- Free to Play Transition Patch - 18 June 2024
Hello everyone As mentioned in our previous post, the game's transition to the free-to-play model will be completed soon. This patch will include some bug fixes and improvements for the major 0.5.2 version Fixes: 1- Fixed wolves constantly chasing players. 2- Fixed an issue where items from zombies usually spawn ammo. 3- Fixed shadow performance issues. 4- Fixed some objects and buildings popping up while moving through the map. 5- Fixed farming always needs a light issue. 6- After the plants are planted, you don't need to plant a new one, if you harvest the plant after its growth has passed, the plant starts to grow again. 7- The bed with a respawn point in the swamp section allowed the character to get stuck with very little possibility, this has been fixed 8- Fixed too many rainy day cycles and reduced their probability 9- Some animals on the map got stuck on rocks, this has been fix…
- END OF THE ERA - 3 June 2024
Hello Everyone I am breaking this long silence to announce a message that unfortunately ended badly for us. On this path we set out exactly 2 years ago, unfortunately, the final result we encountered was neither as we planned nor as we imagined. For 2 years we have been doing our best day and night, but we have not been able to overcome the biggest truth, which is finance. We have not been able to make a single penny of profit from this game, let alone achieve financial success. this may sound strange to you, because I doubt how many developers you have seen such a sincere and transparent message. I can't even describe how sad it is for us to write such a message because we had a project with dreams and expectations and I believe that one day we will be back again, but until that day, unfortunately, we need to convey what we have experienced recently. I have survived since the last majo…
- Nowhere Major Patch 0.5.2 Hot Fixes 3 - 20 January 2024
Hello Survivors Below are our fixes for all the bugs and visual glitches our community reported to us after the Major Patch release 1- Added respawn points ''Bed'' to map on these areas: Downside of the Elevator, Highway Market, Swamp Area, Fishing Village, Duga Lookouts (if you want to spawn on that area next time when you die just need to interact with them) Ps. You can only set one respawn point this is mean you can always change your respawn point but only last one you selected will be your respawn point 2- Adding more enemies and Anomaly to the Map 3- Delete some of the unnecessary crafting requirements from recipes 4- Change Wooden Axe durability from 100 to 250 5- Fixing the infinite climbing issue which allows you to teleport your player highest peak of the map when jumping 6- Fixing the Crafting timer issue on the viewport 7- Fixing multiple Respawn Points always spawns you on…
- Nowhere Major Patch 0.5.2 Hot Fixes 2 - 5 January 2024
Hello Survivors Below are our fixes for all the bugs and visual glitches our community reported to us after the Major Patch release Stamina artifact revamped All items that cannot be placed have been refreshed and fixed Iron ore collection mission made and added to the game Fixed some mission interactions Removed the Active/Deactive button in the quest tab Pickaxe durability added Some of the consumable items did not have the eat sound, this was added Hazmat suit zombies improved Fixed zombie damage from weapons Fixed effects of zombies taking damage We would also like to thank all our community and followers who send us reports
- Nowhere Major Patch 0.5.2 Hot Fixes - 29 December 2023
Hello Survivors Below are our fixes for all the bugs and visual glitches our community reported to us after the Major Patch release Bed Recipe Requirements Decreased Procedural Foliages Fixing for Aling Surfaces Death Screen Localization Font Change Fixing Collision Gaps and Visual Bugs on Map Elevator Sides Blocked With Fences Entering Area Size Widget Bug Fixed AI can be unresponsive time by time fixing (Especially animals) Added Electronic Panel for call elevator while you are on the downside of the map or upper side of the map Main Map Rendering Changes for Optimization Some Foliage Objects are Not Allowed to Interact with items Fixed Optimizing Anomaly Shaders and Light Complexity Change the Main Audio System Elevator Anim Clipping Floor Fixing Crafting Bench Not Allows to Make Carpenter and Weapon Bench Fixed Solving All Mission System Issues Like Following Quest and Disappeared I…
- Major Patch 0.5.2 Available NOW! - 22 December 2023
Hello! The 5.2 patch has been released. Major Patch Features Map Expand Map expansion with new areas. The new map is four times larger than the previous one. Swimming System Introducing a swimming system for players who want to explore the sea. More updates for underwater events and lootable items are planned. Climbing System Added the option to climb stairs, setting the foundation for future use. Special Note Slot Created a special slot for notes relevant to the story, allowing players to access them at any time. Inventory Management Quality of life updates based on player feedback, including auto-stack for split items, the ability to take all items in a chest, and store all items in the chest. Fully Customizable Map System Users can place their markers on the map, making it customizable and user-friendly. New Design for Interaction UI Redesigned the interaction UI for a more modern an…
- Major Patch 0.5.2 - 20 December 2023
at the end of a very long and tired period as indie developers of our size, we are here with the new patch with our shortcomings and excesses This patch includes a lot of Quality of Life and the basics of newly added features, so let's take a quick look at what we've added For a summary, you can watch all the features on the youtube link below IMPORTANT Localization for other Languages We translated our game into 7 different languages other than English, in order German Spanish Portuguese Russian Turkish Ukrainian Chinese Note: We may be missing in this section, we will open a thread about this in the forums here and on our Discord server, we would be very happy if our followers who can help us send us feedback about these areas. Major Patch Features 1- Map Expand Map Expansion with new areas. The game's new map is 4 times larger than the previous map 2- Swiming System We brought new me…
- About Next Major Patch - 6 October 2023
Hello Everyone As you know, we have been working on the major patch for a long time, it is very difficult and tiring for teams of our size to bring such updates, but we are trying to bring them to you as quickly and accurately as we can. Below are the exact things that are in the upcoming update We deleted the city part on the TIER 1 map and turned it into a village that is more in touch with nature. Since this place does not fit the ambiance of the place, we organized this place and made it more suitable for our lore. Significant updates have been made on the optimization side of the game, with which you will be able to see the diversity in nature and the resources you interact with more frequently, without distorting the visuals In this patch, we have introduced the new Trade system with the NPC you will encounter in the game (In Tier 1 we think the number of this is one, but as the m…
- 0.4.0 Item Dissaparing - Save/Load HotFix - 30 August 2023
Fixed the issue in the last update where you couldn't view and use items after saving/loading. Unless you delete your existing saves, you can continue with all your items from where you left off. Ps. We took a save from an old patch and tried it personally as a team, all our items were in place as they were in the old patches. If this issue still continues please let us know on Discord and create a bug report there Thank you!
- Early Acess 0.4.0 Last Patch #2 - 29 August 2023
Hello Everyone We continue to update and support our game according to the feedback we receive from our community and we are grateful to everyone who supports us in this process and sends feedback. You can check the changes we made for this fix below Ps. This patch also includes upcoming minor and major patch updates Fixes Fixed build collision not destroyed when placed in level viewport Fixed attachment menu open when another player equips an item Fixed cooking/crafting component switch on not updating if no fuel is required Fixed weapon slots starting items not always updating item count value Fixed Storage Containers and Bench's Cannot Contain Items Added Change Posses code for player spawn
- Early Access 0.4.0 Patch - 29 August 2023
Early Access 0.4.0 Hot Fix Hello Everyone We continue to update and support our game according to the feedback we receive from our community and we are grateful to everyone who supports us in this process and sends feedback. You can check the changes we made for this fix below Ps. This patch also includes upcoming minor and major patch updates Fixes Fixed context menu visible for non-interactable actors Fixed holding item not clearing when removed Fixed hammer overlay stuck on screen after respawn Fixed storage inventory build parts not saving decay time* Fixed decay time UI not working in special slots Fixed build part owners not updating clients Fixed quick slot not clearing when selling item * Fixed first-time splitting stack in full crafting inventory loses items * Fixed place sound not playing for clients* Fixed destruction collision on shutters and projectile* Added Making improve…
- EA Release 0.4.0 QuickFix Multiplayer - 24 August 2023
Hello Everyone This patch includes a Bug Fix for Multiplayer which is a broken connection between the host and invited players Fixed 1- Clients cannot see Host Player (Fixed) 2- At the mine entrance has a graphical glitch (Fixed)
- EA Release 0.4.0 Quick Fix for Hud - 24 August 2023
Hello Everyone This Patch Includes a Quick Fix for the Recent Hud issue
- Early Access 0.4.0 Hot Fix - 24 August 2023
Hello Everyone We continue to update and support our game according to the feedback we receive from our community and we are grateful to everyone who supports us in this process and sends feedback. You can check the changes we made for this fix below Fixes Stuck at the top of the lighthouse and Military Depot. (Fixed) Military Depot and Power Plant Entrance collisions making movement so difficult (Fixed) Some Graphical Gaps between Crashed Plane to Military Barracks (Fixed) Short/Long Sticks can't use as a Fuel (Fixed) Some Plant Items Disappear after Save and Load (Fixed) Some Players Start With Zero Health (Just Visually) after death or any damage-based death (Fixed) Some Zombies do not make any reaction after seeing players (Fixed) Eliminate Possible T-Pose Anim Issue From Zombie (Fixed) On the Military Barracks, Some LootBoxes Disappear after saving and load (Fixed) Fertilizer and W…
- Early Access Road Map - 21 August 2023
Hello everyone. Our roadmap after the curious early access is explained in detail below. Apart from that, first of all, how much we thank our players who give us feedback and share the shortcomings of the game with us, you are the real heroes of this game and we will never forget the value of this. Let's start in order then Early Access Start As you all know, this is the point where we brought the game with zero investment with a team of our number after about 1 year of development adventure. What's here? The basic survival mechanics that we want to have in our game are familiar from many games and this part, which we will continue to develop, is a component of our game, not an actual part of our game. we want to develop our game more on the adventure side, more riddles, more mysteries to be solved. and while doing all of this, you also have to survive at the same time, I will touch on…
- Early Access 0.4.0 Hot Fix - 20 August 2023
Hello Everyone We continue to update and support our game according to the feedback we receive from our community and we are grateful to everyone who supports us in this process and sends feedback. You can check the changes we made for this fix below Fixes Some of the tree collisions allow making characters stuck while jumping on them (Fixed) Military Barrack entrance door collisions allow making movement so difficult (Fixed) Military Barrack Entrance door does not allow to enemies let inside (Fixed) Enemy AI Death Collisions Stuck to Other AI and Player character (Fixed) Radiation zones not working with dosimeter (Fixed) Some Enemy AI can be Trap In T pose For Low Height Nav Mesh Issue (Fixed) Based on damage-based death or any other death positions not refresh player health and stamina bars (Fixed) Lookout tower invisible walls do not allow the player movement (Fixed) Some of the look…
- Early Access 0.4.0 Hot Fix - 18 August 2023
Hello Survivors We have some quick fixes on the latest bugs. Please check below for patch notes Fixed Some Enemies and Zombies can be Trigged by collision and turn back their T Pose (Fixed) Build parts and Placeable Objects Blocked by Invisible Collisions (Fixed) On the Military Barrack, Some Objects have no Interaction (Fixed) Planters getting no light even on sunny days(Fixed) There are some gaps that allow the game to break out of the boundaries of its world (Fixed) The fertilizer not working on a backpack while you trying to fertilize the planter (Fixed) Some areas do not respawn enemy AI after they die (Fixed) Some Mudslides in the beginning area do not have proper collision (Fixed) Partly Cloudy Nights is way darker than that should have (Fixed) Mine Area Exposure getting darker while inside (Fixed) Added Adding new flashlight texture on the player now it is more like a flashlight…
- Early Access 0.4.0 Hot Fix - 18 August 2023
Hello Survivors We have some quick fixes on the latest bugs. Please check below for patch notes Fixed After getting damage-based death or any other dead positions saving system overwrites and deleting inventory and position of the player (Fixed) Nearly All Trees of the game allow the stuck player in collisions (Fixed) On the Crafting List, Refined Log needs Wooden Log (Fixed) Camera Movements based on Character Animations can cause motion sickness (Fixed) Some items like vegetables and other items were occupying more space than they should have (Fixed) Some items were spawning more than they should have (Fixed) Radio music's volume in the Abandoned town could not be turned down from settings (Fixed) Some icons when moving items in inventory were bigger than they should have (Fixed) Added Increasing the spawn rate of the Enemies and Animals Hunger decrease rate amount slightly changed Ad…
- Nowhere Mysterious Artifacats EA Release 0.4.0 - 17 August 2023
Version: Early Access 0.4.0 All changes from the demo are listed below 1- Reduced the size of the current version of the game by about 56% (compared to the demo) 2- We managed to reduce the VRAM consumed by the game to 30% without compromising our visuals 3- By increasing the loading times that make it difficult for low-system computers to open the game, we left them a wide space to load their games (Asynchronously your game can now load in the background) 4- To the extent that the Network Infrastructure (Steam) offers us, we have increased the time before the Connection timeout from 60 seconds to 120 seconds (This is something designed for users who do not have a strong internet infrastructure, under normal conditions, no doubt that you will log in whatever way you login the demo) 5- We balanced the duration of the day-night cycle in the game (but we are still waiting for your feedback…
- Nowhere Demo Update 0.3.3 (HotFix) - 4 July 2023
Hello Survivors here are the latest patch notes for Demo Build Demo 0.3.3 Hotfix (Demo) You can check the patch notes below Fixed an issue with weapon and melee weapons not changing state when dropping Fixed Collision Gaps and Holes on the Map Fixed When you read a note with a gun in your hand, the gun used to stay in your hand, now when you read it directly, the guns automatically unequip. Fixed Tree Hitboxes Fixed Mutant Deer And Other Animals Not Taking Any Damage From Weapons Fixed Some of the searchable items that cannot Interactable Minor Tweak and Fixes on Map