Anvil Life news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score67% positive
- Total reviews3
- Release dateAug 17, 2022
- DeveloperEmre Bulut
- PublisherEmre Bulut
Genres: Casual, Indie, Strategy
Company pages: Developer: Emre BulutPublisher: Emre Bulut
Anvil Life Steam news
Anvil Life news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Anvil Life — v1.24.0 - MEET SARAH - 21 September 2026
MEET SARAH - Anvil Life now has a guide. Sarah welcomes new players, shows them around and is there when something big happens. - New games open with Sarah's welcome screen. Choose the quick tour, the grand tour, or skip. - The grand tour visits every part of the game: your hero, gear, companion, squire, dungeon tiers, endurance, potions, battle speed, the vault, the wheel and every menu. - Sarah shows up in the bottom-left corner for big moments: clearing all five tiers of a dungeon, forging a +10, leveling up, buying a pricey companion or hero, and finding a Mythic. The card closes by itself, or you can close it right away. HELP - "Meet Sarah" opens the welcome screen and both tours whenever you want. - New: "Tell me something". Sarah picks a chapter from the guide and explains it. Ask for another one, or skip it. - New: "I want to buy potions" takes you straight to the potion shelf i…
- Anvil Life — v1.22.1 "Repair & Relief" - 21 September 2026
FIX - Ancient Sigils no longer disappear when you close and reopen the game. DURABILITY - Gear now lasts twice as long. Repairs come half as often, and repair costs per hour of play are cut in half. NEW: AUTO-REPAIR (manual play) - Open the ⚙ button next to your potions. The panel now has two parts: Auto Potion and Auto-Repair. - Turn Auto-Repair on, set the durability line (5–50%, default 10%) and pick which equipped items it may repair. - When a chosen item reaches that line, it is repaired with your gold on the spot — even in the middle of a run. - If you can't afford it, the repair button and a note under Enter Dungeon blink red: "Not enough gold — cannot repair". - With Auto-Repair off, an item at the line makes the repair button blink, and a one-click Repair appears under Enter Dungeon. - Auto Dungeon is unchanged: it still does its own repairs between rounds, and now says clearly…
- ⚔️ THE GREAT REBALANCE — COMBAT & PROGRESSION - 21 September 2026
**Gear is now the main source of power.** * Rarity, upgrades, refinement, runes and your pet now have a much bigger impact on your damage. * Level and stat points still matter, but contribute less than before. * Your weapon now provides **60% of your total attack**, while the other 8 gear slots provide the remaining 40%. * Upgrades have been significantly buffed: **+5 ×1.52 · +8 ×2.30 · +10 ×3.60** item power. * Runes now scale with the power of the item they're equipped on. * Dungeons have been completely rebalanced around the new combat system. * **One-shot builds are back as an endgame reward.** High-end Mythic +10 gear can destroy most enemies outside Psycho dungeons in a single hit. * Enemies now deal more meaningful damage, making **potions and survival** important during longer runs. * Fewer kills, but **more rewards per kill** — gold, gear, runes, materials, papers and XP have a…
- ANVIL LIFE — v1.20 "The Belt & The Grind - 19 September 2026
NEW Belt slot — a new accessory socket with 20 icons, dropping across every tier. Power reworked — the weapon now carries ~96% of your attack; armor and shield hold defense, jewelry supports. Total power is unchanged — the distribution finally makes sense. Runes are materials now — no bag space. A redesigned rune screen: socket them in, pull them back out, with a clear feedback effect on apply. Bag III — 3 bags × 100 slots. Shift+right-click cycles bags, right-click equips from any bag, and the swapped-out piece lands in the same slot. Auto Dungeon — set rounds, potions, auto-repair, where loot goes, and when to stop. Two separate logs (flow / important) and a written stop reason. Rewards are reduced: XP −50%, loot scaled down. Per-tier kill records — every tier keeps its own record. The next tier unlocks only by holding a full-length run to the end; clear them all and the dungeon earns…
- Anvil Life 1.17.0 - 1.18.0 Sharper Edges, Old Ruins - 18 September 2026
Anvil Life 1.17.0 — Sharper Edges New rarity frames for every item, from plain iron to the burning red of Mythic. Icons now sit centred and fill their frame, and the frame fills its slot. 32 new amulet designs and two new daggers. Inventory sorting: rarity then value by default, or switch to power, plus level, slot, or newest first. Loot screen now lists drops rarest first. New AUTO-SELL toggle: Common and Uncommon gear is sold on pickup, so only Rare and better reach the screen. Upgrades finally feel like upgrades. On Epic, Legendary and Mythic gear — and half as much on Rare — +7 through +10 climb steeply. +1 to +6 are unchanged, and Common and Uncommon are untouched. Tier 6+ dungeons have 3.5% tougher monsters to keep pace. Squire skill points can be reset for 40,000 gold per point. Three new tracks in the music player. Heroes stand taller and on solid ground in the dungeon, and the…
- Anvil Life 1.15.0 1.16.0 — Sapphire Palace and New Blood - 17 September 2026
Anvil Life 1.15.0 — Sapphire Palace A new table has opened in the Casino: a classic three-reel slot machine. 3 reels, 3 rows, 5 paylines — the three rows and both diagonals. Joker is wild and completes any line on its own. Pull the lever or hit SPIN. The reels spin down and stop one by one, with a close call held back for an extra beat when the first two reels line up something big. Nice Win, Big Win, Mega Win and Jackpot tiers, with a gold rain over the machine on the big ones. PREDICT side bet: pick a symbol before the spin for 20% of your bet on the side. Land three of it on any line and the side stake pays up to ×450. Nothing is taken from your other wins. Autoplay (10 / 25 / 50 / endless), Turbo, early stop with Space, and a full in-game info screen with the live payout table for your current bet. Anvil Life 1.16.0 — New Blood New hero: Veyl of the Red Moon, the Bloodhunter. Twin s…
- Update 1.14 — Poker, Solitaire, and a New Casino - 17 September 2026
POKER COMES TO THE CASINO Texas Hold'em at a three-seat table: you and two rivals, Vesper and Aurelia. Blinds, four betting rounds, fold, check, call, raise, all-in, side pots, and a real seven-card hand evaluator. Vesper plays aggressive and likes a bluff; Aurelia is tight and patient. Each has ten expressions that shift with the strength of her hand — though both know how to hold a poker face. Buy in from 2,000 to 1,000,000 gold, house takes 4% of the pot, and your chips turn back into gold whenever you leave the table. SOLITAIRE IN THE GAME ROOM Classic Klondike as the tenth mini game. Drag and drop, double-click to send a card to its foundation, up arrow to undo, down arrow to draw. Finish fast for a bigger bonus. THE CASINO HAS A LOBBY Opening the Casino now lays out every table as a card with its own colour: what it is, how it plays, and what you have won and lost there. Pick one…
- Update 1.13.3 — Two New Arcade Games - 16 September 2026
Notes: TWO NEW GAMES IN THE GAME ROOM The Game Room grows from seven games to nine. HIGHWAY RUN Top-down endless driving. Four lanes, all one way, all of it flowing down past you because you are the fast one. Weave through cars, vans, buses, trucks, sports cars and motorbikes, each with its own speed and length. Arrows steer, up is the gas, down is the brake. Every near miss scores, and chained near misses multiply. Clip something and the screen shakes while dust and sparks go everywhere. The engine note climbs with your speed, backed by sixteen new sound effects. At least one lane is always open, so the road never fully closes on you. HEXA PULSE A small triangle circles a spinning hexagon while walls close in from every side. Rotate to the gap. Every ten seconds the walls come faster, the palette changes and the whole arena flips its spin. Your score is the seconds you survive. Both ga…
- Title: Update 1.13.0 — The Psycho Dungeons - 16 September 2026
Notes: THREE ENDGAME PSYCHO DUNGEONS Frostfall Citadel (Lv.97), Cathedral of the Bleeding Moon (Lv.98) and Court of the Grave King (Lv.99). These are built for fully geared characters: every slot filled, pushed to +9/+10. You get a warning before you step in, and each one has its own final boss — the Seraph of the Last Frost, the Hexarch of the Bleeding Moon and the Saw Sovereign. MORE BOSSES, MORE MUSIC The Gorehide Brute joins the boss pool of the upper dungeons. Two new tracks now rotate across dungeons. NEW DUNGEON SELECT SCREEN Every dungeon is a full card: artwork, tier, level range, a readiness bar comparing your power to the requirement, entry fee and drop chance. Psycho dungeons pulse red and stay locked until you reach their level. BALANCE: YOUR GEAR IS YOUR POWER Fighting without a weapon now means punching. Your damage comes from your weapon; stats scale it, they don't repla…
- Anvail Life Reborn V2.4 - 16 September 2026
ANVIL LIFE — THE BIG BALANCE UPDATE Everything from v1.11.9 to v1.12.4 This is the largest update Anvil Life has had. The whole game was retuned from level 1 to 100 against a single rule, the forge was rebuilt around real risk, a full arcade was added, and three new languages came in. Here is what actually changes for you. ONE RULE, LEVEL 1 TO 100 The entire difficulty curve was rebuilt and measured, not guessed. The rule it was tuned to: with ordinary +2 gear of a dungeon's own tier and a balanced point spread, entering at the dungeon's starting level costs you about two health potions per 60 seconds and you hold. At the dungeon's top level you hold with no potions at all and cut down roughly 50 enemies a minute. Everything between those two points is your choice. YOU CAN ACTUALLY SURVIVE NOW Combat gained a sustain layer. You regenerate health passively while fighting — a slow trickle…
- ANVIL LIFE 1.9.0 — THE JOUST - 14 September 2026
ANVIL LIFE 1.9.0 — THE JOUSTSUMMARYA new risk-and-reward table arrives with The Joust, while the Forge, Card Table, Candy Vault, languages, menus and save system all receive major improvements.========================================THE JOUSTA new table has arrived.Choose your kill target from 5 to 40, place your Gold, and ride.Reach your target and you can cash out whenever you want.Keep pushing for more kills and the multiplier gets bigger, but one failed hit can end the ride and take the stake with it.Higher targets start with better multipliers and offer better long-term returns.Maximum payout: ×2,000.The entire table can also be learned using Demo Chips before risking your Gold.========================================THE FORGE — SIMPLIFIEDUpgrade Papers have been streamlined.There are now only two:Iron Paper — +1 to +6Ancient Sigil — +7 to +10Old Papers are automatically converted,…
- Anvil Life — The Elemental Card Game And The Candy Vault - 14 September 2026
ANVIL LIFE ADDED CARD GAME AND THE CANDY VAULTA new game mode, a revamped Card Table, a redesigned top menu, and several quality of life improvements.========================================THE CANDY VAULTThe Candy Vault is now open.A brand-new tumble slot mode built around cascading wins, bombs, multipliers and free spins.HOW IT WORKS6 reels × 5 rows.No paylines.Match 8 or more of the same symbol anywhere on the grid to win.Winning symbols disappear, everything above drops down, and new symbols fall in.The tumble continues as long as you keep hitting wins.Bombs can land with values from ×2 up to ×100.Winning bombs are added together and applied to the total payout at the end of the tumble sequence.========================================FREE SPINSLand 4, 5 or 6 Scatters to trigger 15 Free Spins.4 Scatters → ×35 Scatters → ×56 Scatters → ×100Land 3 more Scatters during Free Spins to get…
- Anvil Life 2.0 — The game, rebuilt from zero - 7 September 2026
I rebuilt the entire game. Anvil Life shipped in 2022 and, honestly, it was not good. I knew what I wanted it to be and I could not build it. This update is that game — rewritten from the first line, with nothing carried over except the idea. It is free. If you own Anvil Life, it is already yours. What changed The dungeon is no longer a level you clear. It is a wave you endure. You choose how long you think you can survive — 15, 30, 60 or 90 seconds — and hold. Kills drop loot, loot piles on your back, and none of it is yours until you walk out. Leave early and you keep part of it. Hold to the end and you take everything plus a chest. Die and the pile stays on the floor. Every dungeon now has three difficulty tiers. Normal, Nightmare and Abyssal, unlocked one at a time by surviving a full 60-second run. Twelve dungeons, thirty-six ways to die. Gear that can betray you. Items upgrade fro…
- Various Fixes - 9 October 2023
-Rage Mana regeneration has been accelerated. -Font Change Made in Item Info Texts. -Fixed Item Disappearance Problem in Multiple Item Upgrade Panel. -General HUD Screen Arrangements Made. -Inventory Warning Logs Increased.
- Rage Fixes - 17 September 2023
-Rage Creatures' Health Increased. -Rage Creatures' Attack Increased. -Rage Level Bonuses Reduced. -Rage Login Upgrade Rates Reduced.
- MAJOR UPDATE RAGE SECTION ADDED! - 20 August 2023
- Added Rage Section! In order to enter Rage, you go to the Rage Section with some Dungeon Keys and Coins, and by defeating the tough enemies there, you can collect Rage Points and have unique items. - Added new music special to Rage section. - The problem of not showing the number of items put in the inventory has been largely fixed. - Minor changes have been made to the interface. - Fonts have been improved. - Added new rules for incorrect appearance in naming the character. - Added new voice alerts and Logs.
- Font Update and Some Fixes - 23 April 2023
-Some fonts in the game have been changed. -If you double-click the item to be purchased from the Market with the left mouse click, it is automatically placed in the items to be purchased slot. -The maximum number of select buttons has been added to the Upgrade Scroll receiving screen. -Fixed the issue where the selected item disappears when purchasing an Upgrade Scroll. -The color problem on the display screen according to the Upgrade rate of the items has been fixed. - Sorting and display changes were made on the menu screens.
- A Little More Innovation, A Little More Fix - 1 February 2023
-Added +7 and +8 items to drops. These unique items come with the name "Higher". -Edit Fixed the error that the stats of the items were displayed at different rates from the Options. -Edit The Stat Rates of Items have been increased. -Added some sound notifications. -Fixed the issue where the item info in the Loot Inventory was not displayed. -Slightly increased the Successful Upgrade Rate in Quick Upgrade. -Upgrade Bar Color Transition Renewed.
- Farm System Has Arrived - 30 January 2023
-Farm system has arrived. Now You Will Kill Mobs Automatically and you will get Exp, Coins and Loot according to your Soldier's Level. You will compare your soldiers with mobs as you wish, without level limit in mobs. -Exp amount from quests has been increased. -Quest mobs' power has been slightly increased. -Multiple Upgrade Screen Fixed. -Multiple Upgrade Bar Speed has been increased. - Changes have been made to the interface. -Cheat option has been added to the main menu. You will not be able to open cheats in the game unless this option is active from the main menu. -The errors in coloring your items according to their upgrade rates have been fixed. The color scheme has been changed.
- Fixed Bugs, Completion of Missing Innovations - 21 January 2023
-Items are now divided into Colors by Item + Grade in the Display. -Fast Item Transfer from Bank to Inventory, From Inventory to Bank Completed. -Improved the UI of the Edit Item Creation Panel. -The Features of Items in Edit Item Creation have been increased. -Fixed the Problems in Activating Cheat. (The 'Enter' Key Also Becomes Working.) -Fixed your Soldier's 'Already on Mission' Error. -The problem of deleting your remaining items on the Upgrade screen when exiting the game has been partially fixed.
Patch notes and updates
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