Nitrous Firetruck news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score50% positive
- Total reviews2
- Release dateFeb 9, 2023
- DeveloperFireCastle Studios
- PublisherFireCastle Studios
Genres: Simulation, Strategy, Early Access
Company pages: Developer: FireCastle StudiosPublisher: FireCastle Studios
Nitrous Firetruck Steam news
Nitrous Firetruck news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Patch Notes for the December 6th, 2025 Update - 6 December 2025
This update was nothing crazy, I just added the Christmas tree back and added a snowy effect. Happy holidays everyone!
- Patch Notes for the August 9th, 2025 Update - 9 August 2025
Some minor graphic updates: Fixed a visual glitch where if you pressed "ESC" while in the options menu, the HUD will reappear but the options would remain. The ActiveCall status on the HUD was showing up at all times and was fixed to only appear when the HUD is active. The fog level was adjusted to improve performance. Sounds settings revamped. There are now 3 volume sliders and the volume you select will automatically save for the next time you launch the gameFiretruck Volume controls the airbrake, airhorn, backingup sound and enginesounds SoundFX Volume controls the alert sound, game over sounds, various menu soundsBackground SFX Volume controls the background nature soundsOptimized the way levels loadFixed error when loading the tutorial level
- Patch Notes for the February 17th, 2025 Update - 17 February 2025
Added missing objects back to fire calls near the airport Increased timer from 60 to 75, giving you 15 more seconds to complete each call Slightly increased default speed of the firetruck New water tank filled notification UI Achievements Menu Updated Added some more details around the map Added 6 new calls Removed Christmas decorations and updated main menu screen Removed clicking sound in main menu UI and replaced with hovering sound Using the SkipCall powerup no longer crashes the game (my bad) Crashing into obstacles at high rates of speed no longer crashes the game Updated UI for the abilities and you can now use 1, 2, 3 & 4 on keyboard to use your abilities Added nighttime map back into the game and updated the freeplay map
- Patch Notes for the December 15th, 2024 BIG Update - 15 December 2024
This has been the largest update since the game was released! I plan on fully releasing the game on February 9th, 2025 (Exactly 2 years after releasing in early access). That will come with another update with more scenarios, more items/upgrades and the finishing touches on certain parts of the game. Thank you to everyone for your patience as I have been developing this game in my free time. New official game logo, check it out in the main menu or the steam store! Huge behind the scenes update, lots of the code was refactored to be more efficient and makes it easier to add new scenarios and items in the future. Fires now have health bars, making it much easier to see if you're hitting the right spot. Health bars are green but turn red when the fire is down to 25% health. (Make sure you're aiming for the base of the fire) Fires now take a different amount of water to put out based on it'…
- Patch Notes for the April 6th, 2024 Update - 6 April 2024
BIG performance update! You will no longer go down to 15fps while viewing the whole map from the highway. Also, the graphics settings will now work properly. Rather than using a drop down menu, you can now just press the button of the quality setting you'd like to use and it will automatically update your graphics (you can only change it while in a game). UI elements now scale with screen size properly Replaced the "Water Bullets" with an actual water stream using particles. Moved the deck gun camera up a little bit so you're above the stream rather than at the base of it. Lights! The firetruck now has better and brighter emergency lights! The timer was not starting up again after using the freeze time power-up, that has been fixed. NEXT update will include health bars above each fire so that it's easier to tell if you're hitting it.
- Patch Notes for the December 7th, 2023 Update - 7 December 2023
- Achievements are now achievable! There are currently 7 achievements that are possible: "Water You Doing?", "Maximum Speed", "Give Me a Brake", "Wasting Water", "Rookie", "Probationary" and "Career". Descriptions on how to receive them are provided on steam. There are 3 other achievements that may show up but they are still being worked on at the moment. - There is a new "Freeplay" mode where the timer is disabled so you can practice and take as long as you need to get from call to call. - There are now particles that shoot out while operating the deck gun - Various visual updates in the menus
- Patch Notes for the August 1, 2023 Update - 1 August 2023
Items are now available in the shop! You can pause time for a short duration, give yourself more time, give yourself a nitrous boost instantly or skip the current call all for a price. You can also purchase a money multiplier, which when bought will start generating $2 every 10 seconds. Fixed glitch where the truck would sometimes glide on its own when off-road Timer turns red & the text becomes larger when down to your last 5 seconds to make it more noticeable when you're almost out of time Revised Tutorial level The "Reset Truck" label has been changed from an "R" to 2 circling arrows Added Graphics Settings Added the night time variation of the map back to the level selection page Various performance improvements
- Patch Notes for the July 15, 2023 Update - 15 July 2023
Added a button to flip the truck right side up if it falls over Fixed some spelling mistakes Changed upgrade menu Icon from "^" to "$" Added button to toggle the cursor visibility (left alt) Adjusted the nitrous boost trails so that it shows up now even if the boost is only for a second. Still needs some adjusting though. Added a popup message that notifies you when you've refilled your water tank Disabled call #15, as extinguishing that fire would result in a gamebreaking bug Removing night time map for now
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 6 December 2025 | Patch Notes for the December 6th, 2025 Update | 1818118366178502 |
| 2 | 9 August 2025 | Patch Notes for the August 9th, 2025 Update | 1807332909644800 |
| 3 | 17 February 2025 | Patch Notes for the February 17th, 2025 Update | 1791580426106247 |
| 4 | 15 December 2024 | Patch Notes for the December 15th, 2024 BIG Update | 1785774543613301 |
| 5 | 6 April 2024 | Patch Notes for the April 6th, 2024 Update | 5756237364317044202 |
| 6 | 7 December 2023 | Patch Notes for the December 7th, 2023 Update | 5395938616795372700 |
| 7 | 1 August 2023 | Patch Notes for the August 1, 2023 Update | 5124584686262911955 |
| 8 | 15 July 2023 | Patch Notes for the July 15, 2023 Update | 6079346804879859657 |
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