SPSTEAMPULSELIVE ANALYTICS
Orpheus

Orpheus Steam metadata

BlueFlameGames | Sep 24, 2023 | game

Released

0players observed · 22 September 2026 - 04:32:25 UTC

ActionAdventureIndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)240
  • Revenue (VGI)No data available
  • Review score71% positive

Orpheus metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)240
  • Revenue (VGI)No data available
  • Review score71% positive
  • Total reviews7
  • Release dateSep 24, 2023
  • DeveloperBlueFlameGames
  • PublisherBlueFlameGames

Genres: Action, Adventure, Indie, Early Access

Company pages: Developer: BlueFlameGamesPublisher: BlueFlameGames

Top Steam chartsTop 100 gamesGame directorySteam Store page

Orpheus Steam metadata

Orpheus metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2098150/metadata
Steam Storehttps://store.steampowered.com/app/2098150/
Steam Communityhttps://steamcommunity.com/app/2098150
PCGamingWiki search
IGDB searchSearch IGDB for Orpheus

Reviews, pricing, and metadata

Review summary

7 user reviews

71% positive, 5 positive, 2 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 24 September 2023

Latest Steam announcements

  • New Update - Trailer - 4 October 2025

    Hi Everyone Longtime i don't post, but the demo is forward, i m making good progress, i made this little video to show you all progress i made on Orpheus, the demo is very near, next update i think, but all videos is mainly big graphics improve like : added somes animations (player and somes ennemies)started to polish vfx and add more game feeladded a lot of tech-art for level art improveI just need to adjust level design and polish level 3, fixing somes mechanics and rework all ui interface before demo come out. The big challenge will be entire rework of ui interface, i have somes ideas but honestly i really dont like actual interface and all i ask, it s to change, but soon if i can Thank you so much for your support

  • Art Rework and New VFX - 23 August 2025

    Hi it been longtime, i m finally take an important steps, continue to making art rework and i globally finish art rework of level 1, i added a lot of vfx and redraw a lot of asset, i m very satisfied of what i do, i make little update some months ago for testing new level. But don't worry i will make a huge update when art rework of 3 levels will be finished, i hope if i can make big progress next week :) so you can see a showreel of all differents new vfx i added to the game Thanks you for watch and See you soon :)

  • New tiny Update 21/06/2025 - 20 June 2025

    Hi everyoneit been longtime i won't make any update and i m sorry for that, i was concentrated into my game art school but i continue working for the game, it just tiny update for fixing somes things and start implement elements for graphics reworks, it not finished, i need to rework a lot of things but i try to make an update very soon with really exciting changes.I also need to change all promo art for the game because i m improve a lot and i prefer to have new artwork : )Thanks you for follow me and have a good day

  • AMAZING GLOW-UP - 11 July 2024

    Hi EVERYONE It been a longtime i have been silent, i finish my 3rd year in Game Art school. During this week i started to finish huge graphics update. for now i finish level 1,. I m very satisfied of what i do. I can explain all differents i do - Replace somes placeholders and old items - Rework somes animations and design - Redraw somes with better drawing level - Added somes vfx and added post processing - Rework lightning of level 1 I want to show you one image of gameplay (yeahh there is nothing to have with old version)

  • ORPHEUS - May Progress Report - 12 May 2024

    Hi It been a longtime i won't make any progress article, i was busy with school project but during this period, i update and improve greatly graphics of the game I will start to work to finish level 3 and make last levels (4 and 5) I can't wait to work on. So here a resume of what i did : - Updated old/ placeholders sprites - Make animation for all ennemies and replace outdated sprite - Finish to polish vfx aspect (dash effect, explosion effect...) - Update UI Graphics - Improve Dialog Interface - Redraw all differents dialog sprites of npc (it was very long) but i m really like the new style and i think it more like artistic direction i want to make for orpheus You can see a video of my progress During this period i work more about marketing aspect, listen professionals, try to improve visuals of my videos, prepare a list of streamers/youtubers to send my game, try making shorts, try t…

  • Big Graphic Change - 15 April 2024

    It been a longtime i won't make any videos video about ORPHEUS, i continue to actively developing it. Before finish level 3 i really need to polish visuals of the game and replace somes placeholders. I m very satisfied of what i did. It remain somes visuals effects i really want to add and somes assets to embelish somes level and it will be done. I m very meticoulous in Game Art part. I pass 2 months to change differents assets in the game, i hope it look better, i think the results is completely differents. So i can't wait to finish work on level 3 (the game will be at the good state of development and maybe i can make an official demo)

  • Fixing Bugs Update - 19 January 2024

    - arrange hermes boss pattern (it was unfair) - fixing texture bugs

  • ORPHEUS Early Access 1.02 - Big Update - 12 January 2024

    Hi everyone, it been longtime i won t make any news but i m working hard on ORPHEUS and big update is finally here. It is update who add more game feels and improve menu of the game. I will list you all changes (so main things i remember, i don t know if i will think about little details :D ) : - finish title menu and completely change it - add difficulty mode, player have choice between 3 difficulty mod (Assist Mod, Normal and God Mod) i don t think it will give you special rewards in future, i m just see a lot of personn tested my game and i want a game who can adapt to any types of players, so it give you benefits or remove you somes functionnality - started to implement differents vfx for somes actions for add more game feel, it not finished - improve somes patterns of boss - improve somes 2D asset and UI - improve 2d artwork of characters - fixing multiples bugs like bug who make p…

  • ORPHEUS - Difficulty Mod and Menu - 9 January 2024

    Hi it been a longtime i won t make post, i was busy with school game project so now i make a big progress and i want to show you all ui i make in my upcoming and first indie game ORPHEUS. I add all menu (or improve it) i notice, it make the game more fluid and cool to play. I also make a difficulty mod, player have choice between 3 difficulty mod : assist mod, normal mod and god mod (it not definitive, it can be adjust) I will update the game very near, it miss a very important detail who concern visuals of the game and i need to replace it. Your feedback is invaluable as I continue to make the game. While there's still much to improve, the game is stable, and I'll be addressing any bugs in upcoming updates. Thank you so much for your support!

  • Our Game Masocats - Official Release - 24 December 2023

    We finish a big game project in my school. During 3 months we work on this project of couch game. I work as Game Artist in this project (Environnement Artist, Props Artists, UI Artist and VFX Artist) I work with wonderful team and our project is really cool. It is couch game, you can play with yours friends (2 until 4) Our Game is called Masocats "Be the first one to suffer the most for the fame. Masochistic bodybuilder cats seek to be the one to receive the most pain in an arena. To do so, the arena will give you painful trap & items on all the map. Use the various recoverable power-ups on the map to "help" your opponents not to get hurt. Help and hinder them to obtain victory in suffering." Controls : Right Shoulder : Push other players and objects Left Joystick : Movement Depending on the controller ( A (XBox), X (Playstation), B (Switch) ) : Throw objects You can download the game o…

  • New Graphics and Animation | Devlog 07 - 15 November 2023

    Hi i make a small video to show you my progress on my game orpheus, early access is released on steam and i made a small fixing bug update but i prepare a big update who is fix somes bugs and add a lot of new thins, so in this video i started to rework on animation on some ennemies and change them, for ennemies who are static image, i make script for simulate breathing effect. But for this video i update project from unity 2020 to unity 2022 and i add 2d light to improve scene atmosphere, i m really concentrate at work on visual and add more game feel Your feedback is invaluable as I continue to make the game. While there's still much to improve, the game is stable, and I'll be addressing any bugs in upcoming updates. Thank you so much for your support!

  • About Future Update - 8 October 2023

    Hi it been 2 weeks, the early access is officially released, a lot of people i know test the game. I prepare a big update who fixing and add somes changes. Before explainining i i make a new video where i show the evolution of my game since 2021 For future update, i see a lot of bugs like sliding in somes walls, music who stop, somes physics bugs so i will try to fix them. I m planned to fixed balancing of game, i think level 1 is too hard for beginners, i will arrange that. I need to arrange somes boss patterns, i try to add more animated ennemies and make script for make breathing, ennemies who are just an image sprite. I will start to work on 3 difficulty mod, there will not affect patterns and ennemies, it will affect player : - normal mod : default mode, player has 6 lives and no bonus, demeter tree for save and load are still accessible - assist mod : a mod for beginner players, i…

  • Fixing Music Bug - 7 October 2023

    Hi i uploaded a small update when i fixed music bug, when you beat mini boss of level 3, the level music won't restart so i fixed this bug. Early access has been tested by many personn i know and it help me to find bugs. Next bug to fixed is player who slide in somes wall. Thanks you a lot for all people who tested the game.

  • ORPHEUS - Early Access Release - 25 September 2023

    Hi everyone, i m an indie developper and i want to present you my 1st project. I finally release the early access of my game. Orpheus is a project for my 3rd year of Art University and my first game on STEAM. In this game you play as Orpheus from the greek myth, you should rescue Eurydice who is dead. And you will go to the Hell for saving her. For achieve this, you should cross the 5 levels of Hell and fight differents boss. Orpheus is a platformer game when the player had a lyre who can shoot a projectiles, projectiles are sounds in reality, it will bounce on obstacle and make damage to enemies, more the bullet bounce, more you make damage to differents ennmies. Play with bounce to make maximum of damage. Currently in this early access there is 2 levels and a part of level 3, you have one functionnal weapon in inventory and somes ennemies are not implemented. But don t worry i continu…

  • ORPHEUS - Alpha Gameplay Trailer - 7 September 2023

    In this video, I'm want to show you the latest advancements in the development of Orpheus, my upcoming game. The demo version is very near. But i want to make trailer to attract peole, to play on my game. I m really love this trailer and i hope you too. If you want to play the game before his release on Steam, you can play it on Itch Io : https://blueflamegames.itch.io/orpheus

  • ORPHEUS - Graphics Update DEVLOG - 25 August 2023

    Hi, i m very happy because i finish graphics improvements of my game, it s a final steps before official release on the demo version, there somes minors arrangements to make, but the demo version is arrive very near. I will resume all changes i make : - added more animation to the game (dialog menu and improve enemy animation) - added effect for bullet and projectile - redraw somes assets on the differents level - replace placeholders assets - change font of the game and fixed traduction problem - completely change level selector interface - and for finish, orpheus has now a custom mouse cursor THANKS YOU A LOT FOR VIEWING THIS PAGE :)

  • New Inventory, Fixing Bugs and Level 3 - ORPHEUS Devlog #2 - 7 July 2023

    In this progress update video, I'm want to show you the latest advancements in the development of Orpheus, my upcoming game. The demo version is very near, i m fixing various bugs, implementing a new inventory system, and even starting work on level 3! you can also get your hands on Orpheus through Itch.io: https://blueflamegames.itch.io/orpheus - It s an old version but i will update it Join me in the process of creating Orpheus, sharing my insights, challenges, and triumphs as an indie game developer. Don't forget to subscribe to stay updated with the latest progress and exciting announcements!

  • Working on Level 3 for my game - 28 June 2023

    A resume of my livestreams where i start to work on beginning on Level 3 from my game, demo version is near. I can't wait to finish it. I hope you like this video, level 3 is a bit different of level 1 and 2 so it will be more complex to do.

  • I finish working on Level 2 Boss !!!!! :D - 18 May 2023

    ​It take me a lot of time but i finish working level 2 boss of ORPHEUS. I continue to work on the game to be able to make demo version for May/June, i do work again on graphics and ui improvement and beginning of level 3, now i learn to compose to replace all ost i used to original compositions :) You can watch my devolg here :

  • ORPHEUS - 2022 May Progress Report - 17 May 2023

    It been a longtime i won t post my progress of ORPHEUS, i want to be able to make demo version for May/June, i make somes good new features : dash feature, polishing graphics and finish boss of the level 2, before demo version, i need to make beginning of level 3 and make new level selector For my first official game on STEAM, i m very proud of me. THANKS you for see this and your support

Patch notes and updates

S.noRelease datePatch nameGID number
120 June 2025New tiny Update 21/06/20251802893906775260
219 January 2024Fixing Bugs Update5510784213101901171
37 October 2023Fixing Music Bug5220292521189143558

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2098150
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateSep 24, 2023
DeveloperBlueFlameGames
PublisherBlueFlameGames
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type7 user reviews
Positive review percent71%
Positive reviews5
Negative reviews2
Total reviews7
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2098150/

Short description

Revive Orpheus story to save Eurydice

About this game

My first solo indie game i started to work during my studying Two Soulmates separated by death. In this game, you play as Orpheus from the greek myth. Travel through Hell and prove your strenght by defeating all ennemies and obstacles with the power of your lyre. Orpheus is a first solo project i published on STEAM, started in 2022 for art license, i continue to develop it. In this game you play as Orpheus who go to hell for save Eurydice in a gameplay who mixed bullet hell and platformer. - Platformer and Bullet Hell Gameplay - 5 levels - use your lyre to fight ennemies and make bounce to eliminate them - inventory with multiple items given by gods - 3 levels of difficulty (Assist, Normal and God Mode) - Direction Key/QSDZ/Joystick - Move - Backspace/E - Interact - Left Mouse - Shoot - UP key/Z/Joystick - Jump

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Orpheus's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Orpheus's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Orpheus at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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