SPSTEAMPULSELIVE ANALYTICS
Hold or Die

Hold or Die Steam news

Expovision | Nov 11, 2022 | game

Released

0players observed · 22 September 2026 - 23:34:41 UTC

ActionMassively MultiplayerRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score33% positive

Hold or Die news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score33% positive
  • Total reviews3
  • Release dateNov 11, 2022
  • DeveloperExpovision
  • PublisherExpovision

Genres: Action, Massively Multiplayer, RPG, Early Access

Company pages: Developer: ExpovisionPublisher: Expovision

Top Steam chartsTop 100 gamesGame directorySteam Store page

Hold or Die Steam news

Hold or Die news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Hold your Вefence - 5 December 2022

    Transition to Unreal Engine 5.1 Added: New game interface. New game mode-Defense. Three new maps. New barricades. Improved gun shop. Command hint system. Now players can see the health, ammo and money of teammates. Added highlighting system for remaining zombies on the map. Added a melee attack that knocks back enemies. The default button is "V". Fixed: Fixed economy in game Fixed bug with grenade. Fixed a bug with a spitter-он больше не стреляет через стены. Fixed AI for regular zombies so they can now surround the player and jump off ledges. Fixed a bug when a player holds a weapon during a knockout. Fixed a bug with falling through textures on some maps. Fixed ammo count for all weapons. Further updates will coming soon. Thank for feedback and assistant for developers!

  • Bug Fixed - 15 November 2022

    Fixed a bug with weapons dropping after death. Fixed claymore mine Fixed a bug where after death the player was holding multiple weapons Reduced the attack radius, attack area and attack speed of regular mutants. Fixed collision issue on Gloomy Factory map

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