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Steel Guardian

Steel Guardian Steam news

Virtual Loop | Aug 5, 2023 | game

Released

0players observed · 25 September 2026 - 07:17:38 UTC

ActionAdventureSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Steel Guardian news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews3
  • Release dateAug 5, 2023
  • DeveloperVirtual Loop
  • PublisherVirtual Loop

Genres: Action, Adventure, Simulation, Early Access

Company pages: Developer: Virtual LoopPublisher: Virtual Loop

Top Steam chartsTop 100 gamesGame directorySteam Store page

Steel Guardian Steam news

Steel Guardian news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 0.1.2 - 27 August 2023

    Hey guys small update here! There have been some small changes to the landscape in this update. Some slight rework in some areas. Swapped out some of the tree models which should provide some performance improvements. I have also changed up some of the town homes with ones that have interiors on them. They aren't enterable now but will be in a later update that will come along with the NPC update that is coming soon. I have added an enemy spawner at the center of the map. The spawning book will act as the framework for testing out new enemy types that is going to be added in the next update. It will allow you to just jump right in and test new features as they come along. Some minor Changes: -Increased the spawn rate of animals so that you will see more of them spread along the map -Added random encounters along the map for the swordsman enemy type class -Swordsman enemy now has a rando…

  • Small Update - 8 August 2023

    This is just a little update for now. Some People were having issues with the settings book when using non oculus devices, I currently do not own another headset outside of my quest 2 so there might be some growing pains with non oculus users until I get my hands on some other devices. In the meantime I added a settings menu right at the start of the intro area so you don't have to go through anything if you need to change something right from the start. I also added a setting for a grab offset so you can control the angle of your grip of your weapon to suit your own preferences. Also while I work out the settings book to be easier to use for all devices I have made it so you can just throw the settings book on the ground and the settings menu will pop up for you to use instead. Some minor bug fixes: -Fixed an issue with the collider for the lid on the treasure chests not being enabled…

  • Game Release Today? - 1 August 2023

    Hello everyone! I was looking forward to releasing today but I'm not sure if it looks like it will happen or not. I'm unfortunately still waiting on steam to approve the build. My fingers are crossed for today but I am not entirely confident it will happen. The build is ready for you guys to start playing as soon as I get a response back from steam. Believe me, I know this is super annoying! I have been working really hard on this and have been really excited for you guys to play it, so I ask you to please be patient as the game release is just around the corner. So in the meantime here is some more details on what to expect for content that you will get on release! Explore the open world to find treasures hidden throughout the world. Hit the top of the treasure chest with your hand to open it to see what is inside. Grab your backpack from over your shoulder to store your newly discover…

  • Missing in action! - 6 June 2023

    Hello everyone! I wanted to take a moment to apologize for the recent lack of updates. I can assure you that development has been ongoing, although we did encounter some significant challenges along the way. Development has felt like a never ending game of whack-a-mole, constantly battling bugs as I attempted to scale up my game to a larger open world. Unlike most games where performance issues may not be immediately noticeable, our goal was to achieve a solid 90 fps in an open world setting. Needless to say, it proved to be quite a daunting task.. Unity really does not like to make it easy. But here's the good news! I have successfully overcome these obstacles. I have been eager to share the progress with all of you. Please accept my apologies for the silence, and rest assured that the game is back on track. I'm excited to keep you updated on the latest developments moving forward. Tha…

Patch notes and updates

S.noRelease datePatch nameGID number
127 August 2023Update 0.1.25141475722336815142
28 August 2023Small Update5124585319866496795

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