Idle Clans news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players595 · 22 September 2026 - 05:51:36 UTC
- SteamPulse tracked peak851
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score75% positive
- Total reviews1,532
- Release dateApr 7, 2023
- DeveloperIsam Games
- PublisherIsam Games
Genres: Casual, Indie, Massively Multiplayer, RPG, Free To Play
Company pages: Developer: Isam GamesPublisher: Isam Games
Idle Clans Steam news
Idle Clans news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Achievements, player titles & more - 9 September 2026
In-game achievements have been added!5 difficulties with hundreds of achievements to complete, starting with quick and simple ones in the easy tier and all the way up to the grandmaster tier - which takes serious game knowledge and commitment. Fully unlocking achievements in a difficulty will make you eligible to claim a related title, which you can show off in your profile and chat.Alongside that, there are a bunch of tweaks and fixes to make the game run and feel better.Enjoy the update! Achievements have been added200+ total achievements across 5 different difficulties and categoriesAchievements that can be retroactively verified will be automatically unlocked for youWhen you complete all achievements in a difficulty, you'll be eligible to claim a new title. This title is displayed in chat messages and your player profileTitles:Easy: ApprenticeMedium: HonourableHard: RenownedMaster:…
- Carpentry expansion, social updates & systems overhaul - 18 August 2026
Been longer than usual since the last update, and as a result, here comes probably our biggest update to date! Lots of additions and QoL improvements in this one, but the two major points of focus were:Expanding the Carpentry skill to provide more utility beyond just plank creation for clan housingExpanding and improving our social systems to better connect with other playersEnded up doing a lot more than that though. If you don't want to read through the entire thing (you should), here's a Carpentry expansionFriends systemMilestone system for friends and clan membersNew and improved chatCharacter and clan renamingAll potions tweaked to only have their timers decreased when in active useCombat auto-sell/auto-sacrificeA sophisticated push notification system to receive more robust notifications about your character's progress and real-time changes (such as your player market offers updat…
- Our 2026 Beach party bonus experience event is live! - 29 June 2026
Get your hands on some ice cream and donate it to the communal ice cream supply to increase a global experience boost for everyone in the game. Ice cream can be bought with either in-game gold or through the game shop. Additionally, you can find ice cream when opening chests and killing bosses in The Valley of Gods. As we reach predetermined ice cream milestones in the supply, the experience bonus everyone in the game receives increases. The experience bonus starts at 2% at caps out at 25%. The event ends in 14 days, after which time you'll be unable to donate any more ice cream to the supply. The supply will start draining at an accelerated rate and you'll keep receiving bonus experience until the supply is empty. Same as previous events, there's a new role available on Discord for players who end up in the Top Donors (top 30) list at the end of the event. Some pretty extreme heat wave…
- June 8th updates - Combat loadouts, clan vault improvements, GIM changes - 8 June 2026
Some highly requested features are making their way into the game this update! Combat loadouts Combat loadouts have been added! These are separate from the existing loadouts and can be accessed from the combat tab The Combat loadouts upgrade is required to access combat loadouts You can create up to 50 loadouts and assign specific loadouts to specific enemies Single tier purchase Costs 10m gold Requires a Health level of at least 75 When you've assigned loadouts to enemies you're fighting, combat loadouts are automatically equipped during all types of combat, online or offline. Same as task loadouts, automatic combat loadout equipping requires having the existing Auto loadout token unlocked Adding a cosmetic effect to an item will no longer make it unequippable in loadouts. Applies to both combat and skilling loadouts Clan changes Clan vault improvements To better secure and manage your…
- Account management fixes & improvements - 23 April 2026
Our account management system went live yesterday with great success As expected, there were also things that needed fixing and tweaking. Here's what has changed since yesterday:Registering a master account by email will now immediately open up character management with your new account so that you don't accidentally leave the registration menu and register another account using a different log-in method and get your accounts mixed upAdded an email confirmation input field to the registration viewYou'll no longer automatically be logged into a newly created character if you create the character from the game scene whilst already logged into a characterYou can no longer switch to a recently created character whilst already logged into another character. When logging onto a character for the first time, it needs to happen from the main menuResetting your password in the main menu now init…
- Account management system, authentication improvements, menu overhaul - 22 April 2026
This one has been a long time coming! No more email management for each of your characters, just a single master account to manage all of your characters across all game modes.New log-in options for Steam and Discord. You can link any amount of providers you choose toExisting characters can be linked to a new master account with the press of a button, provided that they are saved to your device and appear in the "Saved accounts" section on the left of the main menu in the live version of the gameGuest onboarding improvedYou'll no longer be given a guest name if your initially proposed name is unavailable. You'll get to keep choosing until you find an available name that you're happy withThere is no longer a "guest mode" inside the game, meaning that all game features are available to guest characters. You'll keep getting reminded that you don't have any authentication methods on every l…
- Birthday bonus experience event - 7 April 2026
Today is Idle Clans's 3rd birthday and our usual Birthday event has started! Here's how it worksGlobal experience boost that starts at 2% and goes up to 25%The event has a temporary currency, balloons, which can be bought with either gold or from the game shop. You can also find it from opening chests and killing Valley of the Gods bossesBalloons can be donated to the communal balloon supply. All donated balloons are pooled together and as we reach new thresholds, the global experience boost risesThe event experience bonus isn't directly credited to you as you receive experience - instead, it's added to the Event experience bank, which can be accessed from the Birthday event popup. If you have any unclaimed experience after the event has ended, it'll be automatically credited to you on your next loginThe first phase of the event runs for a week. Afterwards, balloons can no longer be don…
- Bug fixes & balancing changes - 25 March 2026
Raised High Shaman's drop rate of Occult pet collar from 40% to 100% Chance of receiving Lil' archaeologist from daily quests now raises with quest difficulty Tweaked Invocation weekly quest level requirements, there were a few levels where you couldn't be assigned weekly Invocation quests at all Fixed an issue with Invocation quests causing quest auto-completion to fail Fixed an issue causing you Invocation tasks to not automatically restart after doing clan events Enchanting without the premium rank. Prior to our latest update, non-Premium players weren't able to train the skill at all. You're now able to train it up to level 30, but as that only meant using 2 enchantment scrolls, things felt a bit clunky You'll now be able to continue enchanting your silver jewelry even after hitting the non-premium level cap, you just won't receive experience for it You'll now receive an error messa…
- March 24 updates - Invocation skill, content expansion - 24 March 2026
This update we're getting a new skill and 7 existing skills are receiving new content!Any unclaimed experience you may have from Valentine's event will be claimed when you log into the game after the update. Our birthday event will also launch in two weeks on the 7th of April. Hard to believe it has already been 3 years.Onto the update!InvocationInvocation introduces a new skill to level and dozens of new rewards to discover. At its core, the skill is designed to be an ongoing gold and item sink, helping stabilize our economy by removing gold and items from circulation and giving value to items that otherwise have limited utility. You of course won't only be sacrificing your gold and items for experience, there are also a bunch of new rewards you'll be able to get in return.Invocation is trained in 2 parts.Part 1: Archaeological SitesLook for ancient relics in different archaeological s…
- Valentine's bonus experience event - 11 February 2026
Our 2026 Valentine's bonus experience event has begun! Here's how it worksActive for 2 weeksGlobal experience boost that starts at 2% and goes up to 20%The event has a temporary currency, flowers, which can be bought with either gold or from the game shop. You can also find it from opening chests and killing Valley of the Gods bossesFlowers can be donated to the communal flower supply. All donated flowers are pooled together and as we reach new thresholds, the global experience boost risesThe event experience bonus isn't directly credited to you as you receive experience - instead, it's added to the Event experience bank, which can be accessed from the Valentine's event popup. If you have any unclaimed experience after the event has ended, it'll be automatically credited to you on your next loginWhen the event time runs out, flowers can no longer be donated and the supply will start dec…
- Bug fixes & improvements - 30 January 2026
Usernames on application titles should now remain consistent Fixed the item hover popup getting sometimes getting stuck when moving around UI quickly (would usually happen when hovering an item for the first time during a session) The clan event objectives on your profile page are now smaller and more responsive to resolution changes There's now a toggle in settings to disable the safe area used on some mobile devices The "Use legacy cosmetics" toggled was moved to the graphic section of general settings The message popup now has a small outline to make it stand out better when shown against backgrounds with similar colours Added soft shadows to more icons throughout the game Sobek will again let you know you which attack type it's currently immune to Combat offline progress now tells you how many Exterminating points you received after auto completing tasks
- Small update - 29 January 2026
Thanks a lot for your valuable reports, feedback and suggestions! Much has been done, still much left to do. I'll be spending nearly all of my working hours in the near future going through feedback and doing my best to improve all things related to this week's update. Once at a solid place, we'll move onto getting some new content into the game - if you have something in mind that you would like to see added to the game, do let us know about it in the #game-suggestions forum on our Discord. Cosmetic effects Fixed the new cosmetic effect on equipment stacking when leaving and re-entering combat, causing the effect to become very intense and cause lag All effects were made less intense Void is now blue. Would've gone back to black but it's not supported by our current system. I'll see where we go with this if there's much demand to get the black effect back Not in yet, but just letting y…
- A small amount of UI tweaks and fixes - 28 January 2026
The daily reset timer on the clan quest page was incorrect, it was calculating from your local time rather than UTC. Fixed The font size of item quantities was slightly increased The gemstone requirement text in the refinement station wasn't getting updated when that item was modified in your inventory. Fixed Your character in solo combat is now a bit bigger The border size of task item costs was slightly increased to appear less pixelated
- Large scale UI/UX reworks & back-end overhaul - 28 January 2026
Hello everyone!It has been almost 3 years since the release of Idle Clans and the game has developed quite well, but there have been things that held us back from significantly ramping things up. This update aims to address those issues. It's a monster of an update behind the scenes and it took much longer to complete than usual updates do, so I apologize for the unusually long length between updates this time around.The biggest thing to tackle was our back-end infrastructure, which wasn't designed from the start to scale very well. Idle Clans started out as a side project I worked on for fun with no expectations of anyone playing it, so scalability wasn't something I concerned myself with too much. Luckily, the back-end infrastructure has been robust enough until now but it has forced me to be pretty modest about our growth as there would've eventually come a point where the infrastruc…
- 2025 Christmas event is now live! - 13 December 2025
If you haven't partaken in our previous events, this is how it works:There's a global experience boost that starts at 2% and goes up to a maximum of 20%The event has a temporary currency, presents, which can be bought with either gold or from the game shop. You can also find it from opening chests and killing bosses in The Valley of GodsPresents can be donated to the communal present supply. As we reach new present thresholds, the global experience boost risesReceived bonus experience isn't directly credited to you - instead, it's added to the event's experience bank which can be accessed from the Christmas event popup. Bonus experience can be claimed at any time and if you have any unclaimed experience after the event has ended, it'll be automatically credited to you on your next loginWhen the event time runs out, presents can no longer be donated and the supply will start decreasing a…
- Our biggest end-game content update of 2025 - 27 October 2025
New tasks, new bosses and a bunch of new items!The biggest part of this update is the new Valley of the Gods boss, Mesines. Most of the new content in this update is in some way connected to it, either in the form of equipment or necessary preparations. Preparing to successfully fight Mesines takes a considerable amount of time, but if you commit and succeed, you'll have a chance of finding Otherworldly ore, which is used to create new Otherworldly armour with the smithing skill.Also, as was was forecasted, completionist capes now require the Exterminating skill as well. You'll be unable to equip existing completionist capes if you don't meet the Exterminating level requirement for them.Onto the patch notes!ExterminatingExterminating mastery capes have been released. Fighting your Exterminating assignments will raise your damage output by 6%, 12%, 18% and 24% respectively when equippedE…
- Our yearly Halloween bonus experience event has started! - 24 October 2025
The Halloween event has started and it will run for 2 weeks! For newer users who haven't had a chance to partake in previous events, this is how it works:There's a global experience boost that starts at 2% and goes up to 20%The event has a temporary currency, candy, which can be bought with either gold or from the game shop. You can also find it from opening chests and killing Valley of the Gods bossesCandy can be donated to the communal candy supply. All donated candy is pooled together and as we reach new thresholds, the global experience boost risesThe event experience bonus isn't directly credited to you as you receive experience - instead, it's added to the "Halloween event experience bank" which can be accessed from the Halloween event popup. If you have any unclaimed experience after the event has ended, it'll be automatically credited to you on your next loginWhen the event time…
- QoL Update | Auto raids & more - 16 September 2025
This update is all about QoL and making your gameplay a little more pleasant and streamlined. Huge thanks to Uraxys and anyone else involved with the development of Idle Plus as a good chunk of these changes are inspired by the great work done there.ChangesRaidsA new in-app purchase has been added that upon activation allows you to AFK raids. There is a single token, AFK Raider, that upon activation lets you choose which raid you'd like to gain the ability to AFK in. The token is as usual tradeable so you can buy it from other players via the player market as well. AFK raiding comes with a few caveats:You'll need to have completed a raid at least once to AFK it. In Bloodmoon Massacre, your able to base your AFK run based on waves you've managed to reach in manual runs. You're encouraged to do as well as you can in manual raids as your best manual times are what AFK runs are based onAFKi…
- Our first summer event, Beach party, has started! Bonus experience for all! - 25 July 2025
Our first summer event, Beach party, has started! Similar to other events but this time with ice cream, you can donate the event currency to the communal supply which increases a global experience boost for everyone in the game. Ice cream can be bought with either in-game gold or for real money through the game shop. Additionally, you can find ice cream when opening chests and killing bosses in The Valley of Gods. As we reach predetermined ice cream milestones in the supply, the experience bonus everyone in the game receives increases. The experience bonus starts at 2% at caps out at 25%. The event ends on the 8th of August at which time you'll be unable to donate any more ice cream to the supply. The supply will start draining at an accelerated rate and you'll keep receiving bonus experience until the supply is empty. Same as previous events, there's a new Discord role @2025 Beach part…
- New end-game boss, new tasks & summer bonus experience event - 24 July 2025
This update brings new end-game tasks and a new high level boss: Sobek.To fight Sobek, you'll need to get your hands on Ancient keys. These keys are obtainable from Plundering the "Ancient tribe", which requires a Plundering level of 105 and utilizes every non-combat skill in the game. Sobek has a chance of dropping some new best in slot items along with providing access to a new upgrade.Additionally, we're running our first summer themed event soon. Beach party will start at 8AM UTC on the 25th and run for exactly 2 weeks. The maximum experience boost from this event will be 25%.Full patch notes below:New Plundering taskLevel requirement of 105Every non-combat skill counts as an advantage and benefits cap at level 110DropsA key/ticket to fight a new boss, SobekIngredients for dishesNew boss in the Valley of Gods, SobekA unique mechanic where the boss will become immune to the attack st…
Patch notes and updates
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