We're here today to make a HUGE announcement regarding further development of the game. As you guys know, we've been thinking of completely remaking the entire game again in Unreal 5. We've already talked about this in our devlog video from a few weeks ago, so go watch it if you haven't. But to sum up, basically we were thinking of remaking the whole game because we just didn't like how it was going, most of it was pretty "janky"/"bad"/"unprofessional"/etc. It was pretty "bad" and the code was all written poorly and most of it was from assets we bought and the assets we did make were bad and overall the game was pretty bad and janky, but we knew that we could make something good. We knew we can really make something that competes with modern SCP games on steam, we knew we can really make something good if we tried our best. So that's why we were thinkin…

  • Video Devlog #1 - 27 December 2023

    It's finally here! The first video devlog! Took awhile to make but it's here and it's (hopefully) worth the wait! Make sure to watch it as it has some really important info! Including that Unreal Engine 5 thing we mentioned earlier! https://youtu.be/ISfZdDCCNdA?si=RLojAo-1ZoqnYJ9_ Enjoy! And have a Marry Christmas and a happy New Year!

  • Third Anniversary! - 7 December 2023

    Hello everybody and welcome to the company's third anniversary! Yes! It's officially Altus Interactive's third anniversary! We just wanted to thank you all for all the support you have given us these past few years! Thank you for still staying by Altus's side! 3 years ago, when the company was founded, I had no idea we would get this far! Thank you! In celebration, we will be giving out steam keys to Patreon supporters for a private testing version of the game! Yes you read that right! Steam keys to a playable testing version of the game! You can find the Patreon here and get a playable testing version of the game! Thank you all, and cya soon! -Altus Interactive

  • First OST track! - 22 October 2023

    Finally, after months of waiting, THE FIRST OST TRACK!! Made by Ace_63. Go take a listen! More coming soon... https://youtu.be/upEZLlAhe3g

  • Game Delayed - 17 August 2023

    I have some horrible news.. Very, very horrible news.. The project is pretty much fucked.. Long story short, I was working on the new release trailer and Unreal started glitching out so to say, the engine was randomly stuttering, major FPS drops started to happen, some actions were delayed and sometimes the engine won't do what it's told to. I didn't think much of it, I was going to save and restart my PC, but then my PC got the blue screen of death. That's a big problem cuz stuff like that can corrupt the project files. I went to restart the PC and unsurprisingly some of the project files got corrupted. :( I'm currently trying to figure out what went wrong and try to get the corrupted files back, as well as trying to calm myself down. So if you have any ideas of what went wrong or how I can get my files back, please let me know. Because of this, I'm unfortunately gonna have to delay th…

  • Release Date - 15 August 2023

    It's finally happening! The early access version of the game is almost done! WE HAVE A RELEASE DATE FOR V.0.1.1! It's finally happening! Just a few more finishing touches and V.0.1.1 is ready to be given to the public! We just want to thank everyone for their help and passion! Remember, this is NOT the end, this is just the first early access version! Remember though, it's still in early development and is still pretty janky and bad looking. And also, keep in mind that all of the maps that were in the demo are mostly the same, which means that the first part of the game is very shit since it hasn't changed much from what we saw in the demo. Of course, we will revamp everything in a later update. However, all the new stuff is pretty good! So keep in mind that all of the things that were in the demo are mostly the same, of course with some minor changes. The new stuff is pretty good tho!…

  • The Demo Is Removed - 5 August 2023

    Hello everybody! We just wanted to inform you that the 2022 demo is now removed from steam and can no longer be played. We decided to remove the demo due to it giving an extremely outdated and bad impression of the game in its current state, there have been a lot of people trash talking the game however they didn't know that the demo on steam is outdated and is not how the game looks now. To prevent this we decided to remove the demo from steam as it gives off the wrong impression. I hope you understand. Remember tho, the new version of the game is releasing very soon! Cya! -ALTUS Interactive

  • Thank you for 1,000 wishlists! - 29 July 2023

    Hello, everyone! We are happy to announce that we had finally reached our goal of a whopping 1,000 wishlists! We just wanted to thank you all for waiting and being patient! And also for not losing faith in the game and not leaving it behind! We know that it's taking a very long while to release V.0.1.1 and thank you all for being patient! Fortunately, the reason why it's taking so long to release V.0.1.1 is because it's a MASSIVE and when I say MASSIVE I mean MASSIVE, HUGE, ENORMOUS, GIGANTIC update! It's got so much new content and changes! And don't worry, because we are working hard every day to make this update worth the wait! And it will be! Thank you all for 1,000 wishlists and being patient! As celebration, we are going to be LIVE-STREAMING development of the game on our YouTube channel very very soon! So make sure to keep and eye out for that! It's going to be an epic stream! We…

  • Updates and Changes to the Game's Development - 4 June 2023

    Hello everybody! And welcome to this quite important announcement. Now, this announcement is actually very important and we would love if you would read the entire thing. I know that just reading these announcements can be quite boring since you're literally just reading text, and reading is fucking boring. However this is very important to the game's future and overall development process. Anyway, I want to talk about the game's development flow and the overall way we do things. First of all, we got bad news and good news, the bad news isn't actually "bad" but it might make some people a bit upset, at least the people who still care about the game, which is also something I want to talk about but we'll get to that later.. Anyway, the good news is that summer break is EXTREMELY close which means no school and work for a few months, so that means that the team can work on the game a lot…

  • Devlog #7 (April) - 7 May 2023

    INTRODUCTION Hello and good morning! Welcome back to our monthly devlog series! This is the seventh devlog on steam and the devlog for April 2023. Now, this devlog is mostly focused on the tactical shooter and story aspects of the game, so you should expect content such as new weapons, new factions, a lot more story details, and more… Before we begin the devlog, we just have a few things to say. We just want to thank you all for your massive support so far! At the start 3 years ago, we never thought we would get this far! Thank you all! With that being said, let's get right into this month's devlog! B.R.S FACILITY VENTS Let's start this devlog by talking about the new B.R.S vents section. We are currently working on an area inside the B.R.S facility that will be featured in the game as an area you can explore. It will also have a unique enemy that is WAY faster than the player so if it…

  • Devlog #6 (March) - 7 April 2023

    INTRODUCTION Ayo what's up everyone! Welcome back to the monthly devlog series! This will be the sixth devlog on steam and the March 2023 devlog. This month, we have a lot to catch everyone upon. This devlog will be mostly focused on SCP-4231-A and our new website, and there will be some other stuff too! (Like the new OST track) Anyway let's jump right into this month's devlog! SCP-4231 Let's start with the new content related to SCP-4231. Firstly, we got new areas! Not much to say about it, I mean it's literally just new rooms in SCP-4231. But I can give you some teasers! Here you go: So yeah, not much to say for the new areas. I mean I guess I can also mention that we used some *advanced* level design tactics, but that's about it. Anyway now let's move on to the largest part of SCP-4231 this month, SCP-4231-A. If you guys read the 4231 document you would know what this is, but I doubt…

  • Devlog #5 (February) - 5 March 2023

    INTRODUCTION Hello everyone! Welcome back! Get ready for the February devlog! This devlog (unlike most recent devlogs) actually has a lot of interesting things to talk about and show you. We've been planning on working a lot more on the game and trying to make devlogs have as much content as possible, so from now on devlogs should have a lot more content. This month has more content relating to the game's promotion and showcase rather than actual in-game features but that's okay as hopefully this will be as interesting to you guys as the in-game content. But there still is some in-game content here. Anyway let's begin! TRELLO ROADMAP If you are a member of our discord server, then you probably already know about this, and if you saw the steam announcement. But we made a trello roadmap. A few weeks ago, our team got the idea to make a trello roadmap. And after some thinking, we decided t…

  • Trello Roadmap - 24 February 2023

    We have finally finished the first version of the trello roadmap! Make sure to have a look at it as there's some interesting info on there that hasn't been announced yet. You should also keep an eye on it in the future for updates ;) Anyway, have fun checking out the roadmap! Here's the link: https://trello.com/b/QrpZsTQd

  • Devlog #4 (January) - 29 January 2023

    INTRODUCTION Good morning everyone! Rise and shine! Welcome back to our monthly devlog series on steam and welcome to 2023! It’s January of 2023! Welcome to the new year! Anyway yeah, we’re back for another epic devlog! This month has a lot of interesting things to talk about. We got new locations in Zabrodnik, new enemy AI, and more… Before we begin, we just want to say, thank you all for the massive support so far! Seriously, thank you all for the massive support throughout these past 3 years of building this community and developing the game. Thank you all so much! Anyway, let’s jump right into this month’s devlog! EXPLORABLE SHOPS AND STORES IN ZABRODNIK Our dev team took a look at the current Zabrodnik map, and.. well.. it was looking kinda bland. While there were a few big explorable locations such as parks, subways, forests and more, the majority of the map was just big long stre…

  • Devlog #3 (December) - 29 December 2022

    INTRODUCTION Hello everyone! Welcome back to our monthly devlog series on steam! This is technically the second devlog this month because we've already released the November devlog this month because of the delays, but that's not a problem. Anyway welcome back! Now, this month is PACKED with content related to the B.R.S. This month has so so soo much B.R.S content. We've made a bunch of progress for the B.R.S section and we've even got NEW MECHANICS for the game. Yes you heard me correct! NEW MECHANICS! We will get into the new mechanics right after: B.R.S LABORATORY As stated earlier, there's been a lot of progress on the B.R.S this month. Let's start by talking about the new environments. There have been new environments added to the laboratory since the last devlog. And to be honest, our level designers did a great job! All of the environments now have their own mechanics/features. E…

  • Merry Christmas and thank you for an amazing year! - 25 December 2022

    Merry Christmas everyone! Thank you all for an amazing year! 2022 has been the best year for SCP: TP and Altus so far! This year was crazy and the best, from getting new supporters and community members to releasing a demo and much, much more... Thank you all for this amazing year! We hope next year will be even better! We have some crazy and massive plans for next year so stay tuned! Thank you all! Merry Christmas and a happy new year! best wishes, -Altus Interactive

  • Devlog #2 (November) - 9 December 2022

    INTRODUCTION Hello everyone! Welcome back to another devlog! Now, we don’t have a lot of news this month, but we do have some very interesting things to show you! This month wasn’t as packed with content as the last month. But the things that this month has are pretty interesting. Now, you might have noticed that this devlog actually came out in December, and not November even tho this is the devlog for November, that is because we were really busy last month so we couldn’t finish the devlog in time. And that’s why the November devlog released in December, but the good news is that you guys get 2 devlogs in the same month! Anyway, Let’s begin! NEW STUDIO NAME Let’s start by talking about our name change! As you may or may not know, a few days ago we decided to change our studio’s name because ‘’KarloSCPbanana Studios’’ doesn’t sound very professional. So after a bit of thinking, our tea…

  • Second anniversary - 7 December 2022

    Today is the game's second anniversary! Can't believe it's actually been 2 years since all this started! I just want to say, thank you for everything! You guys have been with me for 2 years now, and I just want to thank you all for everything you've done for me these past few years. We couldn't have made it this far without you! All the way back in 2020 when all of this started, I had absolutely 0 faith in myself. I doubted that I would actually build a community and actually be kind of successful in my game dev journey. I never thought we would get this far, so thank you for everything! This year has been the best one so far and I hope next year will be even better! Thank you for staying with me for all these years! And thank you for supporting me and getting us this far! Love you guys! And also, In celebration of our second anniversary, we just launched a new teaser trailer for the ga…

Patch notes and updates

S.noRelease datePatch nameGID number
116 October 2022Demo Patch Notes: V.0.0.36402455182514609425

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2094210
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateComing soon
DeveloperAltus Interactive, Daybreak Studios
PublisherAltus Interactive
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2094210/

Short description

SCP: The Paranormal puts you in the shoes of Agent Spring, a rookie S.C.P agent whose job is to investigate and fight the paranormal after the world has fallen to these paranormal creatures.

About this game

STORY BACKGROUND Nobody knows what they are, or from where they come from. All we know is that they pose a threat to humanity, this new world.. It's not suitable for humans anymore. All around earth these paranormal creatures just.. appeared. Well, what if I told you there are people who can save humanity. An agency committed to save this world and free it from the paranormal. Meet the S.C.P Foundation. They are here to free us and investigate the paranormal activity. But little do they know, soon, everything will collapse. YOUR JOB You get put into the shoes of Agent Spring, a rookie SCP agent who is at his first day on the job. Your job is to investigate paranormal activity. As you progress through the game, your vision of the world is slowly changing, the paranormal slowly corrupt your mind. MISSIONS The story is split up into missions. Once the player starts a new game they will be spawned into a large open-world map. There are NPCs scattered around the map, once the player approaches an NPC they will enter a conversation. NPCs will describe a paranormal activity report based on a specific SCP entity. Your mission is to investigate the paranormal artifacts that NPC's describe. The player will have have an option to either begin the NPC's mission or continue exploring the map. Every mission will have it own map and paranormal artifact you have to investigate in order to complete the mission. Missions will have it's own mechanics, characters, enemies and locations. Every mission will also have a piece of the story. Once all of the missions are complete and you combine all of the story pieces you will get a truly fascinating and horrific story. Specific missions differ from gameplay, some missions are about parkour and puzzles. While some are about gunfights, fighting, running and hiding. SCPs SCP objects are anomalous entities, objects and phenomena that The S.C.P Foundation currently has under containment. In the game the player will find a lot of SCP objects they can encounter and interact with. Current SCP objects featured in the game are: SCP-008 (by EstrellaYoshte - ) SCP-527 (by Djkaktus - ) SCP-999 (by ProfSnider - ) SCP-1004 (by AdminBright - ) SCP…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Temas sensíveis Medo
steam germany18Drastische Gewalt Drogen Derbe Sprache
igrs18Kekerasan Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: Free
  • Highest observed: Free

SCP: The Paranormal's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

SCP: The Paranormal's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records SCP: The Paranormal at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-24FreeFreeNo discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.