- New Update - Trailer - 4 October 2025
Hi Everyone Longtime i don't post, but the demo is forward, i m making good progress, i made this little video to show you all progress i made on Orpheus, the demo is very near, next update i think, but all videos is mainly big graphics improve like : added somes animations (player and somes ennemies)started to polish vfx and add more game feeladded a lot of tech-art for level art improveI just need to adjust level design and polish level 3, fixing somes mechanics and rework all ui interface before demo come out. The big challenge will be entire rework of ui interface, i have somes ideas but honestly i really dont like actual interface and all i ask, it s to change, but soon if i can Thank you so much for your support
- Art Rework and New VFX - 23 August 2025
Hi it been longtime, i m finally take an important steps, continue to making art rework and i globally finish art rework of level 1, i added a lot of vfx and redraw a lot of asset, i m very satisfied of what i do, i make little update some months ago for testing new level. But don't worry i will make a huge update when art rework of 3 levels will be finished, i hope if i can make big progress next week :) so you can see a showreel of all differents new vfx i added to the game Thanks you for watch and See you soon :)
- New tiny Update 21/06/2025 - 20 June 2025
Hi everyoneit been longtime i won't make any update and i m sorry for that, i was concentrated into my game art school but i continue working for the game, it just tiny update for fixing somes things and start implement elements for graphics reworks, it not finished, i need to rework a lot of things but i try to make an update very soon with really exciting changes.I also need to change all promo art for the game because i m improve a lot and i prefer to have new artwork : )Thanks you for follow me and have a good day
- AMAZING GLOW-UP - 11 July 2024
Hi EVERYONE It been a longtime i have been silent, i finish my 3rd year in Game Art school. During this week i started to finish huge graphics update. for now i finish level 1,. I m very satisfied of what i do. I can explain all differents i do - Replace somes placeholders and old items - Rework somes animations and design - Redraw somes with better drawing level - Added somes vfx and added post processing - Rework lightning of level 1 I want to show you one image of gameplay (yeahh there is nothing to have with old version)
- ORPHEUS - May Progress Report - 12 May 2024
Hi It been a longtime i won't make any progress article, i was busy with school project but during this period, i update and improve greatly graphics of the game I will start to work to finish level 3 and make last levels (4 and 5) I can't wait to work on. So here a resume of what i did : - Updated old/ placeholders sprites - Make animation for all ennemies and replace outdated sprite - Finish to polish vfx aspect (dash effect, explosion effect...) - Update UI Graphics - Improve Dialog Interface - Redraw all differents dialog sprites of npc (it was very long) but i m really like the new style and i think it more like artistic direction i want to make for orpheus You can see a video of my progress During this period i work more about marketing aspect, listen professionals, try to improve visuals of my videos, prepare a list of streamers/youtubers to send my game, try making shorts, try t…
- Big Graphic Change - 15 April 2024
It been a longtime i won't make any videos video about ORPHEUS, i continue to actively developing it. Before finish level 3 i really need to polish visuals of the game and replace somes placeholders. I m very satisfied of what i did. It remain somes visuals effects i really want to add and somes assets to embelish somes level and it will be done. I m very meticoulous in Game Art part. I pass 2 months to change differents assets in the game, i hope it look better, i think the results is completely differents. So i can't wait to finish work on level 3 (the game will be at the good state of development and maybe i can make an official demo)
- Fixing Bugs Update - 19 January 2024
- arrange hermes boss pattern (it was unfair) - fixing texture bugs
- ORPHEUS Early Access 1.02 - Big Update - 12 January 2024
Hi everyone, it been longtime i won t make any news but i m working hard on ORPHEUS and big update is finally here. It is update who add more game feels and improve menu of the game. I will list you all changes (so main things i remember, i don t know if i will think about little details :D ) : - finish title menu and completely change it - add difficulty mode, player have choice between 3 difficulty mod (Assist Mod, Normal and God Mod) i don t think it will give you special rewards in future, i m just see a lot of personn tested my game and i want a game who can adapt to any types of players, so it give you benefits or remove you somes functionnality - started to implement differents vfx for somes actions for add more game feel, it not finished - improve somes patterns of boss - improve somes 2D asset and UI - improve 2d artwork of characters - fixing multiples bugs like bug who make p…
- ORPHEUS - Difficulty Mod and Menu - 9 January 2024
Hi it been a longtime i won t make post, i was busy with school game project so now i make a big progress and i want to show you all ui i make in my upcoming and first indie game ORPHEUS. I add all menu (or improve it) i notice, it make the game more fluid and cool to play. I also make a difficulty mod, player have choice between 3 difficulty mod : assist mod, normal mod and god mod (it not definitive, it can be adjust) I will update the game very near, it miss a very important detail who concern visuals of the game and i need to replace it. Your feedback is invaluable as I continue to make the game. While there's still much to improve, the game is stable, and I'll be addressing any bugs in upcoming updates. Thank you so much for your support!
- Our Game Masocats - Official Release - 24 December 2023
We finish a big game project in my school. During 3 months we work on this project of couch game. I work as Game Artist in this project (Environnement Artist, Props Artists, UI Artist and VFX Artist) I work with wonderful team and our project is really cool. It is couch game, you can play with yours friends (2 until 4) Our Game is called Masocats "Be the first one to suffer the most for the fame. Masochistic bodybuilder cats seek to be the one to receive the most pain in an arena. To do so, the arena will give you painful trap & items on all the map. Use the various recoverable power-ups on the map to "help" your opponents not to get hurt. Help and hinder them to obtain victory in suffering." Controls : Right Shoulder : Push other players and objects Left Joystick : Movement Depending on the controller ( A (XBox), X (Playstation), B (Switch) ) : Throw objects You can download the game o…
- New Graphics and Animation | Devlog 07 - 15 November 2023
Hi i make a small video to show you my progress on my game orpheus, early access is released on steam and i made a small fixing bug update but i prepare a big update who is fix somes bugs and add a lot of new thins, so in this video i started to rework on animation on some ennemies and change them, for ennemies who are static image, i make script for simulate breathing effect. But for this video i update project from unity 2020 to unity 2022 and i add 2d light to improve scene atmosphere, i m really concentrate at work on visual and add more game feel Your feedback is invaluable as I continue to make the game. While there's still much to improve, the game is stable, and I'll be addressing any bugs in upcoming updates. Thank you so much for your support!
- About Future Update - 8 October 2023
Hi it been 2 weeks, the early access is officially released, a lot of people i know test the game. I prepare a big update who fixing and add somes changes. Before explainining i i make a new video where i show the evolution of my game since 2021 For future update, i see a lot of bugs like sliding in somes walls, music who stop, somes physics bugs so i will try to fix them. I m planned to fixed balancing of game, i think level 1 is too hard for beginners, i will arrange that. I need to arrange somes boss patterns, i try to add more animated ennemies and make script for make breathing, ennemies who are just an image sprite. I will start to work on 3 difficulty mod, there will not affect patterns and ennemies, it will affect player : - normal mod : default mode, player has 6 lives and no bonus, demeter tree for save and load are still accessible - assist mod : a mod for beginner players, i…
- Fixing Music Bug - 7 October 2023
Hi i uploaded a small update when i fixed music bug, when you beat mini boss of level 3, the level music won't restart so i fixed this bug. Early access has been tested by many personn i know and it help me to find bugs. Next bug to fixed is player who slide in somes wall. Thanks you a lot for all people who tested the game.
- ORPHEUS - Early Access Release - 25 September 2023
Hi everyone, i m an indie developper and i want to present you my 1st project. I finally release the early access of my game. Orpheus is a project for my 3rd year of Art University and my first game on STEAM. In this game you play as Orpheus from the greek myth, you should rescue Eurydice who is dead. And you will go to the Hell for saving her. For achieve this, you should cross the 5 levels of Hell and fight differents boss. Orpheus is a platformer game when the player had a lyre who can shoot a projectiles, projectiles are sounds in reality, it will bounce on obstacle and make damage to enemies, more the bullet bounce, more you make damage to differents ennmies. Play with bounce to make maximum of damage. Currently in this early access there is 2 levels and a part of level 3, you have one functionnal weapon in inventory and somes ennemies are not implemented. But don t worry i continu…
- ORPHEUS - Alpha Gameplay Trailer - 7 September 2023
In this video, I'm want to show you the latest advancements in the development of Orpheus, my upcoming game. The demo version is very near. But i want to make trailer to attract peole, to play on my game. I m really love this trailer and i hope you too. If you want to play the game before his release on Steam, you can play it on Itch Io : https://blueflamegames.itch.io/orpheus
- ORPHEUS - Graphics Update DEVLOG - 25 August 2023
Hi, i m very happy because i finish graphics improvements of my game, it s a final steps before official release on the demo version, there somes minors arrangements to make, but the demo version is arrive very near. I will resume all changes i make : - added more animation to the game (dialog menu and improve enemy animation) - added effect for bullet and projectile - redraw somes assets on the differents level - replace placeholders assets - change font of the game and fixed traduction problem - completely change level selector interface - and for finish, orpheus has now a custom mouse cursor THANKS YOU A LOT FOR VIEWING THIS PAGE :)
- New Inventory, Fixing Bugs and Level 3 - ORPHEUS Devlog #2 - 7 July 2023
In this progress update video, I'm want to show you the latest advancements in the development of Orpheus, my upcoming game. The demo version is very near, i m fixing various bugs, implementing a new inventory system, and even starting work on level 3! you can also get your hands on Orpheus through Itch.io: https://blueflamegames.itch.io/orpheus - It s an old version but i will update it Join me in the process of creating Orpheus, sharing my insights, challenges, and triumphs as an indie game developer. Don't forget to subscribe to stay updated with the latest progress and exciting announcements!
- Working on Level 3 for my game - 28 June 2023
A resume of my livestreams where i start to work on beginning on Level 3 from my game, demo version is near. I can't wait to finish it. I hope you like this video, level 3 is a bit different of level 1 and 2 so it will be more complex to do.
- I finish working on Level 2 Boss !!!!! :D - 18 May 2023
It take me a lot of time but i finish working level 2 boss of ORPHEUS. I continue to work on the game to be able to make demo version for May/June, i do work again on graphics and ui improvement and beginning of level 3, now i learn to compose to replace all ost i used to original compositions :) You can watch my devolg here :
- ORPHEUS - 2022 May Progress Report - 17 May 2023
It been a longtime i won t post my progress of ORPHEUS, i want to be able to make demo version for May/June, i make somes good new features : dash feature, polishing graphics and finish boss of the level 2, before demo version, i need to make beginning of level 3 and make new level selector For my first official game on STEAM, i m very proud of me. THANKS you for see this and your support